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=Combos= | =Combos= | ||
=Strategies= | =Strategies= | ||
=Basic Strategy= | |||
=Advanced Strategy= | |||
==Anywhere Stun== | ==Anywhere Stun== | ||
If you land both hits of Mr. Big's j. C and follow with St.C or St.D/Cr. D your next heavy attack will stun the opponent. Use this to your advantage if you want to carry your teammates to victory. | If you land both hits of Mr. Big's j. C and follow with St.C or St.D/Cr. D your next heavy attack will stun the opponent. Use this to your advantage if you want to carry your teammates to victory. | ||
[[Category:The King of Fighters '96]] |
Revision as of 14:38, 8 December 2015
Introduction
Movelist
Throws
Special Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Crazy Drum | Mash A or C | ||
Ground Blaster | qcf+P | ||
California Romance | dp+P | ||
Cross Diving | hcb+P | ||
Spinning Lancer | hcb+K |
Super Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Blaster Wave | qcf, qcf+P |
Combos
Strategies
Basic Strategy
Advanced Strategy
Anywhere Stun
If you land both hits of Mr. Big's j. C and follow with St.C or St.D/Cr. D your next heavy attack will stun the opponent. Use this to your advantage if you want to carry your teammates to victory.