(Created page with "== Character Info == == Moveset == === Blasts === ===== Blast 1 ===== *Instantaneous Transmission :*2 Blast Stock :*Causes opponent to lock off :*Teleports behind opponent *Full Power :*3 Blast Stock :*Activates Max Power Mode ===== Blast 2/Ultimate Blast ===== *Kamehameha :*3 Ki Bars :*Beam :*Can Be Charged :*7800 Damage Uncharged :*11280 Damage Full Charge :*12420 Damage Boosted *Meteor Crash :*3 Ki Bars :*Target Rush :*7270 Damage Unboosted (+ 380 for impact on ground...") |
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== Character Info == | == Character Info == | ||
The "End" rendition of Super Saiyan 2 Goku, based on his appearance in the Buu Saga. | |||
== Transformations == | |||
[[File:Goku_End_SSJ3.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Goku_End_SSJ3]] Super Saiyan 3: 1 Blast Stock | |||
== Moveset == | == Moveset == | ||
=== Blasts === | === Blasts === | ||
===== Blast 1 ===== | ===== Blast 1 ===== | ||
*Instantaneous Transmission | *Instantaneous Transmission | ||
:*2 Blast | :*2 Blast Stocks | ||
:*Causes opponent to lock off | :*Causes opponent to lock off | ||
:*Teleports behind opponent | :*Teleports behind opponent | ||
*Full Power | *Full Power | ||
:*3 Blast | :*3 Blast Stocks | ||
:*Takes 1.5 Seconds | |||
:*Activates Max Power Mode | :*Activates Max Power Mode | ||
:*Reduces Ki Power Stat after MPM Gauge Drains | |||
:*Nullifies Enemy Ki Blasts during recovery frames | |||
:*Lightly stuns enemy at close range | |||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
*Kamehameha | *Kamehameha | ||
:*3 Ki Bars | :*3 Ki Bars | ||
:*Beam | :*Beam | ||
:*Can | :*Can be Charged | ||
:*7800 Damage Uncharged | :*7800 Damage Uncharged | ||
:*11280 Damage | :*11280 Damage Overcharged | ||
:*12420 Damage Boosted | :*12420 Damage Boosted | ||
*Meteor Crash | *Meteor Crash | ||
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:*8000 Damage Boosted (+ 380 for impact on ground) | :*8000 Damage Boosted (+ 380 for impact on ground) | ||
*Super Kamehameha | *Super Kamehameha | ||
:*Max Power Mode | :*4 Ki Bars | ||
:*Max Power Mode only | |||
:*Causes opponent to lock off | |||
:*Beam | |||
:*13680 Damage Unboosted | |||
:*15120 Damage Boosted | |||
=== Rushing Techniques === | === Rushing Techniques === | ||
*Kiai Cannon | *Kiai Cannon | ||
:*Cannot | :*Cannot be Vanished | ||
:*Can | :*Can be Charged | ||
:* | :*Any Guard at at Level 1 Charge | ||
:*Guard Crushes at Level 2 Charge | |||
:*Unblockable at Level 3 Charge | |||
*Heavy Finish | *Heavy Finish | ||
:*Can | :*Can be Vanished | ||
:*Can | :*Can be Charged | ||
:*Stuns | :*Stuns opponent | ||
:*Crushes | :*Mid Guard on Level 1&2 Charge | ||
:*Crushes any Guard on Level 3 Charge | |||
*Rolling Hammer | *Rolling Hammer | ||
:*Can | :*Can be Vanished | ||
:*Can | :*Can be Charged | ||
:*Rotates Opponent 180° | :*Rotates Opponent 180° | ||
:*Crushes | :*Mid Guard on Level 1&2 Charge | ||
:*Crushes any Guard on Level 3 Charge | |||
*Heavy Finish | *Heavy Finish | ||
:*Can | :*Can be Vanished | ||
:*Can | :*Can be Charged | ||
:*Stuns | :*Stuns opponent | ||
:*Crushes | :*Mid Guard on Level 1&2 Charge | ||
:*Crushes any Guard on Level 3 Charge | |||
*Lift Strike | |||
:*Can be Vanished | |||
:*Can be Charged | |||
:*Low or Mid Guard on Level 1&2 Guard | |||
:*Sweep on Level 3 Charge | |||
*Ground Slash | |||
:*Can be Vanished | |||
:*Can be Charged | |||
:*Low or Mid Guard on Level 1&2 Guard | |||
:*Sweep Guard on Level 3 Charge | |||
*Auto-Counter | |||
:*Heavy Finish Type | |||
== Other Important Info == | == Other Important Info == | ||
=== Stat Sheet === | === Stat Sheet === |
Latest revision as of 10:30, 20 September 2023
Character Info
The "End" rendition of Super Saiyan 2 Goku, based on his appearance in the Buu Saga.
Transformations
Moveset
Blasts
Blast 1
- Instantaneous Transmission
- 2 Blast Stocks
- Causes opponent to lock off
- Teleports behind opponent
- Full Power
- 3 Blast Stocks
- Takes 1.5 Seconds
- Activates Max Power Mode
- Reduces Ki Power Stat after MPM Gauge Drains
- Nullifies Enemy Ki Blasts during recovery frames
- Lightly stuns enemy at close range
Blast 2/Ultimate Blast
- Kamehameha
- 3 Ki Bars
- Beam
- Can be Charged
- 7800 Damage Uncharged
- 11280 Damage Overcharged
- 12420 Damage Boosted
- Meteor Crash
- 3 Ki Bars
- Target Rush
- 7270 Damage Unboosted (+ 380 for impact on ground)
- 8000 Damage Boosted (+ 380 for impact on ground)
- Super Kamehameha
- 4 Ki Bars
- Max Power Mode only
- Causes opponent to lock off
- Beam
- 13680 Damage Unboosted
- 15120 Damage Boosted
Rushing Techniques
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Rolling Hammer
- Can be Vanished
- Can be Charged
- Rotates Opponent 180°
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter
- Heavy Finish Type