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==Introduction==
#Redirect [[Super Street Fighter IV/Rose]]
 
==Move Analysis==
===Normal Moves===
====Stand jab ====
[[File:rose_standing 205.png|frame]]
 
Block:HL<br>
Damage:20<br>
Stun: 50<br>
Super Gain: 20<br>
Cancel: ch/sp/su <br>
Startup: 4 <br>
Active: 2 <br>
Recovery: 11 <br>
Block Advantage: -2 <br>
Hit Advantage: 1<br> <br>
'''Analysis:'''
 
====Stand Strong ====
[[File:rose_standing 263.png|frame]]
 
Block:HL<br>
Damage:70<br>
Stun: 100<br>
Super Gain: 40<br>
Cancel: sp/su <br>
Startup: 7 <br>
Active: 2 <br>
Recovery: 112 <br>
Block Advantage: 0 <br>
Hit Advantage: 3<br> <br>
'''Analysis:'''
====Stand Fierce ====
[[File:rose_standing 340.png]]
 
Block:HL<br>
Damage:100<br>
Stun: 200<br>
Super Gain: 40<br>
Cancel: none <br>
Startup: 11 <br>
Active: 5 <br>
Recovery: 18 <br>
Block Advantage: -5 <br>
Hit Advantage: -1<br> <br>
'''Analysis:'''
====Stand Short ====
[[File:rose_standing 418.png]]
 
Block:HL<br>
Damage:30<br>
Stun: 50<br>
Super Gain: 20<br>
Cancel: none <br>
Startup: 4 <br>
Active: 2 <br>
Recovery: 10 <br>
Block Advantage: -1 <br>
Hit Advantage: 2<br> <br>
'''Analysis:'''
====Stand Forward ====
[[File:rose_standing 482.png]]
 
Block:HL<br>
Damage:60<br>
Stun: 100<br>
Super Gain: 40<br>
Cancel: none <br>
Startup: 6 <br>
Active: 2 <br>
Recovery: 13 <br>
Block Advantage: -1 <br>
Hit Advantage: 2<br> <br>
'''Analysis:'''
====Stand Roundhouse ====
[[File:rose_standing 551.png]]
 
Block:HL<br>
Damage:100<br>
Stun: 200<br>
Super Gain: 60<br>
Cancel: none <br>
Startup: 9 <br>
Active: 2 <br>
Recovery: 19 <br>
Block Advantage: -3 <br>
Hit Advantage: 1<br> <br>
'''Analysis:'''
====Crouch Jab ====
[[File:rose_crouch 083.png]]
 
Block:HL<br>
Damage:20<br>
Stun: 50<br>
Super Gain: 20<br>
Cancel: ch/sp/su <br>
Startup: 3 <br>
Active: 3 <br>
Recovery: 8 <br>
Block Advantage: 0 <br>
Hit Advantage: 3<br> <br>
'''Analysis:'''
====Crouch Strong ====
[[File:rose_crouch 134.png]]
 
Block:HL<br>
Damage:60<br>
Stun: 100<br>
Super Gain: 40<br>
Cancel: sp/su <br>
Startup: 4 <br>
Active: 3 <br>
Recovery: 14 <br>
Block Advantage: -3 <br>
Hit Advantage: 0<br> <br>
'''Analysis:'''
====Crouch Fierce ====
[[File:rose_crouch 202.png]]
 
Block:HL<br>
Damage:100<br>
Stun: 150<br>
Super Gain: 60<br>
Cancel: sp/su <br>
Startup: 5 <br>
Active: 5 <br>
Recovery: 28 <br>
Block Advantage: -15 <br>
Hit Advantage: -10<br> <br>
'''Analysis:'''
====Crouch Short ====
[[File:rose_crouch 269.png]]
 
Block:L<br>
Damage:30<br>
Stun: 50<br>
Super Gain: 20<br>
Cancel: none <br>
Startup: 4 <br>
Active: 4 <br>
Recovery: 6 <br>
Block Advantage: 1 <br>
Hit Advantage: 4<br> <br>
'''Analysis:'''
====Crouch Forward ====
[[File:rose_crouch 327.png]]
 
Block:L<br>
Damage:60<br>
Stun: 100<br>
Super Gain: 40<br>
Cancel: sp/su <br>
Startup: 7 <br>
Active: 2 <br>
Recovery: 12 <br>
Block Advantage: 0 <br>
Hit Advantage: 3<br> <br>
'''Analysis:'''
====Crouch Roundhouse ====
[[File:rose_crouch 398.png]]
 
