m (kyo) |
mNo edit summary |
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(10 intermediate revisions by the same user not shown) | |||
Line 22: | Line 22: | ||
==== Far Normals ==== | ==== Far Normals ==== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kof2000_kyostA.png | ||
|caption= | |caption= | ||
|name=stand A | |name=stand A | ||
Line 44: | Line 44: | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kof2000_kyostB.png | ||
|caption= | |caption= | ||
|name=stand B | |name=stand B | ||
Line 66: | Line 66: | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kof2000_kyostC.png | ||
|caption= | |caption= | ||
|name=stand C | |name=stand C | ||
Line 88: | Line 88: | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kof2000_kyostD.png | ||
|caption= | |caption= | ||
|name=stand D | |name=stand D | ||
Line 112: | Line 112: | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kof2000_kyocrA.png | ||
|caption= | |caption= | ||
|name=close A | |name=close A | ||
Line 134: | Line 134: | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kof2000_kyocrB.png | ||
|caption= | |caption= | ||
|name=close B | |name=close B | ||
Line 156: | Line 156: | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kof2000_kyocrC.png | ||
|caption= | |caption= | ||
|name=close C | |name=close C | ||
Line 178: | Line 178: | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kof2000_kyocrD.png | ||
|caption= | |caption= | ||
|name=close D | |name=close D | ||
Line 202: | Line 202: | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kof2000_kyoclA.png | ||
|caption= | |caption= | ||
|name=Crouch A | |name=Crouch A | ||
Line 224: | Line 224: | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kof2000_kyoclB.png | ||
|caption= | |caption= | ||
|name=Crouch B | |name=Crouch B | ||
Line 246: | Line 246: | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kof2000_kyoclC.png | ||
|caption= | |caption= | ||
|name=Crouch C | |name=Crouch C | ||
Line 268: | Line 268: | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kof2000_kyoclD.png | ||
|caption= | |caption= | ||
|name=Crouch D | |name=Crouch D | ||
Line 291: | Line 291: | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kof2000_kyo6B.png | ||
|caption= | |caption= | ||
|name=Ge Shiki~Gofu Yo | |name=Ge Shiki~Gofu Yo | ||
Line 298: | Line 298: | ||
{{AttackData-KOF02 | {{AttackData-KOF02 | ||
|Damage=7 | |Damage=7 | ||
|version=Raw | |||
|G. Damage= | |G. Damage= | ||
|Cancel= | |Cancel= | ||
Line 308: | Line 309: | ||
|Block Adv=-11 | |Block Adv=-11 | ||
|Invul=- | |Invul=- | ||
|description= | |||
}} | |||
{{AttackData-KOF02 | |||
|version=Cancel | |||
|Damage=4,4 | |||
|G. Damage= | |||
|Cancel=Special,Super | |||
|Guard=Mid | |||
|Startup=11 | |||
|Active=5(2)7 | |||
|Recovery=18 | |||
|Total= | |||
|Hit Adv=-5 | |||
|Block Adv=-7 | |||
|Invul= | |||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kof2000_kyo3D.png | ||
|caption= | |caption= | ||
|name=88 Shiki | |name=88 Shiki | ||
Line 335: | Line 352: | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kof2000_kyoj2C.png | ||
|caption= | |caption= | ||
|name= Ge Shiki~Naraku Otoshi | |name= Ge Shiki~Naraku Otoshi | ||
Line 341: | Line 358: | ||
|data= | |data= | ||
{{AttackData-KOF02 | {{AttackData-KOF02 | ||
|version= | |version=Jump | ||
|Damage=- | |Damage=- | ||
|G. Damage= | |G. Damage= | ||
Line 356: | Line 373: | ||
}} | }} | ||
{{AttackData-KOF02 | {{AttackData-KOF02 | ||
|version= | |version=Hop | ||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul=- | |||
|description= | |||
}} | |||
{{AttackData-KOF02 | |||
|version=Neutral Jump | |||
|Damage=- | |Damage=- | ||
|G. Damage= | |G. Damage= | ||
Line 406: | Line 438: | ||
|Block Adv= | |Block Adv= | ||
|Invul= | |Invul= | ||
|description= | |||
}} | |||
{{AttackData-KOF02 | |||
|version=Neutral Jump | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul=- | |||
|description= | |description= | ||
}} | }} | ||
Line 416: | Line 463: | ||
|data= | |data= | ||
{{AttackData-KOF02 | {{AttackData-KOF02 | ||
|version= | |version=Jump | ||
|Damage=6 | |Damage=6 | ||
|G. Damage= | |G. Damage= | ||
