Dragon Ball Z: Budokai Tenkaichi 3/Baby Vegeta: Difference between revisions

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m (→‎Blast 2/Ultimate Blast: Got rid of Cannot Be Charged.)
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== Character Info ==
== Character Info ==
Vegeta, after Baby takes over his body in Dragon Ball GT.
Vegeta, after Baby takes over his body in Dragon Ball GT.
== Transformations ==
[[File:Super_Baby_1.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Super_Baby]] Absorb Saiyan Power: 1 Blast Stock (irreversible)
*Fills Ki
== Moveset ==
== Moveset ==
=== Blasts ===
=== Blasts ===
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:*Takes 1.6 Seconds
:*Takes 1.6 Seconds
:*Boosts Attack by 5%
:*Boosts Attack by 5%
:*Boosts Ki by 17.5%
:*Boosts Ki Power by 17.5%
:*Restores 2 Ki Bars
:*Restores 2 Ki Bars
:*Effects last until a B2/UB is used
:*Effects last until a B2/UB is used
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:*4800 Damage Boosted
:*4800 Damage Boosted
*Final Flash
*Final Flash
:*4 Ki Bars
:*Max Power Mode Only
:*Max Power Mode Only
:*Beam
:*Beam
:*Causes opponent to lock off
:*12760 Damage Unboosted
:*12760 Damage Unboosted
:*14040 Damage Boosted
:*14040 Damage Boosted
=== Rushing Techniques ===
=== Rushing Techniques ===
*Flying Kick
*Flying Kick

Latest revision as of 01:06, 21 September 2023

Character Info

Vegeta, after Baby takes over his body in Dragon Ball GT.

Transformations

Super Baby 1.png Absorb Saiyan Power: 1 Blast Stock (irreversible)

  • Fills Ki

Moveset

Blasts

Blast 1
  • Explosive Wave
  • 1 Blast Stock
  • Usable during hitstun
  • Immunity to Melee Attacks and Ki Blasts
  • Hi-Tension
  • 2 Blast Stocks
  • Takes 1.6 Seconds
  • Boosts Attack by 5%
  • Boosts Ki Power by 17.5%
  • Restores 2 Ki Bars
  • Effects last until a B2/UB is used
Blast 2/Ultimate Blast
  • Galick Gun
  • 3 Ki Bars
  • Beam
  • 6840 Damage Unboosted
  • 7560 Damage Boosted
  • Finger Blitz Barrage
  • 2 Ki Bars
  • Barrage
  • 4200 Damage Unboosted
  • 4800 Damage Boosted
  • Final Flash
  • 4 Ki Bars
  • Max Power Mode Only
  • Beam
  • Causes opponent to lock off
  • 12760 Damage Unboosted
  • 14040 Damage Boosted

Rushing Techniques

  • Flying Kick
  • Cannot be Vanished
  • Cannot be Charged
  • Lightly stuns opponent
  • Overhead Guard
  • Kiai Cannon
  • Cannot be Vanished
  • Can be Charged
  • Any Guard at at Level 1 Charge
  • Guard Crushes at Level 2 Charge
  • Unblockable at Level 3 Charge
  • Rush Ki Wave
  • Cannot be Vanished
  • Can be Charged
  • Deals knockback to opponent
  • Knockback varies with charge
  • Any Guard
  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Lift Strike
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep on Level 3 Charge
  • Ground Slash
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep Guard on Level 3 Charge
  • Auto-Counter

Other Important Info

Stat Sheet

Misc. Properties

Character Guide

Offense

Defense

Neutral