Dragon Ball Z: Budokai Tenkaichi 3/Kid Trunks: Difference between revisions

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(→‎Blast 2/Ultimate Blast: Added Ultimate Blast info.)
 
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== Character Info ==
== Character Info ==
The "Kid" rendition of Trunks, based on his appearance during the Buu Saga.
The "Kid" rendition of Trunks, based on his appearance during the Buu Saga.
== Transformations ==
[[File:Kid_Trunks_SSJ.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Kid_Trunks_SSJ]] Super Saiyan: 1 Blast Stock<br/>
[[File:Gotenks.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Gotenks]] Fusion (Gotenks): 2 Blast Stocks (requires [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Kid_Trunks Kid Trunks] as partner, irreversible)<br/>
*Adds both partner's health values together
[[File:Gotenks_SSJ.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Gotenks_SSJ]] Fusion (Super Gotenks): 3 Blast Stocks (requires [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Kid_Trunks Kid Trunks] as partner, irreversible)<br/>
*Adds both partner's health values together
[[File:Gotenks_SSJ3.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Gotenks_SSJ3]] Fusion (Super Goetnks 3): 4 Blast Stocks (requires [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Kid_Trunks Kid Trunks] as partner, irreversible)
*Adds both partner's health values together
== Moveset ==
== Moveset ==
=== Blasts ===
=== Blasts ===
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:*Usable during hitstun
:*Usable during hitstun
:*Automatically vanishes all attacks
:*Automatically vanishes all attacks
:*Effect lasts until one evasion
:*Effect lasts until all stacked evasions are used
:*Stackable x3
:*Stackable x3
*Finish Sign
*Finish Sign
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:*Effects last until a B2/UB is used
:*Effects last until a B2/UB is used
:*Stackable
:*Stackable
===== Blast 2/Ultimate Blast =====
===== Blast 2/Ultimate Blast =====
*Full Power Energy Wave
*Full Power Energy Wave

Latest revision as of 20:31, 19 June 2024

Character Info

The "Kid" rendition of Trunks, based on his appearance during the Buu Saga.

Transformations

Kid Trunks SSJ.png Super Saiyan: 1 Blast Stock
Gotenks.png Fusion (Gotenks): 2 Blast Stocks (requires Kid Trunks as partner, irreversible)

  • Adds both partner's health values together

Gotenks SSJ.png Fusion (Super Gotenks): 3 Blast Stocks (requires Kid Trunks as partner, irreversible)

  • Adds both partner's health values together

Gotenks SSJ3.png Fusion (Super Goetnks 3): 4 Blast Stocks (requires Kid Trunks as partner, irreversible)

  • Adds both partner's health values together

Moveset

Blasts

Blast 1
  • Afterimage
  • 2 Blast Stocks
  • Usable during hitstun
  • Automatically vanishes all attacks
  • Effect lasts until all stacked evasions are used
  • Stackable x3
  • Finish Sign
  • 2 Blast Stocks
  • Takes 1.2 Seconds
  • Boosts Attack by 10%
  • Boosts Super by 25%
  • Effects last until a B2/UB is used
  • Stackable
Blast 2/Ultimate Blast
  • Full Power Energy Wave
  • 3 Ki Bars
  • Beam
  • 6560 Damage Unboosted
  • 7240 Damage Boosted
  • High Speed Rush
  • 3 Ki Bars
  • Target Rush
  • 6550 Damage Unboosted (+ 290 for impact on ground)
  • 7210 Damage Boosted (+ 290 for impact on ground)
  • Finish Buster
  • 4 Ki Bars
  • Max Power Mode only
  • Beam
  • Causes opponent to lock off
  • 12300 Damage Unboosted
  • 13550 Damage Boosted

Rushing Techniques

  • Flying Kick
  • Cannot be Vanished
  • Cannot be Charged
  • Lightly stuns opponent
  • Overhead Guard
  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Kiai Cannon
  • Cannot be Vanished
  • Can be Charged
  • Any Guard at at Level 1 Charge
  • Guard Crushes at Level 2 Charge
  • Unblockable at Level 3 Charge
  • Lift Strike
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep on Level 3 Charge
  • Ground Slash
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep Guard on Level 3 Charge
  • Auto-Counter

Other Important Info

Stat Sheet

Misc. Properties

Character Guide

Offense

Defense

Neutral