User:StoneGreninja/sandbox: Difference between revisions

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== Basic Inputs ==
[[File:rbffsbilly.png|right]]


All commands assume your character is facing right.
==Introduction==
[[File:Universal Numeric Notation.jpg|thumb|Universal numeric notation for fighting game directional inputs.]]
this is counting startup frames excluding the first active
=== Lever ===
*1 down-back    {{db}}
*2 down        {{d}}
*3 down-forward {{df}}
*4 back        {{b}}
*5 neutral      {{n}}
*6 forward      {{f}}
*7 up-back      {{ub}}
*8 up          {{u}}
*9 up-forward  {{uf}}


==Colors==
{|
! [[image:snka.gif]]
! [[image:snkd.gif]]
|-
| [[image:RBS_Billy_colorA.png]]
| [[image:RBS_Billy_colorD.png]]
|}


==Movelist==


=== Buttons ===
*[[File:Snka.gif]] Punch
*[[File:Snkb.gif]] Kick
*[[File:Snkc.gif]] Strong Attack
*[[File:Snkd.gif]] Line Change
*{{---}} Start


== Movement ==


*{{f}} or {{b}} (4,6) - Walk
====Command Normals====
*{{d}} or {{db}} (2,1) - Crouch
*{{u}} or {{ub}} or {{uf}} (8,7,9) - Jump
*Tap {{u}} or {{ub}} or {{uf}} (8,7,9) - Hop
*{{f}}{{f}} (66) - Dash
*{{b}}{{b}} (44) - Backdash
*{{df}} (3) - Crouch-walk


== Defense Inputs ==


*{{b}} (4) - Block High and Mid
*{{db}} (1) - Block Mid and Low
*{{b}} (4) in the middle of a jump - Air Block
*{{f}} (6) [[File:Snka.gif]] while blocking - Defensive Attack
*{{qcd}} (412) [[File:Snkd.gif]] while reeling slightly before hitting the ground - Ground Tech


== Offense Inputs ==
*{{f}} or {{b}} (6,4) [[File:Snkc.gif]] at close range - Throw
*[[File:Snkd.gif]] in the middle of a jump - Turn Around


== Line Change Inputs ==
====Special Moves====
*[[File:Snkd.gif]] - Move Into Background/Foreground
*[[File:Snka.gif]] when opponent is in another line - Punch Line Attack
*[[File:Snkb.gif]] when opponent is in another line - Kick Line Attack
*[[File:Snkc.gif]] when opponent is in another line - Power Line Attack
*{{d}} (2) [[File:Snkc.gif]] when opponent is in another line - Sweep Line Attack


== Other Inputs ==
 
*{{---}} With at least one credit - Join-in
 
*{{n}} (5) [[File:Snkc.gif]] when opponent is at least 3/4 screen away - Taunt
 
====S.Power====
 
 
====P.Power====
 
 
===Normals===
 
====Close Normals====
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=RBS_Billy_clA.png
|imageSize=200x200
|subtitle=
|caption=
|name=cl.[[File:Snka.gif]]
|data=
{{AttackData-RBFFS
|Damage=7
|Guard=Mid
|Meter=3
|Cancel=Chain, Special
|Startup=4
|Active=2
|Recovery=10
|Total=16
|Hit Adv=+2
|Block Adv=0
|Properties=-
|Invulnerability=-
|description=*
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=RBS_Billy_clB.png
|imageSize=200x200
|subtitle=
|caption=
|name=cl.[[File:Snkb.gif]]
|data=
{{AttackData-RBFFS
|Damage=10(4+3+3)
|Guard=Mid
|Meter=1+1+1
|Cancel=Chain
|Startup=6
|Active=2+2+2
|Recovery=12
|Total=24
|Hit Adv=0
|Block Adv=-2
|Properties=-
|Invulnerability=-
|description=*
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=RBS_Billy_clC.png
|imageSize=200x200
|subtitle=
|caption=
|name=cl.[[File:Snkc.gif]]
|data=
{{AttackData-RBFFS
|Damage=28
|Guard=Mid
|Meter=5
|Cancel=-
|Startup=6
|Active=2+2
|Recovery=23
|Total=33
|Hit Adv=-3
|Block Adv=-5
|Properties=-
|Invulnerability=-
|description=*
}}
}}
 
====Standing Normals====
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|imageSize=
|subtitle=
|caption=
|name=
|data=
{{AttackData-RBFFS
|Damage=
|Guard=
|Meter=
|Cancel=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Properties=
|Invulnerability=
|description=*
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|imageSize=
|subtitle=
|caption=
|name=
|data=
{{AttackData-RBFFS
|Damage=
|Guard=
|Meter=
|Cancel=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Properties=
|Invulnerability=
|description=*  
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|imageSize=
|subtitle=
|caption=
|name=
|data=
{{AttackData-RBFFS
|Damage=
|Guard=
|Meter=
|Cancel=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Properties=
|Invulnerability=
|description=*
}}
}}
 
====Line Attacks====
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|imageSize=
|subtitle=
|caption=
|name=
|data=
{{AttackData-RBFFS
|Damage=
|Guard=
|Meter=
|Cancel=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Properties=
|Invulnerability=
|description=*
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|imageSize=
|subtitle=
|caption=
|name=
|data=
{{AttackData-RBFFS
|Damage=
|Guard=
|Meter=
|Cancel=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Properties=
|Invulnerability=
|description=*  
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|imageSize=
|subtitle=
|caption=
|name=
|data=
{{AttackData-RBFFS
|Damage=
|Guard=
|Meter=
|Cancel=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Properties=
|Invulnerability=
|description=*
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|imageSize=
|subtitle=
|caption=
|name=
|data=
{{AttackData-RBFFS
|Damage=
|Guard=
|Meter=
|Cancel=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Properties=
|Invulnerability=
|description=*
}}
}}
 
====Crouching Normals====
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|imageSize=
|subtitle=
|caption=
|name=
|data=
{{AttackData-RBFFS
|Damage=
|Guard=
|Meter=
|Cancel=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Properties=
|Invulnerability=
|description=*
}}
}}
 
 
====Jumping Attacks====
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|imageSize=
|subtitle=
|caption=
|name=
|data=
{{AttackData-RBFFS
|Damage=
|Guard=
|Meter=
|Cancel=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Properties=
|Invulnerability=
|description=*
}}
}}
 
 
====Command Normals====
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|imageSize=
|subtitle=
|caption=
|name=
|data=
{{AttackData-RBFFS
|Damage=
|Guard=
|Meter=
|Cancel=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Properties=
|Invulnerability=
|description=*
}}
}}
 
====Chain Normals====
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|imageSize=
|subtitle=
|caption=
|name=
|data=
{{AttackData-RBFFS
|Damage=
|Guard=
|Meter=
|Cancel=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Properties=
|Invulnerability=
|description=*
}}
}}
 
====Normal Throws====
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|imageSize=
|subtitle=
|caption=
|name=
|data=
{{AttackData-RBFFS
|Damage=
|Guard=
|Meter=
|Cancel=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Properties=
|Invulnerability=
|description=*
}}
}}
 
===Special Moves===
 
===== <span class="invisible-header">[4]6A</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=RBS_Billy_46A
|imageSize=
|subtitle={{cb}}{{f}}[[File:Snka.gif]]
|caption=San Setsu Kon
|name=[4]6[[File:Snka.gif]]
|data=
{{AttackData-RBFFS
|Damage=
|Guard=
|Meter=
|Cancel=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Properties=
|Invulnerability=
|description=*
}}
}}
 
===S-Power Move===
 
===== <span class="invisible-header">2363214BC</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=RBS_Billy_2363214BC
|imageSize=
|subtitle={{qcf}}{{hcb}}[[File:Snkb.gif]][[File:Snkc.gif]]
|caption=Super Fire Wheel
|name=2363214[[File:Snkb.gif]][[File:Snkc.gif]]
|data=
{{AttackData-RBFFS
|Damage=
|Guard=
|Meter=
|Cancel=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Properties=
|Invulnerability=
|description=*
}}
}}
 
===P-Power Move===
 
===== <span class="invisible-header">2363214C</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=RBS_Billy_2363214C
|imageSize=
|subtitle={{qcf}}{{hcb}}[[File:Snkc.gif]]
|caption=Guren Sakkon
|name=2363214[[File:Snkc.gif]]
|data=
{{AttackData-RBFFS
|Damage=
|Guard=
|Meter=
|Cancel=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Properties=
|Invulnerability=
|description=*
}}
}}
 
==Chain routes courtesy of Goh_Billy==
<pre>
cl.A  -----> 5B  -----> 6C  -----> 4C
st.A    |    5C    |    2C
cr.A    |          |
        |          |
        |          |
        |          -----> 5C  -----> 2C
        |
        |
        -----> 2B  -----> 2C
                                 
j.A  -----> 5C
 
cl.B    -----> 5B -----> 6C  -----> 4C   
cr.B      |        |    2C
          |        |   
          |        |
          |        |
          |        -----> 5C  -----> 2C
          |   
          |
          -----> 2B  -----> 2C
 
j.B  -----> 5C
 
cr.C  -----> 5C) -----> 236C
</pre>
 
==Combos==
1)
 
2)
 
3)
 
4)
 
5)

Latest revision as of 20:31, 24 June 2024

Rbffsbilly.png

Introduction

this is counting startup frames excluding the first active

Colors

Snka.gif Snkd.gif
RBS Billy colorA.png RBS Billy colorD.png

Movelist

Command Normals

Special Moves

S.Power

P.Power

Normals

Close Normals

cl.Snka.gif
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
7 Mid 3 Chain, Special 4 2 10 16 +2 0 - -

cl.Snkb.gif
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
10(4+3+3) Mid 1+1+1 Chain 6 2+2+2 12 24 0 -2 - -

cl.Snkc.gif
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
28 Mid 5 - 6 2+2 23 33 -3 -5 - -

Standing Normals

Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
- - - - - - - - - - - -

Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
- - - - - - - - - - - -

Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
- - - - - - - - - - - -

Line Attacks

Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
- - - - - - - - - - - -

Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
- - - - - - - - - - - -

Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
- - - - - - - - - - - -

Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
- - - - - - - - - - - -

Crouching Normals

Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
- - - - - - - - - - - -


Jumping Attacks

Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
- - - - - - - - - - - -


Command Normals

Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
- - - - - - - - - - - -

Chain Normals

Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
- - - - - - - - - - - -

Normal Throws

Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
- - - - - - - - - - - -

Special Moves

[4]6A

[4]6Snka.gif
Cb.pngF.pngSnka.gif
San Setsu Kon
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
- - - - - - - - - - - -

S-Power Move

2363214BC

2363214Snkb.gifSnkc.gif
Qcf.pngHcb.pngSnkb.gifSnkc.gif
Super Fire Wheel
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
- - - - - - - - - - - -

P-Power Move

2363214C

2363214Snkc.gif
Qcf.pngHcb.pngSnkc.gif
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
- - - - - - - - - - - -

Chain routes courtesy of Goh_Billy

cl.A  -----> 5B  -----> 6C  -----> 4C
st.A    |    5C    |    2C
cr.A    |          | 
        |          |
        |          |
        |          -----> 5C  -----> 2C
        |
        |
        -----> 2B  -----> 2C
                                  
j.A  -----> 5C 

cl.B    -----> 5B -----> 6C  -----> 4C    
cr.B      |         |    2C
          |         |    
          |         |
          |         |
          |         -----> 5C  -----> 2C
          |     
          |
          -----> 2B  -----> 2C

j.B  -----> 5C

cr.C  -----> 5C) -----> 236C

Combos

1)

2)

3)

4)

5)