(Added base information for Baby Vegeta.) |
No edit summary |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
== Character Info == | == Character Info == | ||
Vegeta, after Baby takes over his body in Dragon Ball GT. | Vegeta, after Baby takes over his body in Dragon Ball GT. | ||
== Transformations == | |||
[[File:Super_Baby_1.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Super_Baby]] Absorb Saiyan Power: 1 Blast Stock (irreversible) | |||
*Fills Ki | |||
== Moveset == | == Moveset == | ||
=== Blasts === | === Blasts === | ||
Line 12: | Line 15: | ||
:*Takes 1.6 Seconds | :*Takes 1.6 Seconds | ||
:*Boosts Attack by 5% | :*Boosts Attack by 5% | ||
:*Boosts Ki by 17.5% | :*Boosts Ki Power by 17.5% | ||
:*Restores 2 Ki Bars | :*Restores 2 Ki Bars | ||
:*Effects last until a B2/UB is used | :*Effects last until a B2/UB is used | ||
Line 19: | Line 22: | ||
:*3 Ki Bars | :*3 Ki Bars | ||
:*Beam | :*Beam | ||
:*6840 Damage Unboosted | :*6840 Damage Unboosted | ||
:*7560 Damage Boosted | :*7560 Damage Boosted | ||
Line 28: | Line 30: | ||
:*4800 Damage Boosted | :*4800 Damage Boosted | ||
*Final Flash | *Final Flash | ||
:*4 Ki Bars | |||
:*Max Power Mode Only | :*Max Power Mode Only | ||
:*Beam | :*Beam | ||
:*Causes opponent to lock off | |||
:*12760 Damage Unboosted | :*12760 Damage Unboosted | ||
:*14040 Damage Boosted | :*14040 Damage Boosted |
Latest revision as of 01:06, 21 September 2023
Character Info
Vegeta, after Baby takes over his body in Dragon Ball GT.
Transformations
Absorb Saiyan Power: 1 Blast Stock (irreversible)
- Fills Ki
Moveset
Blasts
Blast 1
- Explosive Wave
- 1 Blast Stock
- Usable during hitstun
- Immunity to Melee Attacks and Ki Blasts
- Hi-Tension
- 2 Blast Stocks
- Takes 1.6 Seconds
- Boosts Attack by 5%
- Boosts Ki Power by 17.5%
- Restores 2 Ki Bars
- Effects last until a B2/UB is used
Blast 2/Ultimate Blast
- Galick Gun
- 3 Ki Bars
- Beam
- 6840 Damage Unboosted
- 7560 Damage Boosted
- Finger Blitz Barrage
- 2 Ki Bars
- Barrage
- 4200 Damage Unboosted
- 4800 Damage Boosted
- Final Flash
- 4 Ki Bars
- Max Power Mode Only
- Beam
- Causes opponent to lock off
- 12760 Damage Unboosted
- 14040 Damage Boosted
Rushing Techniques
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Rush Ki Wave
- Cannot be Vanished
- Can be Charged
- Deals knockback to opponent
- Knockback varies with charge
- Any Guard
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter