Rose (SSFIV): Difference between revisions

From SuperCombo Wiki
(Redirected page to Super Street Fighter IV/Rose)
 
(273 intermediate revisions by 7 users not shown)
Line 1: Line 1:
==Introduction==
#Redirect [[Super Street Fighter IV/Rose]]
 
==Move Analysis==
===Normal Moves===
====Stand jab ====
[[File:rose_standing 205.png|frame]]
 
Block:HL<br>
Damage:20<br>
Stun: 50<br>
Super Gain: 20<br>
Cancel: ch/sp/su <br>
Startup: 4 <br>
Active: 2 <br>
Recovery: 11 <br>
Block Advantage: -2 <br>
Hit Advantage: 1<br> <br>
'''Analysis:'''
 
====Stand Strong ====
[[File:rose_standing 263.png|frame]]
 
Block:HL<br>
Damage:70<br>
Stun: 100<br>
Super Gain: 40<br>
Cancel: sp/su <br>
Startup: 7 <br>
Active: 2 <br>
Recovery: 112 <br>
Block Advantage: 0 <br>
Hit Advantage: 3<br> <br>
'''Analysis:'''
====Stand Fierce ====
[[File:rose_standing 340.png]]
 
Block:HL<br>
Damage:100<br>
Stun: 200<br>
Super Gain: 40<br>
Cancel: none <br>
Startup: 11 <br>
Active: 5 <br>
Recovery: 18 <br>
Block Advantage: -5 <br>
Hit Advantage: -1<br> <br>
'''Analysis:'''
====Stand Short ====
[[File:rose_standing 418.png]]
 
Block:HL<br>
Damage:30<br>
Stun: 50<br>
Super Gain: 20<br>
Cancel: none <br>
Startup: 4 <br>
Active: 2 <br>
Recovery: 10 <br>
Block Advantage: -1 <br>
Hit Advantage: 2<br> <br>
'''Analysis:'''
====Stand Forward ====
[[File:rose_standing 482.png]]
 
Block:HL<br>
Damage:60<br>
Stun: 100<br>
Super Gain: 40<br>
Cancel: none <br>
Startup: 6 <br>
Active: 2 <br>
Recovery: 13 <br>
Block Advantage: -1 <br>
Hit Advantage: 2<br> <br>
'''Analysis:'''
====Stand Roundhouse ====
[[File:rose_standing 551.png]]
 
Block:HL<br>
Damage:100<br>
Stun: 200<br>
Super Gain: 60<br>
Cancel: none <br>
Startup: 9 <br>
Active: 2 <br>
Recovery: 19 <br>
Block Advantage: -3 <br>
Hit Advantage: 1<br> <br>
'''Analysis:'''
====Crouch Jab ====
[[File:rose_crouch 083.png]]
 
Block:HL<br>
Damage:20<br>
Stun: 50<br>
Super Gain: 20<br>
Cancel: ch/sp/su <br>
Startup: 3 <br>
Active: 3 <br>
Recovery: 8 <br>
Block Advantage: 0 <br>
Hit Advantage: 3<br> <br>
'''Analysis:'''
====Crouch Strong ====
[[File:rose_crouch 134.png]]
 
Block:HL<br>
Damage:60<br>
Stun: 100<br>
Super Gain: 40<br>
Cancel: sp/su <br>
Startup: 4 <br>
Active: 3 <br>
Recovery: 14 <br>
Block Advantage: -3 <br>
Hit Advantage: 0<br> <br>
'''Analysis:'''
====Crouch Fierce ====
[[File:rose_crouch 202.png]]
 
Block:HL<br>
Damage:100<br>
Stun: 150<br>
Super Gain: 60<br>
Cancel: sp/su <br>
Startup: 5 <br>
Active: 5 <br>
Recovery: 28 <br>
Block Advantage: -15 <br>
Hit Advantage: -10<br> <br>
'''Analysis:'''
====Crouch Short ====
[[File:rose_crouch 269.png]]
 
