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{|class="wikitable" style="width: | {|class="wikitable" style="width:1100px;" | ||
|- style="font-weight: bold;" | |- style="font-weight: bold;" | ||
|style="width:200px | |style="width:200px; font-size:115%;" align="center"| <b>{{{name}}}</b><br><small>{{{command}}} </small> | ||
|style="width: | |style="width:150px;"| Damage | ||
|style="width: | |style="width:100px;"| Guard | ||
|style="width: | |style="width:70px;"| Startup | ||
|style="width: | |style="width:70px;"| Active | ||
|style="width:70px;"| Recovery | |||
|style="width:70px;"| On Hit | |||
|style="width:70px;"| On Block | |||
|style="width:200px;"| Properties | |||
|- | |- | ||
|align="center" rowspan="2"|{{{photo}}} | |align="center" rowspan="2"| {{{photo}}} | ||
|{{ | | {{{damage}}} | ||
|{{ | | {{{guard}}} | ||
| | | {{{startup}}} | ||
| | | {{{active}}} | ||
| {{{recovery}}} | |||
| {{{hit}}} | |||
| {{{block}}} | |||
| {{{properties}}} | |||
|- | |- | ||
|colspan=" | |colspan="8"| {{{notes}}} | ||
|}<noinclude> | |}<noinclude> | ||
==Documentation== | ==Documentation== | ||
This template is mainly for normals, specials with only one version, and hypers. | |||
Copy the following for each move: | Copy the following for each move: | ||
Line 27: | Line 36: | ||
|command= | |command= | ||
|damage= | |damage= | ||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |hit= | ||
| | |block= | ||
|notes=Describe move here | |notes=Describe move here | ||
}} | }} | ||
</pre> | </pre> | ||
Parameters mostly should be self-explanatory. " | Parameters mostly should be self-explanatory. "Guard" = High/low/unblockable/throw/air throw. If it hits mid or doesn't hit at all, put a dash. | ||
Here's the raw wiki markup for reference: | |||
<pre> | |||
{|class="wikitable" style="width:1000px;" | |||
|- style="font-weight: bold;" | |||
|style="width:200px; font-size:115%;" align="center"| <b>{{{name}}}</b><br><small>{{#motion: {{{command}}} }}</small> | |||
|style="width:150px;"| Damage | |||
|style="width:100px;"| Guard | |||
|style="width:60px;"| Startup | |||
|style="width:60px;"| Active | |||
|style="width:60px;"| Recovery | |||
|style="width:60px;"| On Hit | |||
|style="width:60px;"| On Block | |||
|style="width:150px;"| Properties | |||
|- | |||
|align="center" rowspan="2"| {{{photo}}} | |||
| {{{damage}}} | |||
| {{#motion: {{{guard}}} }} | |||
| {{{startup}}} | |||
| {{{active}}} | |||
| {{{recovery}}} | |||
| {{{hit}}} | |||
| {{{block}}} | |||
| {{#motion: {{{properties}}} }} | |||
|- | |||
|colspan="8"| {{{notes}}} | |||
|} | |||
</pre> | |||
For convenience's sake, here are templates that cover all non-command normals. | For convenience's sake, here are templates that cover all non-command normals. | ||
Line 40: | Line 82: | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name=Standing | |name=Standing {{#motion: l}} | ||
|command= | |command= | ||
|damage= | |damage= | ||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |hit= | ||
| | |block= | ||
|notes=Describe move here | |notes=Describe move here | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name=Standing | |name=Standing {{#motion: m}} | ||
|command= | |command= | ||
|damage= | |damage= | ||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |hit= | ||
| | |block= | ||
|notes=Describe move here | |notes=Describe move here | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name=Standing | |name=Standing {{#motion: h}} | ||
|command= | |command= | ||
|damage= | |damage= | ||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |hit= | ||
| | |block= | ||
|notes=Describe move here | |notes=Describe move here | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name= | |name=Crouching {{#motion: l}} | ||
|command= | |command= | ||
|damage= | |damage= | ||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |hit= | ||
| | |block= | ||
|notes=Describe move here | |notes=Describe move here | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name=Crouching | |name=Crouching {{#motion: m}} | ||
|command= | |command= | ||
|damage= | |damage= | ||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |hit= | ||
| | |block= | ||
|notes=Describe move here | |notes=Describe move here | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name=Crouching | |name=Crouching {{#motion: h}} | ||
|command= | |command= | ||
|damage= | |damage= | ||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |hit= | ||
| | |block= | ||
|notes=Describe move here | |notes=Describe move here | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name= | |name={{#motion: s}} | ||
|command= | |command= | ||
|damage= | |damage= | ||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |hit= | ||
| | |block= | ||
|notes=Describe move here | |notes=Describe move here | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name=Jumping | |name=Jumping {{#motion: l}} | ||
|command= | |command= | ||
|damage= | |damage= | ||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |hit= | ||
| | |block= | ||
|notes=Describe move here | |notes=Describe move here | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name=Jumping | |name=Jumping {{#motion: m}} | ||
|command= | |command= | ||
|damage= | |damage= | ||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |hit= | ||
| | |block= | ||
|notes=Describe move here | |notes=Describe move here | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name=Jumping | |name=Jumping {{#motion: h}} | ||
|command= | |command= | ||
|damage= | |damage= | ||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |hit= | ||
| | |block= | ||
|notes=Describe move here | |notes=Describe move here | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name=Jumping | |name=Jumping {{#motion: s}} | ||
|command= | |command= | ||
|damage= | |damage= | ||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |hit= | ||
| | |block= | ||
|notes=Describe move here | |notes=Describe move here | ||
}} | }} | ||
</pre> | |||
=== Previous versions === | |||
<pre> | |||
{|class="wikitable" style="width:900px;" | |||
|- style="font-weight: bold;" | |||
|style="width:200px; height=150px; font-size:115%;" align="center"|<b>{{{name}}}</b> | |||
|style="width:300px;"|Command | |||
|style="width:150px;"|Damage | |||
|style="width:200px;"|Hit | |||
|style="width:150px;"|Properties | |||
|- | |||
|align="center" rowspan="2"|{{{photo}}} | |||
|{{#motion: {{{command}}} }} | |||
|{{#motion: {{{damage}}} }} | |||
|{{#motion: {{{hit}}} }} | |||
|{{#motion: {{{properties}}} }} | |||
|- | |||
|colspan="4"|{{{notes}}} | |||
|- | |||
|} | |||
</pre> | </pre> | ||
</noinclude> | </noinclude> |
Latest revision as of 20:41, 6 January 2021
{{{name}}} {{{command}}} |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
{{{photo}}} | {{{damage}}} | {{{guard}}} | {{{startup}}} | {{{active}}} | {{{recovery}}} | {{{hit}}} | {{{block}}} | {{{properties}}} |
{{{notes}}} |
Documentation
This template is mainly for normals, specials with only one version, and hypers.
Copy the following for each move:
{{UMvC3MoveListRow2.0 |photo= |name= |command= |damage= |guard= |properties= |startup= |active= |recovery= |hit= |block= |notes=Describe move here }}
Parameters mostly should be self-explanatory. "Guard" = High/low/unblockable/throw/air throw. If it hits mid or doesn't hit at all, put a dash.
Here's the raw wiki markup for reference:
{|class="wikitable" style="width:1000px;" |- style="font-weight: bold;" |style="width:200px; font-size:115%;" align="center"| <b>{{{name}}}</b><br><small>{{#motion: {{{command}}} }}</small> |style="width:150px;"| Damage |style="width:100px;"| Guard |style="width:60px;"| Startup |style="width:60px;"| Active |style="width:60px;"| Recovery |style="width:60px;"| On Hit |style="width:60px;"| On Block |style="width:150px;"| Properties |- |align="center" rowspan="2"| {{{photo}}} | {{{damage}}} | {{#motion: {{{guard}}} }} | {{{startup}}} | {{{active}}} | {{{recovery}}} | {{{hit}}} | {{{block}}} | {{#motion: {{{properties}}} }} |- |colspan="8"| {{{notes}}} |}
For convenience's sake, here are templates that cover all non-command normals.
{{UMvC3MoveListRow2.0 |photo= |name=Standing {{#motion: l}} |command= |damage= |guard= |properties= |startup= |active= |recovery= |hit= |block= |notes=Describe move here }} {{UMvC3MoveListRow2.0 |photo= |name=Standing {{#motion: m}} |command= |damage= |guard= |properties= |startup= |active= |recovery= |hit= |block= |notes=Describe move here }} {{UMvC3MoveListRow2.0 |photo= |name=Standing {{#motion: h}} |command= |damage= |guard= |properties= |startup= |active= |recovery= |hit= |block= |notes=Describe move here }} {{UMvC3MoveListRow2.0 |photo= |name=Crouching {{#motion: l}} |command= |damage= |guard= |properties= |startup= |active= |recovery= |hit= |block= |notes=Describe move here }} {{UMvC3MoveListRow2.0 |photo= |name=Crouching {{#motion: m}} |command= |damage= |guard= |properties= |startup= |active= |recovery= |hit= |block= |notes=Describe move here }} {{UMvC3MoveListRow2.0 |photo= |name=Crouching {{#motion: h}} |command= |damage= |guard= |properties= |startup= |active= |recovery= |hit= |block= |notes=Describe move here }} {{UMvC3MoveListRow2.0 |photo= |name={{#motion: s}} |command= |damage= |guard= |properties= |startup= |active= |recovery= |hit= |block= |notes=Describe move here }} {{UMvC3MoveListRow2.0 |photo= |name=Jumping {{#motion: l}} |command= |damage= |guard= |properties= |startup= |active= |recovery= |hit= |block= |notes=Describe move here }} {{UMvC3MoveListRow2.0 |photo= |name=Jumping {{#motion: m}} |command= |damage= |guard= |properties= |startup= |active= |recovery= |hit= |block= |notes=Describe move here }} {{UMvC3MoveListRow2.0 |photo= |name=Jumping {{#motion: h}} |command= |damage= |guard= |properties= |startup= |active= |recovery= |hit= |block= |notes=Describe move here }} {{UMvC3MoveListRow2.0 |photo= |name=Jumping {{#motion: s}} |command= |damage= |guard= |properties= |startup= |active= |recovery= |hit= |block= |notes=Describe move here }}
Previous versions
{|class="wikitable" style="width:900px;" |- style="font-weight: bold;" |style="width:200px; height=150px; font-size:115%;" align="center"|<b>{{{name}}}</b> |style="width:300px;"|Command |style="width:150px;"|Damage |style="width:200px;"|Hit |style="width:150px;"|Properties |- |align="center" rowspan="2"|{{{photo}}} |{{#motion: {{{command}}} }} |{{#motion: {{{damage}}} }} |{{#motion: {{{hit}}} }} |{{#motion: {{{properties}}} }} |- |colspan="4"|{{{notes}}} |- |}