(→Combos) |
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=Combos= | =Combos= | ||
1)Jump C, crouching Cx2, HCB + C, <== ==> A, Pursue Attack | |||
2)Jump C, standing B, ==> C (three hits), tap A repeatedly | |||
3)Jump B, C, crouching A, <== C (three hits), <== ~ ==> A, <== ==> C, Pursue Attack | |||
4)Jump C, crouching B, ==> B, C, <== C, <== ~ ==> A, <== ==> C, Pursue Attack | |||
5)Far C, standing C, <== ~ ==> A, <== ==> C, Pursue Attack | |||
6)2nd Plane (Billy's stage), standing C, HCF + B (corner) | |||
7)2nd Plane, standing C, Super Move | |||
8)Jump C, ==> A, B, C, <== C, Power Move, Pursue Attack | |||
9)2nd Plane with opponent (Billy's stage), Jump C, crouching B, ==> B, C, <== C, Super Move (corner) | |||
10)Far C, ==> A, B, C, <== C, Power Move | |||
=Strategies= | =Strategies= | ||
[[Category:Real Bout Fatal Fury Special]] | [[Category:Real Bout Fatal Fury Special]] |
Revision as of 23:11, 16 August 2016
Introduction
Movelist
Command Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Slide Palm | Dash Forward, d+P | ||
Ground Slash | d+S on downed opponent | ||
Crunch Kick | f+P while blocking |
Throw Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Uhcimata | f/b+S Close |
Special Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Geki Hi Sho Ken | qcb+S | ||
Spider Hold | d, d+S in air | ||
Zanei Ken | Charge db, f+S | ||
Yami Abisegeri | rdp+K | Breakshot move | |
Illusion Shiranui | Dash Forward f, df, d+D |
S-Power Move
Move Name | Motion | Nickname | Description |
---|---|---|---|
Choreppa Dan | Charge d, df, f+K+S |
P-Power Move
Move Name | Motion | Nickname | Description |
---|---|---|---|
Neo Zanei Reppa | hcf+S |
Combos
1)Jump C, crouching Cx2, HCB + C, <== ==> A, Pursue Attack
2)Jump C, standing B, ==> C (three hits), tap A repeatedly
3)Jump B, C, crouching A, <== C (three hits), <== ~ ==> A, <== ==> C, Pursue Attack
4)Jump C, crouching B, ==> B, C, <== C, <== ~ ==> A, <== ==> C, Pursue Attack
5)Far C, standing C, <== ~ ==> A, <== ==> C, Pursue Attack
6)2nd Plane (Billy's stage), standing C, HCF + B (corner)
7)2nd Plane, standing C, Super Move
8)Jump C, ==> A, B, C, <== C, Power Move, Pursue Attack
9)2nd Plane with opponent (Billy's stage), Jump C, crouching B, ==> B, C, <== C, Super Move (corner)
10)Far C, ==> A, B, C, <== C, Power Move