Block:L<br>
Damage:90<br>
Stun: 200<br>
Super Gain: 60<br>
Cancel: none <br>
Startup: 9 <br>
Active: 2 <br>
Recovery: 26 <br>
Block Advantage: -10 <br>
Hit Advantage: Knockdown<br> <br>
'''Analysis:'''
 
====Close Jab ====
[[File:rose_prox 0386.png]]
 
Block:HL<br>
Damage:20<br>
Stun: 50<br>
Super Gain: 20<br>
Cancel: ch/sp/su <br>
Startup: 4 <br>
Active: 2 <br>
Recovery: 10 <br>
Block Advantage: -1 <br>
Hit Advantage: 2<br> <br>
'''Analysis:'''
====Close Strong ====
[[File:rose_prox 0521.png]]
 
Block:HL<br>
Damage:70<br>
Stun: 100<br>
Super Gain: 40<br>
Cancel: sp/su <br>
Startup: 6 <br>
Active: 2 <br>
Recovery: 11 <br>
Block Advantage: 1 <br>
Hit Advantage: 4<br> <br>
'''Analysis:'''
====Close Fierce ====
[[File:rose_prox 0645.png]]
 
Block:HL<br>
Damage:90<br>
Stun: 200<br>
Super Gain: 60<br>
Cancel: sp/su <br>
Startup: 6 <br>
Active: 2 <br>
Recovery: 19 <br>
Block Advantage: -3 <br>
Hit Advantage: 1<br> <br>
'''Analysis:'''
====Close Short ====
[[File:rose_prox 0779.png]]
 
Block:HL<br>
Damage:40<br>
Stun: 50<br>
Super Gain: 20<br>
Cancel: sp/su <br>
Startup: 4 <br>
Active: 2 <br>
Recovery: 10 <br>
Block Advantage: -1 <br>
Hit Advantage: 2<br> <br>
'''Analysis:'''
====Close Forward ====
[[File:rose_prox 0913.png]]
 
Block:HL<br>
Damage:70<br>
Stun: 100<br>
Super Gain: 40<br>
Cancel: sp/su <br>
Startup: 7 <br>
Active: 3 <br>
Recovery: 11 <br>
Block Advantage: 0 <br>
Hit Advantage: 3<br> <br>
'''Analysis:'''
====Close Roundhouse ====
[[File:rose_prox 1044.png]]
 
Block:HL<br>
Damage:100<br>
Stun: 200<br>
Super Gain: 60<br>
Cancel: sp/su <br>
Startup: 7 <br>
Active: 2 <br>
Recovery: 18 <br>
Block Advantage: -2 <br>
Hit Advantage: 3<br> <br>
'''Analysis:'''
 
===Normal Throws===
 
===Command Normals===
 
===Focus / Saving Attack===
 
===Special Moves===
====Soul Spark====
 
====Soul Spiral====
 
====Soul Throw====
 
====Soul Reflect====
 
===Super Move===
 
===Ultra Move===
[[File:00000618.jpg]]
 
==The Basics==
 
==Combos==
 
C.LP x 3 xx LK Spiral
C.LP x 2, C.LK, C.MP xx EX Spiral
C.LK, C.LP, C.LK, C.MP xx LK/EX Spiral
 
Close S.MP, C.MP xx HK Spiral
Close S.MK, C.LP xx LK/EX Spiral
C.MK, C.LP xx EX Spiral
 
Close S.HK xx LP Spark xx FADC, C.HP xx HK Spiral
C.HP xx HP Reflect xx FADC, Soul Throw (no fadc needed in corner)
 
(corner only)
Close S.HK xx EX Spark, C.MP xx HK Spiral
 
Ultra 2 combos
Jump HP/MK, Ultra 2, Slide, C.HP, HK Spiral
(counter hit/meaty) C. LK, Ultra 2, Slide, C.HP, HK Spiral
C.HP xx HP Reflect xx FADC, Ultra 2, Soul Throw (no fadc needed in corner)
Close S.HK xx LP Spark xx FADC, Ultra 2, Slide, C.HP xx HK Spiral
Anti Air Ultra 2, Soul Throw
 
Super Combos,
C.HP, HK Spiral xx Super (can tack on Ultra 2)
C.LP x 2, C.LK, C.MP xx Super
C.HP xx HP Reflect, Super Distance dependant to be able to get ultra 2
Anti Air Ultra 2, Super
 
