Dragon Ball Z: Budokai Tenkaichi 3/Majin Vegeta: Difference between revisions

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== Character Info ==
== Character Info ==
The rendition of a manipulated Vegeta, based on his appearance in the Majin Boo Arc. He was known for being an early main protagonist and antagonist in the beginning of the arc based on his decision to succumb to Babidi's powers while battling his own morals and development of his character as he chooses between pride and life as an earthling.
The "second form" rendition of Vegeta, based on his appearance in the Buu saga, specifically after his Majin Possession and transformation into Super Saiyan 2.
 
== Moveset ==
== Moveset ==
=== Blasts ===
=== Blasts ===
===== Blast 1 =====
===== Blast 1 =====
*Prince's Pride
*Prince's Pride
:*2 Blast Stock
:*3 Blast Stocks
:*Normal Animation
:*Takes 1.9 Seconds
:*Ki Power Buff
:*Boosts Ki Power by 37.5%
*Majin Awakening
:*Lasts 20 Seconds
:*3 Blast Stock
*Majin's Awakening
:*Charge debuff
:*3 Blast Stocks
:*Takes 1.4 Seconds
:*Boosts Super by 10%
:*Activates Max Power Mode
:*Activates Max Power Mode
:*Slow animation
:*Stat Boosts Disable after MPM Gauge Drains
:*Reduces Ki Power Stat After MPM Gauge Drains
===== Blast 2/Ultimate Blast =====
===== Blast 2/Ultimate Blast =====
*Final Impact
*Final Impact
:*2 Ki Bars
:*2 Ki Bars
:*Beam
:*Beam
:*6510 Damage Uncharged
:*6510 Damage Unboosted
:*8610 Damage Uncharged with Majin's Awakening
:*7170 Damage Boosted
:*7170 Damage Boosted
:*9480 Damage Boosted with Majin's Awakening
*Big Bang Attack
*Big Bang Attack
:*3 Ki Bars
:*3 Ki Bars
:*Ki blast
:*Beam
:*8560 Damage Unboosted
:*8560 Damage Unboosted
:*11280 Damage Unboosted with Majin's Awakening
:*9440 Damage Boosted
:*9440 Damage Boosted
:*12440 Damage Boosted with Majin's Awakening
*Final Explosion
*Final Explosion (Ultimate)
:*5 Ki Bars
:*Sparking/Max Mode Only
:*Max Power Mode Only
:*Explosive Wave
:*Explosive Wave
:*Will take all Vegeta's health
:*Unblockable
:*Sets user's health to 1
:*Causes opponent to lock off
:*18060 Damage Unboosted
:*18060 Damage Unboosted
:*19800 Damage Unboosted with Majin's Awakening
:*19920 Damage Boosted
:*19920 Damage Boosted
:*21780 Damage Boosted with Majin's Awakening


=== Rushing Techniques ===
=== Rushing Techniques ===
*Heavy Finish
*Heavy Finish
:*Can Be Vanished
:*Can be Vanished
:*Can Be Charged
:*Can be Charged
:*Stuns Opponent
:*Stuns opponent
:*Crushes Any Guard on Level 3 Charge
:*Mid Guard on Level 1&2 Charge
:*Crushes any Guard on Level 3 Charge
*Kiai Cannon
*Kiai Cannon
:*Can Be Vanished
:*Cannot be Vanished
:*Can Be Charged
:*Can be Charged
:*Blows opponent away
:*Any Guard at at Level 1 Charge
:*Guard Crushes at Level 2 Charge
:*Unblockable at Level 3 Charge
*Heavy Finish
*Heavy Finish
:*Can Be Vanished
:*Can be Vanished
:*Can Be Charged
:*Can be Charged
:*Stuns Opponent
:*Stuns opponent
:*Crushes Any Guard on Level 3 Charge
:*Mid Guard on Level 1&2 Charge
:*Crushes any Guard on Level 3 Charge
*Rush Ki Wave
*Rush Ki Wave
:*Can Be Vanished
:*Cannot be Vanished
:*Can Be Charged
:*Can be Charged
:*Stuns Opponent
:*Deals knockback to opponent
:*Crushes Any Guard on Level 3 Charge
:*Knockback varies with charge
:*Any Guard
*Lift Strike
*Lift Strike
:*Can Be Vanished
:*Can be Vanished
:*Can Be Charged
:*Can be Charged
:*Low or Mid Guard on Level 1&2 Guard
:*Sweep on Level 3 Charge
:*Sweep on Level 3 Charge
*Ground Slash
*Ground Slash
:*Can Be Vanished
:*Can be Vanished
:*Can Be Charged
:*Can be Charged
:*Sweep on Level 3 Charge
:*Low or Mid Guard on Level 1&2 Guard
:*Sweep Guard on Level 3 Charge
*Auto-Counter
*Auto-Counter
:*Uses Heavy Finish
:*Heavy Finish Type
== Other Important Info ==
== Other Important Info ==
=== Stat Sheet ===
=== Stat Sheet ===
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== Character Guide ==
== Character Guide ==
=== Offense ===
=== Offense ===
Majin Vegeta's offensive game is pretty small with less rush and more zoning and spacing being the primary focus. Keep 2 bars at ALL times. The final Impact will be your friend as a extremely quick maneuver and effective in combos and baiting. This move alone changes Vegeta's part in many players tier lists as it is his very own death beam.
=== Defense ===
=== Defense ===
Great Shield for team play, most of his play style is very careful players must be at least intermediate to be able to continually escape opponent pressure and be able to not run out of ki to be put in a exhaust state. Opponents will always put the pressure on good Majin Vegeta plays since the goal for him is to collect stock and be a shield for team matches.
=== Neutral ===
=== Neutral ===
Vegeta's ultimate in this form is the one and only Final Explosion. After following the previous sections gaining 3 stock you will NEED to activate Majins Awakening to get into Max/Sparking with no charge. And put some pressure on the opponent or bait into Final Explosion for a kill. When the opp. Gets killed and the next character comes in you can swap Majin Vegeta and escape the insta kill by letting him heal his bar of health back.
== Players to Watch ==
*Tec / タキヒコ
:*Seen Occasionally and runs the International Tenkaichi Budokai for Sparking Meteor every year via Dolphin.
*Tunechi / Sand12man12 / JustTrash
:*Semi active primarily a Sparking Neo (BT2) player.

Latest revision as of 23:34, 20 September 2023

Character Info

The "second form" rendition of Vegeta, based on his appearance in the Buu saga, specifically after his Majin Possession and transformation into Super Saiyan 2.

Moveset

Blasts

Blast 1
  • Prince's Pride
  • 3 Blast Stocks
  • Takes 1.9 Seconds
  • Boosts Ki Power by 37.5%
  • Lasts 20 Seconds
  • Majin's Awakening
  • 3 Blast Stocks
  • Takes 1.4 Seconds
  • Boosts Super by 10%
  • Activates Max Power Mode
  • Stat Boosts Disable after MPM Gauge Drains
  • Reduces Ki Power Stat After MPM Gauge Drains
Blast 2/Ultimate Blast
  • Final Impact
  • 2 Ki Bars
  • Beam
  • 6510 Damage Unboosted
  • 7170 Damage Boosted
  • Big Bang Attack
  • 3 Ki Bars
  • Beam
  • 8560 Damage Unboosted
  • 9440 Damage Boosted
  • Final Explosion
  • 5 Ki Bars
  • Max Power Mode Only
  • Explosive Wave
  • Unblockable
  • Sets user's health to 1
  • Causes opponent to lock off
  • 18060 Damage Unboosted
  • 19920 Damage Boosted

Rushing Techniques

  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Kiai Cannon
  • Cannot be Vanished
  • Can be Charged
  • Any Guard at at Level 1 Charge
  • Guard Crushes at Level 2 Charge
  • Unblockable at Level 3 Charge
  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Rush Ki Wave
  • Cannot be Vanished
  • Can be Charged
  • Deals knockback to opponent
  • Knockback varies with charge
  • Any Guard
  • Lift Strike
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep on Level 3 Charge
  • Ground Slash
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep Guard on Level 3 Charge
  • Auto-Counter
  • Heavy Finish Type

Other Important Info

Stat Sheet

Misc. Properties

Character Guide

Offense

Defense

Neutral