Block:L<br>
Damage:30<br>
Stun: 50<br>
Super Gain: 20<br>
Cancel: none <br>
Startup: 4 <br>
Active: 4 <br>
Recovery: 6 <br>
Block Advantage: 1 <br>
Hit Advantage: 4<br> <br>
'''Analysis:'''
====Crouch Forward ====
[[File:rose_crouch 327.png]]
 
Block:L<br>
Damage:60<br>
Stun: 100<br>
Super Gain: 40<br>
Cancel: sp/su <br>
Startup: 7 <br>
Active: 2 <br>
Recovery: 12 <br>
Block Advantage: 0 <br>
Hit Advantage: 3<br> <br>
'''Analysis:'''
====Crouch Roundhouse ====
[[File:rose_crouch 398.png]]
 
Block:L<br>
Damage:90<br>
Stun: 200<br>
Super Gain: 60<br>
Cancel: none <br>
Startup: 9 <br>
Active: 2 <br>
Recovery: 26 <br>
Block Advantage: -10 <br>
Hit Advantage: Knockdown<br> <br>
'''Analysis:'''
 
====Close Jab ====
[[File:rose_prox 0386.png]]
 
Block:HL<br>
Damage:20<br>
Stun: 50<br>
Super Gain: 20<br>
Cancel: ch/sp/su <br>
Startup: 4 <br>
Active: 2 <br>
Recovery: 10 <br>
Block Advantage: -1 <br>
Hit Advantage: 2<br> <br>
'''Analysis:'''
====Close Strong ====
[[File:rose_prox 0521.png]]
 
Block:HL<br>
Damage:70<br>
Stun: 100<br>
Super Gain: 40<br>
Cancel: sp/su <br>
Startup: 6 <br>
Active: 2 <br>
Recovery: 11 <br>
Block Advantage: 1 <br>
Hit Advantage: 4<br> <br>
'''Analysis:'''
====Close Fierce ====
[[File:rose_prox 0645.png]]
 
Block:HL<br>
Damage:90<br>
Stun: 200<br>
Super Gain: 60<br>
Cancel: sp/su <br>
Startup: 6 <br>
Active: 2 <br>
Recovery: 19 <br>
Block Advantage: -3 <br>
Hit Advantage: 1<br> <br>
'''Analysis:'''
====Close Short ====
[[File:rose_prox 0779.png]]
 
Block:HL<br>
Damage:40<br>
Stun: 50<br>
Super Gain: 20<br>
Cancel: sp/su <br>
Startup: 4 <br>
Active: 2 <br>
Recovery: 10 <br>
Block Advantage: -1 <br>
Hit Advantage: 2<br> <br>
'''Analysis:'''
====Close Forward ====
[[File:rose_prox 0913.png]]
 
Block:HL<br>
Damage:70<br>
Stun: 100<br>
Super Gain: 40<br>
Cancel: sp/su <br>
Startup: 7 <br>
Active: 3 <br>
Recovery: 11 <br>
Block Advantage: 0 <br>
Hit Advantage: 3<br> <br>
'''Analysis:'''
====Close Roundhouse ====
[[File:rose_prox 1044.png]]
 
Block:HL<br>
Damage:100<br>
Stun: 200<br>
Super Gain: 60<br>
Cancel: sp/su <br>
Startup: 7 <br>
Active: 2 <br>
Recovery: 18 <br>
Block Advantage: -2 <br>
Hit Advantage: 3<br> <br>
'''Analysis:'''
 
===Jumping Attacks===
==== Jump Jab ====
==== Jump Strong ====
==== Jump Fierce ====
==== Jump Short====
==== Jump Forward ====
==== Jump Roundhouse====
==== Neutral Jump Jab====
[[File:Rose_N_JumpLP.jpg]]
==== Neutral Jump Strong====
[[File:Rose_N_JumpMP.jpg‎]]
 
==== Neutral Jump Fierce====
[[File:Rose_N_JumpHP.jpeg]]
==== Neutral Jump Short====
[[File:Rose_N_JumpLK.jpeg]]
==== Neutral Jump Forward====
[[File:Rose_N_JumpMK.jpeg]]
==== Neutral Jump Roundhouse====
[[File:Rose_N_JumpHK.jpeg]]
 
