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* Higher damage grounded combos are slightly hard to confirm into and perform, which make his damage output questionable. | * Higher damage grounded combos are slightly hard to confirm into and perform, which make his damage output questionable. | ||
* Air super is finnicky and combos more successfully directly after Jab and sometimes wont combo after any other normal. | * Air super is finnicky and combos more successfully directly after Jab and sometimes wont combo after any other normal. | ||
* While being a | * While being a zoner/defensive character RBS usage can become easily read which allow stronger characters to bully Edge. | ||
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Latest revision as of 12:34, 16 June 2025
The classic "bad guy with a soft side," Edge is as rude to his friends as he is cruel to his opponents. Always ready to sling a fistful of knives or kick you while you're down, Edge is well known for being extremely pompous and egocentric. He hates being called by his real name, Eiji, and has a pretty traumatizing fear of ghosts (thanks to Hideo)! If it wasn't for Daigos' guidance, as well as his bonds with Akira and Gan, who knows what kind of trouble Edge would get himself into!
Edges strength lies within his ability to annoy opponents with his plethora of projectiles and air combo routing that also give him access to lots of strong air reset situations that lead into setplay and from setplay. Edge also come tooled with very strong strong defensive TC Options like 6 , 3
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