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{{SSFIVAEHeader}} | |||
{{SSFIVCharacterHeader|Sakura|Sakura| | |||
On a chance encounter seeing a Street Fighting match involving Ryu in Japan, Sakura immediately became enamored with the world of Street Fighting. Not only becoming infatuated with Ryu, Sakura also took to learning Street Fighting skills herself, trying to mimic all of Ryu's signature moves. Her goal to meet Ryu and become his student was only half met, as Ryu rejected a role as teacher. However, Sakura continues to push forward in her fighting skills, determined one day to maybe do battle with Ryu himself. | |||
| | |||
While many characters in Street Fighter require {{high}} dexterity to use, Sakura is unique in that the execution must also be spot on. Sakura is not a character who gets many opportunities during a Round, but the ones she gets can lead to a huge combo that leads to a mix-up which leads to another huge combo which leads to a dizzy which leads to a win. So it's very important to not drop any of your combos. Execution is a must with Sakura, but can reward you with a sequence that can take an opponent from full health to no health just like that.}} | |||
== | === Players to Watch === | ||
HumanBomb, ChrisG, Uryo, Gannon | |||
== | == Moves == | ||
=== | ==== Unique Attacks ==== | ||
{{SSFIVMoveListHeader}} | |||
{{SSFIVMoveListRow | Flower Kick | {{f}} + {{mk}} | {{high}} }} | |||
{{MoveListFooter}} | |||
=== | ==== Throws ==== | ||
{{SSFIVMoveListHeader}} | |||
{{SSFIVMoveListRow | Sailor Shot | {{f}} or {{n}} + {{lp}} + {{lk}} | {{throw}} }} | |||
{{SSFIVMoveListRow | Choba Throw | {{b}} + {{lp}} + {{lk}} | {{throw}} }} | |||
{{MoveListFooter}} | |||
=== | ==== Special Moves ==== | ||
==The Basics== | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | Hadoken | {{qcf}} + {{p}} | Hold {{p}} to charge; {{ex}} }} | |||
{{SSFIVMoveListRow | Shouoken | {{dp}} + {{p}} | {{ex}} }} | |||
{{SSFIVMoveListRow | Shunpukyaku | {{qcb}} + {{k}} | {{ex}} {{armorbreak}} }} | |||
{{SSFIVMoveListRow | Airborne Shunpukyaku | (in air) {{qcb}} + {{k}} | {{ex}} }} | |||
{{SSFIVMoveListRow | Sakura Otoshi | {{dp}} + {{k}} {{---}} {{p}} | Can press {{p}} up to three times for three attacks; {{ex}} }} | |||
{{MoveListFooter}} | |||
==== Super Combo ==== | |||
{{SSFIVMoveListHeader}} | |||
{{SSFIVMoveListRow | Haru Ichiban | {{qcb}} qcb + {{k}} | }} | |||
{{MoveListFooter}} | |||
==== Ultra Combos ==== | |||
{{SSFIVMoveListHeader}} | |||
{{SSFIVMoveListRow | Haruy Ranman | {{qcb}} qcb + {{3k}} | {{armorbreak}} }} | |||
{{SSFIVMoveListRow | Shinku Hadoken | {{qcf}} qcf + {{3p}} | }} | |||
{{SSFIVMoveListRow | Shinku Tengyo Hadoken | {{qcf}} qcf + {{3k}} | }} | |||
{{MoveListFooter}} | |||
== AE ver. 2012 Changes == | |||
''EX Hadoken'' | |||
Changed level 1 damage from 40 + 60 (100 total) to 60 + 60 (120 total). | |||
Changed level 2 damage from 50 + 70 (120 total) to 60 + 70 (130 total). | |||
''EX Shunpukyaku'' | |||
Fixed issue whereby opponent could be passed through when hit in standing position after certain combos. | |||
''Sakura Otoshi'' | |||
Increased command input difficulty, and made release-triggering impossible. | |||
== AE Changes == | |||
* Close Medium Punch has less recovery. | |||
* Crouching Medium Punch and Kick can combo from a hit confirm. | |||
* Far Standing Medium Punch can be Canceled, just like Ryu. | |||
* Vulnerable hitbox on far Standing Medium Kick reduced, making it harder to hit her out of it. | |||
* Air Arcing Hurricane Kick can get more airborne hits. | |||
* Recovery time on her fireball reduced. | |||
* Other various adjustments on making hitboxes bigger, damage, and recovery done to make her stronger. | |||
==The Basics== | |||
==Combos== | ==Combos== | ||
crouch [[File:lk.png]][[File:---.png]]crouch [[File:lp.png]][[File:---.png]]crouch [[File:hp.png]][[File:---.png]]Shunpukyaku[[File:EX.gif]][[File:---.png]]Shinku Hadoken | |||
==Strategy== | ==Strategy== | ||
==Matchups== | ==Matchups== | ||
==Frame Data== | ==Frame Data== | ||
{| | {| cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;" | ||
|- | |- | ||
! | | ! | | ||
Line 54: | Line 115: | ||
! align="center" | Notes | ! align="center" | Notes | ||
|- | |- | ||
| |Close | | |Close [[File:Jab.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |25 | | align="center" |25 | ||
Line 68: | Line 129: | ||
| | | | | | ||
|- | |- | ||
| |Close | | |Close [[File:Strong.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |65 | | align="center" |65 | ||
Line 82: | Line 143: | ||
| | | | | | ||
|- | |- | ||
| |Close | | |Close [[File:Fierce.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |90[80] | | align="center" |90[80] | ||
Line 93: | Line 154: | ||
| align="center" |-6 | | align="center" |-6 | ||
| align="center" |-1 | | align="center" |-1 | ||
| align="center" | | | align="center" |Force stand, [] refers to active frames 3~4 | ||
| | | | | | ||
|- | |- | ||
| |Close | | |Close [[File:Short.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |25 | | align="center" |25 | ||
Line 110: | Line 171: | ||
| | | | | | ||
|- | |- | ||
| |Close | | |Close [[File:Forward.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |60 | | align="center" |60 | ||
Line 124: | Line 185: | ||
| | | | | | ||
|- | |- | ||
| |Close | | |Close [[File:Roundhouse.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |120[100] | | align="center" |120[100] | ||
Line 135: | Line 196: | ||
| align="center" |-6 | | align="center" |-6 | ||
| align="center" |-1 | | align="center" |-1 | ||
| align="center" | | | align="center" |Forces stand, [] refers to damage at foot | ||
| | | | | | ||
|- | |- | ||
| |Far | | |Far [[File:Jab.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |25 | | align="center" |25 | ||
Line 152: | Line 213: | ||
| | | | | | ||
|- | |- | ||
| |Far | | |Far [[File:Strong.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |75 | | align="center" |75 | ||
Line 166: | Line 227: | ||
| | | | | | ||
|- | |- | ||
| |Far | | |Far [[File:Fierce.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |110 | | align="center" |110 | ||
Line 180: | Line 241: | ||
| | | | | | ||
|- | |- | ||
| |Far | | |Far [[File:Short.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |30 | | align="center" |30 | ||
Line 194: | Line 255: | ||
| | | | | | ||
|- | |- | ||
| |Far | | |Far [[File:Forward.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |75 | | align="center" |75 | ||
Line 208: | Line 269: | ||
| | | | | | ||
|- | |- | ||
| |Far | | |Far [[File:Roundhouse.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |110 | | align="center" |110 | ||
Line 222: | Line 283: | ||
| | | | | | ||
|- | |- | ||
| |crouch | | |crouch [[File:Jab.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |20 | | align="center" |20 | ||
Line 236: | Line 297: | ||
| | | | | | ||
|- | |- | ||
| |crouch | | |crouch [[File:Strong.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |65 | | align="center" |65 | ||
Line 250: | Line 311: | ||
| | | | | | ||
|- | |- | ||
| |crouch | | |crouch [[File:Fierce.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |90[80] | | align="center" |90[80] | ||
Line 261: | Line 322: | ||
| align="center" |-10 | | align="center" |-10 | ||
| align="center" |-5 | | align="center" |-5 | ||
| align="center" | | | align="center" |Forces stand, [] refers to active frames 3~5 | ||
| | | | | | ||
|- | |- | ||
| |crouch | | |crouch [[File:Short.gif]] | ||
| align="center" |L | | align="center" |L | ||
| align="center" |20 | | align="center" |20 | ||
Line 278: | Line 339: | ||
| | | | | | ||
|- | |- | ||
| |crouch | | |crouch [[File:Forward.gif]] | ||
| align="center" |L | | align="center" |L | ||
| align="center" |60 | | align="center" |60 | ||
Line 292: | Line 353: | ||
| | | | | | ||
|- | |- | ||
| |crouch | | |crouch [[File:Roundhouse.gif]] | ||
| align="center" |L | | align="center" |L | ||
| align="center" |90 | | align="center" |90 | ||
Line 303: | Line 364: | ||
| align="center" |-7 | | align="center" |-7 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Hard knockdown | ||
| | | | | | ||
|- | |- | ||
| |Jump up | | |Jump up [[File:Jab.gif]] | ||
| align="center" |H | | align="center" |H | ||
| align="center" |50 | | align="center" |50 | ||
Line 320: | Line 381: | ||
| | | | | | ||
|- | |- | ||
| |Jump up | | |Jump up [[File:Strong.gif]] | ||
| align="center" |H | | align="center" |H | ||
| align="center" |80 | | align="center" |80 | ||
Line 334: | Line 395: | ||
| | | | | | ||
|- | |- | ||
| |Jump up | | |Jump up [[File:Fierce.gif]] | ||
| align="center" |H | | align="center" |H | ||
| align="center" |100 | | align="center" |100 | ||
Line 348: | Line 409: | ||
| | | | | | ||
|- | |- | ||
| |Jump up | | |Jump up [[File:Short.gif]] | ||
| align="center" |H | | align="center" |H | ||
| align="center" |30 | | align="center" |30 | ||
Line 362: | Line 423: | ||
| | | | | | ||
|- | |- | ||
| |Jump up | | |Jump up [[File:Forward.gif]] | ||
| align="center" |H | | align="center" |H | ||
| align="center" |70 | | align="center" |70 | ||
Line 376: | Line 437: | ||
| | | | | | ||
|- | |- | ||
| |Jump up | | |Jump up [[File:Roundhouse.gif]] | ||
| align="center" |H | | align="center" |H | ||
| align="center" |100 | | align="center" |100 | ||
Line 390: | Line 451: | ||
| | | | | | ||
|- | |- | ||
| |Jump forward | | |Jump forward [[File:Jab.gif]] | ||
| align="center" |H | | align="center" |H | ||
| align="center" |50 | | align="center" |50 | ||
Line 404: | Line 465: | ||
| | | | | | ||
|- | |- | ||
| |Jump forward | | |Jump forward [[File:Strong.gif]] | ||
| align="center" |H | | align="center" |H | ||
| align="center" |80 | | align="center" |80 | ||
Line 418: | Line 479: | ||
| | | | | | ||
|- | |- | ||
| |Jump forward | | |Jump forward [[File:Fierce.gif]] | ||
| align="center" |H | | align="center" |H | ||
| align="center" |100 | | align="center" |100 | ||
Line 432: | Line 493: | ||
| | | | | | ||
|- | |- | ||
| |Jump forward | | |Jump forward [[File:Short.gif]] | ||
| align="center" |H | | align="center" |H | ||
| align="center" |30 | | align="center" |30 | ||
Line 446: | Line 507: | ||
| | | | | | ||
|- | |- | ||
| |Jump forward | | |Jump forward [[File:Forward.gif]] | ||
| align="center" |H | | align="center" |H | ||
| align="center" |70 | | align="center" |70 | ||
Line 460: | Line 521: | ||
| | | | | | ||
|- | |- | ||
| |Jump forward | | |Jump forward [[File:Roundhouse.gif]] | ||
| align="center" |H | | align="center" |H | ||
| align="center" |100 | | align="center" |100 | ||
Line 485: | Line 546: | ||
| align="center" |-3 | | align="center" |-3 | ||
| align="center" |+2 | | align="center" |+2 | ||
| align="center" | | | align="center" |+0 on hit vs crouching opponents | ||
| | | | | | ||
|- | |- | ||
Line 494: | Line 555: | ||
| align="center" |20 | | align="center" |20 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |10+11 | ||
| align="center" |2 | | align="center" |2 | ||
| align="center" |35 | | align="center" |35 | ||
Line 502: | Line 563: | ||
| | | | | | ||
|- | |- | ||
| |Focus | | |Focus Attack LVL 2 | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |80 | | align="center" |80 | ||
Line 508: | Line 569: | ||
| align="center" |40 | | align="center" |40 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |18+11 | ||
| align="center" |2 | | align="center" |2 | ||
| align="center" |35 | | align="center" |35 | ||
Line 516: | Line 577: | ||
| | | | | | ||
|- | |- | ||
| |Focus | | |Focus Attack LVL 3 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |130 | | align="center" |130 | ||
Line 541: | Line 602: | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Hard knockdown | ||
| | | | | | ||
|- | |- | ||
| |Back | | |Back Throw | ||
| align="center" |0.90 | | align="center" |0.90 | ||
| align="center" |135 | | align="center" |135 | ||
Line 555: | Line 616: | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Hard knockdown | ||
| | | | | | ||
|- | |- | ||
Line 566: | Line 627: | ||
| align="center" |15 | | align="center" |15 | ||
| align="center" |71 | | align="center" |71 | ||
| align="center" |48 | | align="center" |Total 48 | ||
| align="center" |-7 | | align="center" |-7 | ||
| align="center" |-3 | | align="center" |-3 | ||
| align="center" | | | align="center" |Fireball 14f from button release, (something about canceling) | ||
| | | | | | ||
|- | |- | ||
Line 580: | Line 641: | ||
| align="center" |13+14 | | align="center" |13+14 | ||
| align="center" |71 | | align="center" |71 | ||
| align="center" |56 | | align="center" |Total 56~ | ||
| align="center" |-3 | | align="center" |-3 | ||
| align="center" |+1 | | align="center" |+1 | ||
| align="center" | | | align="center" |Fireball 14f from button release, (something about canceling), charge 13~21f | ||
| | | | | | ||
|- | |- | ||
Line 594: | Line 655: | ||
| align="center" |39 | | align="center" |39 | ||
| align="center" |44 | | align="center" |44 | ||
| align="center" |64 | | align="center" |Total 64 | ||
| align="center" |+1 | | align="center" |+1 | ||
| align="center" |+5 | | align="center" |+5 | ||
| align="center" | | | align="center" |Fireball 14f from button release, (something about canceling), charge 22f | ||
| | | | | | ||
|- | |- | ||
| |Hadoken EX (Lv1) | | |Hadoken [[File:EX.gif]] (Lv1) | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |60*60 | ||
| align="center" |50*50 | | align="center" |50*50 | ||
| align="center" |-250/0 | | align="center" |-250/0 | ||
Line 608: | Line 669: | ||
| align="center" |15 | | align="center" |15 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |48 | | align="center" |Total 48 | ||
| align="center" |-4 | | align="center" |-4 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Pursuit property, fireball 14f from button release, (something about canceling) | ||
| | | | | | ||
|- | |- | ||
| |Hadoken EX (Lv2) | | |Hadoken [[File:EX.gif]] (Lv2) | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |60*70 | ||
| align="center" |60*60 | | align="center" |60*60 | ||
| align="center" |-250/0 | | align="center" |-250/0 | ||
Line 622: | Line 683: | ||
| align="center" |13+14 | | align="center" |13+14 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |60 | | align="center" |Total 60~ | ||
| align="center" |-4 | | align="center" |-4 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Pursuit property, fireball 14f from button release, (something about canceling), charge 13~21f | ||
| | | | | | ||
|- | |- | ||
| |Hadoken EX (Lv3) | | |Hadoken [[File:EX.gif]] (Lv3) | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |60*80 | | align="center" |60*80 | ||
Line 636: | Line 697: | ||
| align="center" |39 | | align="center" |39 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |72 | | align="center" |Total 72 | ||
| align="center" |-4 | | align="center" |-4 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Pursuit property, fireball 14f from button release, (something about canceling), charge 22f~ | ||
| | | | | | ||
|- | |- | ||
| |Shooken | | |Shooken [[File:Jab.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |90*15 | | align="center" |90*15 | ||
| align="center" |50*50 | | align="center" |50*50 | ||
| align="center" |30/10x2 | | align="center" |30/10x2 | ||
| align="center" |su | | align="center" |su*- | ||
| align="center" |6 | | align="center" |6 | ||
| align="center" |2*4 | | align="center" |2*4 | ||
| align="center" |18+11 | | align="center" |18 + After landing 11 | ||
| align="center" |-12 | | align="center" |-12 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |8f~ airborne | ||
| | | | | | ||
|- | |- | ||
| |Shooken | | |Shooken [[File:Strong.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |90*15x3 | | align="center" |90*15x3 | ||
| align="center" |50*35x3 | | align="center" |50*35x3 | ||
| align="center" |30/10x4 | | align="center" |30/10x4 | ||
| align="center" |su | | align="center" |su*su*su*- | ||
| align="center" |7 | | align="center" |7 | ||
| align="center" |2x3*8 | | align="center" |2x3*8 | ||
| align="center" |22+11 | | align="center" |22 + After landing 11 | ||
| align="center" |-20 | | align="center" |-20 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |13f~ airborne, 4th hit pursuit property | ||
| | | | | | ||
|- | |- | ||
| |Shooken | | |Shooken [[File:Fierce.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |80*15x5 | | align="center" |80*15x5 | ||
| align="center" |50*30x5 | | align="center" |50*30x5 | ||
| align="center" |30/10x6 | | align="center" |30/10x6 | ||
| align="center" |su | | align="center" |su(x3)*-(x3) | ||
| align="center" |12 | | align="center" |12 | ||
| align="center" |2x5*10 | | align="center" |2x5*10 | ||
| align="center" |20+11 | | align="center" |20 + After landing 11 | ||
| align="center" |-20 | | align="center" |-20 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |18f~ airborne, 4th-6th hit pursuit property | ||
| | | | | | ||
|- | |- | ||
| |Shooken EX | | |Shooken [[File:EX.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |45*15+45*15x5 | | align="center" |45*15+45*15x5 | ||
| align="center" |40*20*40*20x5 | | align="center" |40*20*40*20x5 | ||
| align="center" |-250/0 | | align="center" |-250/0 | ||
| align="center" |su | | align="center" |su(x5)*-(x3) | ||
| align="center" |12 | | align="center" |12 | ||
| align="center" |2*4(19)2x5*9 | | align="center" |2*4(19)2x5*9 | ||
Line 695: | Line 756: | ||
| align="center" |-20 | | align="center" |-20 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |1~13f Invincible, 14~23f and 43f~ airborne, 6th-8th hit pursuit property | ||
| | | | | | ||
|- | |- | ||
| |Shunpukyaku | | |Shunpukyaku [[File:Short.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |60 | | align="center" |60 | ||
Line 706: | Line 767: | ||
| align="center" |16 | | align="center" |16 | ||
| align="center" |6 | | align="center" |6 | ||
| align="center" |15 | | align="center" |After landing 15 | ||
| align="center" |0 | | align="center" |0 | ||
| align="center" |+4 | | align="center" |+4 | ||
| align="center" | | | align="center" |10~21f legs projectile invincible, 10~21 airborne, armor break | ||
| | | | | | ||
|- | |- | ||
| |Shunpukyaku | | |Shunpukyaku [[File:Forward.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |60*60 | | align="center" |60*60 | ||
Line 720: | Line 781: | ||
| align="center" |17 | | align="center" |17 | ||
| align="center" |3(8)6 | | align="center" |3(8)6 | ||
| align="center" |18 | | align="center" |After landing 18 | ||
| align="center" |-3 | | align="center" |-3 | ||
| align="center" |+1 | | align="center" |+1 | ||
| align="center" | | | align="center" |11~33f legs projectile invincible, 11~33 airborne, armor break | ||
| | | | | | ||
|- | |- | ||
| |Shunpukyaku | | |Shunpukyaku [[File:Roundhouse.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |60x3 | | align="center" |60x3 | ||
Line 734: | Line 795: | ||
| align="center" |12 | | align="center" |12 | ||
| align="center" |3(6)3(7)2 | | align="center" |3(6)3(7)2 | ||
| align="center" |21 | | align="center" |After landing 21 | ||
| align="center" |-2 | | align="center" |-2 | ||
| align="center" |+2 | | align="center" |+2 | ||
| align="center" | | | align="center" |7~32f legs projectile invincible, 7~32 airborne, armor break | ||
| | | | | | ||
|- | |- | ||
| |Shunpukyaku EX | | |Shunpukyaku [[File:EX.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |30x3*35 | | align="center" |30x3*35 | ||
| align="center" |50*30x3 | | align="center" |50*30x3 | ||
| align="center" |-250/0 | | align="center" |-250/0 | ||
| align="center" |su | | align="center" |-*-*-*su | ||
| align="center" |12 | | align="center" |12 | ||
| align="center" |3(6)3(7)2(12)3 | | align="center" |3(6)3(7)2(12)3 | ||
| align="center" |14 | | align="center" |After landing 14 | ||
| align="center" |+4 | | align="center" |+4 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |7~32f legs projectile invincible, 7~41 airborne, armor break, 4th hit floats opponent | ||
| | | | | | ||
|- | |- | ||
Line 762: | Line 823: | ||
| align="center" |8 | | align="center" |8 | ||
| align="center" |3(9)3 | | align="center" |3(9)3 | ||
| align="center" |7 | | align="center" |After landing 7 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
Line 768: | Line 829: | ||
| | | | | | ||
|- | |- | ||
| |Shunpukyaku EX (air) | | |Shunpukyaku [[File:EX.gif]] (air) | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |70 | | align="center" |70 | ||
Line 776: | Line 837: | ||
| align="center" |8 | | align="center" |8 | ||
| align="center" |3{(9)3}xN | | align="center" |3{(9)3}xN | ||
| align="center" |7 | | align="center" |After landing 7 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Active frames repeat until grounded | ||
| | | | | | ||
|- | |- | ||
| |Sakura Otoshi | | |Sakura Otoshi | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |- | | align="center" |- | ||
Line 790: | Line 851: | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" |36 | | align="center" |After landing 36 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |1f~until landing lower body projectile invincible, 7f~ airborne, 15f~until landing can cancel into follow up, Total duration LP: 74f, MP: 76f, HP: 78f | ||
| | | | | | ||
|- | |- | ||
| |Sakura Otoshi EX | | |Sakura Otoshi [[File:EX.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |- | | align="center" |- | ||
Line 804: | Line 865: | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" |77 | | align="center" |Total 77 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |7f~ airborne, 15f~until landing can cancel into follow up, 36f landing recovery, tracks opponent | ||
| | | | | | ||
|- | |- | ||
| |Sakura Otoshi ( | | |Sakura Otoshi (Attack) | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |50*50*60 | | align="center" |50*50*60 | ||
| align="center" |70*70*100 | | align="center" |70*70*100 | ||
| align="center" |0/15x3 | | align="center" |0/15x3 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |14+4 | | align="center" |14+4 | ||
| align="center" |3 | | align="center" |3 | ||
| align="center" |16 | | align="center" |After landing 16 | ||
| align="center" | | | align="center" | | ||
| align="center" |- | | align="center" |- | ||
| align="center" |Untechable limited juggle knockdown, pursuit property, repeats up to 3x | |||
|- | |||
| |Sakura Otoshi (Attack) [[File:EX.gif]] | |||
| align="center" |HL | |||
| align="center" |60x3 | |||
| align="center" |100x3 | |||
| align="center" |0/0 | |||
| align="center" |- | |||
| align="center" |14+4 | |||
| align="center" |3 | |||
| align="center" |After landing 16 | |||
| align="center" | | | align="center" | | ||
| align="center" |- | |||
| align="center" |Untechable limited juggle knockdown, pursuit property, repeats up to 3x | |||
| | | | | | ||
|- | |- | ||
Line 835: | Line 909: | ||
| align="center" |-7 | | align="center" |-7 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |1~12f Invincible, 7th hit Untechable limited juggle knockdown | ||
| | | | | | ||
|- | |- | ||
Line 849: | Line 923: | ||
| align="center" |-28 | | align="center" |-28 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |1~11f Invincible, 1st-2nd hit forces stand, Hard knockdown, armor break, 3rd hit goes into animation | ||
| | | | | | ||
|- | |- | ||
Line 860: | Line 934: | ||
| align="center" |0+12 | | align="center" |0+12 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |96 | | align="center" |Total 96 | ||
| align="center" |-27 | | align="center" |-27 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |1~10f Invincible, Untechable limited juggle knockdown, pursuit property | ||
| | | | | | ||
|- | |- | ||
Line 874: | Line 948: | ||
| align="center" |0+8 | | align="center" |0+8 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |92 | | align="center" |Total 92 | ||
| align="center" |-27 | | align="center" |-27 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |1~7f Invincible, Untechable limited juggle knockdown, pursuit property | ||
| | | | | | ||
|- | |- | ||
Line 909: | Line 983: | ||
=====Notes | =====Notes===== | ||
[[Category:Super Street Fighter IV AE]] | |||
[[Category:Sakura]] |
Latest revision as of 01:17, 3 January 2021


Sakura
On a chance encounter seeing a Street Fighting match involving Ryu in Japan, Sakura immediately became enamored with the world of Street Fighting. Not only becoming infatuated with Ryu, Sakura also took to learning Street Fighting skills herself, trying to mimic all of Ryu's signature moves. Her goal to meet Ryu and become his student was only half met, as Ryu rejected a role as teacher. However, Sakura continues to push forward in her fighting skills, determined one day to maybe do battle with Ryu himself.
In a nutshell
While many characters in Street Fighter require dexterity to use, Sakura is unique in that the execution must also be spot on. Sakura is not a character who gets many opportunities during a Round, but the ones she gets can lead to a huge combo that leads to a mix-up which leads to another huge combo which leads to a dizzy which leads to a win. So it's very important to not drop any of your combos. Execution is a must with Sakura, but can reward you with a sequence that can take an opponent from full health to no health just like that.
Players to Watch
HumanBomb, ChrisG, Uryo, Gannon
Moves
Unique Attacks



Throws









Special Moves




















Super Combo


Ultra Combos







AE ver. 2012 Changes
EX Hadoken
Changed level 1 damage from 40 + 60 (100 total) to 60 + 60 (120 total). Changed level 2 damage from 50 + 70 (120 total) to 60 + 70 (130 total).
EX Shunpukyaku
Fixed issue whereby opponent could be passed through when hit in standing position after certain combos.
Sakura Otoshi
Increased command input difficulty, and made release-triggering impossible.
AE Changes
- Close Medium Punch has less recovery.
- Crouching Medium Punch and Kick can combo from a hit confirm.
- Far Standing Medium Punch can be Canceled, just like Ryu.
- Vulnerable hitbox on far Standing Medium Kick reduced, making it harder to hit her out of it.
- Air Arcing Hurricane Kick can get more airborne hits.
- Recovery time on her fireball reduced.
- Other various adjustments on making hitboxes bigger, damage, and recovery done to make her stronger.
The Basics
Combos
Strategy
Matchups
Frame Data