Dragon Ball Z: Budokai Tenkaichi 3/Nam: Difference between revisions

From SuperCombo Wiki
(Added base information for Nam.)
 
(→‎Blast 1: Fixed Afterimage.)
 
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== Character Info ==
== Character Info ==
A young man who fought Goku in the 21st World Martial Arts Tournament.
A young man who fought [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Kid_Goku Goku] in the 21st World Martial Arts Tournament.
== Moveset ==
== Moveset ==
=== Blasts ===
=== Blasts ===
===== Blast 1 =====
===== Blast 1 =====
*Afterimage
*Afterimage
:*2 Blast Stocks
:*1 Blast Stock
:*Usable during hitstun
:*Usable during hitstun
:*Automatically vanishes all attacks
:*Automatically vanishes all attacks
:*Effect lasts until one evasion
:*Effect lasts until all stacked evasions are used
:*Stackable x3
:*Stackable x3
*For The Villagers
*For The Villagers
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:*Stat Boosts Disable after MPM Gauge Drains
:*Stat Boosts Disable after MPM Gauge Drains
:*Reduces Ki Power Stat after MPM Gauge Drains
:*Reduces Ki Power Stat after MPM Gauge Drains
===== Blast 2/Ultimate Blast =====
===== Blast 2/Ultimate Blast =====
*Shura Gekiretsuken
*Shura Gekiretsuken
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:*4 Ki Bars
:*4 Ki Bars
:*Strike
:*Strike
:*Unblockable
:*7730 Damage Unboosted
:*7730 Damage Unboosted
:*8510 Damage Boosted
:*8510 Damage Boosted
*Cross Arm Dive
*Cross Arm Dive
:*4 Ki Bars
:*Max Power Mode only
:*Max Power Mode only
:*Linear Rush
:*Linear Rush

Latest revision as of 17:46, 31 July 2023

Character Info

A young man who fought Goku in the 21st World Martial Arts Tournament.

Moveset

Blasts

Blast 1
  • Afterimage
  • 1 Blast Stock
  • Usable during hitstun
  • Automatically vanishes all attacks
  • Effect lasts until all stacked evasions are used
  • Stackable x3
  • For The Villagers
  • 3 Blast Stocks
  • Takes 1.5 Seconds
  • Boosts Defense by 10%
  • Activates Max Power Mode
  • Stat Boosts Disable after MPM Gauge Drains
  • Reduces Ki Power Stat after MPM Gauge Drains
Blast 2/Ultimate Blast
  • Shura Gekiretsuken
  • 3 Ki Bars
  • Target Rush
  • 6360 Damage Unboosted
  • 7000 Damage Boosted
  • Cross Arm Attack
  • 4 Ki Bars
  • Strike
  • Unblockable
  • 7730 Damage Unboosted
  • 8510 Damage Boosted
  • Cross Arm Dive
  • 4 Ki Bars
  • Max Power Mode only
  • Linear Rush
  • 12730 Damage Unboosted
  • 14010 Damage Boosted

Rushing Techniques

  • Flying Kick
  • Cannot be Vanished
  • Cannot be Charged
  • Lightly stuns opponent
  • Overhead Guard
  • Kiai Cannon
  • Cannot be Vanished
  • Can be Charged
  • Any Guard at at Level 1 Charge
  • Guard Crushes at Level 2 Charge
  • Unblockable at Level 3 Charge
  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Lift Strike
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep on Level 3 Charge
  • Ground Slash
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep Guard on Level 3 Charge
  • Auto-Counter

Other Important Info

Stat Sheet

Misc. Properties

Character Guide

Offense

Defense

Neutral