Focus attack only combos
FA 2/3, FA1, Soul Throw (character specific does not work on Ryu, Ken, Ibuki, Bison confirmed so far)
FA 3, Fierce Spark, Ultra 2, soul throw
 
==Strategy==
 
==Matchups==
=== Abel ===
=== Adon ===
=== Akuma ===
=== Balrog ===
=== Blanka ===
=== Cammy ===
=== Chun-Li ===
=== Cody ===
=== C. Viper ===
=== Dan ===
=== Deejay ===
=== Dhalsim ===
=== Dudley ===
=== E.Honda ===
=== El Fuerte ===
=== Fei Long ===
=== Gen ===
=== Gouken ===
=== Guile ===
=== Guy ===
=== Hakan ===
=== Ibuki ===
=== Juri ===
=== Ken ===
=== Makoto ===
=== M. Bison ===
=== Rose ===
=== Rufus ===
=== Ryu ===
=== Sagat ===
=== Sakura ===
=== Seth ===
=== T.hawk ===
=== Vega ===
=== Zangief ===
 
==Frame Data==
{| border="1em" cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;"
|- 
! align="center"  |
! align="center"  | Block
! align="center"  |
! align="center"  |
! align="center"  | Super Meter
! align="center"  |
! align="center"  |
! align="center"  |
! align="center"  |
! align="center"  | Frames
! align="center"  |
! align="center"  |
|-
! align="center"  | Move Name
! align="center"  | HL
! align="center"  | Damage
! align="center"  | Stun
! align="center"  | Gain
! align="center"  | Cancel Ability
! align="center"  | Startup
! align="center"  | Active
! align="center"  | Recovery
! align="center"  | On Guard
! align="center"  | On Hit
! align="center"  | Notes
|-
|  | Close LP
| align="center"  | HL
| align="center"  | 20
| align="center"  | 50
| align="center"  | 20
| align="center"  | ch/sp/su
| align="center"  | 4
| align="center"  | 2
| align="center"  | 10
| align="center"  | -1
| align="center"  |  +2
|  |
|-
|  | Close MP
| align="center"  | HL
| align="center"  | 70
| align="center"  | 100
| align="center"  | 40
| align="center"  | sp/su
| align="center"  | 6
| align="center"  | 2
| align="center"  | 11
| align="center"  |  +1
| align="center"  |  +4
|  |
|-
|  | Close HP
| align="center"  | HL
| align="center"  | 90
| align="center"  | 200
| align="center"  | 60
| align="center"  | sp/su
| align="center"  | 6
| align="center"  | 2
| align="center"  | 19
| align="center"  | -3
| align="center"  |  +1
|  |
|-
|  | Close LK
| align="center"  | HL
| align="center"  | 40
| align="center"  | 50
| align="center"  | 20
| align="center"  | sp/su
| align="center"  | 4
| align="center"  | 2
| align="center"  | 10
| align="center"  | -1
| align="center"  |  +2
|  |
|-
|  | Close MK
| align="center"  | HL
| align="center"  | 70
| align="center"  | 100
| align="center"  | 40
| align="center"  | sp/su
| align="center"  | 7
| align="center"  | 3
| align="center"  | 11
| align="center"  | 0
| align="center"  |  +3
|  | 1~20 cannot be thrown
|-
|  | Close HK
| align="center"  | HL
| align="center"  | 100
| align="center"  | 200
| align="center"  | 60
| align="center"  | sp/su
| align="center"  | 7
| align="center"  | 2
| align="center"  | 18
| align="center"  | -2
| align="center"  |  +3
|  |
|-
|  | Far LP
| align="center"  | HL
| align="center"  | 20
| align="center"  | 50
| align="center"  | 20
| align="center"  | ch/sp/su
| align="center"  | 4
| align="center"  | 2
| align="center"  | 11
| align="center"  | -2
| align="center"  |  +1
|  |
|-
|  | Far MP
| align="center"  | HL
| align="center"  | 70
| align="center"  | 100
| align="center"  | 40
| align="center"  | sp/su
| align="center"  | 7
| align="center"  | 2
| align="center"  | 12
| align="center"  | 0
| align="center"  |  +3
|  |
|-
|  | Far HP
| align="center"  | HL
| align="center"  | 100
| align="center"  | 200
| align="center"  | 60
| align="center"  | -
| align="center"  | 11
| align="center"  | 5
| align="center"  | 18
| align="center"  | -5
| align="center"  | -1
|  |
|-
|  | Far LK
| align="center"  | HL
| align="center"  | 30
| align="center"  | 50
| align="center"  | 20
| align="center"  | -
| align="center"  | 4
| align="center"  | 2
| align="center"  | 10
| align="center"  | -1
| align="center"  |  +2
|  |
|-
|  | Far MK
| align="center"  | HL
| align="center"  | 70
| align="center"  | 100
| align="center"  | 40
| align="center"  | -
| align="center"  | 6
