No edit summary |
(→df+2+3) |
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(17 intermediate revisions by the same user not shown) | |||
Line 41: | Line 41: | ||
| cat = Normal | | cat = Normal | ||
| name = Jab Elbow Smash | | name = Jab Elbow Smash | ||
| input = 2,1 | | input = (2 or b+2),1 | ||
| icons = {{Icon-TK|2}},{{Icon-TK|1}} | | icons = ({{Icon-TK|2}}OR{{Icon-TK|b}}+{{Icon-TK|2}}),{{Icon-TK|1}} | ||
| stance = | | stance = | ||
| damage = 18 | | damage = 18 | ||
Line 48: | Line 48: | ||
| impact = | | impact = | ||
| recovery = | | recovery = | ||
| blockadv = | | blockadv = 6(?) | ||
| hitadv = 2 | | hitadv = 2 | ||
| chadv = 2 | | chadv = 2 | ||
| notes = | | notes = | ||
}} | }} | ||
Line 58: | Line 58: | ||
| cat = Normal | | cat = Normal | ||
| name = Jab Elbow Smash - Uppercut | | name = Jab Elbow Smash - Uppercut | ||
| input = 2,1,2 | | input = (2 or b+2),1,2 | ||
| icons = {{Icon-TK|2}},{{Icon-TK|1}},{{Icon-TK|2}} | | icons = ({{Icon-TK|2}}OR{{Icon-TK|b}}+{{Icon-TK|2}}),{{Icon-TK|1}},{{Icon-TK|2}} | ||
| stance = | | stance = | ||
| damage = 20 | | damage = 20 | ||
Line 185: | Line 185: | ||
| recovery = | | recovery = | ||
| blockadv = -2 | | blockadv = -2 | ||
| hitadv = 10 | | hitadv = +10 | ||
| chadv = | | chadv = | ||
| notes = | | notes = | ||
Line 202: | Line 202: | ||
| recovery = | | recovery = | ||
| blockadv = -2 | | blockadv = -2 | ||
| hitadv = 10 | | hitadv = +10 | ||
| chadv = | | chadv = | ||
| notes = | | notes = | ||
Line 253: | Line 253: | ||
| recovery = | | recovery = | ||
| blockadv = -1 | | blockadv = -1 | ||
| hitadv = 7 | | hitadv = +7 | ||
| chadv = | | chadv = | ||
| notes = | | notes = | ||
Line 375: | Line 375: | ||
| chadv = | | chadv = | ||
| notes = | | notes = | ||
}} | |||
=====<font style="visibility:hidden; float:right">db+1</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = Machine Gun Blast | |||
| input = db+1 | |||
| icons = {{Icon-TK|db}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = 15 | |||
| hitlevel = | |||
| impact = i13 | |||
| recovery = | |||
| blockadv = -4 | |||
| hitadv = 3 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">db+1,1(,1,1,1)</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = | |||
| input = db+1,1(1,1,1) | |||
| icons = {{Icon-TK|db}}+{{Icon-TK|1}},{{Icon-TK|1}},({{Icon-TK|1}},{{Icon-TK|1}},{{Icon-TK|1}}) | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">db+1,1,1(x3)</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = Machine Gun Blast | |||
| input = db+1,1,1(,1,1),2 | |||
| icons = {{Icon-TK|db}}+{{Icon-TK|1}},{{Icon-TK|1}},{{Icon-TK|1}}({{Icon-TK|1}},{{Icon-TK|1}}),{{Icon-TK|2}} | |||
| stance = | |||
| damage = 40 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -18 | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | }} | ||
Line 453: | Line 504: | ||
| stance = | | stance = | ||
| damage = 25 | | damage = 25 | ||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -10 | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">f+3</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = | |||
| input = f+3 | |||
| icons = {{Icon-TK|f}}+{{Icon-TK|3}} | |||
| stance = | |||
| damage = 35 | |||
| hitlevel = | | hitlevel = | ||
| impact = | | impact = | ||
Line 671: | Line 739: | ||
| name = Cross Cut Blast | | name = Cross Cut Blast | ||
| input = f+1+2,DF+2 | | input = f+1+2,DF+2 | ||
| icons = {{Icon-TK|f}}+{{Icon-TK|1}}+{{Icon-TK|2}},{{Icon-TK| | | icons = {{Icon-TK|f}}+{{Icon-TK|1}}+{{Icon-TK|2}},{{Icon-TK|df}}+{{Icon-TK|2}} | ||
| stance = | | stance = | ||
| damage = 25 | | damage = 25 | ||
Line 758: | Line 826: | ||
| icons = {{Icon-TK|uf}}+{{Icon-TK|3}}+{{Icon-TK|4}} | | icons = {{Icon-TK|uf}}+{{Icon-TK|3}}+{{Icon-TK|4}} | ||
| stance = | | stance = | ||
| damage = | | damage = 25 | ||
| hitlevel = | | hitlevel = | ||
| impact = i31 | | impact = i31 | ||
Line 807: | Line 875: | ||
| name = Thunder Slap | | name = Thunder Slap | ||
| input = df+2+3 | | input = df+2+3 | ||
| icons = {{Icon-TK|df}}+{{Icon-TK| | | icons = {{Icon-TK|df}}+{{Icon-TK|2}}+{{Icon-TK|3}} | ||
| stance = | | stance = | ||
| damage = 12 | | damage = 12 | ||
Line 887: | Line 955: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">ws1+2</font>===== | ||
{{AttackData-T3 | chara = gunjack | {{AttackData-T3 | chara = gunjack | ||
| cat = Normal | | cat = Normal | ||
Line 975: | Line 1,043: | ||
{{AttackData-T3 | chara = gunjack | {{AttackData-T3 | chara = gunjack | ||
| cat = Normal | | cat = Normal | ||
| name = | | name = | ||
| input = FC 1 | | input = FC 1 | ||
| icons = FC {{Icon-TK|1}} | | icons = FC {{Icon-TK|1}} | ||
Line 985: | Line 1,053: | ||
| blockadv = -10 | | blockadv = -10 | ||
| hitadv = 0 | | hitadv = 0 | ||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">FC 1,2</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = One Two Blast | |||
| input = FC 1,2 | |||
| icons = FC {{Icon-TK|1}},{{Icon-TK|2}} | |||
| stance = | |||
| damage = 32 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -14 | |||
| hitadv = | |||
| chadv = | | chadv = | ||
| notes = | | notes = | ||
Line 992: | Line 1,077: | ||
{{AttackData-T3 | chara = gunjack | {{AttackData-T3 | chara = gunjack | ||