Line 431: | Line 478: | ||
}} | }} | ||
{{AttackData-KOF02 | {{AttackData-KOF02 | ||
|version= | |version=Hop | ||
|Damage=4 | |Damage=4 | ||
|G. Damage= | |G. Damage= | ||
Line 443: | Line 490: | ||
|Block Adv= | |Block Adv= | ||
|Invul= | |Invul= | ||
|description= | |||
}} | |||
{{AttackData-KOF02 | |||
|version=Neutral Jump | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul=- | |||
|description= | |description= | ||
}} | }} | ||
Line 453: | Line 515: | ||
|data= | |data= | ||
{{AttackData-KOF02 | {{AttackData-KOF02 | ||
|version= | |version=Jump | ||
|Damage=8 | |Damage=8 | ||
|G. Damage= | |G. Damage= | ||
Line 468: | Line 530: | ||
}} | }} | ||
{{AttackData-KOF02 | {{AttackData-KOF02 | ||
|version= | |version=Hop | ||
|Damage=8 | |Damage=8 | ||
|G. Damage= | |G. Damage= | ||
Line 480: | Line 542: | ||
|Block Adv= | |Block Adv= | ||
|Invul= | |Invul= | ||
|description= | |||
}} | |||
{{AttackData-KOF02 | |||
|version=Neutral Jump | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul=- | |||
|description= | |description= | ||
}} | }} | ||
Line 490: | Line 567: | ||
|data= | |data= | ||
{{AttackData-KOF02 | {{AttackData-KOF02 | ||
|version= | |version=Jump | ||
|Damage=12 | |Damage=12 | ||
|G. Damage= | |G. Damage= | ||
Line 505: | Line 582: | ||
}} | }} | ||
{{AttackData-KOF02 | {{AttackData-KOF02 | ||
|version= | |version=Hop | ||
|Damage=10 | |Damage=10 | ||
|G. Damage= | |G. Damage= | ||
Line 517: | Line 594: | ||
|Block Adv= | |Block Adv= | ||
|Invul= | |Invul= | ||
|description= | |||
}} | |||
{{AttackData-KOF02 | |||
|version=Neutral Jump | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul=- | |||
|description= | |description= | ||
}} | }} | ||
Line 585: | Line 677: | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv=- | |Block Adv=- | ||
|Invul=1~ | |Invul=1~21F Strike Invul | ||
|description= | |description= | ||
}} | }} | ||
Line 608: | Line 700: | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
|Invul=1~ | |Invul=1~23F Strike Invul | ||
|description=Moves farther than Forward roll | |description=Moves farther than Forward roll | ||
}} | }} | ||
Line 623: | Line 715: | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv=- | |Block Adv=- | ||
|Invul= | |Invul=1~23F Strike Invul | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
Line 936: | Line 1,028: | ||
|Hit Adv=KND | |Hit Adv=KND | ||
|Block Adv= | |Block Adv= | ||
|Invul=1~ | |Invul=1~4 Strike Invul,5~7 Upper Body invul,8~38 Airborne | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-KOF02 | {{AttackData-KOF02 | ||
|version=C | |version=C | ||
|Damage= | |Damage=16 | ||
|G. Damage= | |G. Damage=2 | ||
|Cancel= | |Cancel= | ||
|Guard= | |Guard=Mid | ||
|Startup=6 | |Startup=6 | ||
|Active=5+20 | |Active=5+20 | ||
Line 964: | Line 1,056: | ||
{{AttackData-KOF02 | {{AttackData-KOF02 | ||
|version=B | |version=B | ||
|Damage= | |Damage=3 | ||
|G. Damage= | |G. Damage= | ||
|Cancel= | |Cancel=B/D | ||
|Guard= | |Guard=Mid | ||
|Startup=13 | |Startup=13 | ||
|Active=5 | |Active=5 | ||
Line 979: | Line 1,071: | ||
{{AttackData-KOF02 | {{AttackData-KOF02 | ||
|version=D | |version=D | ||
|Damage= | |Damage=3 | ||
|G. Damage= | |G. Damage= | ||
|Cancel= | |Cancel=B/D | ||
|Guard= | |Guard=Mid | ||
|Startup= | |Startup=17 | ||
|Active= | |Active=5 | ||
|Recovery= | |Recovery=27 | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv= | ||
Line 1,138: | Line 1,230: | ||
|data= | |data= | ||
{{AttackData-KOF02 | {{AttackData-KOF02 | ||
|Damage= | |Damage= | ||
|G. Damage= | |G. Damage= | ||
|Cancel= | |Cancel= | ||
|Guard= | |Guard= | ||
|Startup= | |Startup= | ||
|Active= | |Active= | ||
|Recovery=- | |Recovery=- | ||
|Total= | |Total= | ||
|Hit Adv=HKD | |Hit Adv=HKD | ||
|Block Adv=- | |Block Adv=- | ||
|Invul= | |Invul= | ||
|description= | |description= | ||
}} | }} | ||
Line 1,160: | Line 1,252: | ||
|data= | |data= | ||
{{AttackData-KOF02 | {{AttackData-KOF02 | ||
|Damage= | |Damage=23(40) | ||
|G. Damage= | |G. Damage= | ||
|Cancel= | |Cancel= | ||
|Guard= | |Guard=Mid(Unblockable) | ||
|Startup= | |Startup=7+7(7+180) | ||
|Active= | |Active=1(1)3 | ||
|Recovery=- | |Recovery=- | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv=HKD | ||
|Block Adv=- | |Block Adv=- | ||
|Invul= | |Invul=1~10F Strike Invul, Low Profile during the charge | ||
|description= | |description= | ||
}} | }} |
Latest revision as of 22:53, 13 July 2023
Introduction
Kyo is an offensively focused character with a variety of tools to get in, pressure the opponent, and deal damage. With his solid ground and air normals, as well as his 114 Shiki Aragami special and its follow-ups, he can bully his opponent to keep them locked down.
Strengths | Weaknesses |
---|---|
|
|
Normals
Far Normals
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
4 | - | - | Command,Special,Super? | 4 | 4 | 5 | 13 | 3 | 1 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
4 | Mid | - | - | 7 | 3 | 13 | 23 | -5 | -7 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
11 | Mid | - | - | 12 | 2 | 17 | 31 | +1 | -1 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability | |
---|---|---|---|---|---|---|---|---|---|---|---|
12 | Mid | - | - | 17 | 2 | 20 | 39 | -2 | -4 | - | |
moves you forward |
Close Range Normals
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
4 | Mid | - | Chain,Command,Special,Super | 4 | 4 | 5 | 13 | +3 | +1 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
4 | Low | - | Chain,Command,Special,Super | 6 | 4 | 8 | 18 | 0 | -2 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
8 | Mid | - | Command,Special,Super | 2 | 2+9 | 9 | 22 | +1 | -1 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
10 | Mid | - | Command,Special,Super | 4 | 3 | 22 | 29 | -5 | -7 | - |
Crouching Normals
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
3 | Mid | - | Chain,Command,Special,Super | 4 | 4 | 5 | 13 | +3 | +1 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
3 | Low | - | Chain | 4 | 4 | 5 | 13 | +3 | +1 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
10 | Mid | - | Command,Special,Super | 5 | 2+4 | 21 | 30 | -7 | -9 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
12 | Low | - | Command,Special,Super | 11 | 3 | 19 | 33 | KND | -4 | - |
Command Normals
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
Raw | 7 | Overhead | - | - | 30 | 2 | 29 | 61 | -9 | -11 | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
Cancel | 4,4 | Mid | - | Special,Super | 11 | 5(2)7 | 18 | - | -5 | -7 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
7+7 | Low,Low | - | - | 3f | 3(13)4 | 22 | 45 | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
Jump | - | - | - | - | - | - | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
Hop | - | - | - | - | - | - | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
Neutral Jump | - | - | - | - | - | - | - | - | - | - | - |
Jumping Normals
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
jump | 4 | Overhead | - | - | 4 | 9 | - | - | - | - | - |
Hurtbox shrinks into Kyo | |||||||||||
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
hop | 4 | Overhead | - | - | 4 | 8 | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
Neutral Jump | - | - | - | - | - | - | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
Jump | 6 | Overhead | - | - | 4 | 11 | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
Hop | 4 | Overhead | - | - | 4 | 4 | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
Neutral Jump | - | - | - | - | - | - | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
Jump | 8 | Overhead | - | - | 5 | 4 | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
Hop | 8 | Overhead | - | - | 5 | 4 | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
Neutral Jump | - | - | - | - | - | - | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
Jump | 12 | Overhead | - | - | 10 | 11 | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
Hop | 10 | Overhead | - | - | 8 | 5 | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
Neutral Jump | - | - | - | - | - | - | - | - | - | - | - |
Blowback Attack
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
13 | Mid | - | Special,Super | 19 | 4 | 16 | 40 | KND | +2 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
13 | - | - | - | 16 | 4 | - | - | - | - | - |
Universal Mechanics
