Line 67: | Line 67: | ||
== CVS Pro Changes == | == CVS Pro Changes == | ||
* He can now combo into his footstomp (down, down, short kick) off of his | * He can now combo into his footstomp (down, down, short kick) off of his normal crouncing LP or LK or even the first hit of his in close standing FP. In | ||
normal crouncing LP or LK or even the first hit of his in close standing FP. In | EX mode, this makes for some very stylish combos such as (Jump towards) HK, crouching LK (cancel) --> footstomp (cancel) --> Phoenix Flattener! | ||
EX mode, this makes for some very stylish combos such as (Jump towards) HK, | * (EX mode) His kick launching super (Phoenix Tornado Kick) takes off a LOT less life than it used to, tho it does retain the ability to juggle after a | ||
crouching LK (cancel) --> footstomp (cancel) --> Phoenix Flattener! | level 2 or even a level 3/MAX with the level 1 Phoenix Flattener for decent life. | ||
* (EX mode) His kick launching super (Phoenix Tornado Kick) takes off a LOT | * Lowered priority on his level 1 Phoenix Flattener. It will trade hits a lot more than it used to. | ||
less life than it used to, tho it does retain the ability to juggle after a | |||
level 2 or even a level 3/MAX with the level 1 Phoenix Flattener for decent | |||
life. | |||
* Lowered priority on his level 1 Phoenix Flattener. It will trade hits a lot | |||
more than it used to. | |||
* Kim's Hangetsuzan hits "higher" now; it feels a bit like the KoF version. | * Kim's Hangetsuzan hits "higher" now; it feels a bit like the KoF version. | ||
This means it's harder to do stuff like Cannon Spike him out of it after he | This means it's harder to do stuff like Cannon Spike him out of it after he | ||
buffers it from a Roundhouse sweep... (found by bellreisa at shoryuken.com | buffers it from a Roundhouse sweep... (found by bellreisa at shoryuken.com | ||
forums). | forums). | ||
* Less priority on his footstop when used on it's own, it hits slightly | * Less priority on his footstop when used on it's own, it hits slightly different now and doesn't seem to "pound the ground" as forcefully as it used | ||
different now and doesn't seem to "pound the ground" as forcefully as it used | |||
to (found by Laicram at shoryuken.com). | to (found by Laicram at shoryuken.com). | ||
[[Category: Capcom Vs. SNK]] | [[Category: Capcom Vs. SNK]] |
Revision as of 12:56, 10 July 2016
Introduction
Move List
x Sand Blaster: VC+P
Crescent Moon Slice : QCB+K
Flying Kick: ^QCF+K
n Flying Slice: VC+K (double: VC+4,D+4)
Conquest Kick: D-D+K
(overhead kick): F+4
n (stance switch):(4/F+4),C ((B/F)+1: high kick/2: overhead/3: high kick)
PHOENIX FLATTENER: QCB-DB-F+K
n SUPER PHOENIX KICK: ^QCF-HCB+K
x PHOENIX KICK TORNADO: DQCF+K
Throws
Command Moves
Special Moves
Super Moves
The Basics
Combos
(Cross-up HK \/ c.LK > c.LK > c.LP XX qcb,db,f + KK)
(Jump HK \/ s.HP XX qcb,db,f + KK)
(Jump HP XX qcf,hcb + KK)
(Jump HK (charge d) \/ c.LP > c.LK XX u + HK XX d + HK)
(Jump HK \/ c.LK > c.LP > c.HK)
EX
(Cross-up HK \/ c.LK > c.LK > c.LP XX qcb,db,f + KK)
(Jump HK \/ s.HP XX qcb,db,f + KK)
(Cross-up HK \/ c.LP > c.LK XX qcf,qcf + HK, qcb,db,f + LK)
(Jump HK \/ s.LK XX qcf,qcf + HK, qcb,db,f + LK)
(Jump HK \/ qcf,qcf + K, qcb,db,f + K)
(Cross-up HK \/ c.LK > c.LK > c.LP > c.HK XX u + HP)
(Cross-up HK (charge d) \/ c.LP > s.LK XX u + HP)
(Cross-HK \/ s.LK XX qcf,qcf + HK, qcf,qcf + LK (charge d), u + HP)
(Jump HK \/ c.LK > c.LP > c.HK)
EX Changes
CVS Pro Changes
- He can now combo into his footstomp (down, down, short kick) off of his normal crouncing LP or LK or even the first hit of his in close standing FP. In
EX mode, this makes for some very stylish combos such as (Jump towards) HK, crouching LK (cancel) --> footstomp (cancel) --> Phoenix Flattener!
- (EX mode) His kick launching super (Phoenix Tornado Kick) takes off a LOT less life than it used to, tho it does retain the ability to juggle after a
level 2 or even a level 3/MAX with the level 1 Phoenix Flattener for decent life.
- Lowered priority on his level 1 Phoenix Flattener. It will trade hits a lot more than it used to.
- Kim's Hangetsuzan hits "higher" now; it feels a bit like the KoF version.
This means it's harder to do stuff like Cannon Spike him out of it after he buffers it from a Roundhouse sweep... (found by bellreisa at shoryuken.com forums).
- Less priority on his footstop when used on it's own, it hits slightly different now and doesn't seem to "pound the ground" as forcefully as it used
to (found by Laicram at shoryuken.com).