| cat = Normal | | cat = Normal | ||
| name = | | name = Hammer Rush | ||
| input = FC 1,1 | | input = FC 1,1 | ||
| icons = FC {{Icon-TK|1}},{{Icon-TK|1}} | | icons = FC {{Icon-TK|1}},{{Icon-TK|1}} | ||
Line 1,053: | Line 1,138: | ||
| blockadv = -10 | | blockadv = -10 | ||
| hitadv = 2 | | hitadv = 2 | ||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">FC 1,1,1,2,DF+1</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = Hammer Rush ~Mid | |||
| input = FC 1,1,1,2,DF+1 | |||
| icons = FC {{Icon-TK|1}},{{Icon-TK|1}},{{Icon-TK|1}},{{Icon-TK|2}},{{Icon-TK|DF}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = 15 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -2 | |||
| hitadv = 7 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">FC 1,1,1,2,D+1</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = Hammer Rush ~Low | |||
| input = FC 1,1,1,2,D+1 | |||
| icons = FC {{Icon-TK|1}},{{Icon-TK|1}},{{Icon-TK|1}},{{Icon-TK|2}},{{Icon-TK|D}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = 8 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -8 | |||
| hitadv = 1 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">FC DF+1</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = Hammer Rush 2 | |||
| input = FC DF+1 | |||
| icons = FC {{Icon-TK|df}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = 9 | |||
| hitlevel = | |||
| impact = i17 | |||
| recovery = | |||
| blockadv = -6 | |||
| hitadv = 6 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">FC DF+1,2</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = | |||
| input = FC DF+1,2 | |||
| icons = FC {{Icon-TK|df}}+{{Icon-TK|1}},{{Icon-TK|2}} | |||
| stance = | |||
| damage = 12 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -7 | |||
| hitadv = 2 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">FC DF+1,2,F+1</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = Hammer Rush 2 ~High | |||
| input = FC DF+1,2,F+1 | |||
| icons = FC {{Icon-TK|df}}+{{Icon-TK|1}},{{Icon-TK|2}},{{Icon-TK|f}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = 15 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -10 | |||
| hitadv = 2 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">FC DF+1,2,DF+1</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = Hammer Rush 2 ~Mid | |||
| input = FC df+1,2,df+1 | |||
| icons = FC {{Icon-TK|df}}+{{Icon-TK|1}},{{Icon-TK|2}},{{Icon-TK|df}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">FC DF+1,2,D+1</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = Hammer Rush 2 ~Low | |||
| input = FC df+1,2,d+1 | |||
| icons = FC {{Icon-TK|df}}+{{Icon-TK|1}},{{Icon-TK|2}},{{Icon-TK|d}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">FC DF+2</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = Hammer Rush 3 | |||
| input = FC DF+2 | |||
| icons = FC {{Icon-TK|df}}+{{Icon-TK|2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">FC DF+2,1</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = | |||
| input = FC DF+2 | |||
| icons = FC {{Icon-TK|df}}+{{Icon-TK|2}},{{Icon-TK|1}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">FC DF+2,1,2</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = | |||
| input = FC DF+2 | |||
| icons = FC {{Icon-TK|df}}+{{Icon-TK|2}},{{Icon-TK|1}},{{Icon-TK|2}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">FC DF+2,f+1</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = Hammer Rush 3 ~High | |||
| input = FC DF+2,f+1 | |||
| icons = FC {{Icon-TK|df}}+{{Icon-TK|2}},{{Icon-TK|f}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">FC DF+2,d+1</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = Hammer Rush 3 ~Low | |||
| input = FC DF+2,d+1 | |||
| icons = FC {{Icon-TK|df}}+{{Icon-TK|2}},{{Icon-TK|d}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = | |||
| hitadv = | |||
| chadv = | | chadv = | ||
| notes = | | notes = | ||
}} | }} |
Latest revision as of 05:14, 14 March 2024
Normal
2
Jab![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i11 | - | +10 | -2 |
Quicker Jab![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i10 | - | +10 | -1 |
Jab Elbow Smash ( ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 2 | 2 | 6(?) |
Jab Elbow Smash - Uppercut ( ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -14 |
f+2
Forward Jab![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i13 | - | +11 | +11 | +2 |
Forward Jab Elbow Smash![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | +2 | +2 |
1
Jack Hammer![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i20 | - | +2 | -7 |
Forward Jack Hammer![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i20 | - | +6 | -6 |
(![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -1 | -10 |
(![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -11 |
d+1
Left Dick Jab![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i9 | - | +10 | -2 |
d+2
Right Dick Jab![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i11 | - | +10 | -2 |
df+1
Rushing Uppercuts Left![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i15 | - | -2 | -11 |
![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -2 | -11 |
![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | +7 | -1 |
