Dragon Ball Z: Budokai Tenkaichi 3/Captain Ginyu: Difference between revisions

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(Created page with "== Character Info == == Moveset == === Blasts === ===== Blast 1 ===== *SP Fighting Pose 5 :*2 Blast Stocks :*Takes 1.8 Seconds :*Activates Max Power Mode :*Reduces Ki Power Stat after MPM Gauge drains *Self-Harm :*1 Blast Stock :*Takes 1.6 Seconds :*Boosts Attack, Defense, and Super by 5% :*Boosts Ki Power by 17.5% :*Effects last until B2/UB is used. :*Stackable x13 :*Deals 3000 damage to user ===== Blast 2/Ultimate Blast ===== *Full Power Energy Wave :*3 Ki Bars :*Beam...")
 
(→‎Blast 2/Ultimate Blast: Added Ultimate Blast info.)
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
== Character Info ==
== Character Info ==
Captain Ginyu, leader of the Ginyu Force.
== Moveset ==
== Moveset ==
=== Blasts ===
=== Blasts ===
Line 13: Line 14:
:*Boosts Attack, Defense, and Super by 5%
:*Boosts Attack, Defense, and Super by 5%
:*Boosts Ki Power by 17.5%
:*Boosts Ki Power by 17.5%
:*Effects last until B2/UB is used.
:*Drains 3000 Health from user
:*Stackable x13
:*Effects last until B2/UB is used
:*Deals 3000 damage to user
:*Stackable x10 (or x13 at most, although stats remain the same)
===== Blast 2/Ultimate Blast =====
===== Blast 2/Ultimate Blast =====
*Full Power Energy Wave
*Full Power Energy Wave
Line 28: Line 29:
:*5500 Damage Boosted
:*5500 Damage Boosted
*Body Change
*Body Change
:*4 Ki Bars
:*Max Power Mode only
:*Max Power Mode only
:*Target Rush
:*Target Rush
:*Works against Giants
:*Replaces Ginyu with one of the following characters
:*Replaces Ginyu with one of the following characters
::*Jeice
::*[https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Goku_Mid Goku (Mid)]
::*Krillin
::*[https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Kid_Gohan Kid Gohan]
::*Vegeta (Scouter)
::*[https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Nail Nail]
::*Nail
::*[https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Krillin Krillin]
::*Kid Gohan
::*[https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Vegeta_Scouter Vegeta (Scouter)]
::*Goku (Early)
::*[https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Jeice Jeice]
:*He will not be able to use B1/B2/UBs and will have reduced stats as well as Ginyu's animations.
:*B1/B2/UBs are all disabled
:*Lowers All Stats by 25%
:*User keeps Ginyu's animations
:*2730 Damage Unboosted
:*2730 Damage Unboosted
:*3010 Damage Boosted
:*3010 Damage Boosted
=== Rushing Techniques ===
=== Rushing Techniques ===
*Heavy Finish
*Heavy Finish

Latest revision as of 07:07, 2 August 2023

Character Info

Captain Ginyu, leader of the Ginyu Force.

Moveset

Blasts

Blast 1
  • SP Fighting Pose 5
  • 2 Blast Stocks
  • Takes 1.8 Seconds
  • Activates Max Power Mode
  • Reduces Ki Power Stat after MPM Gauge drains
  • Self-Harm
  • 1 Blast Stock
  • Takes 1.6 Seconds
  • Boosts Attack, Defense, and Super by 5%
  • Boosts Ki Power by 17.5%
  • Drains 3000 Health from user
  • Effects last until B2/UB is used
  • Stackable x10 (or x13 at most, although stats remain the same)
Blast 2/Ultimate Blast
  • Full Power Energy Wave
  • 3 Ki Bars
  • Beam
  • 6840 Damage Unboosted
  • 7560 Damage Boosted
  • Galaxy Dynamite
  • 3 Ki Bars
  • Barrage
  • 5000 Damage Unboosted
  • 5500 Damage Boosted
  • Body Change
  • 4 Ki Bars
  • Max Power Mode only
  • Target Rush
  • Works against Giants
  • Replaces Ginyu with one of the following characters
  • B1/B2/UBs are all disabled
  • Lowers All Stats by 25%
  • User keeps Ginyu's animations
  • 2730 Damage Unboosted
  • 3010 Damage Boosted

Rushing Techniques

  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Kiai Cannon
  • Cannot be Vanished
  • Can be Charged
  • Any Guard at at Level 1 Charge
  • Guard Crushes at Level 2 Charge
  • Unblockable at Level 3 Charge
  • Rolling Hammer
  • Can be Vanished
  • Can be Charged
  • Rotates Opponent 180°
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Lift Strike
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep on Level 3 Charge
  • Ground Slash
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep Guard on Level 3 Charge
  • Auto-Counter

Other Important Info

Stat Sheet

Misc. Properties

Character Guide

Offense

Defense

Neutral