Line 3: | Line 3: | ||
= Move List = | = Move List = | ||
Tiger Flame Punch: QCF+P | Tiger Flame Punch: QCF+P | ||
n Super Upper: DP+P (double: DP+2,DP+2) | n Super Upper: DP+P (double: DP+2,DP+2) | ||
x Saiha: QCB+P | x Saiha: QCB+P | ||
Rai Oh Ken: QCF+K | Rai Oh Ken: QCF+K | ||
The 100 Blows: n HCB+K (x F-B-F+P) | The 100 Blows: n HCB+K (x F-B-F+P) | ||
(butt crunch): F+3 | (butt crunch): F+3 | ||
HAOH SHO KOH KEN: F-HCF+P | HAOH SHO KOH KEN: F-HCF+P | ||
n SCALDING STEAM BLAST: DQCF+P | n SCALDING STEAM BLAST: DQCF+P | ||
x FLYING PHOENIX KICK: F-B-HCB+K | x FLYING PHOENIX KICK: F-B-HCB+K | ||
== Throws == | == Throws == |
Revision as of 22:31, 27 January 2016
Introduction
Move List
Tiger Flame Punch: QCF+P
n Super Upper: DP+P (double: DP+2,DP+2)
x Saiha: QCB+P
Rai Oh Ken: QCF+K
The 100 Blows: n HCB+K (x F-B-F+P)
(butt crunch): F+3
HAOH SHO KOH KEN: F-HCF+P
n SCALDING STEAM BLAST: DQCF+P
x FLYING PHOENIX KICK: F-B-HCB+K
Throws
Command Moves
Special Moves
Super Moves
The Basics
Combos
EX Changes
CVS Pro Changes
- Regular Yuri's uppercut super has way more invincible frames that it used to at startup, and will go through many close range ground attacks even as a level 1.
Does decent damage now too.
- Upgraded damage for her bitch slap move, even though it appears to have lost some priority.
- Improved Speed on the startup for the Haoshokoken, better as an anti air.
- The Haoshokoken increases in speed as the level of super used increases.
Much faster and more effective at full screen distance as a level 3.