Capcom vs SNK/Ken: Difference between revisions

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= Move List =
= Move List =
   Hadoken: QCF+P
   Hadoken: QCF+P
   Shoryuken: DP+P
   Shoryuken: DP+P
n Front Roll: QCB+P
n Front Roll: QCB+P
   Tatsimaki Senpuukyaku: (^)QCB+K
   Tatsimaki Senpuukyaku: (^)QCB+K
n Ryusenkyaku: DP+K
n Ryusenkyaku: DP+K
x Natatoshi Kick: F-DF-D+K
x Natatoshi Kick: F-DF-D+K
x Oosotomawashi Kick: HCF+K
x Oosotomawashi Kick: HCF+K
x Kamabarai Kick: QCF+K
x Kamabarai Kick: QCF+K
x Overhead Kick: hold K after QCF+K/HCF+K/F-DF-D+K
x Overhead Kick: hold K after QCF+K/HCF+K/F-DF-D+K
   Inazuna Kakato Wari: F+3
   Inazuna Kakato Wari: F+3
   SHORYU REPPA: DQCF+P
   SHORYU REPPA: DQCF+P
n SHINRYUKEN: DQCF+K(*K)
n SHINRYUKEN: DQCF+K(*K)
n SHIPPU JINRAI KYAKU: DQCB+K++
n SHIPPU JINRAI KYAKU: DQCB+K++
== Throws ==
== Throws ==

Revision as of 20:31, 2 December 2016

Introduction

Move List

 Hadoken: QCF+P
 Shoryuken: DP+P

n Front Roll: QCB+P

 Tatsimaki Senpuukyaku: (^)QCB+K

n Ryusenkyaku: DP+K

x Natatoshi Kick: F-DF-D+K

x Oosotomawashi Kick: HCF+K

x Kamabarai Kick: QCF+K

x Overhead Kick: hold K after QCF+K/HCF+K/F-DF-D+K

 Inazuna Kakato Wari: F+3
 SHORYU REPPA: DQCF+P

n SHINRYUKEN: DQCF+K(*K)

n SHIPPU JINRAI KYAKU: DQCB+K++

Throws

Command Moves

Special Moves

Super Moves

The Basics

Combos

    (j.HP \/ s.LP XX f,d,df + LP \/ qcf,d,df + P \/ (hold HP + HK) qcf,d,df + K)
    (Jump HP \/ s.LP XX f,d,df + LP \/ qcf,d,df + KK)
    (Cross-up HK \/ c.LK > c.HK XX qcf,d,df + KK)
    (Jump LK XX qcb + HK \/ c.LK > c.HK XX qcf,d,df + LP \/ qcf,d,df + HK)
    (Cross-up HK \/ c.LK > c.LP > c.LK > db + HK XX qcb,qcb + K)
    (Jump HP \/ s.LP XX f,d,df + LP \/ qcf,d,df + LP \/ qcf,d,df + HK)
    (Cross-up HK \/ c.LK > c.LK > c.HK XX qcb,qcb + K)
    (Jump LK XX qcb + HK \/ s.HP XX qcf,d,df + PP)
    (Jump HP \/ s.LP XX f,d,df + LP \/ qcf,d,df + HP \/ qcf,d,df + LK)


    (Jump HP \/ s.LP XX f,d,df + LP \/ qcf,d,df + LP \/ qcf,d,df + LK)
    (Jump HK \/ s.HP XX qcb + HK)
    (Jump HK \/ c.LP > c.LK XX qcf,d,df + LP)
    (Jump HK \/ s.LP XX f,d,df + HP)
    (Jump HK \/ c.LK > db + HK XX qcf + P)
    (Jump HK \/ c.LP > c.LK XX qcf + P)
    (Jump HP \/ c.LK > c.HP XX qcf + P)
    (Jump HP \/ c.HP XX qcf + P)

EX Combos

    (Cross-up HK \/ c.LK > c.LP > c.LK > db + HK XX qcf,d,df + PP)
    (Jump LK XX qcb + HK \/ s.HP XX qcf,d,df + PP)
    (Jump HP \/ s.LP XX f,d,df + LP \/ qcf,d,df + LP \/ qcf,d,df + HP)
    (Jump HP \/ s.LP XX f,d,df + LP \/ qcf,d,df + HP)
    (Jump HK \/ s.HP XX qcb + HK)
    (Jump HK \/ c.LP > c.LK XX qcf,d,df + LP)
    (Jump HK \/ s.LP XX f,d,df + HP)
    (Jump HK \/ c.LK > db + HK XX qcf + P)
    (Jump HK \/ c.LP > c.LK XX qcf + P)
    (Jump HP \/ c.LK > c.HP XX qcf + P)
    (Jump HP \/ c.HP XX qcf + P)

EX Changes

CVS Pro Changes