Tekken 6/Steve Fox: Difference between revisions

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{{Character Subnav T6 | chara={{SUBPAGENAME}} }}
{{Character Subnav T6 | chara={{SUBPAGENAME}} }}
=== Introduction ===


{{ReasonsToPick
{{ReasonsToPick
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<div style="line-height: 1.5;">
<div style="line-height: 1.5;">
* '''Strong Aggressive Poking.''' Steve pokes his opponent to frustrate them into pressing. Steve then exploits these attacks with his own fast, devastating, counter hit tools.<br><br>     
* '''Strong Aggressive Poking.''' Steve pokes his opponent to frustrate them into pressing. Steve then exploits these attacks with his own fast, devastating, counter hit tools.<br><br>     
* '''Unique Playstyle.''' As Steve is a boxer, his kick buttons have instead been repurposed as maneuvers. These maneuvers are quite fast, evasive, and allow Steve to utilize a variety of strong attacks.<br><br>  
* '''Unique Playstyle.''' As Steve is a boxer, his kick buttons have instead been repurposed as maneuvers. These maneuvers are quite fast, evasive, and allow Steve to utilize a variety of strong attacks.<br><br>    
* '''Point 3.''' Text 3.<br><br>   
* '''Point 4.''' Text 4.<br><br>   
* '''Point 5.''' Text 5.<br><br>   
</div>
</div>
|rHeader=Avoid if you dislike:
|rHeader=Avoid if you dislike:
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<div style="line-height: 1.5;">
<div style="line-height: 1.5;">
* '''Timing.''' Steve requires good timing to throw off his opponent and land those pokes/CHs.<br><br>     
* '''Timing.''' Steve requires good timing to throw off his opponent and land those pokes/CHs.<br><br>     
* '''Point 2.''' Text 2.<br><br>   
* '''Point 3.''' Text 3.<br><br>   
* '''Point 4.''' Text 4.<br><br>   
* '''Point 5.''' Text 5.<br><br> 
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==== Key Moves ====
==== Key Moves ====
===== 12 Jab Strings =====
===== 12 Jab Strings =====
{{Icon-TK|1}}{{Icon-TK|2}}
* Many Extensions
===== 21 Jab Strings =====
===== 21 Jab Strings =====
{{Icon-TK|2}}{{Icon-TK|1}}
* Many Extensions
===== f21 - Ducking Body Blow to Left Hook =====
===== f21 - Ducking Body Blow to Left Hook =====
{{Icon-TK|f}}{{Icon-TK|2}}{{Icon-TK|1}}
* Allows Steve to pick up grounded opponents.
* Allows Steve to pick up grounded opponents.


===== ff2 - Beat Down =====
===== ff2 - Beat Down =====
{{Icon-TK|f}}{{Icon-TK|fp}}{{Icon-TK|2}}
* One of Steve's main Bound tools.
* Also Knocks down.
===== df2 - Crescent Hook =====
===== df2 - Crescent Hook =====
{{Icon-TK|df}}{{Icon-TK|2}}
* Counter Hit Launcher
* Ducks under High attacks.
===== df1+2 - Sonic Fang =====
===== df1+2 - Sonic Fang =====
{{Icon-TK|df}}{{Icon-TK|1+2}}
* Solid panic button.
===== db32 - Foot Stomp Right Hook =====
===== db32 - Foot Stomp Right Hook =====
* You wouldn't expect a boxer to have a Low -> High that include a stomp, but here it is!  
{{Icon-TK|db}}{{Icon-TK|3}}{{Icon-TK|2}}
* You wouldn't expect a boxer to have a Low -> High that includes a stomp, but here it is!  
* Especially useful at the Wall.
* Especially useful at the Wall.
===== b1 - Quick Hook =====
{{Icon-TK|b}}{{Icon-TK|1}}
* Very Fast Counter Hit Launcher
* Hold back to enter Flicker stance (FLK).


===== b1+2 - Punch Parry =====
===== b1+2 - Punch Parry =====
{{Icon-TK|b}}{{Icon-TK|1+2}}
* Bulleted list item
===== f3~1 - Fox Hunt =====
===== f3~1 - Fox Hunt =====
{{Icon-TK|f}}{{Icon-TK|3}}~{{Icon-TK|1}}
* Bulleted list item
===== FLK 1f1 - Tempest =====
===== FLK 1f1 - Tempest =====
FLK{{Icon-TK|1}}{{Icon-TK|f}}{{Icon-TK|1}}
* Bulleted list item
===== FLK 1d1 - Power Hook =====
===== FLK 1d1 - Power Hook =====
FLK{{Icon-TK|1}}{{Icon-TK|d}}{{Icon-TK|1}}
* Counter Hit Launcher
* Counter Hit Launcher
* Launcher with df1+2
* Launcher with df1+2

Latest revision as of 05:06, 3 May 2025


Introduction

Pick if you like: Avoid if you dislike:
  • Strong Aggressive Poking. Steve pokes his opponent to frustrate them into pressing. Steve then exploits these attacks with his own fast, devastating, counter hit tools.

  • Unique Playstyle. As Steve is a boxer, his kick buttons have instead been repurposed as maneuvers. These maneuvers are quite fast, evasive, and allow Steve to utilize a variety of strong attacks.

  • Timing. Steve requires good timing to throw off his opponent and land those pokes/CHs.

Strengths & Weaknesses

Strengths

Weaknesses

Key Moves & Techniques

Key Moves

12 Jab Strings

Tk 1.pngTk 2.png

  • Many Extensions
21 Jab Strings

Tk 2.pngTk 1.png

  • Many Extensions
f21 - Ducking Body Blow to Left Hook

Tk f.pngTk 2.pngTk 1.png

  • Allows Steve to pick up grounded opponents.
ff2 - Beat Down

Tk f.pngTk fp.pngTk 2.png

  • One of Steve's main Bound tools.
  • Also Knocks down.
df2 - Crescent Hook

Tk df.pngTk 2.png

  • Counter Hit Launcher
  • Ducks under High attacks.
df1+2 - Sonic Fang

Tk df.pngTk 1+2.png

  • Solid panic button.
db32 - Foot Stomp Right Hook

Tk db.pngTk 3.pngTk 2.png

  • You wouldn't expect a boxer to have a Low -> High that includes a stomp, but here it is!
  • Especially useful at the Wall.
b1 - Quick Hook

Tk b.pngTk 1.png

  • Very Fast Counter Hit Launcher
  • Hold back to enter Flicker stance (FLK).
b1+2 - Punch Parry

Tk b.pngTk 1+2.png

  • Bulleted list item
f3~1 - Fox Hunt

Tk f.pngTk 3.png~Tk 1.png

  • Bulleted list item
FLK 1f1 - Tempest

FLKTk 1.pngTk f.pngTk 1.png

  • Bulleted list item
FLK 1d1 - Power Hook

FLKTk 1.pngTk d.pngTk 1.png

  • Counter Hit Launcher
  • Launcher with df1+2

Key Techniques

Other

Outfits

Lore

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