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| I will be doing tests on this page. | | I will be doing tests on this page. |
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| DL wiki style move lists?
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| Template table: | | Template table: |
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| |notes=Very strong normal. It has incredible startup speed, and it can be rapid fired. This is a very good normal for mashing, especially in sword/bead stance which lack good closeup options. This is the main <nowiki>low</nowiki> threat from Ammy. | | |notes=Very strong normal. It has incredible startup speed, and it can be rapid fired. This is a very good normal for mashing, especially in sword/bead stance which lack good closeup options. This is the main <nowiki>low</nowiki> threat from Ammy. |
| }} | | }} |
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| | {|class="wikitable" style="width:900px;" |
| | |- style="font-weight: bold;" |
| | |style="width:200px; height=150px; font-size:115%;" align="center"|<b>{{#motion: Crouching l}}</b> |
| | |style="width:150px;"|Damage |
| | |style="width:150px;"|Guard |
| | |style="width:200px;"|Properties |
| | |style="width:60px;"|Startup |
| | |style="width:60px;"|Active |
| | |style="width:60px;"|Recovery |
| | |style="width:60px;"|On Hit |
| | |style="width:60px;"|On Block |
| | |- |
| | |align="center" rowspan="2"|[[File:Crouchingl2.gif]] |
| | |28,000 |
| | |{{#motion: low }} |
| | |{{#motion: }} |
| | |4 |
| | |2 |
| | |12 |
| | |<nowiki>-2</nowiki> |
| | |<nowiki>-2</nowiki> |
| | |- |
| | |colspan="8"|Very strong normal. It has incredible startup speed, and it can be rapid fired. This is a very good normal for mashing, especially in sword/bead stance which lack good closeup options. This is the main <nowiki>low</nowiki> threat from Ammy. |
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| | |} |
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| Survival Techniques Damage breakdown | | Survival Techniques Damage breakdown |
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| Lv. 5: 38,500 + 22,000 x 6 + 44,000 x 4 + 77,000 + 55,000 x 3 | | Lv. 5: 38,500 + 22,000 x 6 + 44,000 x 4 + 77,000 + 55,000 x 3 |
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| Frame data?
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| {|class="wikitable" style="width:900px;"
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| |- style="font-weight: bold;"
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| |style="width:200px; height=150px; font-size:115%;" align="center"|<b>{{{name}}}</b>
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| |style="width:300px;"|Command
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| |style="width:150px;"|Damage
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| |style="width:200px;"|Hit
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| |style="width:150px;"|Properties
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| |-
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| |align="center" rowspan="2"|{{{photo}}}
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| |{{#motion: {{{command}}} }}
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| |{{#motion: {{{damage}}} }}
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| |{{#motion: {{{hit}}} }}
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| |{{#motion: {{{properties}}} }}
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| |colspan="4"|{{{notes}}} <br> {| style="border: 1px solid #262E32" cellpadding="0" cellspacing="0" width=100%
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| |- style="background:none; font-size:7pt; font-weight:bold; color:white"
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| | style="padding-left:5px" width=20% | Startup
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| | style="padding-left:5px" width=20% | Active
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| | style="padding-left:5px" width=20% | Recovery
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| | style="padding-left:5px" width=20% | On Hit
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| | style="padding-left:5px" width=20% | On Block
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| |- style="background:none; vertical-align:top"
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| | style="padding-left:5px" | {{{ 1 }}}
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| | style="padding-left:5px" | {{{ 2 }}}
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| | style="padding-left:5px" | {{{ 3 }}}
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| | style="padding-left:5px" | {{{ 4 }}}
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| | style="padding-left:5px" | {{{ 5 }}}
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| |-
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| |}
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| Skullgirls move list format:
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| {| style="border:1px solid #262E32" cellpadding="0" cellspacing="0" width=800px
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| {| style="border:0px" cellpadding="0" cellspacing="0" width=100%
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| |- style="background:#262E32; font-size:7pt; font-weight:bold; color:white"
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| | style="padding-left:5px" width=30% | Command
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| | width=37% | Name / Quote
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| | width=33% | Properties ([[Skullgirls/Glossary#Move_Properties|glossary]])
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| |}
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| |-
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| {| style="padding:5px" cellpadding="0" cellspacing="0" width=100%
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| |- style="background:#262E32"
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| | width=30% rowspan="2" | {{#motion: {{{1}}} }}
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| | width=37% style="font-size:12pt; font-weight:bold; vertical-align:top" | {{{2}}}
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| | width=33% rowspan="2" style="vertical-align:top" | {{#motion: {{{4}}} }}
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| |- style="background:#262E32"
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| | style="font-style:italic; vertical-align:top" |
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| |}
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| |- style="background:none"
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| | style="padding-top:5px" colspan="3" width=100% |
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| {| style="border: 1px solid #262E32" cellpadding="0" cellspacing="0" width=100%
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| |- style="background:none; font-size:7pt; font-weight:bold; color:white"
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| | style="padding-left:5px" width=20% | Damage
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| | style="padding-left:5px" width=20% | Meter Gain
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| | style="padding-left:5px" width=20% | Start Up
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| | style="padding-left:5px" width=20% | Active
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| | style="padding-left:5px" width=20% | Recovery
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| |- style="background:none; vertical-align:top"
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| | style="padding-left:5px" | {{{ 1 }}}
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| | style="padding-left:5px" | {{{ 2 }}}
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| | style="padding-left:5px" | {{{ 3 }}}
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| | style="padding-left:5px" | {{{ 4 }}}
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| | style="padding-left:5px" | {{{ 5 }}}
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| |- style="background:none; font-size:7pt; font-weight:bold; color:white"
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| | style="padding-left:5px" | Hit Stop
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| | style="padding-left:5px" | Hit Stun
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| | style="padding-left:5px" | Block Stun
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| | style="padding-left:5px" | On Hit
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| | style="padding-left:5px" | On Block
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| |- style="background:none; vertical-align:top"
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| | style="padding-left:5px" | {{{ 6 }}}
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| | style="padding-left:5px" | {{{ 7 }}}
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| | style="padding-left:5px" | {{{ 8 }}}
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| | style="padding-left:5px" | {{{ 9 }}}
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| | style="padding-left:5px" | {{{ 10 }}}
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| |}
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I will be doing tests on this page.
Template table:
Crouching Light d + l
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Damage
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Guard
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Startup
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Active
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Recovery
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On Hit
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On Block
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Properties
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28,000
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{{{guard}}}
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{{{startup}}}
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{{{active}}}
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{{{recovery}}}
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Low
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{{{block}}}
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Very strong normal. It has incredible startup speed, and it can be rapid fired. This is a very good normal for mashing, especially in sword/bead stance which lack good closeup options. This is the main low threat from Ammy.
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{{#motion: Crouching l}}
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Damage
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Guard
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Properties
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Startup
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Active
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Recovery
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On Hit
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On Block
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28,000
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{{#motion: low }}
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{{#motion: }}
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4
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2
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12
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-2
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-2
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Very strong normal. It has incredible startup speed, and it can be rapid fired. This is a very good normal for mashing, especially in sword/bead stance which lack good closeup options. This is the main low threat from Ammy.
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Survival Techniques Damage breakdown
Lv. 1-2: 20,000 + 40,000 x 2 + 50,000 x 4
Lv. 3: 30,000 + 40,000 x 2 + 50,000 x 4 + 70,000
Lv. 4: 35,000 + 20,000 x 6 + 40,000 x 4 + 70,000 + 50,000 x 3
Lv. 5: 38,500 + 22,000 x 6 + 44,000 x 4 + 77,000 + 55,000 x 3