Capcom vs SNK/Yuri: Difference between revisions

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= Move List =
= Move List =
   Tiger Flame Punch: QCF+P
   Tiger Flame Punch: QCF+P
n Super Upper: DP+P (double: DP+2,DP+2)
n Super Upper: DP+P (double: DP+2,DP+2)
x Saiha: QCB+P
x Saiha: QCB+P
   Rai Oh Ken: QCF+K
   Rai Oh Ken: QCF+K
   The 100 Blows: n HCB+K (x F-B-F+P)
   The 100 Blows: n HCB+K (x F-B-F+P)
   (butt crunch): F+3
   (butt crunch): F+3
   HAOH SHO KOH KEN: F-HCF+P
   HAOH SHO KOH KEN: F-HCF+P
n SCALDING STEAM BLAST: DQCF+P
n SCALDING STEAM BLAST: DQCF+P
x FLYING PHOENIX KICK: F-B-HCB+K
x FLYING PHOENIX KICK: F-B-HCB+K
== Throws ==
== Throws ==

Revision as of 22:31, 27 January 2016

Introduction

Move List

 Tiger Flame Punch: QCF+P

n Super Upper: DP+P (double: DP+2,DP+2)

x Saiha: QCB+P

 Rai Oh Ken: QCF+K
 The 100 Blows: n HCB+K (x F-B-F+P)
 (butt crunch): F+3
 HAOH SHO KOH KEN: F-HCF+P

n SCALDING STEAM BLAST: DQCF+P

x FLYING PHOENIX KICK: F-B-HCB+K

Throws

Command Moves

Special Moves

Super Moves

The Basics

Combos

EX Changes

CVS Pro Changes

  • Regular Yuri's uppercut super has way more invincible frames that it used to at startup, and will go through many close range ground attacks even as a level 1.

Does decent damage now too.

  • Upgraded damage for her bitch slap move, even though it appears to have lost some priority.
  • Improved Speed on the startup for the Haoshokoken, better as an anti air.
  • The Haoshokoken increases in speed as the level of super used increases.

Much faster and more effective at full screen distance as a level 3.