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(→Blast 2/Ultimate Blast: Added Ultimate Blast info.) |
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Line 19: | Line 19: | ||
:*3 Ki Bars | :*3 Ki Bars | ||
:*Beam | :*Beam | ||
:*7760 Damage Unboosted | :*7760 Damage Unboosted | ||
:*8560 Damage Boosted | :*8560 Damage Boosted | ||
Line 25: | Line 24: | ||
:*3 Ki Bars | :*3 Ki Bars | ||
:*Beam | :*Beam | ||
:*7760 Damage Unboosted | :*7760 Damage Unboosted | ||
:*8560 Damage Boosted | :*8560 Damage Boosted | ||
*Super Explosive Wave | *Super Explosive Wave | ||
:*5 Ki Bars | |||
:*Max Power Mode only | :*Max Power Mode only | ||
:*Explosive Wave | :*Explosive Wave | ||
:*Causes opponent to lock off | |||
:*14580 Damage Unboosted | :*14580 Damage Unboosted | ||
:*16080 Damage Boosted | :*16080 Damage Boosted | ||
=== Rushing Techniques === | === Rushing Techniques === | ||
*Heavy Finish | *Heavy Finish | ||
Line 52: | Line 52: | ||
:*Any Guard at at Level 1 Charge | :*Any Guard at at Level 1 Charge | ||
:*Guard Crushes at Level 2 Charge | :*Guard Crushes at Level 2 Charge | ||
:* | :*Unblockable at Level 3 Charge | ||
*Heavy Finish | *Heavy Finish | ||
:*Can be Vanished | :*Can be Vanished |
Latest revision as of 15:19, 29 July 2023
Character Info
The "Armor" rendition of Super Saiyan Grade 3 Trunks, based on his appearance during the Cell Saga
Moveset
Blasts
Blast 1
- Explosive Wave
- 1 Blast Stock
- Usable during hitstun
- Immunity to Melee Attacks and Ki Blasts
- Inexperienced Power Up
- 3 Blast Stocks
- Takes 2 Seconds
- Boosts Attack by 12.5%
- Reduces Ki Power by 12.5%
- Activates Max Power Mode
- Stat Boosts Disable after MPM Gauge drains
Blast 2/Ultimate Blast
- Finish Buster
- 3 Ki Bars
- Beam
- 7760 Damage Unboosted
- 8560 Damage Boosted
- Burning Attack
- 3 Ki Bars
- Beam
- 7760 Damage Unboosted
- 8560 Damage Boosted
- Super Explosive Wave
- 5 Ki Bars
- Max Power Mode only
- Explosive Wave
- Causes opponent to lock off
- 14580 Damage Unboosted
- 16080 Damage Boosted
Rushing Techniques
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Rolling Hammer
- Can be Vanished
- Can be Charged
- Rotates Opponent 180°
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Blaster Wave
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter
- Heavy Finish Type