![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | +3 | -6 |
df+2
Rushing Uppercuts Right![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i15 | - | -10 |
![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | +2 | -6 |
![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | +3 | -6 |
~Mid![]() ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | +10 | -2 |
~High![]() ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | +2 | -10 |
~Low![]() ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | +2 | -8 |
db+1
Machine Gun Blast![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i13 | - | 3 | -4 |
db+1,1(,1,1,1)
![]() ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
db+1,1,1(x3)
Machine Gun Blast![]() ![]() ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -18 |
4
![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i16 | - | +3 | -6 |
f+4
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i17 | - | +6 | -3 |
d+4
Sumo Stomp![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -36 |
db+4
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i16 | - | +3 | -6 |
3
![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -10 |
f+3
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -10 |
df+4
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i12 | - | +7 | -3 |
df+3
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 0 | -11 |
Cossack Kicks
Cossack Kicks![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i21 | - | -7 | -22 |
![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -15 | -27 |
![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -7 | -22 |
![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -14 | -26 |
![]() ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -12 | -26 |
![]() ![]() ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -18 | -26 |
Double Hammer
Double Hammer![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i17 | - | -14 |
![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
Cross Cut Saw
Cross Cut Saw![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i17 | - | -10 |
High and Low Cross Cut![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -18 |
Cross Cut Blast![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -14 |
Double Axe
Double Axe![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i30 | - | -23 |
Debugger
Debugger![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i23 | - | -43 |
Megaton Blast
Megaton Blast![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i21 | - | -15 |
Megaton Uppercut
Megaton Uppercut![]() ![]() ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i27 | - | -19 |
uf+3+4
Pancake Press![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i31 | - | -44 |
d+3+4
Sit![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
d+3+4,3+4
Sit to Pancake Press![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
df+2+3
Thunder Slap![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i21 | - | -18 |
ws1
Killing Uppercut WS ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i15 | - | -14 |
ws2
WS![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i15 | - | -6 |
ws3
WS![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i16 | - | -18 |
ws4
WS![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i11 | - | 6 | -4 |
ws1+2
Reverse Double Hammer WS ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i20 | - | -15 |
WS![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -15 |
fc 4
FC ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 3 | -4 |
FC 3
FC ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i20 | - | -1 | -15 |
FC 2
FC ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i10 | - | 7 | -2 |
FC 1
FC ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i19 | - | 0 | -10 |
FC 1,2
One Two Blast FC ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -14 |
FC 1,1
Hammer Rush FC ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 11 | 2 |
FC 1,1,1
FC ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -2 | -11 |
FC 1,1,1,2,
FC ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 2 | -7 |
FC 1,1,1,2,F+1
Hammer Rush ~High FC ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 2 | -10 |
FC 1,1,1,2,DF+1
Hammer Rush ~Mid FC ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 7 | -2 |
FC 1,1,1,2,D+1
Hammer Rush ~Low FC ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 1 | -8 |
FC DF+1
Hammer Rush 2 FC ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i17 | - | 6 | -6 |
FC DF+1,2
FC ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 2 | -7 |
FC DF+1,2,F+1
Hammer Rush 2 ~High FC ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 2 | -10 |
FC DF+1,2,DF+1
Hammer Rush 2 ~Mid FC ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
FC DF+1,2,D+1
Hammer Rush 2 ~Low FC ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
FC DF+2
Hammer Rush 3 FC ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
FC DF+2,1
FC ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
FC DF+2,1,2
FC ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
FC DF+2,f+1
Hammer Rush 3 ~High FC ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
FC DF+2,d+1
Hammer Rush 3 ~Low FC ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |