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| Example template for SF6 data page using Cammy as example (no specials/supers/command normals/TC etc)
| | {{clr|4|'''COLOR 4/DR''' text for comparison}} |
|
| |
|
| == Character Vitals ==
| | {{clr|10|'''COLOR 10/OD''' text for comparison}} |
| {{CharacterData-SF6 | |
| | chara = Cammy | |
| | name = Cammy | |
| | portrait = SF6 Cammy Portrait.png
| |
| | icon = SF6 Cammy Face.png
| |
| | hp =
| |
| | fwdWalkSpd =
| |
| | bwdWalkSpd =
| |
| | fwdDashSpd =
| |
| | bwdDashSpd =
| |
| | fwdDashDist =
| |
| | bwdDashDist =
| |
| | fwdJumpSpd =
| |
| | bwdJumpSpd =
| |
| | ntlJumpSpd =
| |
| | fwdJumpDist =
| |
| | bwdJumpDist =
| |
| | throwHurtbox =
| |
| | throwRange =
| |
| }}
| |
| | |
| | |
| <!---
| |
| All possible move variables
| |
| Can delete row if not applicable, EXCEPT input / name / images / startup / active / recovery / cancel / damage / guard / hitAdv / blockAdv (that appears on main page)
| |
| | input = (move input in Numpad notation)
| |
| | name = (Official move name)
| |
| | images = (PNG filename of move image)
| |
| | hitboxes = (PNG filename of hitbox image)
| |
| | cost = (Drive or Super meter cost in simple terms)
| |
| | damage = (Attack's damage value for each hit)
| |
| | chip = (Attack's chip damage value vs. opponents in Burnout for each hit)
| |
| | startup = (Startup frames, including the first active frame)
| |
| | active = (Total number of active frames, separated per hit, also includes gaps in parentheses)
| |
| | recovery = (Recovery frames after active frames end)
| |
| | invuln = (Which frames are invincible and what type of invuln [Full, Air, Projectile, Throw, etc])
| |
| | hitAdv = (Frame advantage on hit, use sf6-adv template; VM -4 or worse, M -3~-1, E 0, P +1~+3, VP +4 or better; Knockdown does not use color template)
| |
| | blockAdv = (Frame advantage on block, use sf6-adv template; VM -4 or worse, M -3~-1, E 0, P +1~+3, VP +4 or better)
| |
| | punish = (Frame advantage on Punish Counter + effect (Spin, Tumble, Crumple etc), use sf6-adv template; VM -4 or worse, M -3~-1, E 0, P +1~+3, VP +4 or better; Knockdown does not use color template)
| |
| | DRcancelHit = (Frame advantage of a move on hit cancelled into Drive Rush at the moment a followup attack is possible)
| |
| | DRcancelBlk = (Frame advantage of a move on block cancelled into Drive Rush at the moment a followup attack is possible)
| |
| | perfParryAdv = (Frame advantage of a move that is Perfect Parried on the first active frame)
| |
| | guard = (Direction a move must be blocked; L = low, H = high/overhead, LH = block either direction, T = throw)
| |
| | cancel = (Move's cancel ability; ch = chain, tc = target combo, sp = special, su = any super, su(N) = super art N)
| |
| | react = (Hitconfirm reaction window when cancelling into specials, supers, target combos, etc; from first hit frame until final cancel frame)
| |
| | hitstun = (Number of frames the defender is stuck in hitstun from attack; for multi-hit moves, separate by hit if possible or list as "x total"; leave blank for Knockdowns)