===Normal Throws===
 
===Command Normals===
 
===Focus / Saving Attack===
 
===Special Moves===
====Soul Spark====
 
====Soul Spiral====
 
====Soul Throw====
 
====Soul Reflect====
 
===Super Move===
 
===Ultra Move===
[[File:00000618.jpg]]
 
==The Basics==
 
==Combos==
 
C.LP x 3 xx LK Spiral <br>
C.LP x 2, C.LK, C.MP xx EX Spiral<br>
C.LK, C.LP, C.LK, C.MP xx LK/EX Spiral<br>
 
Close S.MP, C.MP xx HK Spiral<br>
Close S.MK, C.LP xx LK/EX Spiral<br>
C.MK, C.LP xx EX Spiral<br>
 
Close S.HK xx LP Spark xx FADC, C.HP xx HK Spiral<br>
C.HP xx HP Reflect xx FADC, Soul Throw (no fadc needed in corner)<br>
 
(corner only)<br>
Close S.HK xx EX Spark, C.MP xx HK Spiral<br>
 
Ultra 2 combos<br>
Jump HP/MK, Ultra 2, Slide, C.HP, HK Spiral<br>
(counter hit/meaty) C. LK, Ultra 2, Slide, C.HP, HK Spiral<br>
C.HP xx HP Reflect xx FADC, Ultra 2, Soul Throw (no fadc needed in corner)
Close S.HK xx LP Spark xx FADC, Ultra 2, Slide, C.HP xx HK Spiral<br>
Anti Air Ultra 2, Soul Throw<br>
 
Super Combos, <br>
C.HP, HK Spiral xx Super (can tack on Ultra 2)<br>
C.LP x 2, C.LK, C.MP xx Super <br>
C.HP xx HP Reflect, Super Distance dependant to be able to get ultra 2<br>
Anti Air Ultra 2, Super<br>
 
Focus attack only combos<br>
FA 2/3, FA1, Soul Throw (character specific does not work on Ryu, Ken, Ibuki, Bison confirmed so far)<br>
FA 3, Fierce Spark, Ultra 2, soul throw<br>
 
==Strategy==
 
==Matchups==
=== Abel ===
=== Adon ===
=== Akuma ===
=== Balrog ===
=== Blanka ===
=== Cammy ===
=== Chun-Li ===
=== Cody ===
=== C. Viper ===
=== Dan ===
=== Deejay ===
=== Dhalsim ===
=== Dudley ===
=== E.Honda ===
=== El Fuerte ===
=== Fei Long ===
=== Gen ===
=== Gouken ===
=== Guile ===
=== Guy ===
=== Hakan ===
=== Ibuki ===
=== Juri ===
=== Ken ===
=== Makoto ===
=== M. Bison ===
=== Rose ===
=== Rufus ===
=== Ryu ===
=== Sagat ===
=== Sakura ===
=== Seth ===
=== T.hawk ===
=== Vega ===
=== Zangief ===
 
