Dragon Ball Z: Budokai Tenkaichi 3/Piccolo End: Difference between revisions

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(→‎Blast 1: Corrected stat & animation info. They were taken from Piccolo (Early) by accident.)
m (Added Ultimate Blast info.)
 
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*Wild Sense
*Wild Sense
:*2 Blast Stocks
:*2 Blast Stocks
:*Automatically Vanishes and Counter-Attacks All Melee Attacks (incl. Rush B2)
:*Auto-Evades and Counter-Attacks all Melee Attacks (incl. Rush B2)
:*Automatically Vanishes All Beam B2s
:*Auto-Evades all Beam B2s
:*Effect lasts until one evasion
*False Courage
*False Courage
:*3 Blast Stocks
:*2 Blast Stocks
:*Takes 1.5 Seconds
:*Takes 1.5 seconds
:*Boosts Defense by 12.5%
:*Boosts Defense by 12.5%
:*Cannot be stunned by Ki Blasts & Melee Attacks
:*Cannot be stunned by Ki Blasts & Melee Attacks
:*Lasts 10 Seconds
:*Effects last 10 Seconds
 
===== Blast 2/Ultimate Blast =====
===== Blast 2/Ultimate Blast =====
*Special Beam Cannon
*Special Beam Cannon
:*4 Ki Bars
:*4 Ki Bars
:*Blast
:*Laser
:*7860 Damage Uncharged
:*7860 Damage Uncharged
:*13430 Damage Overcharged
:*13430 Damage Overcharged
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:*7560 Damage Boosted
:*7560 Damage Boosted
*Hellzone Grenade
*Hellzone Grenade
:*Max Power Mode Only
:*4 Ki Bars
:*Max Power Mode only
:*Barrage
:*Barrage
:*Unblockable
:*Unblockable
:*Causes opponent to lock off
:*12800 Damage Unboosted
:*12800 Damage Unboosted
:*14200 Damage Boosted
:*14200 Damage Boosted
=== Rushing Techniques ===
=== Rushing Techniques ===
*Kiai Cannon
*Kiai Cannon
:*Cannot Be Vanished
:*Cannot be Vanished
:*Can Be Charged
:*Can be Charged
:*Crushes Any Guard on Level 3 Charge
:*Any Guard at at Level 1 Charge
:*Guard Crushes at Level 2 Charge
:*Unblockable at Level 3 Charge
*Flying Kick
*Flying Kick
:*Cannot Be Vanished
:*Cannot be Vanished
:*Cannot Be Charged
:*Cannot be Charged
:*Lightly Stuns Opponent
:*Lightly stuns opponent
:*Overhead
:*Overhead Guard
*Heavy Finish
*Heavy Finish
:*Can Be Vanished
:*Can be Vanished
:*Can Be Charged
:*Can be Charged
:*Stuns Opponent
:*Stuns opponent
:*Crushes Any Guard on Level 3 Charge
:*Mid Guard on Level 1&2 Charge
:*Crushes any Guard on Level 3 Charge
*Rolling Hammer
*Rolling Hammer
:*Can Be Vanished
:*Can be Vanished
:*Can Be Charged
:*Can be Charged
:*Rotates Opponent 180°
:*Rotates Opponent 180°
:*Crushes Any Guard on Level 3 Charge
:*Mid Guard on Level 1&2 Charge
:*Crushes any Guard on Level 3 Charge
*Lift Strike
*Lift Strike
:*Can Be Vanished
:*Can be Vanished
:*Can Be Charged
:*Can be Charged
:*Low or Mid Guard on Level 1&2 Guard
:*Sweep on Level 3 Charge
:*Sweep on Level 3 Charge
*Ground Slash
*Ground Slash
:*Can Be Vanished
:*Can be Vanished
:*Can Be Charged
:*Can be Charged
:*Sweep on Level 3 Charge
:*Low or Mid Guard on Level 1&2 Guard
:*Sweep Guard on Level 3 Charge
*Auto-Counter
*Auto-Counter
== Other Important Info ==
== Other Important Info ==

Latest revision as of 15:07, 29 July 2023

Character Info

The "End" rendition of Piccolo, based on his appearance in the Android Saga.

Moveset

Blasts

Blast 1
  • Wild Sense
  • 2 Blast Stocks
  • Auto-Evades and Counter-Attacks all Melee Attacks (incl. Rush B2)
  • Auto-Evades all Beam B2s
  • Effect lasts until one evasion
  • False Courage
  • 2 Blast Stocks
  • Takes 1.5 seconds
  • Boosts Defense by 12.5%
  • Cannot be stunned by Ki Blasts & Melee Attacks
  • Effects last 10 Seconds
Blast 2/Ultimate Blast
  • Special Beam Cannon
  • 4 Ki Bars
  • Laser
  • 7860 Damage Uncharged
  • 13430 Damage Overcharged
  • 14780 Damage Boosted
  • Light Grenade
  • 3 Ki Bars
  • Beam
  • 6840 Damage Unboosted
  • 7560 Damage Boosted
  • Hellzone Grenade
  • 4 Ki Bars
  • Max Power Mode only
  • Barrage
  • Unblockable
  • Causes opponent to lock off
  • 12800 Damage Unboosted
  • 14200 Damage Boosted

Rushing Techniques

  • Kiai Cannon
  • Cannot be Vanished
  • Can be Charged
  • Any Guard at at Level 1 Charge
  • Guard Crushes at Level 2 Charge
  • Unblockable at Level 3 Charge
  • Flying Kick
  • Cannot be Vanished
  • Cannot be Charged
  • Lightly stuns opponent
  • Overhead Guard
  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Rolling Hammer
  • Can be Vanished
  • Can be Charged
  • Rotates Opponent 180°
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Lift Strike
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep on Level 3 Charge
  • Ground Slash
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep Guard on Level 3 Charge
  • Auto-Counter

Other Important Info

Stat Sheet

Misc. Properties

Character Guide

Offense

Defense

Neutral