Killer Instinct (2013)/System: Difference between revisions

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==Health==
Every character has 360 HP per life bar (like Xbox 360), or 720 HP across two life bars (like LOGBOX 720).  The sole exception is ARIA who has three 240 HP life bars.
===Potential Damage===
Also known as ''white life''.</br>
Level 1 = 0-9</br>
Level 2 = 10-19</br>
Level 3 = 20-29</br>
Level 4 = 30+</br>
===Guts===
'''Guts''' is the colloquial name for the slight reduction of damage received at low health.</br>
</br>
At 50% health, players take 95% of damage. At 25% health, players take 90% of damage. At 15% health, players take 75% of damage.</br>
</br>
Guts affects all attacks and chip damage except for normal throws.
==Combo System==
==Combo System==


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==Armor==
==Misc==
Test
===Armor===
===Knockdowns===
===Pre-Jump Rules===
===First Launcher Bug===

Latest revision as of 19:19, 19 July 2024

Health

Every character has 360 HP per life bar (like Xbox 360), or 720 HP across two life bars (like LOGBOX 720). The sole exception is ARIA who has three 240 HP life bars.

Potential Damage

Also known as white life.
Level 1 = 0-9
Level 2 = 10-19
Level 3 = 20-29
Level 4 = 30+

Guts

Guts is the colloquial name for the slight reduction of damage received at low health.

At 50% health, players take 95% of damage. At 25% health, players take 90% of damage. At 15% health, players take 75% of damage.

Guts affects all attacks and chip damage except for normal throws.

Combo System

Openers

Test


Auto-Doubles

Test


Linkers

Test


Shadow Linkers

Test


Manuals

Test


Enders

Test


Combo Breakers

Test


Counter Breakers

Test


KV and Ender Level

Test


Ultras and Ultimates

Test


Combo Assist

Test


Misc Combo Mechanics

Test


Combo Traits

Test


Stagger

Test


Recapture

Test


Flipout

Test


Instinct

Test


Shadow Meter

Test


Shadow Moves

Test


Shadow Counter

Test


Misc

Armor

Knockdowns

Pre-Jump Rules

First Launcher Bug