==Frame Data==
{| border="1em" cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;"
|- 
! align="center"  |
! align="center"  | Block
! align="center"  |
! align="center"  |
! align="center"  | Super Meter
! align="center"  |
! align="center"  |
! align="center"  |
! align="center"  |
! align="center"  | Frames
! align="center"  |
! align="center"  |
|-
! align="center"  | Move Name
! align="center"  | HL
! align="center"  | Damage
! align="center"  | Stun
! align="center"  | Gain
! align="center"  | Cancel Ability
! align="center"  | Startup
! align="center"  | Active
! align="center"  | Recovery
! align="center"  | On Guard
! align="center"  | On Hit
! align="center"  | Notes
|-
|  | Close LP
| align="center"  | HL
| align="center"  | 20
| align="center"  | 50
| align="center"  | 20
| align="center"  | ch/sp/su
| align="center"  | 4
| align="center"  | 2
| align="center"  | 10
| align="center"  | -1
| align="center"  |  +2
|  |
|-
|  | Close MP
| align="center"  | HL
| align="center"  | 70
| align="center"  | 100
| align="center"  | 40
| align="center"  | sp/su
| align="center"  | 6
| align="center"  | 2
| align="center"  | 11
| align="center"  |  +1
| align="center"  |  +4
|  |
|-
|  | Close HP
| align="center"  | HL
| align="center"  | 90
| align="center"  | 200
| align="center"  | 60
| align="center"  | sp/su
| align="center"  | 6
| align="center"  | 2
| align="center"  | 19
| align="center"  | -3
| align="center"  |  +1
|  |
|-
|  | Close LK
| align="center"  | HL
| align="center"  | 40
| align="center"  | 50
| align="center"  | 20
| align="center"  | sp/su
| align="center"  | 4
| align="center"  | 2
| align="center"  | 10
| align="center"  | -1
| align="center"  |  +2
|  |
|-
|  | Close MK
| align="center"  | HL
| align="center"  | 70
| align="center"  | 100
| align="center"  | 40
| align="center"  | sp/su
| align="center"  | 7
| align="center"  | 3
| align="center"  | 11
| align="center"  | 0
| align="center"  |  +3
|  | 1~20 cannot be thrown
|-
|  | Close HK
| align="center"  | HL
| align="center"  | 100
| align="center"  | 200
| align="center"  | 60
| align="center"  | sp/su
| align="center"  | 7
| align="center"  | 2
| align="center"  | 18
| align="center"  | -2
| align="center"  |  +3
|  |
|-
|  | Far LP
| align="center"  | HL
| align="center"  | 20
| align="center"  | 50
| align="center"  | 20
| align="center"  | ch/sp/su
| align="center"  | 4
| align="center"  | 2
| align="center"  | 11
| align="center"  | -2
| align="center"  |  +1
|  |
|-
|  | Far MP
| align="center"  | HL
| align="center"  | 70
| align="center"  | 100
| align="center"  | 40
| align="center"  | sp/su
| align="center"  | 7
| align="center"  | 2
| align="center"  | 12
| align="center"  | 0
| align="center"  |  +3
|  |
|-
|  | Far HP
| align="center"  | HL
| align="center"  | 100
| align="center"  | 200
| align="center"  | 60
| align="center"  | -
| align="center"  | 11
| align="center"  | 5
| align="center"  | 18
| align="center"  | -5
| align="center"  | -1
|  |
|-
|  | Far LK
| align="center"  | HL
| align="center"  | 30
| align="center"  | 50
| align="center"  | 20
| align="center"  | -
| align="center"  | 4
| align="center"  | 2
| align="center"  | 10
| align="center"  | -1
| align="center"  |  +2
|  |
|-
|  | Far MK
| align="center"  | HL
| align="center"  | 70
| align="center"  | 100
| align="center"  | 40
| align="center"  | -
| align="center"  | 6
| align="center"  | 2
| align="center"  | 13
| align="center"  | -1
| align="center"  |  +2
|  |
|-
|  | Far HK
| align="center"  | HL
| align="center"  | 100
| align="center"  | 200
| align="center"  | 60
| align="center"  | -
| align="center"  | 9
| align="center"  | 2
| align="center"  | 19
| align="center"  | -3
| align="center"  |  +1
|  |
|-
|  | crouch LP
| align="center"  | HL
| align="center"  | 20
| align="center"  | 50
| align="center"  | 20
| align="center"  | sp/chp/su
| align="center"  | 3
| align="center"  | 3
| align="center"  | 8
| align="center"  | 0
| align="center"  |  +3
|  |
|-
|  | crouch MP
| align="center"  | HL
| align="center"  | 60
| align="center"  | 100
| align="center"  | 40
| align="center"  | sp/su
| align="center"  | 4
| align="center"  | 3
| align="center"  | 14
| align="center"  | -3
| align="center"  | 0
|  |
|-
|  | crouch HP
| align="center"  | HL
| align="center"  | 100
| align="center"  | 150
| align="center"  | 60
| align="center"  | sp/su
| align="center"  | 5
| align="center"  | 5
| align="center"  | 28
| align="center"  | -15
| align="center"  | -10
|  | Forces stand
|-
|  | crouch LK
| align="center"  | L
| align="center"  | 30
| align="center"  | 50
| align="center"  | 20
| align="center"  | -
| align="center"  | 4
| align="center"  | 4
| align="center"  | 6
| align="center"  |  +1
| align="center"  |  +4
|  | 
|-
|  | crouch MK
| align="center"  | L
| align="center"  | 60
| align="center"  | 100
| align="center"  | 40
| align="center"  | sp/su
| align="center"  | 7
| align="center"  | 2
| align="center"  | 12
| align="center"  | 0
| align="center"  |  +3
|  | 
|-
|  | crouch HK
| align="center"  | L
| align="center"  | 90
| align="center"  | 200
| align="center"  | 60
| align="center"  | -
| align="center"  | 9
| align="center"  | 2
| align="center"  | 26
| align="center"  | -10
| align="center"  | -
|  | cannot fast recover
|-
|  | Jump up LP
| align="center"  | H
| align="center"  | 40
| align="center"  | 50
| align="center"  | 20
| align="center"  | -
| align="center"  | 4
| align="center"  | 6
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Jump up MP
| align="center"  | H
| align="center"  | 70
| align="center"  | 100
| align="center"  | 40
| align="center"  | -
| align="center"  | 6
| align="center"  | 6
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Jump up HP
| align="center"  | H
| align="center"  | 90
| align="center"  | 150
| align="center"  | 60
| align="center"  | -
| align="center"  | 9
| align="center"  | 6
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Jump up LK
| align="center"  | H
| align="center"  | 50
| align="center"  | 50
| align="center"  | 20
| align="center"  | -
| align="center"  | 4
| align="center"  | 7
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Jump up MK
| align="center"  | H
| align="center"  | 80
| align="center"  | 100
| align="center"  | 40
| align="center"  | -
| align="center"  | 7
| align="center"  | 6
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Jump up HK
| align="center"  | H
| align="center"  | 90
| align="center"  | 200
| align="center"  | 60
| align="center"  | -
| align="center"  | 11
| align="center"  | 5
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Jump forward LP
| align="center"  | H
| align="center"  | 40
| align="center"  | 50
| align="center"  | 20
| align="center"  | -
| align="center"  | 4
| align="center"  | 6
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Jump forward MP
| align="center"  | H
| align="center"  | 70
| align="center"  | 100
| align="center"  | 40
| align="center"  | -
| align="center"  | 7
| align="center"  | 3
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Jump forward HP
| align="center"  | H
| align="center"  | 90
| align="center"  | 150
| align="center"  | 60
| align="center"  | -
| align="center"  | 7
| align="center"  | 7
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Jump forward LK
| align="center"  | H
| align="center"  | 30
| align="center"  | 50
| align="center"  | 20
| align="center"  | -
| align="center"  | 4
| align="center"  | 7
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Jump forward MK
| align="center"  | H
| align="center"  | 60
| align="center"  | 100
| align="center"  | 40
| align="center"  | -
| align="center"  | 7
| align="center"  | 5
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Jump forward HK
| align="center"  | H
| align="center"  | 100
| align="center"  | 200
| align="center"  | 60
| align="center"  | -
| align="center"  | 6
| align="center"  | 5
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Slide
| align="center"  | L
| align="center"  | 60
| align="center"  | 100
| align="center"  | 40
| align="center"  | -
| align="center"  | 7
| align="center"  | 8
| align="center"  | 12
| align="center"  | -6
| align="center"  | -3
|  | 
|-
|  | Soul Piety
| align="center"  | HL
| align="center"  | 100
| align="center"  | 200
| align="center"  | 60
| align="center"  | -
| align="center"  | 11
| align="center"  | 2
| align="center"  | 21
| align="center"  | -5
| align="center"  | -1
|  |
|-
|  | Focus Attack LVL 1
| align="center"  | HL
| align="center"  | 60
| align="center"  | 100
| align="center"  | 20
| align="center"  | -
| align="center"  | 21
| align="center"  | 2
| align="center"  | 35
| align="center"  | -21
| align="center"  | -21
|  |
|-
|  | Focus attack LVL 2
| align="center"  | HL
| align="center"  | 80
| align="center"  | 150
| align="center"  | 40
| align="center"  | -
| align="center"  | 17+14
| align="center"  | 2
| align="center"  | 35
| align="center"  | -15
| align="center"  | -
|  |
|-
|  | Focus attack LVL 3
| align="center"  | -
| align="center"  | 120
| align="center"  | 200
| align="center"  | 60
| align="center"  | -
| align="center"  | 65
| align="center"  | 2
| align="center"  | 35
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Forward Throw
| align="center"  | 1.0
| align="center"  | 140
| align="center"  | 100
| align="center"  | 40
| align="center"  | -
| align="center"  | 3
| align="center"  | 2
| align="center"  | 20
| align="center"  | -
| align="center"  | -
|  | 
|-
|  | Back throw
| align="center"  | 1.0
| align="center"  | 140
| align="center"  | 100
| align="center"  | 40
| align="center"  | -
| align="center"  | 3
| align="center"  | 2
| align="center"  | 20
| align="center"  | -
| align="center"  | -
|  | 
|-
|  | Soul Spark LP
| align="center"  | HL
| align="center"  | 80
| align="center"  | 50
| align="center"  | 30/20
| align="center"  | su
| align="center"  | 14
| align="center"  | -
| align="center"  | 52
| align="center"  | -12
| align="center"  | -8
|  |
|-
|  | Soul Spark MP
| align="center"  | HL
| align="center"  | 80
| align="center"  | 50
| align="center"  | 30/20
| align="center"  | su
| align="center"  | 22
| align="center"  | -
| align="center"  | 52
| align="center"  | -4
| align="center"  | 0
|  |
|-
|  | Soul Spark HP
| align="center"  | HL
| align="center"  | 80
| align="center"  | 50
| align="center"  | 30/20
| align="center"  | su
| align="center"  | 29
| align="center"  | -
| align="center"  | 53
| align="center"  |  +2
| align="center"  |  +6
|  |
|-
|  | Soul Spark EX
| align="center"  | HL
| align="center"  | 30*70
| align="center"  | 50*50
| align="center"  | -250/0
| align="center"  | su
| align="center"  | 14
| align="center"  | -
| align="center"  | 48
| align="center"  | 0
| align="center"  |  +4
|  |
|-
|  | Soul Spiral LK
| align="center"  | HL
| align="center"  | 100
| align="center"  | 100
| align="center"  | 20/40
| align="center"  | su
| align="center"  | 12
| align="center"  | 6
| align="center"  | 23
| align="center"  | -8
| align="center"  | -
|  | Armor break
|-
|  | Soul Spiral MK
| align="center"  | HL
| align="center"  | 100
| align="center"  | 100
| align="center"  | 20/40
| align="center"  | su
| align="center"  | 15
| align="center"  | 6
| align="center"  | 21
| align="center"  | -6
| align="center"  | -
|  | Armor break
|-
|  | Soul Spiral HK
| align="center"  | HL
| align="center"  | 100
| align="center"  | 100
| align="center"  | 20/40
| align="center"  | su
| align="center"  | 16
| align="center"  | 6
| align="center"  | 19
| align="center"  | -4
| align="center"  | -
|  | Armor break
|-
|  | Soul Spiral EX
| align="center"  | HL
| align="center"  | 100
| align="center"  | 100
| align="center"  | -250/0
| align="center"  | su
| align="center"  | 13
| align="center"  | 6
| align="center"  | 21
| align="center"  | -6
| align="center"  | -
|  | 1~11f invincible, Armor break
|-
|  | Soul Reflect LP
| align="center"  | HL
| align="center"  | 50
| align="center"  | 100
| align="center"  | 20/30
| align="center"  | su
| align="center"  | 13
| align="center"  | 2
| align="center"  | 27
| align="center"  | -8
| align="center"  | -
|  | gives super gauge +100, increases super damage by 5% up to 7 times/35%
|-
|  | Soul Reflect MP
| align="center"  | HL
| align="center"  | 50
| align="center"  | 100
| align="center"  | 20/30
| align="center"  | su
| align="center"  | 13
| align="center"  | 3
| align="center"  | 25
| align="center"  | -7
| align="center"  | -
|  | 
|-
|  | Soul Reflect HP
| align="center"  | HL
| align="center"  | 50
| align="center"  | 100
| align="center"  | 20/30
| align="center"  | su
| align="center"  | 12
| align="center"  | 2
| align="center"  | 26
| align="center"  | -7
| align="center"  | -
|  | 
|-
|  | Soul Reflect EX
| align="center"  | HL
| align="center"  | 50
| align="center"  | 100
| align="center"  | -250/0
| align="center"  | su
| align="center"  | 8
| align="center"  | 2
| align="center"  | 24
| align="center"  | -5
| align="center"  | -
|  | Increases damage of reflected projectile by 10%
|-
|  | Soul Throw LP
| align="center"  | 0.4
| align="center"  | 160
| align="center"  | 100
| align="center"  | 20/40
| align="center"  | -
| align="center"  | 6
| align="center"  | 10
| align="center"  | 26+8
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Soul Throw MP
| align="center"  | 0.4
| align="center"  | 160
| align="center"  | 100
| align="center"  | 20/40
| align="center"  | -
| align="center"  | 6
| align="center"  | 11
| align="center"  | 27+8
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Soul Throw HP
| align="center"  | 0.4
| align="center"  | 160
| align="center"  | 100
| align="center"  | 20/40
| align="center"  | -
| align="center"  | 6
| align="center"  | 11
| align="center"  | 30+8
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Soul Throw EX
| align="center"  | 0.4
| align="center"  | 160
| align="center"  | 100
| align="center"  | -250/0
| align="center"  | -
| align="center"  | 6
| align="center"  | 11
| align="center"  | 30+8
| align="center"  | -
| align="center"  | -
|  | 1~7f invincible
|-
|  | Super Combo
| align="center"  | HL
| align="center"  | 50x4*100
| align="center"  | 0
| align="center"  | -1000/0
| align="center"  | -
| align="center"  | 1+8
| align="center"  | -
| align="center"  | 53
| align="center"  |  +16
| align="center"  | -
|  | 1~7f invincible
|-
|  | Ultra Combo 1
| align="center"  | HL
| align="center"  | 498
| align="center"  | 0
| align="center"  | 0/0
| align="center"  | -
| align="center"  | 1+11
| align="center"  | 14
| align="center"  | 44
| align="center"  | -37
| align="center"  | -
|  | 1~11f invincible, Armor break
|-
|  | Ultra Combo 2
| align="center"  | HL
| align="center"  | 120*120
| align="center"  | 0
| align="center"  | 0/0
| align="center"  | -
| align="center"  | 1+4
| align="center"  | 600
| align="center"  | 4
| align="center"  | -
| align="center"  | -
|  |
|- 
! align="center"  |
! align="center"  | Block
! align="center"  |
! align="center"  |
! align="center"  | Super Meter
! align="center"  |
! align="center"  |
! align="center"  |
! align="center"  |
! align="center"  | Frames
! align="center"  |
! align="center"  |
|-
! align="center"  | Move Name
! align="center"  | HL
! align="center"  | Damage
! align="center"  | Stun
! align="center"  | Gain
! align="center"  | Cancel Ability
! align="center"  | Startup
! align="center"  | Active
! align="center"  | Recovery
! align="center"  | On Guard
! align="center"  | On Hit
! align="center"  | Notes
|- 
|}
 
 
{{Super Street Fighter IV}}

Latest revision as of 09:20, 10 February 2012