| |
| | blockstun = (Number of frames the defender is stuck in blockstun from attack; for multi-hit moves, separate by hit if possible or list as "x total")
| |
| | hitstop = (Number of frames the attacker and defender are frozen when the attack connects, indicated by Frame Meter not advancing for either character)
| |
| | driveDamage = (Amount of Drive Meter drained from opponent; usually on block, but Punish Counter and Super also drain on hit, e.g. 2000 [PC 5000])
| |
| | selfDriveOH = (Amount of Drive Meter built by attacker when attack connects on hit; 10000 = 1 bar, 60000 = max)
| |
| | selfDriveOB = (Amount of Drive Meter built by attacker when attack connects on hit; 10000 = 1 bar, 60000 = max)
| |
| | selfSuperOH = (Amount of Super Meter built by attacker when attack connects on hit; 10000 = 1 bar, 30000 = max)
| |
| | selfSuperOB = (Amount of Super Meter built by attacker when attack connects on block; 10000 = 1 bar, 30000 = max)
| |
| | oppSuperOH = (Amount of Super Meter built by defender when attack connects on hit; 10000 = 1 bar, 30000 = max)
| |
| | oppSuperOB = (Amount of Super Meter built by defender when attack connects on block; 10000 = 1 bar, 30000 = max)
| |
| | notes = (Additional details about the move; keep it brief, as it will break the frame data template if too many characters are used in this field)
| |
| --->
| |
| | |
| == Normals ==
| |
| === Standing Normals ===
| |
| ===== 5LP =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_5lp | moveType = ground_normal
| |
| | input = 5LP
| |
| | name = Standing Light Punch
| |
| | images = SF6_Cammy_5lp.png
| |
| | hitboxes = SF6_Cammy_5lp_hitbox.png
| |
| | cost = -
| |
| | damage =
| |
| | chip = -
| |
| | startup =
| |
| | active =
| |
| | recovery =
| |
| | invuln = -
| |
| | hitAdv =
| |
| | blockAdv =
| |
| | guard =
| |
| | cancel =
| |
| | react =
| |
| | punish =
| |
| | hitstun =
| |
| | blockstun =
| |
| | driveDamage =
| |
| | selfDriveOH =
| |
| | selfDriveOB =
| |
| | selfSuperOH =
| |
| | selfSuperOB =
| |
| | oppSuperOH =
| |
| | oppSuperOB =
| |
| | notes =
| |
| }}
| |
| | |
| ===== 5MP =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_5mp | moveType = ground_normal
| |
| | input = 5MP
| |
| | name = Standing Medium Punch
| |
| | images = SF6_Cammy_5mp.png
| |
| | hitboxes = SF6_Cammy_5mp_hitbox.png
| |
| | cost = -
| |
| | damage =
| |
| | chip = -
| |
| | startup =
| |
| | active =
| |
| | recovery =
| |
| | invuln = -
| |
| | hitAdv =
| |
| | blockAdv =
| |
| | guard =
| |
| | cancel =
| |
| | react =
| |
| | punish =
| |
| | hitstun =
| |
| | blockstun =
| |
| | driveDamage =
| |
| | selfDriveOH =
| |
| | selfDriveOB =
| |
| | selfSuperOH =
| |
| | selfSuperOB =
| |
| | oppSuperOH =
| |
| | oppSuperOB =
| |
| | notes =
| |
| }}
| |
| | |
| ===== 5HP =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_5hp | moveType = ground_normal
| |
| | input = 5HP
| |
| | name = Standing Heavy Punch
| |
| | images = SF6_Cammy_5hp.png
| |
| | hitboxes = SF6_Cammy_5hp_hitbox.png
| |
| | cost = -
| |
| | damage =
| |
| | chip = -
| |
| | startup =
| |
| | active =
| |
| | recovery =
| |
| | invuln = -
| |
| | hitAdv =
| |
| | blockAdv =
| |
| | guard =
| |
| | cancel =
| |
| | react =
| |
| | punish =
| |
| | hitstun =
| |
| | blockstun =
| |
| | driveDamage =
| |
| | selfDriveOH =
| |
| | selfDriveOB =
| |
| | selfSuperOH =
| |
| | selfSuperOB =
| |
| | oppSuperOH =
| |
| | oppSuperOB =
| |
| | notes =
| |
| }}
| |
| | |
| ===== 5LK =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_5lk | moveType = ground_normal
| |
| | input = 5LK
| |
| | name = Standing Light Kick
| |
| | images = SF6_Cammy_5lk.png
| |
| | hitboxes = SF6_Cammy_5lk_hitbox.png
| |
| | cost = -
| |
| | damage =
| |
| | chip = -
| |
| | startup =
| |
| | active =
| |
| | recovery =
| |
| | invuln = -
| |
| | hitAdv =
| |
| | blockAdv =
| |
| | guard =
| |
| | cancel =
| |
| | react =
| |
| | punish =
| |
| | hitstun =
| |
| | blockstun =
| |
| | driveDamage =
| |
| | selfDriveOH =
| |
| | selfDriveOB =
| |
| | selfSuperOH =
| |
| | selfSuperOB =
| |
| | oppSuperOH =
| |
| | oppSuperOB =
| |
| | notes =
| |
| }}
| |
| | |
| ===== 5MK =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_5mk | moveType = ground_normal
| |
| | input = 5MK
| |
| | name = Standing Medium Kick
| |
| | images = SF6_Cammy_5mk.png
| |
| | hitboxes = SF6_Cammy_5mk_hitbox.png
| |
| | cost = -
| |
| | damage =
| |
| | chip = -
| |
| | startup =
| |
| | active =
| |
| | recovery =
| |
| | invuln = -
| |
| | hitAdv =
| |
| | blockAdv =
| |
| | guard =
| |
| | cancel =
| |
| | react =
| |
| | punish =
| |
| | hitstun =
| |
| | blockstun =
| |
| | driveDamage =
| |
| | selfDriveOH =
| |
| | selfDriveOB =
| |
| | selfSuperOH =
| |
| | selfSuperOB =
| |
| | oppSuperOH =
| |
| | oppSuperOB =
| |
| | notes =
| |
| }}
| |
| | |
| ===== 5HK =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_5hk | moveType = ground_normal
| |
| | input = 5HK
| |
| | name = Standing Heavy Kick
| |
| | images = SF6_Cammy_5hk.png
| |
| | hitboxes = SF6_Cammy_5hk_hitbox.png
| |
| | cost = -
| |
| | damage =
| |
| | chip = -
| |
| | startup =
| |
| | active =
| |
| | recovery =
| |
| | invuln = -
| |
| | hitAdv =
| |
| | blockAdv =
| |
| | guard =
| |
| | cancel =
| |
| | react =
| |
| | punish =
| |
| | hitstun =
| |
| | blockstun =
| |
| | driveDamage =
| |
| | selfDriveOH =
| |
| | selfDriveOB =
| |
| | selfSuperOH =
| |
| | selfSuperOB =
| |
| | oppSuperOH =
| |
| | oppSuperOB =
| |
| | notes =
| |
| }}
| |
| | |
| | |
| === Crouching Normals ===
| |
| ===== 2LP =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_2lp | moveType = ground_normal
| |
| | input = 2LP
| |
| | name = Crouching Light Punch
| |
| | images = SF6_Cammy_2lp.png
| |
| | hitboxes = SF6_Cammy_2lp_hitbox.png
| |
| | cost = -
| |
| | damage =
| |
| | chip = -
| |
| | startup =
| |
| | active =
| |
| | recovery =
| |
| | invuln = -
| |
| | hitAdv =
| |
| | blockAdv =
| |
| | guard =
| |
| | cancel =
| |
| | react =
| |
| | punish =
| |
| | hitstun =
| |
| | blockstun =
| |
| | driveDamage =
| |
| | selfDriveOH =
| |
| | selfDriveOB =
| |
| | selfSuperOH =
| |
| | selfSuperOB =
| |
| | oppSuperOH =
| |
| | oppSuperOB =
| |
| | notes =
| |
| }}
| |
| | |
| ===== 2MP =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_2mp | moveType = ground_normal
| |
| | input = 2MP
| |
| | name = Crouching Medium Punch
| |
| | images = SF6_Cammy_2mp.png
| |
| | hitboxes = SF6_Cammy_2mp_hitbox.png
| |
| | cost = -
| |
| | damage =
| |
| | chip = -
| |
| | startup =
| |
| | active =
| |
| | recovery =
| |
| | invuln = -
| |
| | hitAdv =
| |
| | blockAdv =
| |
| | guard =
| |
| | cancel =
| |
| | react =
| |
| | punish =
| |
| | hitstun =
| |
| | blockstun =
| |
| | driveDamage =
| |
| | selfDriveOH =
| |
| | selfDriveOB =
| |
| | selfSuperOH =
| |
| | selfSuperOB =
| |
| | oppSuperOH =
| |
| | oppSuperOB =
| |
| | notes =
| |
| }}
| |
| | |
| ===== 2HP =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_2hp | moveType = ground_normal
| |
| | input = 2HP
| |
| | name = Crouching Heavy Punch
| |
| | images = SF6_Cammy_2hp.png
| |
| | hitboxes = SF6_Cammy_2hp_hitbox.png
| |
| | cost = -
| |
| | damage =
| |
| | chip = -
| |
| | startup =
| |
| | active =
| |
| | recovery =
| |
| | invuln = -
| |
| | hitAdv =
| |
| | blockAdv =
| |
| | guard =
| |
| | cancel =
| |
| | react =
| |
| | punish =
| |
| | hitstun =
| |
| | blockstun =
| |
| | driveDamage =
| |
| | selfDriveOH =
| |
| | selfDriveOB =
| |
| | selfSuperOH =
| |
| | selfSuperOB =
| |
| | oppSuperOH =
| |
| | oppSuperOB =
| |
| | notes =
| |
| }}
| |
| | |
| ===== 2LK =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_2lk | moveType = ground_normal
| |
| | input = 2LK
| |
| | name = Crouching Light Kick
| |
| | images = SF6_Cammy_2lk.png
| |
| | hitboxes = SF6_Cammy_2lk_hitbox.png
| |
| | cost = -
| |
| | damage =
| |
| | chip = -
| |
| | startup =
| |
| | active =
| |
| | recovery =
| |
| | invuln = -
| |
| | hitAdv =
| |
| | blockAdv =
| |
| | guard =
| |
| | cancel =
| |
| | react =
| |
| | punish =
| |
| | hitstun =
| |
| | blockstun =
| |
| | driveDamage =
| |
| | selfDriveOH =
| |
| | selfDriveOB =
| |
| | selfSuperOH =
| |
| | selfSuperOB =
| |
| | oppSuperOH =
| |
| | oppSuperOB =
| |
| | notes =
| |
| }}
| |
| | |
| ===== 2MK =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_2mk | moveType = ground_normal
| |
| | input = 2MK
| |
| | name = Crouching Medium Kick
| |
| | images = SF6_Cammy_2mk.png
| |
| | hitboxes = SF6_Cammy_2mk_hitbox.png
| |
| | cost = -
| |
| | damage =
| |
| | chip = -
| |
| | startup =
| |
| | active =
| |
| | recovery =
| |
| | invuln = -
| |
| | hitAdv =
| |
| | blockAdv =
| |
| | guard =
| |
| | cancel =
| |
| | react =
| |
| | punish =
| |
| | hitstun =
| |
| | blockstun =
| |
| | driveDamage =
| |
| | selfDriveOH =
| |
| | selfDriveOB =
| |
| | selfSuperOH =
| |
| | selfSuperOB =
| |
| | oppSuperOH =
| |
| | oppSuperOB =
| |
| | notes =
| |
| }}
| |
| | |
| ===== 2HK =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_2hk | moveType = ground_normal
| |
| | input = 2HK
| |
| | name = Crouching Heavy Kick
| |
| | images = SF6_Cammy_2hk.png
| |
| | hitboxes = SF6_Cammy_2hk_hitbox.png
| |
| | cost = -
| |
| | damage =
| |
| | chip = -
| |
| | startup =
| |
| | active =
| |
| | recovery =
| |
| | invuln = -
| |
| | hitAdv =
| |
| | blockAdv =
| |
| | guard =
| |
| | cancel =
| |
| | react =
| |
| | punish =
| |
| | hitstun =
| |
| | blockstun =
| |
| | driveDamage =
| |
| | selfDriveOH =
| |
| | selfDriveOB =
| |
| | selfSuperOH =
| |
| | selfSuperOB =
| |
| | oppSuperOH =
| |
| | oppSuperOB =
| |
| | notes =
| |
| }}
| |
| | |
| | |
| === Jumping Normals ===
| |
| ===== j.LP =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_jlp | moveType = air_normal
| |
| | input = j.LP
| |
| | name = Jumping Light Punch
| |
| | images = SF6_Cammy_jlp.png
| |
| | hitboxes = SF6_Cammy_jlp_hitbox.png
| |
| | cost = -
| |
| | damage =
| |
| | chip = -
| |
| | startup =
| |
| | active =
| |
| | recovery = -
| |
| | invuln = -
| |
| | hitAdv = -
| |
| | blockAdv = -
| |
| | guard =
| |
| | cancel =
| |
| | react = -
| |
| | punish = -
| |
| | hitstun =
| |
| | blockstun =
| |
| | driveDamage =
| |
| | selfDriveOH =
| |
| | selfDriveOB =
| |
| | selfSuperOH =
| |
| | selfSuperOB =
| |
| | oppSuperOH =
| |
| | oppSuperOB =
| |
| | notes =
| |
| }}
| |
| | |
| ===== j.MP =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_jmp | moveType = air_normal
| |
| | input = j.MP
| |
| | name = Jumping Medium Punch
| |
| | images = SF6_Cammy_jmp.png
| |
| | hitboxes = SF6_Cammy_jmp_hitbox.png
| |
| | cost = -
| |
| | damage =
| |
| | chip = -
| |
| | startup =
| |
| | active =
| |
| | recovery = -
| |
| | invuln = -
| |
| | hitAdv = -
| |
| | blockAdv = -
| |
| | guard =
| |
| | cancel =
| |
| | react = -
| |
| | punish = -
| |
| | hitstun =
| |
| | blockstun =
| |
| | driveDamage =
| |
| | selfDriveOH =
| |
| | selfDriveOB =
| |
| | selfSuperOH =
| |
| | selfSuperOB =
| |
| | oppSuperOH =
| |
| | oppSuperOB =
| |
| | notes =
| |
| }} | |
|
| |
|
| ===== j.HP =====
| | {{clr|11|'''COLOR 11/SA''' text for comparison}} |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_jhp | moveType = air_normal | |
| | input = j.HP
| |
| | name = Jumping Heavy Punch
| |
| | images = SF6_Cammy_jhp.png
| |
| | hitboxes = SF6_Cammy_jhp_hitbox.png
| |
| | cost = -
| |
| | damage =
| |
| | chip = -
| |
| | startup =
| |
| | active =
| |
| | recovery = -
| |
| | invuln = -
| |
| | hitAdv = -
| |
| | blockAdv = -
| |
| | guard =
| |
| | cancel =
| |
| | react = -
| |
| | punish = -
| |
| | hitstun =
| |
| | blockstun =
| |
| | driveDamage =
| |
| | selfDriveOH =
| |
| | selfDriveOB =
| |
| | selfSuperOH =
| |
| | selfSuperOB =
| |
| | oppSuperOH =
| |
| | oppSuperOB =
| |
| | notes =
| |
| }} | |
|
| |
|
| ===== j.LK =====
| | {{clr|12|'''COLOR 12/PC''' text for comparison}} |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_jlk | moveType = air_normal | |
| | input = j.LK
| |
| | name = Jumping Light Kick
| |
| | images = SF6_Cammy_jlk.png
| |
| | hitboxes = SF6_Cammy_jlk_hitbox.png
| |
| | cost = -
| |
| | damage =
| |
| | chip = -
| |
| | startup =
| |
| | active =
| |
| | recovery = -
| |
| | invuln = -
| |
| | hitAdv = -
| |
| | blockAdv = -
| |
| | guard =
| |
| | cancel =
| |
| | react = -
| |
| | punish = -
| |
| | hitstun =
| |
| | blockstun =
| |
