Mech-Hisui Data (Specials) (MBAC): Difference between revisions

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{{Template:Move List Notation Notice (MBAC)}}
{| style="width:500px; border:1px solid silver"
{| style="width:500px; border:1px solid silver"
|- style="background:#E0FFFF"
|- style="background:#E0FFFF"
| '''Motion''' || '''Y. Damage''' || '''R. Damage''' || '''Meter Gained''' || '''Startup''' || '''Proration''' || '''Blocked''' || '''Shielded'''
| '''Motion''' || '''Y. Damage''' || '''R. Damage''' || '''Meter Gained''' || '''Startup''' || '''Proration''' || '''Blocked''' || '''Shielded'''
|-
|-
| colspan=8 style="background:#FFFFE0" | '''Eye Beam''' (Laser) ||
| colspan=8 style="background:#FFFFE0" | '''Eye Beam''' (Laser)  
|-
| 236A || 1000 || 600 || 9% ||  || 100% || Any || High
|- style="background:#EEEEEE"
| 236B || 1400 || 1000 || 10% || || 100% || Any || High
|-
| 236C ||  800x5 || 600x5 || -100% ||  || 90% || Any || Any
|-
| colspan=8 style="background:#FFFFE0" | '''Electricity''' (Electric Net Wire: Type High)
|-
|-
| 236A || 1000 || 600 || 9% || || 100% || Any || High ||
| 623A || 400x4 || 200x4 || 5%x4 || || 100% || Any || Any 
|- style="background:#EEEEEE"
|- style="background:#EEEEEE"
| 236B || 1400 || 1000 || 10% || || 100% || Any || High ||
| 623B || 150x15 || 100x15 || 1%x15 || || 100% || Any || Any
|-
|-
| 236C || 800x5 || 600x5 || -100% || || 90% || Any || Any ||
| 623C || 250x19 || 200x19 || -100% || || 100% || Any || Any  
|-
|-
| colspan=8 style="background:#FFFFE0" | '''Electricity''' (Electric Net Wire: Type High) ||
| colspan=8 style="background:#FFFFE0" | '''Rockets''' (Hallucination Missile)  
|-
|-
| 623A || 400x4 || 200x4 || 5%x4 || || 100% || Any || Any || 
| 214A || 750 || 350 || 8.5% || style="color:red" | ? || 100% || Ground || Any  
|- style="background:#EEEEEE"
|- style="background:#EEEEEE"
| 623B || 150x15 || 100x15 || 1%x15 || || 100% || Any || Any ||
| 214B || 750x2 || 350x2 || 8.5%x2 || style="color:red" | ? || 100% || Any || Any
|-
| 214C || 2400 || 1800 || -100% || ? || 100% || Any || Any  
|-
| colspan=8 style="background:#FFFFE0" | '''Whip''' (Electric Net Wire: Type C)
|-
|-
| 623C || 250x19 || 200x19 || -100% || || 100% || Any || Any ||
| 421A || 1400 || 0 || 0% || ? || 50% || Any || High
|- style="background:#EEEEEE"
| 421B || 1200 || 350 || 0 || ? || 50% || Unblockable || Unshieldable
|-
| 421C || 1000 || 0 || -100% || ? || 85%r || Any || High
|-
| colspan=8 style="background:#FFFFE0" | '''Barrier''' (Kohaku-Powered Barrier)
|-
| 22A || ? || ? || ? || || 100% || xxx || xxx
|- style="background:#EEEEEE"
| 22B || ? || ? || ? || || 100% || xxx || xxx
|-
| 22C || ? || ? || -100% || || 100% || xxx || xxx
|-
| colspan=8 style="background:#FFFFE0" | '''Jetpack''' (Scrander)
|-
| j.236A || ? || ? || ? || || 100% || xxx || xxx
|- style="background:#EEEEEE"
| j.236B || ? || ? || ? || || 100% || xxx || xxx
|-
| j.236C || ? || ? || -100% || || 100% || xxx || xxx
|-
| colspan=8 style="background:#FFFFE0" | '''Crossbow''' (Heat Seeker: King Fisher)
|-
| j.214A || ? || ? || ? || || 100% || xxx || xxx
|- style="background:#EEEEEE"
| j.214B || ? || ? || ? || || 100% || xxx || xxx
|-
| j.214C || ? || ? || -100% || || 100% || xxx || xxx
|-
| colspan=8 style="background:#FFE0E0" | '''?''' (L:S:O (Supersisters' Alliance)) [Requires Heat or Max Mode]
|-
| 41236C || ? || ? || -300% || || 100% || xxx || xxx
|-
| colspan=8 style="background:#FFE0FF" | '''?''' (L:S:O (Supersisters' Alliance)) [Requires Blood Heat Mode]
|-
| 41236C || ? || ? || -300% || || 100% || xxx || xxx
|-
| colspan=8 style="background:#FFE0FF" | '''?''' (Saturday Night Forever) [Requires Blood Heat Mode]
|-
| D (grd.) || ? || ? || -300% || || 100% || xxx || xxx
|}
|}
[[Mech-Hisui Data (Specials) (MBAC)|(raw data)]]
 
 
([[Mech-Hisui Data (Specials) (MBAC)|raw data]])


[[Category:Melty Blood: Act Cadenza]]
[[Category:Melty Blood: Act Cadenza]]
[[Category: Mech-Hisui]]

Latest revision as of 10:57, 2 June 2009

The notation and definition for the terms in the movelists can be found under Move List Notation (MBAC).

Motion Y. Damage R. Damage Meter Gained Startup Proration Blocked Shielded
Eye Beam (Laser)
236A 1000 600 9% 100% Any High
236B 1400 1000 10% 100% Any High
236C 800x5 600x5 -100% 90% Any Any
Electricity (Electric Net Wire: Type High)
623A 400x4 200x4 5%x4 100% Any Any
623B 150x15 100x15 1%x15 100% Any Any
623C 250x19 200x19 -100% 100% Any Any
Rockets (Hallucination Missile)
214A 750 350 8.5% ? 100% Ground Any
214B 750x2 350x2 8.5%x2 ? 100% Any Any
214C 2400 1800 -100% ? 100% Any Any
Whip (Electric Net Wire: Type C)
421A 1400 0 0% ? 50% Any High
421B 1200 350 0 ? 50% Unblockable Unshieldable
421C 1000 0 -100% ? 85%r Any High
Barrier (Kohaku-Powered Barrier)
22A ? ? ? 100% xxx xxx
22B ? ? ? 100% xxx xxx
22C ? ? -100% 100% xxx xxx
Jetpack (Scrander)
j.236A ? ? ? 100% xxx xxx
j.236B ? ? ? 100% xxx xxx
j.236C ? ? -100% 100% xxx xxx
Crossbow (Heat Seeker: King Fisher)
j.214A ? ? ? 100% xxx xxx
j.214B ? ? ? 100% xxx xxx
j.214C ? ? -100% 100% xxx xxx
? (L:S:O (Supersisters' Alliance)) [Requires Heat or Max Mode]
41236C ? ? -300% 100% xxx xxx
? (L:S:O (Supersisters' Alliance)) [Requires Blood Heat Mode]
41236C ? ? -300% 100% xxx xxx
? (Saturday Night Forever) [Requires Blood Heat Mode]
D (grd.) ? ? -300% 100% xxx xxx


(raw data)