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== Character Info == | == Character Info == | ||
Pilaf Machine, a mech suit designed by Pilaf's forces used to enhance Pilaf's physical abilities. | Pilaf Machine, a mech suit designed by Pilaf's forces used to enhance Pilaf's physical abilities. | ||
== Transformations == | |||
[[File:Pilaf_Machine_Fusion.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Fused_Pilaf_Machine]] Fusion: 3 Blast Stocks (irreversible) | |||
*Fills Ki | |||
*+10,000 Health | |||
== Moveset == | == Moveset == | ||
=== Blasts === | === Blasts === |
Latest revision as of 01:09, 21 September 2023
Character Info
Pilaf Machine, a mech suit designed by Pilaf's forces used to enhance Pilaf's physical abilities.
Transformations
Fusion: 3 Blast Stocks (irreversible)
- Fills Ki
- +10,000 Health
Moveset
Blasts
Blast 1
- Pilaf Barrier
- 2 Blast Stocks
- Usable during hitstun
- Immunity to Melee Attacks, Ki Blasts and B2/UBs
- Lasts 2.5 econds
- False Courage
- 2 Blast Stocks
- Takes 1.5 seconds
- Boosts Defense by 12.5%
- Cannot be stunned by Ki Blasts & Melee Attacks
- Effects last 10 Seconds
Blast 2/Ultimate Blast
- Gigant Rock Throw
- 3 Ki Bars
- Projectile
- 5910 Damage Unboosted
- 6510 Damage Boosted
- Rolling Smash
- 4 Ki Bars
- Strike
- Unblockable
- 7730 Damage Unboosted
- 8510 Damage Boosted
- Great Pilaf Operation
- 5 Ki Bars
- Max Power Mode Only
- Target Rush
- 12730 Damage Unboosted
- 14010 Damage Boosted
Rushing Techniques
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter