(→Blast 2/Ultimate Blast: Added Ultimate Blast info.) |
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== Character Info == | == Character Info == | ||
The "Armor" rendition of Trunks, based on his appearance in the Cell Saga. | The "Armor" rendition of Trunks, based on his appearance in the Cell Saga. | ||
== Transformations == | |||
[[File:Trunks_SSJ.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Trunks_SSJ]] Super Saiyan: 1 Blast Stock<br/> | |||
[[File:Super_Trunks.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Super_Trunks]] Super Form: 2 Blast Stocks | |||
== Moveset == | == Moveset == | ||
=== Blasts === | === Blasts === |
Latest revision as of 10:14, 20 September 2023
Character Info
The "Armor" rendition of Trunks, based on his appearance in the Cell Saga.
Transformations
Moveset
Blasts
Blast 1
- Explosive Wave
- 1 Blast Stock
- Usable during hitstun
- Immunity to Melee Attacks and Ki Blasts
- Wild Sense
- 2 Blast Stocks
- Auto-Evades and Counter-Attacks all Melee Attacks (incl. Rush B2)
- Auto-Evades all Beam B2s
- Effect lasts until one evasion
Blast 2/Ultimate Blast
- Burning Attack
- 3 Ki Bars
- Beam
- 6840 Damage Unboosted
- 7560 Damage Boosted
- High Speed Rush
- 3 Ki Bars
- Target Rush
- 6820 Damage Unboosted (+ 340 for impact on ground)
- 7510 Damage Boosted (+ 340 for impact on ground)
- Finish Buster
- 4 Ki Bars
- Max Power Mode only
- Beam
- Causes opponent to lock off
- 12750 Damage Unboosted
- 14050 Damage Boosted
Rushing Techniques
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Blaster Wave
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter