(→Combos) |
(→Combos) |
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=Combos= | =Combos= | ||
cr.B ,cr.A ,Rising Tackle C (dp+P) | :cr.B ,cr.A ,Rising Tackle C (dp+P) | ||
j. D, cl. C (two hits), Crack Shoot B (qcb+K) | :j. D, cl. C (two hits), Crack Shoot B (qcb+K) | ||
j. D, cl. C (two hits), Rising Tackle C (dp+P) | :j. D, cl. C (two hits), Rising Tackle C (dp+P) | ||
Crossup D, cl. C (two hits), Power Dunk (dp+K) | :Crossup D, cl. C (two hits), Power Dunk (dp+K) | ||
Crossup D, cl. C (two hits), Crack Shoot B | :Crossup D, cl. C (two hits), Crack Shoot B | ||
Crossup D, cl. C (two hits), Burn Knuckle A (qcb+P) | "Crossup D, cl. C (two hits), Burn Knuckle A (qcb+P) | ||
=Strategies= | =Strategies= | ||
[[Category:The King of Fighters '96]] | [[Category:The King of Fighters '96]] |
Revision as of 11:46, 17 December 2015
Introduction
Movelist
Throws
Move Name | Motion | Nickname | Description |
---|---|---|---|
Grasping Upper | Near f or b + C | ||
Buster Throw | Near f or b + D |
Special Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Power Wave | qcf+P | Ground Projectile | |
Burn Knuckle | qcb+P | Terry lunges Forward with a flaming punch. A version starts up faster, while the C Version travels further | |
Crack Shot | qcb+K | Crack Shoot | Terry does a flipkick in the air. |
Rising Tackle | dp+P | Terry does a bunch kicks upwards into the air. | |
Power Dunk | dp+K | Terry punches upwards and then punches downwards. Last Hit is an overhead. |
Super Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Power Geyser | qcb , db, f + A or C | 3 times in SDM version |
Combos
- cr.B ,cr.A ,Rising Tackle C (dp+P)
- j. D, cl. C (two hits), Crack Shoot B (qcb+K)
- j. D, cl. C (two hits), Rising Tackle C (dp+P)
- Crossup D, cl. C (two hits), Power Dunk (dp+K)
- Crossup D, cl. C (two hits), Crack Shoot B
"Crossup D, cl. C (two hits), Burn Knuckle A (qcb+P)