Keiichiro Washizuka (NGBC): Difference between revisions

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'''Koku Satsu:  (Charge) D,U+P'''                                       
'''Koku Satsu:  (Charge) D,U+P'''                                       


'''Rouga Charge: B,F+K'''                                          
'''Rouga Charge: B,F+K'''
= Listed below are Rouga charge followups =
                                         
Rouga charge followups:
 
1. '''Rouga Onshiki:  QCF+K'''   
1. '''Rouga Onshiki:  QCF+K'''   
                                        
                                        
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3. '''Rouga Fukushiki:  QCF+C'''                                       
3. '''Rouga Fukushiki:  QCF+C'''                                       


4. '''Rouga Hanshiki: QCB+A/B/C/D'''                                  
4. '''Rouga Hanshiki: QCB+A/B/C/D'''
= END =
 
 
'''Shun Satsu: QCB+P'''
'''Shun Satsu: QCB+P'''
                                                
                                                
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'''Koshiki QCF+BC:''' (can delay)
'''Koshiki QCF+BC:''' (can delay)


== Repel( Face Scraper in US ver.)==
Repel( Face Scraper in US ver.)


'''Mensuriage: F+BD'''                                                 
'''Mensuriage: F+BD'''                                                 
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'''Dousuriage: B+BD'''                                 
'''Dousuriage: B+BD'''                                 
                
                
'''Naname Joudan Giri: BD''' when Repel is successful                  
'''Naname Joudan Giri: BD''' when Repel is successful
 
=== Desperation moves ===
=== Desperation moves ===


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== The Basics ==
== The Basics ==
Washizuka NGBC Primer Part I(by Dark Geese):
-Washizuka is a pretty complex character so we are going to start small first with him.
-First of all hes mainly a charge character with some qcf etc type moves.
-Zone with his single and double fb moves as well as his main bnb- St.D to qcb+P.
-His main bnb is safe if blocked its abusable so abuse it!
-He has parries like all the Last blade characters (forward+BD:High and back+BD:Low) and follow-ups (forward and BD after the parry and its useful.
-His Level one Supers are the best in the game. The C version has startup invincibility while the A version comes out instantly but is SAFE BLOCKED. Its also good for countering crossups as it TRACKS.
-He has Df+C as an OTG and St.B. He has many different variations of moves to go into..go in the command list and see for yourself, I could be here a while typing them up but I want you to see for yourself first. I ain’t doing everything for you!!!
-He can combo into his level 2 Unblockable (qcbx2 p) but mainly in tournaments people use his level ones since they are more practical in matches. But you can do a practical combo with him that’s guaranteed!!


== Advanced Strategy ==
== Advanced Strategy ==
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[[Category:NeoGeo Battle Coliseum]]
[[Category:NeoGeo Battle Coliseum]]
[[Category:SNK Characters]]
 
[[Category:Stubs]]
[[Category:Stubs]]

Latest revision as of 13:22, 29 May 2009

Introduction

Moves List

Normal Moves

Body Tosses

Seoi Nage: B/F+CD

Command Normals

Pounce Attack: DF+C on downed foe

Special Moves

Shikku Satsu: (Charge) B,F+P

Koku Satsu: (Charge) D,U+P

Rouga Charge: B,F+K

Rouga charge followups:

1. Rouga Onshiki: QCF+K

2. Rouga Shashiki: QCF+A

3. Rouga Fukushiki: QCF+C

4. Rouga Hanshiki: QCB+A/B/C/D


Shun Satsu: QCB+P

Shun Satsu - Ren: QCF+P (can hit repeatedly)

Koshiki QCF+BC: (can delay)

Repel( Face Scraper in US ver.)

Mensuriage: F+BD

Dousuriage: B+BD

Naname Joudan Giri: BD when Repel is successful

Desperation moves

Shin Rouga: QCB,HCF+P

Saishu Rouga: QCB(x2)+AC (can delay) Takes 2 stocks

The Basics

Washizuka NGBC Primer Part I(by Dark Geese):


-Washizuka is a pretty complex character so we are going to start small first with him. -First of all hes mainly a charge character with some qcf etc type moves. -Zone with his single and double fb moves as well as his main bnb- St.D to qcb+P. -His main bnb is safe if blocked its abusable so abuse it! -He has parries like all the Last blade characters (forward+BD:High and back+BD:Low) and follow-ups (forward and BD after the parry and its useful. -His Level one Supers are the best in the game. The C version has startup invincibility while the A version comes out instantly but is SAFE BLOCKED. Its also good for countering crossups as it TRACKS. -He has Df+C as an OTG and St.B. He has many different variations of moves to go into..go in the command list and see for yourself, I could be here a while typing them up but I want you to see for yourself first. I ain’t doing everything for you!!! -He can combo into his level 2 Unblockable (qcbx2 p) but mainly in tournaments people use his level ones since they are more practical in matches. But you can do a practical combo with him that’s guaranteed!!

Advanced Strategy