Dragon Ball Z: Budokai Tenkaichi 3/Imperfect Cell: Difference between revisions
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== Character Info == | == Character Info == | ||
Cell, the Bio-Android made by Dr. Gero, in his "Imperfect" state. | Cell, the Bio-Android made by [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Dr._Gero Dr. Gero], in his "Imperfect" state. | ||
== Transformations == | |||
[[File:Cell_2.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Semiperfect_Cell]] 2nd Form: 2 Blast Stocks (irreversible) | |||
*Restores 5,000 Health | |||
== Moveset == | == Moveset == | ||
=== Blasts === | === Blasts === | ||
Line 12: | Line 15: | ||
:*Usable during hitstun | :*Usable during hitstun | ||
:*Automatically vanishes all attacks | :*Automatically vanishes all attacks | ||
:*Effect lasts until | :*Effect lasts until all stacked evasions are used | ||
:*Stackable x3 | :*Stackable x3 | ||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
*Kamehameha | *Kamehameha | ||
Line 33: | Line 37: | ||
:*Target Rush | :*Target Rush | ||
:*11730 Damage Unboosted (+ 490 for impact on ground) | :*11730 Damage Unboosted (+ 490 for impact on ground) | ||
:*2730 Damage Unboosted (+ 490 for impact on ground | :*2730 Damage Unboosted (+ 490 for impact on ground against Androids) | ||
:*12010 Damage Boosted (+ 490 for impact on ground) | :*12010 Damage Boosted (+ 490 for impact on ground) | ||
:*3010 Damage Boosted (+ 490 for impact on ground | :*3010 Damage Boosted (+ 490 for impact on ground against Androids) | ||
:*Restores 4000 Health against non-androids | :*Restores 4000 Health against non-androids | ||
=== Rushing Techniques === | === Rushing Techniques === |
Latest revision as of 00:01, 21 September 2023
Character Info
Cell, the Bio-Android made by Dr. Gero, in his "Imperfect" state.
Transformations
2nd Form: 2 Blast Stocks (irreversible)
- Restores 5,000 Health
Moveset
Blasts
Blast 1
- Solar Flare
- 2 Blast Stocks
- Causes opponent to lock off
- Staggers opponent
- Afterimage
- 2 Blast Stocks
- Usable during hitstun
- Automatically vanishes all attacks
- Effect lasts until all stacked evasions are used
- Stackable x3
Blast 2/Ultimate Blast
- Kamehameha
- 3 Ki Bars
- Beam
- Can be Charged
- 7020 Damage Uncharged
- 10200 Damage Overcharged
- 11280 Damage Boosted
- Special Beam Cannon
- 4 Ki Bars
- Laser
- Can be Charged
- 7860 Damage Uncharged
- 13430 Damage Overcharged
- 14780 Damage Boosted
- Drain Life Cell
- Max Power Mode Only
- Target Rush
- 11730 Damage Unboosted (+ 490 for impact on ground)
- 2730 Damage Unboosted (+ 490 for impact on ground against Androids)
- 12010 Damage Boosted (+ 490 for impact on ground)
- 3010 Damage Boosted (+ 490 for impact on ground against Androids)
- Restores 4000 Health against non-androids
Rushing Techniques
- Blaster Wave
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter
- Blaster Wave Type