Dragon Ball Z: Budokai Tenkaichi 3/Yamcha: Difference between revisions

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m (→‎Blast 1: Fixed Power Up to the Very Limit.)
(→‎Blast 1: Fixed Afterimage.)
 
(2 intermediate revisions by the same user not shown)
Line 8: Line 8:
:*Usable during hitstun
:*Usable during hitstun
:*Automatically vanishes all attacks
:*Automatically vanishes all attacks
:*Effect lasts until one evasion
:*Effect lasts until all stacked evasions are used
:*Stackable x3
:*Stackable x3
*Power up to the Very Limit
*Power up to the Very Limit
Line 14: Line 14:
:*Takes 1.4 Seconds
:*Takes 1.4 Seconds
:*Activates Max Power Mode
:*Activates Max Power Mode
:*Lightly stuns enemy at close range
:*Boosts All Stats by 5%
:*Stat Boosts Disable after MPM Gauge Drains
:*Reduces Ki Power Stat after MPM Gauge drains
:*Reduces Ki Power Stat after MPM Gauge drains


Line 31: Line 32:
:*7000 Damage Boosted
:*7000 Damage Boosted
*Soukidan
*Soukidan
:*4 Ki Bars
:*Max Power Mode only
:*Max Power Mode only
:*Projectile
:*Capture Projectile
:*Resets character positions
:*12730 Damage Unboosted
:*12730 Damage Unboosted
:*14010 Damage Boosted
:*14010 Damage Boosted

Latest revision as of 17:43, 31 July 2023

Character Info

Yamcha, based on his appearance during the Android Saga.

Moveset

Blasts

Blast 1
  • Afterimage
  • 2 Blast Stocks
  • Usable during hitstun
  • Automatically vanishes all attacks
  • Effect lasts until all stacked evasions are used
  • Stackable x3
  • Power up to the Very Limit
  • 3 Blast Stocks
  • Takes 1.4 Seconds
  • Activates Max Power Mode
  • Boosts All Stats by 5%
  • Stat Boosts Disable after MPM Gauge Drains
  • Reduces Ki Power Stat after MPM Gauge drains
Blast 2/Ultimate Blast
  • Kamehameha
  • 3 Ki Bars
  • Beam
  • Can be Charged
  • 7320 Damage Uncharged
  • 10200 Damage Overcharged
  • 12280 Damage Boosted
  • Wolf Fang Fist
  • 2 Ki Bars
  • Linear Rush
  • 6360 Damage Unboosted
  • 7000 Damage Boosted
  • Soukidan
  • 4 Ki Bars
  • Max Power Mode only
  • Capture Projectile
  • Resets character positions
  • 12730 Damage Unboosted
  • 14010 Damage Boosted

Rushing Techniques

  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Kiai Cannon
  • Cannot be Vanished
  • Can be Charged
  • Any Guard at at Level 1 Charge
  • Guard Crushes at Level 2 Charge
  • Unblockable at Level 3 Charge
  • Kiai Cannon
  • Cannot be Vanished
  • Can be Charged
  • Any Guard at at Level 1 Charge
  • Guard Crushes at Level 2 Charge
  • Unblockable at Level 3 Charge
  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Lift Strike
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep on Level 3 Charge
  • Ground Slash
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep Guard on Level 3 Charge
  • Auto-Counter

Other Important Info

Stat Sheet

Misc. Properties

Character Guide

Offense

Defense

Neutral