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|range=2.7 | |range=2.7 | ||
|property= | |property= | ||
|stance= | |stance= | ||
|description=One of the best high jabs in the game, featuring good range paired with fast startup and recovery. It’s only rivalled by the startup of Imp’s Tiny Jab.}} | |description=One of the best high jabs in the game, featuring good range paired with fast startup and recovery. It’s only rivalled by the startup of Imp’s Tiny Jab.}} | ||
}} | }} | ||
[[Category: Thrill Kill]] | [[Category: Thrill Kill]] | ||
[[Category: Templates]] | [[Category: Templates]] | ||
</noinclude> |
Latest revision as of 14:09, 8 May 2023
This template is for displaying Thrill-Kill specific move data within a {{MoveData}} template. The arguments are as follows:
- hit= - Use
,
, or
.
- startup= - The number of startup frames. The f is added automatically.
- active= - The number of active frames. The f is added automatically.
- recovery= - The number of recovery frames. The... ...you know the drill by now.
- damage= - The move's damage.
- range= - The number of game units long the longest hitbox is. The u is added for you.
- property= - Use
,
,
, and
.
- stance= - Either Yes or No, depending on if the character's footing changes after the move.
Preview
An example using Tormentor's Straight Jab: