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== Character Info == | == Character Info == | ||
The "Kid" rendition of Trunks, based on his appearance during the Buu Saga. | The "Kid" rendition of Trunks, based on his appearance during the Buu Saga. | ||
== Transformations == | |||
[[File:Kid_Trunks_SSJ.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Kid_Trunks_SSJ]] Super Saiyan: 1 Blast Stock<br/> | |||
[[File:Gotenks.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Gotenks]] Fusion (Gotenks): 2 Blast Stocks (requires [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Kid_Trunks Kid Trunks] as partner, irreversible)<br/> | |||
*Adds both partner's health values together | |||
[[File:Gotenks_SSJ.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Gotenks_SSJ]] Fusion (Super Gotenks): 3 Blast Stocks (requires [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Kid_Trunks Kid Trunks] as partner, irreversible)<br/> | |||
*Adds both partner's health values together | |||
[[File:Gotenks_SSJ3.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Gotenks_SSJ3]] Fusion (Super Goetnks 3): 4 Blast Stocks (requires [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Kid_Trunks Kid Trunks] as partner, irreversible) | |||
*Adds both partner's health values together | |||
== Moveset == | == Moveset == | ||
=== Blasts === | === Blasts === | ||
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:*Usable during hitstun | :*Usable during hitstun | ||
:*Automatically vanishes all attacks | :*Automatically vanishes all attacks | ||
:*Effect lasts until | :*Effect lasts until all stacked evasions are used | ||
:*Stackable x3 | :*Stackable x3 | ||
*Finish Sign | *Finish Sign | ||
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:*Effects last until a B2/UB is used | :*Effects last until a B2/UB is used | ||
:*Stackable | :*Stackable | ||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
*Full Power Energy Wave | *Full Power Energy Wave | ||
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:*Max Power Mode only | :*Max Power Mode only | ||
:*Beam | :*Beam | ||
:*Causes opponent to lock off | |||
:*12300 Damage Unboosted | :*12300 Damage Unboosted | ||
:*13550 Damage Boosted | :*13550 Damage Boosted | ||
=== Rushing Techniques === | === Rushing Techniques === | ||
*Flying Kick | *Flying Kick |
Latest revision as of 20:31, 19 June 2024
Character Info
The "Kid" rendition of Trunks, based on his appearance during the Buu Saga.
Transformations
Super Saiyan: 1 Blast Stock
Fusion (Gotenks): 2 Blast Stocks (requires Kid Trunks as partner, irreversible)
- Adds both partner's health values together
Fusion (Super Gotenks): 3 Blast Stocks (requires Kid Trunks as partner, irreversible)
- Adds both partner's health values together
Fusion (Super Goetnks 3): 4 Blast Stocks (requires Kid Trunks as partner, irreversible)
- Adds both partner's health values together
Moveset
Blasts
Blast 1
- Afterimage
- 2 Blast Stocks
- Usable during hitstun
- Automatically vanishes all attacks
- Effect lasts until all stacked evasions are used
- Stackable x3
- Finish Sign
- 2 Blast Stocks
- Takes 1.2 Seconds
- Boosts Attack by 10%
- Boosts Super by 25%
- Effects last until a B2/UB is used
- Stackable
Blast 2/Ultimate Blast
- Full Power Energy Wave
- 3 Ki Bars
- Beam
- 6560 Damage Unboosted
- 7240 Damage Boosted
- High Speed Rush
- 3 Ki Bars
- Target Rush
- 6550 Damage Unboosted (+ 290 for impact on ground)
- 7210 Damage Boosted (+ 290 for impact on ground)
- Finish Buster
- 4 Ki Bars
- Max Power Mode only
- Beam
- Causes opponent to lock off
- 12300 Damage Unboosted
- 13550 Damage Boosted
Rushing Techniques
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter