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= | {{PJ Character Intro|char= Akira|full=Akira Kazama|short=AKIRA | ||
|school=Seijyun | |||
|assist=Damage | |||
|tier=C | |||
|difficulty=Medium/Hard | |||
|content= | |||
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{{Content Box|header=Introduction|content= | |||
Akira was originally a silent girl who rarely spoke her mind. She may be tough and commanding while wearing her biker outfit, but is a docile and gentle person without it. The outfit was originally intended to hide her true gender prior to enrolling in Gedo High in order to find her then missing brother, [[Project_Justice/Daigo| Daigo]]. With the help of her newfound friends [[Project Justice/Gan |Gan]] and [[Project Justice/Edge |Edge]], she was able to not only rescue her brother but also further come out of her shell; gaining immense self-confidence leading into '''''Project Justice'''''. She continues to strive to be just like her big brother- both in terms of fighting ability, confidence, and pride. | |||
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Akira is a character that struggles at long/mid range, but once she's in, can easily continue pressure. Your objective with her is to land the first hit of her rekka series ({{b}}{{lp}}) into air launcher follow up, or {{d}}{{lk}} to start her Textbook Combos. Some of her go-to Tardy Counters include side stepping and hit-grab Specials, which make her a good pick for players who favor a defensive play style. Her main shortcomings are her short range, and having to work for her damage more than other characters in the game. | |||
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{{Content Box|content= | |||
{{#evt: | |||
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|id=https://www.youtube.com/watch?v=l21dlusQChc | |||
|dimensions=480x320 | |||
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{{ProConTable | |||
|pros= | |||
* Has to work for it, but good damage across the board compared to other members of the cast. | |||
* Strong, versatile, confirmable rekka with multiple routes. | |||
* Multiple Launchers. | |||
|cons= | |||
* Relatively stubby normals. | |||
* MUST stay in to be effective; can be easily out-done by characters with strong zoning and stalling tools. | |||
* At the expense of her (debatably) more effective routes out of 4{{lp}}, some players may prefer [[Project Justice/Powered Akira | Powered Akira]] and her multitude of Stance routes over '''Akira'''. | |||
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{{Content Box|header=Colors|content= | |||
{{PJColors | |||
|Character=Akira | |||
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{{Content Box|header=Akira Wiki Roadmap|content= | |||
{{AkiraRoadmap-PJ}} | |||
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__NOTOC__ | |||
{{Project Justice}} | |||
[[Category:Project Justice]] | |||
[[Category:Akira Kazama]] | |||
Latest revision as of 23:17, 6 October 2021
Akira was originally a silent girl who rarely spoke her mind. She may be tough and commanding while wearing her biker outfit, but is a docile and gentle person without it. The outfit was originally intended to hide her true gender prior to enrolling in Gedo High in order to find her then missing brother, Daigo. With the help of her newfound friends Gan and Edge, she was able to not only rescue her brother but also further come out of her shell; gaining immense self-confidence leading into Project Justice. She continues to strive to be just like her big brother- both in terms of fighting ability, confidence, and pride.
Akira is a character that struggles at long/mid range, but once she's in, can easily continue pressure. Your objective with her is to land the first hit of her rekka series () into air launcher follow up, or
to start her Textbook Combos. Some of her go-to Tardy Counters include side stepping and hit-grab Specials, which make her a good pick for players who favor a defensive play style. Her main shortcomings are her short range, and having to work for her damage more than other characters in the game.
{{#evt: service=youtube |id=https://www.youtube.com/watch?v=l21dlusQChc |dimensions=480x320 }}
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