(→Blast 1: Added stat & animation info for Now I'm Mad!) |
m (Added lock off info for Ultimate Blast.) |
||
(10 intermediate revisions by 2 users not shown) | |||
Line 6: | Line 6: | ||
*Wild Sense | *Wild Sense | ||
:*2 Blast Stocks | :*2 Blast Stocks | ||
:* | :*Auto-Evades and Counter-Attacks all Melee Attacks (incl. Rush B2) | ||
:* | :*Auto-Evades all Beam B2s | ||
:*Effect lasts until one evasion | |||
*Now I'm Mad! | *Now I'm Mad! | ||
:*3 Blast Stocks | :*3 Blast Stocks | ||
Line 15: | Line 16: | ||
:*Boosts Super and Ki by 5% | :*Boosts Super and Ki by 5% | ||
:*Activates Max Power Mode | :*Activates Max Power Mode | ||
:*Stat Boosts Disable | :*Stat Boosts Disable after MPM Gauge Drains | ||
:*Reduces Ki Power Stat | :*Reduces Ki Power Stat after MPM Gauge Drains | ||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
*Super Kamehameha | *Super Kamehameha | ||
:*3 Ki Bars | :*3 Ki Bars | ||
:*Beam | :*Beam | ||
:*Can | :*Can be Charged | ||
:*7800 Damage Uncharged | :*7800 Damage Uncharged | ||
:*11280 Damage | :*11280 Damage Overcharged | ||
:*12420 Damage Boosted | :*12420 Damage Boosted | ||
*Meteor Smash | *Meteor Smash | ||
Line 32: | Line 32: | ||
:*8000 Damage Boosted (+ 430 for impact on ground) | :*8000 Damage Boosted (+ 430 for impact on ground) | ||
*Angry Kamehameha | *Angry Kamehameha | ||
:*Max Power Mode | :*4 Ki Bars | ||
:*Max Power Mode only | |||
:*Beam | :*Beam | ||
:* | :*Causes opponent to lock off | ||
:*13680 Damage Unboosted | :*13680 Damage Unboosted | ||
:*15120 Damage Boosted | :*15120 Damage Boosted | ||
=== Rushing Techniques === | === Rushing Techniques === | ||
*Flying Kick | *Flying Kick | ||
:*Cannot | :*Cannot be Vanished | ||
:*Cannot | :*Cannot be Charged | ||
:*Lightly | :*Lightly stuns opponent | ||
:*Overhead | :*Overhead Guard | ||
*Heavy Finish | *Heavy Finish | ||
:*Can | :*Can be Vanished | ||
:*Can | :*Can be Charged | ||
:*Stuns | :*Stuns opponent | ||
:*Mid Guard on Level 1&2 Charge | |||
:*Crushes any Guard on Level 3 Charge | |||
*Rolling Hammer | *Rolling Hammer | ||
:*Can | :*Can be Vanished | ||
:*Can | :*Can be Charged | ||
:*Rotates Opponent 180° | :*Rotates Opponent 180° | ||
:*Crushes | :*Mid Guard on Level 1&2 Charge | ||
:*Crushes any Guard on Level 3 Charge | |||
*Kiai Cannon | *Kiai Cannon | ||
:*Cannot | :*Cannot be Vanished | ||
:*Can | :*Can be Charged | ||
:* | :*Any Guard at at Level 1 Charge | ||
:*Guard Crushes at Level 2 Charge | |||
:*Unblockable at Level 3 Charge | |||
*Lift Strike | *Lift Strike | ||
:*Can | :*Can be Vanished | ||
:*Can | :*Can be Charged | ||
:*Low or Mid Guard on Level 1&2 Guard | |||
:*Sweep on Level 3 Charge | :*Sweep on Level 3 Charge | ||
*Ground Slash | *Ground Slash | ||
:*Can | :*Can be Vanished | ||
:*Can | :*Can be Charged | ||
:*Sweep on Level 3 Charge | :*Low or Mid Guard on Level 1&2 Guard | ||
:*Sweep Guard on Level 3 Charge | |||
*Auto-Counter | *Auto-Counter | ||
== Other Important Info == | == Other Important Info == |
Latest revision as of 06:00, 27 July 2023
Character Info
The "Mid" rendition of Super Saiyan Goku, based on his appearance at the end of the Namek Saga.
Moveset
Blasts
Blast 1
- Wild Sense
- 2 Blast Stocks
- Auto-Evades and Counter-Attacks all Melee Attacks (incl. Rush B2)
- Auto-Evades all Beam B2s
- Effect lasts until one evasion
- Now I'm Mad!
- 3 Blast Stocks
- Takes 1.3 Seconds
- Boosts Attack by 7.5%
- Boosts Defense by 2.5%
- Boosts Super and Ki by 5%
- Activates Max Power Mode
- Stat Boosts Disable after MPM Gauge Drains
- Reduces Ki Power Stat after MPM Gauge Drains
Blast 2/Ultimate Blast
- Super Kamehameha
- 3 Ki Bars
- Beam
- Can be Charged
- 7800 Damage Uncharged
- 11280 Damage Overcharged
- 12420 Damage Boosted
- Meteor Smash
- 3 Ki Bars
- Target Rush
- 7270 Damage Unboosted (+ 430 for impact on ground)
- 8000 Damage Boosted (+ 430 for impact on ground)
- Angry Kamehameha
- 4 Ki Bars
- Max Power Mode only
- Beam
- Causes opponent to lock off
- 13680 Damage Unboosted
- 15120 Damage Boosted
Rushing Techniques
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Rolling Hammer
- Can be Vanished
- Can be Charged
- Rotates Opponent 180°
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter