Emerald3ME (talk | contribs) m (→12) |
Emerald3ME (talk | contribs) m (→3) |
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==== 11 ==== | ===== 11 ===== | ||
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|range= | |range= | ||
|properties= | |properties= | ||
|startup= | |startup= 10 frames | ||
|states= | |states= | ||
|block= | |block=-2 | ||
|hit= | |hit=+9 | ||
|counterhit= | |counterhit=+9 | ||
|recovery= | |recovery= | ||
|stance= LFF | |stance= LFF | ||
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==== 113 ==== | ====== 113 ====== | ||
{{MoveData | {{MoveData | ||
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|startup= | |startup=10 frames | ||
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|startup= | |startup=10 frames | ||
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==== 12 ==== | ===== 12 ===== | ||
{{MoveData | {{MoveData | ||
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==== 123 ==== | ====== 123 ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
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{{AttackData-T6 | {{AttackData-T6 | ||
|hitlevel= <span style="color: #D24D4D;">High</span> | |hitlevel= <span style="color: #D24D4D;">High</span> | ||
|damage= | |damage=20 ''(8 + 12)'' | ||
|range= | |range= | ||
|properties= | |properties= | ||
|startup= | |startup= | ||
|states= | |states= | ||
|block= | |block=+3 | ||
|hit= | |hit=+11 | ||
|counterhit= | |counterhit=+12 | ||
|recovery= | |recovery= | ||
|stance= LFF | |stance= LFF | ||
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}} | }} | ||
==== 124 ==== | ====== 124 ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
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{{AttackData-T6 | {{AttackData-T6 | ||
|hitlevel= <span style="color: #D24D4D;">High</span> | |hitlevel= <span style="color: #D24D4D;">High</span> | ||
|damage= | |damage=20 ''(8 + 12)'' | ||
|range= | |range= | ||
|properties= | |properties= | ||
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}} | }} | ||
==== 12f3 ==== | ====== 12f3 ====== | ||
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==== 12f4 ==== | ====== 12f4 ====== | ||
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==== 23 ==== | ===== 23 ===== | ||
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==== 24 ==== | ===== 24 ===== | ||
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==== 2f3 ==== | ===== 2f3 ===== | ||
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==== 33 ==== | ===== 33 ===== | ||
{{MoveData | {{MoveData | ||
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{{MoveData | {{MoveData | ||
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{{MoveData | {{MoveData | ||
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==== 334 ==== | ====== 334 ====== | ||
{{MoveData | {{MoveData | ||
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}} | }} | ||
==== 3~4 ==== | ===== 3~4 ===== | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
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<!-- LFF Neutral 4 --> | <!-- LFF Neutral 4 --> | ||
==== 4 ==== | ==== 4 ==== | ||
{{MoveData | {{MoveData | ||
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}} | }} | ||
==== 43 ==== | ===== 43 ===== | ||
{{MoveData | {{MoveData | ||
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{{MoveData | {{MoveData | ||
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==== 4f4 ==== | ===== 4f4 ===== | ||
{{MoveData | {{MoveData | ||
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==== 443 ==== | ===== 443 ===== | ||
{{MoveData | {{MoveData | ||
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==== 444 ==== | ===== 444 ===== | ||
{{MoveData | {{MoveData | ||
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==== 44f4 ==== | ===== 44f4 ===== | ||
{{MoveData | {{MoveData | ||
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==== 44b4 ==== | ===== 44b4 ===== | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
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==== 4443 ==== | ===== 4443 ===== | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
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}} | }} | ||
==== 4444 ==== | ===== 4444 ===== | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 815: | Line 816: | ||
=== f - Forward === | === f - Forward === | ||
==== f2 ==== | |||
<!-- LFF Forward --> | <!-- LFF Forward --> | ||
{{MoveData | {{MoveData | ||
Line 840: | Line 842: | ||
}} | }} | ||
==== f3 ==== | |||
==== f4 ==== | |||
==== f1+2 ==== | |||
=== df - Down/Forward === | === df - Down/Forward === | ||
<!-- LFF Down/Forward --> | <!-- LFF Down/Forward --> | ||
==== df1 ==== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= | |||
|input={{Icon-TK|df}}{{Icon-TK|1}} | |||
|data= | |||
{{AttackData-T6 | |||
|hitlevel= Mid | |||
|damage= | |||
|range= | |||
|properties= | |||
|startup= | |||
|states= | |||
|block= | |||
|hit= | |||
|counterhit= | |||
|recovery= | |||
|stance=LFF | |||
|transition= | |||
|notes= | |||
|description= | |||
}} | |||
}} | |||
==== df2 ==== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=df2 | |||
|input={{Icon-TK|df}}{{Icon-TK|2}} | |||
|data= | |||
{{AttackData-T6 | |||
|hitlevel=Mid | |||
|damage=12 | |||
|range= | |||
|properties= | |||
|startup=15 frames | |||
|states= | |||
|block=-7 | |||
|hit=Launches | |||
|counterhit=Launches | |||
|recovery= | |||
|stance=LFF | |||
|transition= | |||
|notes= | |||
|description= | |||
}} | |||
}} | |||
==== df3 ==== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= | |||
|input={{Icon-TK|df}}{{Icon-TK|3}} | |||
|data= | |||
{{AttackData-T6 | |||
|hitlevel=Mid | |||
|damage= | |||
|range= | |||
|properties= | |||
|startup= | |||
|states= | |||
|block= | |||
|hit= | |||
|counterhit= | |||
|recovery= | |||
|stance=LFF | |||
|transition= | |||
|notes= | |||
|description= | |||
}} | |||
}} | |||
===== df33 ===== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= | |||
|input={{Icon-TK|df}}{{Icon-TK|3}}{{Icon-TK|3}} | |||
|data= | |||
{{AttackData-T6 | |||
|hitlevel=Mid | |||
|damage=(16 + 18) | |||
|range= | |||
|properties= | |||
|startup= | |||
|states= | |||
|block= | |||
|hit=KD (Knockdown) | |||
|counterhit=KD (Knockdown) | |||
|recovery= | |||
|stance=LFF | |||
|transition= | |||
|notes= | |||
|description= | |||
}} | |||
}} | |||
===== df34 ===== | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name= | ||
| | |input={{Icon-TK|df}}{{Icon-TK|3}}{{Icon-TK|4}} | ||
|data= | |||
{{AttackData-T6 | |||
|hitlevel=Mid | |||
|damage= | |||
|range= | |||
|properties= | |||
|startup= | |||
|states= | |||
|block= | |||
|hit= | |||
|counterhit= | |||
|recovery= | |||
|stance=LFF | |||
|transition=RFS | |||
|notes= | |||
|description= | |||
}} | |||
}} | |||
==== df4 ==== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=df4 | |||
|input={{Icon-TK|df}}{{Icon-TK|4}} | |||
|data= | |data= | ||
{{AttackData-T6 | {{AttackData-T6 | ||
|hitlevel= | |hitlevel=Mid | ||
|damage= | |damage= | ||
|range= | |range= | ||
Line 868: | Line 999: | ||
=== d - Down === | === d - Down === | ||
==== d1 ==== | |||
<!-- LFF d --> | <!-- LFF d --> | ||
{{MoveData | {{MoveData | ||
Line 892: | Line 1,024: | ||
}} | }} | ||
}} | }} | ||
==== d2 ==== | |||
==== d3 ==== | |||
==== d4 ==== | |||
=== db - Down/Back === | === db - Down/Back === |
Latest revision as of 05:12, 2 May 2025
LFF - Left Foot Forward Stance
n - Neutral
1
Hit Level | Damage | Range | Properties |
---|---|---|---|
High | 8 | - | - |
Startup | On Block | On Hit | On CH |
10 frames | +1 | +8 | +8 |
Recovery | Stance | Transition | Notes |
- | LFF | - | Generic |
Standard fast left punch. |
11
Hit Level | Damage | Range | Properties |
---|---|---|---|
High | 17 (8 + 9) | - | - |
Startup | On Block | On Hit | On CH |
10 frames | -2 | +9 | +9 |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
113
Hit Level | Damage | Range | Properties |
---|---|---|---|
H H L | 29 (8 + 9 + 12) | - | - |
Startup | On Block | On Hit | On CH |
10 frames | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
1133
Hit Level | Damage | Range | Properties |
---|---|---|---|
H H L H | 50 (8 + 9 + 12 + 21) | - | - |
Startup | On Block | On Hit | On CH |
10 frames | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
12
Hit Level | Damage | Range | Properties |
---|---|---|---|
High | 20 (8 + 12) | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
123
Hit Level | Damage | Range | Properties |
---|---|---|---|
High | 20 (8 + 12) | - | - |
Startup | On Block | On Hit | On CH |
- | +3 | +11 | +12 |
Recovery | Stance | Transition | Notes |
- | LFF | LFS | - |
124
Hit Level | Damage | Range | Properties |
---|---|---|---|
High | 20 (8 + 12) | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | RFS | - |
12f3
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
12f4
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
2
Hit Level | Damage | Range | Properties |
---|---|---|---|
High | 10 | - | - |
Startup | On Block | On Hit | On CH |
10 frames | +0 | +8 | +8 |
Recovery | Stance | Transition | Notes |
- | LFF | - | Generic |
Hwoarang's standard right punch which has many extensions. Many of the extensions from 2 can transition Hwoarang into either Left (3) or Right Flamingo (4). |
23
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | LFS | - |
24
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | RFS | - |
2f3
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
2f4
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
3
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
33
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
33f
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
333
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
334
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
3~4
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
4
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
43
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
4f3
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
44
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
4f4
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
443
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
444
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
44f4
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
44b4
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
4443
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
4444
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
1+2
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
f - Forward
f2
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
f3
f4
f1+2
df - Down/Forward
df1
Hit Level | Damage | Range | Properties |
---|---|---|---|
Mid | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
df2
Hit Level | Damage | Range | Properties |
---|---|---|---|
Mid | 12 | - | - |
Startup | On Block | On Hit | On CH |
15 frames | -7 | Launches | Launches |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
df3
Hit Level | Damage | Range | Properties |
---|---|---|---|
Mid | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
df33
Hit Level | Damage | Range | Properties |
---|---|---|---|
Mid | (16 + 18) | - | - |
Startup | On Block | On Hit | On CH |
- | - | KD (Knockdown) | KD (Knockdown) |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
df34
Hit Level | Damage | Range | Properties |
---|---|---|---|
Mid | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | RFS | - |
df4
Hit Level | Damage | Range | Properties |
---|---|---|---|
Mid | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
d - Down
d1
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
d2
d3
d4
db - Down/Back
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
b - Back
b2
Hit Level | Damage | Range | Properties |
---|---|---|---|
High | 21 | - | - |
Startup | On Block | On Hit | On CH |
13 frames | -4 | +4 | CS (Crumple Stun) |
Recovery | Stance | Transition | Notes |
- | LFF | - | - |
ub - Up/Back
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | - | - | - |
u - Up
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | - | - | - |
uf - Up/forward
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | - | - | - |
ff
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | - | - | - |
fff
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | - | - | - |
LFS - Left Flamingo Stance
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | LFS | - | - |
RFF - Right Foot Forward Stance
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | RFF | - | - |
RFS - Right Flamingo Stance
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | RFS | - | - |
BT - Backturn Stance
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | BT | - | - |
FC - Full Crouch
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | FC | - | - |
WS - While Standing
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | WS | - | - |
SS - Sidestep
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | SS | - | - |
CD - Crouch Dash
cd4 - Sky Rocket
Hit Level | Damage | Range | Properties |
---|---|---|---|
Mid | 27 | - | - |
Startup | On Block | On Hit | On CH |
18 | -12 | Launches | Launches |
Recovery | Stance | Transition | Notes |
- | LFF | - | Launcher |
Easier and worse version in comparison to Hwoarang's JFSR (Just Frame Sky Rocket). |
JFSR - Just Frame Sky Rocket
Hit Level | Damage | Range | Properties |
---|---|---|---|
Mid | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | Launches | Launches |
Recovery | Stance | Transition | Notes |
- | LFF | - | Launcher |
Throws
Hit Level | Damage | Range | Properties |
---|---|---|---|
- | - | - | - |
Startup | On Block | On Hit | On CH |
- | - | - | - |
Recovery | Stance | Transition | Notes |
- | - | - | - |
External Links
https://sdtekken.com/tekken-6/hwoarang-frame-data/