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{{ComboCard
{{Character Subnav HFTF|name=Alessi}}  
  |title=Intermediate Combos
== Trivia and Random Glitches ==
  |subtitle=Stand OFF
=== -Hiding From View- ===
  |difficulty={{DifficultyText|Intermediate}}
On stages with foreground elements, Alessi can conceal himself partially or even entirely while crouching. Here's an example of this in a really good set that you should watch anyway: https://youtu.be/1L45Qx3IUd0
  |content=Heavily features 663A 5A and other tight links. Not everything is necessary, but most are nearly vital for higher level Alessi gameplay.
  {{{!}} class="wikitable" style="white-space;
    {{!}}+ Combo List
    ! style="width:33%" {{!}} {{Tooltip | text=Combo | hovertext=Obvious what this is}}
    ! style="width:33%" {{!}} {{Tooltip | text=Note | hovertext=Additional information}}
    {{!}}-
    {{!}} ...663A, 5A, 5C xx 41236+C (mash)...
    {{!}} 663A 5A is a 1-frame link and your most important conversion. Not necessary at a starting level, but do try to get some practice in.
    {{!}}-
    {{!}} ...663A, 5A, 663A, 5A, 663A... (loop)
    {{!}} Not recommended to do many times, unless between tandem cooldowns or to build meter to confirm into CC.  
    {{!}}-
    {{!}} ...2B, 663A, 5A, 5C xx 41236+C (mash)...
    {{!}} Just to show 2B can be converted off of.
    {{!}}-
    {{!}} 663C, 663A, 5A, S+5C xx s.63214+C...
    {{!}} s.63214X outside of CC does not give guaranteed Alessi Mode combos, or even a single hit depending on the opponent. Useful in the corner, or if the opponent has a bad child mode.  
    {{!}}-
    {{!}} 663C, 663A, 5A, 5C xx 41236+C (mash)...
    {{!}} Your most used combo starter and whiff punish. Can be confirmed into 5C, 2C, and much more.
    {{!}}-
    {{!}} 663C, 663A, 5C xx 41236+C (mash)...
    {{!}} 663A 5C is also a 1-frame link, same as 663A 5A. Used in the Hol grab punish on late techs and if 663A connects a bit too far.
    {{!}}-
    {{!}} 663C, 663A, 5C xx 236+AA
    {{!}} Your only methods to combo into a super outside of CC's. Good enough frame advantage. Instantly cancel 236+AA to combo it. Usually it's better to cancel into 214S however.
    {{!}}-
  {{!}}}
}}


{{ComboCard
=== -Most Number of Stances- ===
  |title=Intermediate Combos
Alessi is the only character with technically 5 stances. s.On and s.Off, Alessi Mode s.On and s.Off, and Child Mode. While he can't toggle between all of them freely, it's still a cool record. Now he has half as many moves as a Tekken character!
  |subtitle=Stand ON
 
  |difficulty={{DifficultyText|Intermediate}}
=== -Standing Hurtbox on Wakeup- ===
  |content=
After getting up from a knockdown, Alessi's hurtbox is forced to be standing even if he's inputting crouchblock. This allows some Okizeme routes to work on Alessi when it normally shouldn't. One notable example is in the {{CharacterLabel-HFTF|Young Joseph}} matchup, where he can get a true Aja setup off a 2S Stand Crash even if you crouch.
  {{{!}} class="wikitable" style="white-space;
 
    {{!}}+ Combo List
=== -Infinite Baby Mode on Devo- ===
    ! style="width:33%" {{!}} {{Tooltip | text=Combo | hovertext=Obvious what this is}}
In the {{CharacterLabel-HFTF|Devo}} matchup, you can get a taste of a manga accurate Alessi Mode. If you are facing both Devo and his doll, doing your standard metered BnB and using s.63214+C as your ender while still in custom combo makes Devo's child mode last until he dies. Make sure Devo is kept in hitstun and s.63214+C does not hit the doll, otherwise it wouldn't work.
    ! style="width:33%" {{!}} {{Tooltip | text=Note | hovertext=Additional information}}
 
    {{!}}-
The glitch only works if the doll does any action (move, jump or be mid-air, block an attack, get hit, attack, or even taunt) during the period of Devo transforming back. Crouching doesn't count as an action. Unfortunately, there are a few ways this glitch could break. If you stand crash his doll before the normal child transformation time runs out, Devo will revert back to his adult self. Devo pressing S during the initial s.63214+C would also prevent the glitch from happening. The glitch doesn't work on the other remote mode characters. Don't go for this in serious matches, although it is pretty fun against clueless players.  
    {{!}} ...s.66C (closest possible connect) [AB], cl.s.5C xx ]AB[ xx 214+S...
 