| align="center"  | 2
| align="center"  | 13
| align="center"  | -1
| align="center"  |  +2
|  |
|-
|  | Far HK
| align="center"  | HL
| align="center"  | 100
| align="center"  | 200
| align="center"  | 60
| align="center"  | -
| align="center"  | 9
| align="center"  | 2
| align="center"  | 19
| align="center"  | -3
| align="center"  |  +1
|  |
|-
|  | crouch LP
| align="center"  | HL
| align="center"  | 20
| align="center"  | 50
| align="center"  | 20
| align="center"  | sp/chp/su
| align="center"  | 3
| align="center"  | 3
| align="center"  | 8
| align="center"  | 0
| align="center"  |  +3
|  |
|-
|  | crouch MP
| align="center"  | HL
| align="center"  | 60
| align="center"  | 100
| align="center"  | 40
| align="center"  | sp/su
| align="center"  | 4
| align="center"  | 3
| align="center"  | 14
| align="center"  | -3
| align="center"  | 0
|  |
|-
|  | crouch HP
| align="center"  | HL
| align="center"  | 100
| align="center"  | 150
| align="center"  | 60
| align="center"  | sp/su
| align="center"  | 5
| align="center"  | 5
| align="center"  | 28
| align="center"  | -15
| align="center"  | -10
|  | Forces stand
|-
|  | crouch LK
| align="center"  | L
| align="center"  | 30
| align="center"  | 50
| align="center"  | 20
| align="center"  | -
| align="center"  | 4
| align="center"  | 4
| align="center"  | 6
| align="center"  |  +1
| align="center"  |  +4
|  | 
|-
|  | crouch MK
| align="center"  | L
| align="center"  | 60
| align="center"  | 100
| align="center"  | 40
| align="center"  | sp/su
| align="center"  | 7
| align="center"  | 2
| align="center"  | 12
| align="center"  | 0
| align="center"  |  +3
|  | 
|-
|  | crouch HK
| align="center"  | L
| align="center"  | 90
| align="center"  | 200
| align="center"  | 60
| align="center"  | -
| align="center"  | 9
| align="center"  | 2
| align="center"  | 26
| align="center"  | -10
| align="center"  | -
|  | cannot fast recover
|-
|  | Jump up LP
| align="center"  | H
| align="center"  | 40
| align="center"  | 50
| align="center"  | 20
| align="center"  | -
| align="center"  | 4
| align="center"  | 6
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Jump up MP
| align="center"  | H
| align="center"  | 70
| align="center"  | 100
| align="center"  | 40
| align="center"  | -
| align="center"  | 6
| align="center"  | 6
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Jump up HP
| align="center"  | H
| align="center"  | 90
| align="center"  | 150
| align="center"  | 60
| align="center"  | -
| align="center"  | 9
| align="center"  | 6
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Jump up LK
| align="center"  | H
| align="center"  | 50
| align="center"  | 50
| align="center"  | 20
| align="center"  | -
| align="center"  | 4
| align="center"  | 7
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Jump up MK
| align="center"  | H
| align="center"  | 80
| align="center"  | 100
| align="center"  | 40
| align="center"  | -
| align="center"  | 7
| align="center"  | 6
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Jump up HK
| align="center"  | H
| align="center"  | 90
| align="center"  | 200
| align="center"  | 60
| align="center"  | -
| align="center"  | 11
| align="center"  | 5
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Jump forward LP
| align="center"  | H
| align="center"  | 40
| align="center"  | 50
| align="center"  | 20
| align="center"  | -
| align="center"  | 4
| align="center"  | 6
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Jump forward MP
| align="center"  | H
| align="center"  | 70
| align="center"  | 100
| align="center"  | 40
| align="center"  | -
| align="center"  | 7
| align="center"  | 3
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Jump forward HP
| align="center"  | H
| align="center"  | 90
| align="center"  | 150
| align="center"  | 60
| align="center"  | -
| align="center"  | 7
| align="center"  | 7
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Jump forward LK
| align="center"  | H
| align="center"  | 30
| align="center"  | 50
| align="center"  | 20
| align="center"  | -
| align="center"  | 4
| align="center"  | 7