| | driveDamage =
| |
| | selfDriveOH =
| |
| | selfDriveOB =
| |
| | selfSuperOH =
| |
| | selfSuperOB =
| |
| | oppSuperOH =
| |
| | oppSuperOB =
| |
| | notes =
| |
| }} | |
|
| |
|
| ===== j.MK =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_jmk | moveType = air_normal
| |
| | input = j.MK
| |
| | name = Jumping Medium Kick
| |
| | images = SF6_Cammy_jmk.png
| |
| | hitboxes = SF6_Cammy_jmk_hitbox.png
| |
| | cost = -
| |
| | damage =
| |
| | chip = -
| |
| | startup =
| |
| | active =
| |
| | recovery = -
| |
| | invuln = -
| |
| | hitAdv = -
| |
| | blockAdv = -
| |
| | guard =
| |
| | cancel =
| |
| | react = -
| |
| | punish = -
| |
| | hitstun =
| |
| | blockstun =
| |
| | driveDamage =
| |
| | selfDriveOH =
| |
| | selfDriveOB =
| |
| | selfSuperOH =
| |
| | selfSuperOB =
| |
| | oppSuperOH =
| |
| | oppSuperOB =
| |
| | notes =
| |
| }}
| |
|
| |
|
| ===== j.HK =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_jhk | moveType = air_normal
| |
| | input = j.HK
| |
| | name = Jumping Heavy Kick
| |
| | images = SF6_Cammy_jhk.png
| |
| | hitboxes = SF6_Cammy_jhk_hitbox.png
| |
| | cost = -
| |
| | damage =
| |
| | chip = -
| |
| | startup =
| |
| | active =
| |
| | recovery = -
| |
| | invuln = -
| |
| | hitAdv = -
| |
| | blockAdv = -
| |
| | guard =
| |
| | cancel =
| |
| | react = -
| |
| | punish = -
| |
| | hitstun =
| |
| | blockstun =
| |
| | driveDamage =
| |
| | selfDriveOH =
| |
| | selfDriveOB =
| |
| | selfSuperOH =
| |
| | selfSuperOB =
| |
| | oppSuperOH =
| |
| | oppSuperOB =
| |
| | notes =
| |
| }}
| |
|
| |
|
| | | =====<font style="visibility:hidden; float:right">Close 5LP</font>===== |
| == Command Normals == | | {{MoveData |
| | | |image=O_Ibuki_Close5LP.png |
| | | |name=Close Stand LP |
| | | |input=cl.5LP |
| == Target Combos == | | |data= |
| | | {{AttackDataTest-USF4 |
| | | |startup=3 |
| | | |active=2 |
| == Universal Mechanics ==
| | |recovery=10 |
| === Throws ===
| | |total=14 |
| ===== LPLK ===== | | |hitadv={{usf4-adv|VP|+3}} |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_lplk | moveType = throw | | |blockadv={{usf4-adv|E|0}} |
| | input = LPLK | | |damage=30 |
| | name = | | |stun=50 |
| | images = SF6_Cammy_lplk.png | | |meter=20 |
| | hitboxes = SF6_Cammy_lplk_hitbox.png | | |hitlevel=HL |
| | cost = -
| | |hitstun=15 |
| | damage = ()
| | |blockstun=12 |
| | chip = -
| | |cancel=tc sp su |
| | startup = 5 | | |armorbreak=N |
| | active = 3 | | |juggle=test |
| | recovery = 23 | | |proximity=1.0 |
| | invuln = - | | |hitproperties=test |
| | hitAdv = | | |armor=1-99f |
| | blockAdv = -
| | |fullinvuln=1-99f |
| | guard = T | | |strikeinvuln=1-99f |
| | cancel = - | | |projinvuln=1-99f |
| | react = -
| | |throwinvuln=1-99f |
| | punish =
| | |airborne=1-99f |
| | hitstun = -
| | |description= |
| | blockstun = -
| | Notes |
| | driveDamage =
| |
| | selfDriveOH =
| |
| | selfDriveOB =
| |
| | selfSuperOH =
| |
| | selfSuperOB =
| |
| | oppSuperOH =
| |
| | oppSuperOB =
| |
| | notes =
| |
| }} | |
| | |
| ===== 4LPLK =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_4lplk | moveType = throw | |
| | input = 4LPLK
| |
| | name =
| |
| | images = SF6_Cammy_4lplk.png
| |
| | hitboxes = SF6_Cammy_4lplk_hitbox.png
| |
| | cost = -
| |
| | damage = () | |
| | chip = -
| |
| | startup = 5
| |
| | active = 3
| |
| | recovery = 23
| |
| | invuln = -
| |
| | hitAdv =
| |
| | blockAdv = -
| |
| | guard = T
| |
| | cancel = - | |
| | react = - | |
| | punish = | |
| | hitstun = - | |
| | blockstun = - | |
| | driveDamage =
| |
| | selfDriveOH = | |
| | selfDriveOB = | |
| | selfSuperOH = | |
| | selfSuperOB = | |
| | oppSuperOH =
| |
| | oppSuperOB =
| |
| | notes =
| |
| }}
| |
| | |
| | |
| === Drive Moves ===
| |
| ===== HPHK =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_hphk | moveType = drive
| |
| | input = HPHK
| |
| | name = Drive Impact
| |
| | images = SF6_Cammy_hphk.png
| |
| | hitboxes = SF6_Cammy_hphk_hitbox.png | |
| | cost = 1 drive | |
| | damage =
| |
| | chip =
| |
| | startup =
| |
| | active =
| |
| | recovery =
| |
| | invuln = -
| |
| | hitAdv = | |
| | blockAdv =
| |
| | guard = LH
| |
| | cancel = -
| |
| | react = - | |
| | punish = crumple | |
| | hitstun = -
| |
| | blockstun = | |
| | driveDamage = 5000 / 10000
| |
| | selfDriveOH = -10000
| |
| | selfDriveOB = -10000 | |
| | selfSuperOH = -
| |
| | selfSuperOB = - | |
| | oppSuperOH = -
| |
| | oppSuperOB = -
| |
| | notes = See [[Street_Fighter_6/Gauges#Drive_Impact|Drive Impact]].
| |
| }} | | }} |
|
| |
| ===== 6HPHK =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_6hphk | moveType = drive
| |
| | input = 6HPHK
| |
| | name = Drive Reversal
| |
| | images = SF6_Cammy_6hphk.png
| |
| | hitboxes = SF6_Cammy_6hphk_hitbox.png
| |
| | cost = 2 drive
| |
| | damage =
| |
| | chip =
| |
| | startup =
| |
| | active =
| |
| | recovery =
| |
| | invuln =
| |
| | hitAdv =
| |
| | blockAdv =
| |
| | guard = LH
| |
| | cancel = -
| |
| | react = -
| |
| | punish =
| |
| | hitstun = -
| |
| | blockstun =
| |
| | driveDamage = -
| |
| | selfDriveOH = -20000
| |
| | selfDriveOB = -20000
| |
| | selfSuperOH = -
| |
| | selfSuperOB = -
| |
| | oppSuperOH = -
| |
| | oppSuperOB = -
| |
| | notes = Armor Break; See [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]].
| |
| }} | | }} |
|
| |
| ===== MPMK =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_mpmk | moveType = drive
| |
| | input = MPMK
| |
| | name = Drive Parry
| |
| | images = SF6_Cammy_mpmk.png
| |
| | hitboxes = SF6_Cammy_mpmk_hitbox.png
| |
| | cost = 0.5 drive
| |
| | damage = -
| |
| | chip = -
| |
| | startup = 1
| |
| | active = 8 or until released
| |
| | recovery = 29(1)(11)
| |
| | invuln = 6f (after Perfect Parry)
| |
| | hitAdv = -
| |
| | blockAdv = -
| |
| | guard = -
| |
| | cancel = -
| |
| | react = -
| |
| | punish = -
| |
| | hitstun = -
| |
| | blockstun = -
| |
| | driveDamage = -
| |
| | selfDriveOH = -5000*250~
| |
| | selfDriveOB = -5000*250~
| |
| | selfSuperOH = -
| |
| | selfSuperOB = -
| |
| | oppSuperOH = -
| |
| | oppSuperOB = -
| |
| | notes = See [[Street_Fighter_6/Gauges#Drive_Parry|Drive Parry]]. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery.
| |
| }}
| |
|
| |
| ===== 66 =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_66 | moveType = drive
| |
| | input = 66
| |
| | name = Drive Rush
| |
| | images = SF6_Cammy_66.png
| |
| | hitboxes = SF6_Cammy_66_hitbox.png
| |
| | cost = 3 drive (from normal) / 0.5 drive (from parry)
| |
| | damage = -
| |
| | chip = -
| |
| | startup =
| |
| | active =
| |
| | recovery =
| |
| | invuln = -
| |
| | hitAdv = -
| |
| | blockAdv = -
| |
| | guard = -
| |
| | cancel = -
| |
| | react = -
| |
| | punish = -
| |
| | hitstun = -
| |
| | blockstun = -
| |
| | driveDamage = -
| |
| | selfDriveOH = -10000(-30000)
| |
| | selfDriveOB = -10000(-30000)
| |
| | selfSuperOH = -
| |
| | selfSuperOB = -
| |
| | oppSuperOH = -
| |
| | oppSuperOB = -
| |
| | notes = See [[Street_Fighter_6/Gauges#Drive_Rush|Drive Rush]]. Frame data shown in parentheses refers to the Drive Rush version used from a Parry.
| |
| }}
| |
|
| |
|
| |
| === Taunts ===
| |
| ===== 5PPPKKK =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_5pppkkk | moveType = taunt
| |
| | input = 5PPPKKK
| |
| | name = Neutral Taunt
| |
| | images = SF6_Cammy_5pppkkk.png
| |
| | hitboxes =
| |
| | cost = -
| |
| | damage = -
| |
| | chip = -
| |
| | startup = (total)
| |
| | active = -
| |
| | recovery = -
| |
| | invuln = -
| |
| | hitAdv = -
| |
| | blockAdv = -
| |
| | guard = -
| |
| | cancel = -
| |
| | react = -
| |
| | punish = -
| |
| | hitstun = -
| |
| | blockstun = -
| |
| | driveDamage = -
| |
| | selfDriveOH = -
| |
| | selfDriveOB = -
| |
| | selfSuperOH = -
| |
| | selfSuperOB = -
| |
| | oppSuperOH = -
| |
| | oppSuperOB = -
| |
| | notes = ""
| |
| }}
| |
|
| |
| ===== 6PPPKKK =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_6pppkkk | moveType = taunt
| |
| | input = 6PPPKKK
| |
| | name = Forward Taunt
| |
| | images = SF6_Cammy_6pppkkk.png
| |
| | hitboxes =
| |
| | cost = -
| |
| | damage = -
| |
| | chip = -
| |
| | startup = (total)
| |
| | active = -
| |
| | recovery = -
| |
| | invuln = -
| |
| | hitAdv = -
| |
| | blockAdv = -
| |
| | guard = -
| |
| | cancel = -
| |
| | react = -
| |
| | punish = -
| |
| | hitstun = -
| |
| | blockstun = -
| |
| | driveDamage = -
| |
| | selfDriveOH = -
| |
| | selfDriveOB = -
| |
| | selfSuperOH = -
| |
| | selfSuperOB = -
| |
| | oppSuperOH = -
| |
| | oppSuperOB = -
| |
| | notes = ""
| |
| }}
| |
|
| |
| ===== 4PPPKKK =====
| |
| {{FrameData-SF6 | chara = Cammy | moveId = cammy_4pppkkk | moveType = taunt
| |
| | input = 4PPPKKK
| |
| | name = Back Taunt
| |
| | images = SF6_Cammy_4pppkkk.png
| |
| | hitboxes =
| |
| | cost = -
| |
| | damage = -
| |
| | chip = -
| |
| | startup = (total)
| |
| | active = -
| |
| | recovery = -
| |
| | invuln = -
| |
| | hitAdv = -
| |
| | blockAdv = -
| |
| | guard = -
| |
| | cancel = -
| |
| | react = -
| |
| | punish = -
| |
| | hitstun = -
| |
| | blockstun = -
| |
| | driveDamage = -
| |
| | selfDriveOH = -
| |
| | selfDriveOB = -
| |
| | selfSuperOH = -
| |
| | selfSuperOB = -
| |
| | oppSuperOH = -
| |
| | oppSuperOB = -
| |
| | notes = ""
| |
| }}
| |
|
| |
|
| |
| == Special Moves ==
| |
|
| |
|
| |
|
| |
| == Super Arts ==
| |