    {{!}} Your most damaging combo starter. Only possible from the left side.
=== -Silver Chariot Requiem Hurtbox- ===
    {{!}}-
If {{CharacterLabel-HFTF|Polnareff}} successfully does his s.63214+X super, Alessi's hurtbox upon sleeping becomes absolutely massive. Check it out in-game for yourself!
    {{!}} ...j.s.A/B/C [AB], cl.s.5c xx ]AB[ xx 214+S...
 
    {{!}} Useful for big guaranteed punishes in s.On. j.s.B is the most consistent starter.
== Random bits of documentation ==
    {{!}}-
https://www.youtube.com/watch?v=Zo9uei-ytM8 - A demonstration of all the child forms using the special mode in the Dreamcast port.
  {{!}}}
 
}}
https://www.youtube.com/watch?v=lzM7JY4mSN8 - Useful visual representation of many of Alessi's combos, anti-airs, and tech/glitches. Not everything is on here, but most is.  
 
https://www.youtube.com/watch?v=NH6ACCWkjK0 - An addendum for the previous video. A few optimisations are showcased here, and this should cover all of the essential stuff featured in this wiki page for budding Alessi's.
 
https://www.youtube.com/watch?v=ymciMy15uXc - Slightly outdated visual representation of child mode jump mixups, by Grisha. Once I get off my ass and record all the undocumented stuff, I'll upload it here and replace this link.  
 
https://imgur.com/a/KboJi3T - Alessi's hitboxes, collected by guruslum
 
https://imgur.com/a/1qCfabg - Baby hitboxes, also collected by guruslum
 
 
{{NavboxHFTF}}
[[Category:JoJo's Bizarre Adventure]]

Latest revision as of 01:20, 19 April 2025

Trivia and Random Glitches

-Hiding From View-

On stages with foreground elements, Alessi can conceal himself partially or even entirely while crouching. Here's an example of this in a really good set that you should watch anyway: https://youtu.be/1L45Qx3IUd0

-Most Number of Stances-

Alessi is the only character with technically 5 stances. s.On and s.Off, Alessi Mode s.On and s.Off, and Child Mode. While he can't toggle between all of them freely, it's still a cool record. Now he has half as many moves as a Tekken character!

-Standing Hurtbox on Wakeup-

After getting up from a knockdown, Alessi's hurtbox is forced to be standing even if he's inputting crouchblock. This allows some Okizeme routes to work on Alessi when it normally shouldn't. One notable example is in the text-middle Young Joseph matchup, where he can get a true Aja setup off a 2S Stand Crash even if you crouch.

-Infinite Baby Mode on Devo-

In the text-middle Devo matchup, you can get a taste of a manga accurate Alessi Mode. If you are facing both Devo and his doll, doing your standard metered BnB and using s.63214+C as your ender while still in custom combo makes Devo's child mode last until he dies. Make sure Devo is kept in hitstun and s.63214+C does not hit the doll, otherwise it wouldn't work.

The glitch only works if the doll does any action (move, jump or be mid-air, block an attack, get hit, attack, or even taunt) during the period of Devo transforming back. Crouching doesn't count as an action. Unfortunately, there are a few ways this glitch could break. If you stand crash his doll before the normal child transformation time runs out, Devo will revert back to his adult self. Devo pressing S during the initial s.63214+C would also prevent the glitch from happening. The glitch doesn't work on the other remote mode characters. Don't go for this in serious matches, although it is pretty fun against clueless players.

-Silver Chariot Requiem Hurtbox-

If text-middle Polnareff successfully does his s.63214+X super, Alessi's hurtbox upon sleeping becomes absolutely massive. Check it out in-game for yourself!

Random bits of documentation

https://www.youtube.com/watch?v=Zo9uei-ytM8 - A demonstration of all the child forms using the special mode in the Dreamcast port.

https://www.youtube.com/watch?v=lzM7JY4mSN8 - Useful visual representation of many of Alessi's combos, anti-airs, and tech/glitches. Not everything is on here, but most is.

https://www.youtube.com/watch?v=NH6ACCWkjK0 - An addendum for the previous video. A few optimisations are showcased here, and this should cover all of the essential stuff featured in this wiki page for budding Alessi's.

https://www.youtube.com/watch?v=ymciMy15uXc - Slightly outdated visual representation of child mode jump mixups, by Grisha. Once I get off my ass and record all the undocumented stuff, I'll upload it here and replace this link.

https://imgur.com/a/KboJi3T - Alessi's hitboxes, collected by guruslum

https://imgur.com/a/1qCfabg - Baby hitboxes, also collected by guruslum


Game Navigation

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