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Jump forward MK
| align="center"  | H
| align="center"  | 60
| align="center"  | 100
| align="center"  | 40
| align="center"  | -
| align="center"  | 7
| align="center"  | 5
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Jump forward HK
| align="center"  | H
| align="center"  | 100
| align="center"  | 200
| align="center"  | 60
| align="center"  | -
| align="center"  | 6
| align="center"  | 5
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Slide
| align="center"  | L
| align="center"  | 60
| align="center"  | 100
| align="center"  | 40
| align="center"  | -
| align="center"  | 7
| align="center"  | 8
| align="center"  | 12
| align="center"  | -6
| align="center"  | -3
|  | 
|-
|  | Soul Piety
| align="center"  | HL
| align="center"  | 100
| align="center"  | 200
| align="center"  | 60
| align="center"  | -
| align="center"  | 11
| align="center"  | 2
| align="center"  | 21
| align="center"  | -5
| align="center"  | -1
|  |
|-
|  | Focus Attack LVL 1
| align="center"  | HL
| align="center"  | 60
| align="center"  | 100
| align="center"  | 20
| align="center"  | -
| align="center"  | 21
| align="center"  | 2
| align="center"  | 35
| align="center"  | -21
| align="center"  | -21
|  |
|-
|  | Focus attack LVL 2
| align="center"  | HL
| align="center"  | 80
| align="center"  | 150
| align="center"  | 40
| align="center"  | -
| align="center"  | 17+14
| align="center"  | 2
| align="center"  | 35
| align="center"  | -15
| align="center"  | -
|  |
|-
|  | Focus attack LVL 3
| align="center"  | -
| align="center"  | 120
| align="center"  | 200
| align="center"  | 60
| align="center"  | -
| align="center"  | 65
| align="center"  | 2
| align="center"  | 35
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Forward Throw
| align="center"  | 1.0
| align="center"  | 140
| align="center"  | 100
| align="center"  | 40
| align="center"  | -
| align="center"  | 3
| align="center"  | 2
| align="center"  | 20
| align="center"  | -
| align="center"  | -
|  | 
|-
|  | Back throw
| align="center"  | 1.0
| align="center"  | 140
| align="center"  | 100
| align="center"  | 40
| align="center"  | -
| align="center"  | 3
| align="center"  | 2
| align="center"  | 20
| align="center"  | -
| align="center"  | -
|  | 
|-
|  | Soul Spark LP
| align="center"  | HL
| align="center"  | 80
| align="center"  | 50
| align="center"  | 30/20
| align="center"  | su
| align="center"  | 14
| align="center"  | -
| align="center"  | 52
| align="center"  | -12
| align="center"  | -8
|  |
|-
|  | Soul Spark MP
| align="center"  | HL
| align="center"  | 80
| align="center"  | 50
| align="center"  | 30/20
| align="center"  | su
| align="center"  | 22
| align="center"  | -
| align="center"  | 52
| align="center"  | -4
| align="center"  | 0
|  |
|-
|  | Soul Spark HP
| align="center"  | HL
| align="center"  | 80
| align="center"  | 50
| align="center"  | 30/20
| align="center"  | su
| align="center"  | 29
| align="center"  | -
| align="center"  | 53
| align="center"  |  +2
| align="center"  |  +6
|  |
|-
|  | Soul Spark EX
| align="center"  | HL
| align="center"  | 30*70
| align="center"  | 50*50
| align="center"  | -250/0
| align="center"  | su
| align="center"  | 14
| align="center"  | -
| align="center"  | 48
| align="center"  | 0
| align="center"  |  +4
|  |
|-
|  | Soul Spiral LK
| align="center"  | HL
| align="center"  | 100
| align="center"  | 100
| align="center"  | 20/40
| align="center"  | su
| align="center"  | 12
| align="center"  | 6
| align="center"  | 23
| align="center"  | -8
| align="center"  | -
|  | Armor break
|-
|  | Soul Spiral MK
| align="center"  | HL
| align="center"  | 100
| align="center"  | 100
| align="center"  | 20/40
| align="center"  | su
| align="center"  | 15
| align="center"  | 6
| align="center"  | 21
| align="center"  | -6
| align="center"  | -
|  | Armor break
|-
|  | Soul Spiral HK
| align="center"  | HL
| align="center"  | 100
| align="center"  | 100
| align="center"  | 20/40
| align="center"  | su
| align="center"  | 16
| align="center"  | 6
| align="center"  | 19