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | 49 | 49 | - | - | 1~21F Strike Invul |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
Back | - | - | - | - | 1 | - | - | 32 | - | - | 1~23F Strike Invul |
Moves farther than Forward roll | |||||||||||
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
Forward | - | - | - | - | 1 | - | 32 | - | - | - | 1~23F Strike Invul |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
8 | Throw | - | - | 1 | 1 | - | - | - | - | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
8 | - | - | - | 1 | 1 | - | - | - | - | - |
Special Moves
Kyo Rekkas
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
7 | Mid | 1 | 236A,63214A | 12 | 8 | 19 | 39 | - | -18 | 6~7F Autoguard,12~13 Projectile |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
5 | Mid | 1 | - | 7 | 9 | 25 | - | - | -21 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
5 | Overhead | 1 | - | - | - | - | - | HKD | - | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
A | 11 | Mid | 1 | 2 | 5 | 4+12 | 29 | 50 | KND | - | 1~4 Strike Invul,5~7 Upper Body invul,8~38 Airborne |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
C | 16 | Mid | 2 | - | 6 | 5+20 | 29 | 60 | - | - | 1~5 Strike Invul,5~9 Upperbody Invul,10~47 Airborne, |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
B | 3 | Mid | - | B/D | 13 | 5 | 27 | 45 | KD | - | 9~34 Airborne |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
D | 3 | Mid | - | B/D | 17 | 5 | 27 | - | - | - | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
B | 15 | Mid | 1 | - | 17 | 2+2+2 | 19 | 42 | HKD | - | 7~27 Airborne |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
D | 19 | Mid | 1 | - | 27 | 3+2+2+2 | - | 53 | HKD | - | 9~37 Airborne |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
B | 12 | Mid | - | Super? | 20 | 3 | 30 | 53 | Juggle | -16 | 1~20F Lower Body Invul,3~13F Airborne |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
D | 10 | Mid | 1 | - | 15 | 2(1)3 | 24 | 45 | -11,HKD(air hit) | -13 | 1~2F Strike Invul,3~14 Upper Body Invul(There is a hurtbox above Kyo's head during the first active) |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
A | 6(13,14) | Mid | 0 | - | 15 | 5 | 23 | 43 | KND(HKD,KND) | -7 | 1~8F Feet invul,3~8 Low Autoguard,11~14 High Autoguard |
Data in () presents low and high autoguard attack triggered respectfully | |||||||||||
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
C | 6(13,14) | Mid | 0 | - | 19 | 5 | 23 | 47 | KND(HKD,KND) | -11 | 1~12 Feet Invul,3~12 Low Autoguard ,15~18F High Auoguard |
Data in () presents low and high autoguard attack triggered respectfully |
Desperation Moves
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | HKD | - | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
23(40) | Mid(Unblockable) | - | - | 7+7(7+180) | 1(1)3 | - | - | HKD | - | 1~10F Strike Invul, Low Profile during the charge |
Super Desperation Moves
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - |
Striker Moves
Kyo Ura 108 Shiki~Orochi Nagi Sho Kirishima Sexual Charisma Dynamite~Remember KOF Saisyu Kusanagi no Jin
The Basics
Combos
Close C > qcf+C > hcb+P > f+P
Close C > qcf+D,D > rdp+B
Close C > qcf+D, D > hcb+B > qcf+A > hcb+P > f+P
Close C > qcf+D,D > hcb+B > dp+C
Close C > qcf+D,D > qcb,hcf+P
throw > BC > run > qcf+D,D > hcb+B > qcf+A > qcf+A > f+B
Combo from throw, works with any striker, remember that calling striker after a throw costs an additional bar of meter so use sparingly
Best Striker: Another Iori
cr.B,cr.B,cr.B > BC > run > qcf+D,D > rdp+B
cr.B,cr.B,cr.B > BC > run > qcf+D,D > hcb+B > dp+A
Relatively easy striker combos with decent damage and hard knockdown
cr.B,cr.B,cr.B > BC > run > qcf+D,D > hcb+B > qcf+A > qcf+A > f+B > [BC > hyperhop back > qcf+D,D > hcb+B > qcf+A > qcf+A > f+B] x N
Low confirm, the first part of this combo (up to before the second striker call) works anywhere on the screen, for the extension with additional striker calls opponent must be in the corner when the first hit of light rekka connects.
crossup j.d+C > cl.C > BC > run > qcf+D,D > hcb+B > qcf+A > qcf+A > f+B
Striker confirm off of crossup j.d+C