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Vegeta, after Baby takes over his body and taps deeper into his Saiyan Power in Dragon Ball GT. | Vegeta, after Baby takes over his body and taps deeper into his Saiyan Power in Dragon Ball GT. | ||
== Transformations == | == Transformations == | ||
[[File:Baby_Vegeta_Oozaru.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/ | [[File:Baby_Vegeta_Oozaru.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Oozaru_Baby]] Great Ape: 3 Blast Stocks (irreversible) | ||
*Fiils Ki | |||
*+10,000 Health | |||
== Moveset == | == Moveset == | ||
=== Blasts === | === Blasts === |
Latest revision as of 01:08, 21 September 2023
Character Info
Vegeta, after Baby takes over his body and taps deeper into his Saiyan Power in Dragon Ball GT.
Transformations
Great Ape: 3 Blast Stocks (irreversible)
- Fiils Ki
- +10,000 Health
Moveset
Blasts
Blast 1
- Explosive Wave
- 1 Blast Stock
- Usable during hitstun
- Immunity to Melee Attacks and Ki Blasts
- Full Power
- 3 Blast Stocks
- Takes 1.5 Seconds
- Activates Max Power Mode
- Reduces Ki Power Stat after MPM Gauge Drains
- Nullifies Enemy Ki Blasts during recovery frames
- Lightly stuns enemy at close range
Blast 2/Ultimate Blast
- Final Flash
- 3 Ki Bars
- Beam
- 7760 Damage Unboosted
- 8560 Damage Boosted
- Full Power Energy Blast Volley
- 3 Ki Bars
- Barrage
- 6000 Damage Unboosted
- 6600 Damage Boosted
- Revenge Death Ball
- 5 Ki Bars
- Max Power Mode Only
- Beam
- Causes opponent to lock off
- 14550 Damage Unboosted
- 16050 Damage Boosted
Rushing Techniques
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Blaster Wave
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Rush Ki Wave
- Cannot be Vanished
- Can be Charged
- Deals knockback to opponent
- Knockback varies with charge
- Any Guard
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter
- Heavy Finish Type