| align="center"  | -4
| align="center"  | -
|  | Armor break
|-
|  | Soul Spiral EX
| align="center"  | HL
| align="center"  | 100
| align="center"  | 100
| align="center"  | -250/0
| align="center"  | su
| align="center"  | 13
| align="center"  | 6
| align="center"  | 21
| align="center"  | -6
| align="center"  | -
|  | 1~11f invincible, Armor break
|-
|  | Soul Reflect LP
| align="center"  | HL
| align="center"  | 50
| align="center"  | 100
| align="center"  | 20/30
| align="center"  | su
| align="center"  | 13
| align="center"  | 2
| align="center"  | 27
| align="center"  | -8
| align="center"  | -
|  | gives super gauge +100, increases super damage by 5% up to 7 times/35%
|-
|  | Soul Reflect MP
| align="center"  | HL
| align="center"  | 50
| align="center"  | 100
| align="center"  | 20/30
| align="center"  | su
| align="center"  | 13
| align="center"  | 3
| align="center"  | 25
| align="center"  | -7
| align="center"  | -
|  | 
|-
|  | Soul Reflect HP
| align="center"  | HL
| align="center"  | 50
| align="center"  | 100
| align="center"  | 20/30
| align="center"  | su
| align="center"  | 12
| align="center"  | 2
| align="center"  | 26
| align="center"  | -7
| align="center"  | -
|  | 
|-
|  | Soul Reflect EX
| align="center"  | HL
| align="center"  | 50
| align="center"  | 100
| align="center"  | -250/0
| align="center"  | su
| align="center"  | 8
| align="center"  | 2
| align="center"  | 24
| align="center"  | -5
| align="center"  | -
|  | Increases damage of reflected projectile by 10%
|-
|  | Soul Throw LP
| align="center"  | 0.4
| align="center"  | 160
| align="center"  | 100
| align="center"  | 20/40
| align="center"  | -
| align="center"  | 6
| align="center"  | 10
| align="center"  | 26+8
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Soul Throw MP
| align="center"  | 0.4
| align="center"  | 160
| align="center"  | 100
| align="center"  | 20/40
| align="center"  | -
| align="center"  | 6
| align="center"  | 11
| align="center"  | 27+8
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Soul Throw HP
| align="center"  | 0.4
| align="center"  | 160
| align="center"  | 100
| align="center"  | 20/40
| align="center"  | -
| align="center"  | 6
| align="center"  | 11
| align="center"  | 30+8
| align="center"  | -
| align="center"  | -
|  |
|-
|  | Soul Throw EX
| align="center"  | 0.4
| align="center"  | 160
| align="center"  | 100
| align="center"  | -250/0
| align="center"  | -
| align="center"  | 6
| align="center"  | 11
| align="center"  | 30+8
| align="center"  | -
| align="center"  | -
|  | 1~7f invincible
|-
|  | Super Combo
| align="center"  | HL
| align="center"  | 50x4*100
| align="center"  | 0
| align="center"  | -1000/0
| align="center"  | -
| align="center"  | 1+8
| align="center"  | -
| align="center"  | 53
| align="center"  |  +16
| align="center"  | -
|  | 1~7f invincible
|-
|  | Ultra Combo 1
| align="center"  | HL
| align="center"  | 498
| align="center"  | 0
| align="center"  | 0/0
| align="center"  | -
| align="center"  | 1+11
| align="center"  | 14
| align="center"  | 44
| align="center"  | -37
| align="center"  | -
|  | 1~11f invincible, Armor break
|-
|  | Ultra Combo 2
| align="center"  | HL
| align="center"  | 120*120
| align="center"  | 0
| align="center"  | 0/0
| align="center"  | -
| align="center"  | 1+4
| align="center"  | 600
| align="center"  | 4
| align="center"  | -
| align="center"  | -
|  |
|- 
! align="center"  |
! align="center"  | Block
! align="center"  |
! align="center"  |
! align="center"  | Super Meter
! align="center"  |
! align="center"  |
! align="center"  |
! align="center"  |
! align="center"  | Frames
! align="center"  |
! align="center"  |
|-
! align="center"  | Move Name
! align="center"  | HL
! align="center"  | Damage
! align="center"  | Stun
! align="center"  | Gain
! align="center"  | Cancel Ability
! align="center"  | Startup
! align="center"  | Active
! align="center"  | Recovery
! align="center"  | On Guard
! align="center"  | On Hit
! align="center"  | Notes
|- 
|}
 
 
{{Super Street Fighter IV}}

Latest revision as of 09:20, 10 February 2012