User:Oldschool BR: Difference between revisions

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Same POS player from SRK forums.
Same POS player from SRK forums.


I used to play (and suck at) HF until around 2-3 years ago. I have always considered supers to be some weird game mechanics and eye candy made for youngsters. And they are, but ST has proven to be a pretty good game, despite having, for the first time, some shit Capcom would screw up in later games: combo counters, ground overheads and super bars. Still, would one want to play with a character from SSF2, they were still available. The different engine made some moves which were not be cancellable to become so; otherwise, they are the same and play the same.
I used to play HF - and, mostly, suck at it - until around 2006. I have always considered supers to be some weird game mechanics and eye candy made for youngsters. And they are, but ST has proven to be a pretty good game, despite having, for the first time, some shit Capcom would screw up in later games: combo counters, ground overheads and super bars. Still, would one want to play with a character from SSF2, they were still available. The different engine made some moves which were not be cancelable to become so; otherwise, they are the same and play the same.

Latest revision as of 21:10, 13 January 2011

Same POS player from SRK forums.

I used to play HF - and, mostly, suck at it - until around 2006. I have always considered supers to be some weird game mechanics and eye candy made for youngsters. And they are, but ST has proven to be a pretty good game, despite having, for the first time, some shit Capcom would screw up in later games: combo counters, ground overheads and super bars. Still, would one want to play with a character from SSF2, they were still available. The different engine made some moves which were not be cancelable to become so; otherwise, they are the same and play the same.