The King of Fighters '96/Geese: Difference between revisions

From SuperCombo Wiki
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<center>'''Move List Showcase''' <br>
<youtube>ouOYs5Ywp_w</youtube></center>


==Movelist==
==Movelist==
Line 29: Line 32:
  |Startup=6
  |Startup=6
  |active=5
  |active=5
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=3
  |Hit Adv=3
  |Block Adv=-1
  |Block Adv=-1
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 54: Line 57:
  |Startup=8
  |Startup=8
  |active=5
  |active=5
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=-2
  |Hit Adv=-2
  |Block Adv=-4
  |Block Adv=-4
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 79: Line 82:
  |Startup=8
  |Startup=8
  |active=7
  |active=7
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=-6
  |Hit Adv=-6
  |Block Adv=-8
  |Block Adv=-8
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 104: Line 107:
  |Startup=10
  |Startup=10
  |active=6
  |active=6
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=-7
  |Hit Adv=-7
  |Block Adv=-9
  |Block Adv=-9
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 130: Line 133:
  |Startup=6
  |Startup=6
  |active=4
  |active=4
  |Recovery=
  |recovery=
  |Total=
  |total=  
  |Hit Adv=3
  |Hit Adv=3
  |Block Adv=1
  |Block Adv=1
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 155: Line 158:
  |Startup=5
  |Startup=5
  |active=4
  |active=4
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=1
  |Hit Adv=1
  |Block Adv=-1
  |Block Adv=-1
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 180: Line 183:
  |Startup=6
  |Startup=6
  |active=3
  |active=3
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=-2
  |Hit Adv=-2
  |Block Adv=-4
  |Block Adv=-4
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 206: Line 209:
  |Startup=6,3
  |Startup=6,3
  |active=3,7
  |active=3,7
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=-4
  |Hit Adv=-4
  |Block Adv=-2
  |Block Adv=-2
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 232: Line 235:
  |Startup=8
  |Startup=8
  |active=4
  |active=4
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=1
  |Hit Adv=1
  |Block Adv=-1
  |Block Adv=-1
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 257: Line 260:
  |Startup=7
  |Startup=7
  |active=5
  |active=5
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=1
  |Hit Adv=1
  |Block Adv=-1
  |Block Adv=-1
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 284: Line 287:
  |Startup=6
  |Startup=6
  |active=7
  |active=7
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=-4
  |Hit Adv=-4
  |Block Adv=-6
  |Block Adv=-6
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 309: Line 312:
  |Startup=11
  |Startup=11
  |active=6
  |active=6
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=KD
  |Hit Adv=KD
  |Block Adv=-3
  |Block Adv=-3
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 335: Line 338:
  |Startup=
  |Startup=
  |active=
  |active=
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 360: Line 363:
  |Startup=
  |Startup=
  |active=
  |active=
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=  
  |description=
  }}
  }}
}}
}}
Line 385: Line 388:
  |Startup=
  |Startup=
  |active=
  |active=
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 410: Line 413:
  |Startup=
  |Startup=
  |active=
  |active=
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 436: Line 439:
  |Startup=
  |Startup=
  |active=
  |active=
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 461: Line 464:
  |Startup=
  |Startup=
  |active=
  |active=
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 486: Line 489:
  |Startup=
  |Startup=
  |active=
  |active=
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 511: Line 514:
  |Startup=
  |Startup=
  |active=
  |active=
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 537: Line 540:
  |Startup=14
  |Startup=14
  |active=4
  |active=4
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=KD
  |Hit Adv=KD
  |Block Adv=-4
  |Block Adv=-4
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 562: Line 565:
  |Startup=
  |Startup=
  |active=
  |active=
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 585: Line 588:
  |Stun=-
  |Stun=-
  |Cancel=
  |Cancel=
  |Guard= Throw
  |Guard=Throw
  |Startup=-
  |Startup=
  |active=-
  |active=
  |Recovery=-
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 610: Line 613:
  |Stun=-
  |Stun=-
  |Cancel=
  |Cancel=
  |Guard= Throw
  |Guard=Throw
  |Startup=-
  |Startup=
  |active=-
  |active=
  |Recovery=-
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 641: Line 644:
  |Startup=10
  |Startup=10
  |active=10
  |active=10
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=-7
  |Hit Adv=-7
  |Block Adv=-9
  |Block Adv=-9
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 657: Line 660:
  |Startup=19
  |Startup=19
  |active=11,9
  |active=11,9
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=KD
  |Hit Adv=KD
  |Block Adv=-24
  |Block Adv=-24
  |Invul=-
  |invul=-
  |description= *adds another reppuken that KD's but is even more unsafe on block than the A version
  |description= *adds another reppuken that KD's but is even more unsafe on block than the A version
  }}
  }}
Line 683: Line 686:
  |Startup=
  |Startup=
  |active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=-
  |Hit Adv=-
  |Block Adv=-
  |Block Adv=-
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 699: Line 702:
  |Startup=-
  |Startup=-
  |active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=-
  |Hit Adv=-
  |Block Adv=-
  |Block Adv=-
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 726: Line 729:
  |Startup=11
  |Startup=11
  |active=4,3
  |active=4,3
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=KD
  |Hit Adv=KD
  |Block Adv=-8
  |Block Adv=-8
  |Invul=-
  |invul=-
  |description= *has up-body autoguard during the later start-up frames of the move
  |description= *has up-body autoguard during the later start-up frames of the move
  }}
  }}
Line 742: Line 745:
  |Startup=20
  |Startup=20
  |active=3,3
  |active=3,3
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=KD
  |Hit Adv=KD
  |Block Adv=-12
  |Block Adv=-12
  |Invul=-
  |invul=-
  |description= *has up-body autoguard during the later start-up frames of the move
  |description= *has up-body autoguard during the later start-up frames of the move
  }}
  }}
Line 768: Line 771:
  |Startup=15
  |Startup=15
  |active=16
  |active=16
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=KD
  |Hit Adv=KD
  |Block Adv=-8
  |Block Adv=-8
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 784: Line 787:
  |Startup=20
  |Startup=20
  |active=16
  |active=16
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=KD
  |Hit Adv=KD
  |Block Adv=-13
  |Block Adv=-13
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 809: Line 812:
  |Startup=3
  |Startup=3
  |active= 18
  |active= 18
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=-
  |Hit Adv=-
  |Block Adv=-
  |Block Adv=-
  |Invul=-
  |invul=-
  |description= *counters air noramals/specials/DM's/SDM's  
  |description= *counters air noramals/specials/DM's/SDM's  
  }}
  }}
Line 833: Line 836:
  |Guard= Mid
  |Guard= Mid
  |Startup=3
  |Startup=3
  |active=18
  |active= 18
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=-
  |Hit Adv=-
  |Block Adv=-
  |Block Adv=-
  |Invul=-
  |invul=-  
  |description= *counters highs/mids   
  |description= *counters highs/mids   
  }}
  }}
Line 861: Line 864:
  |Startup=-
  |Startup=-
  |active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=KD
  |Hit Adv=KD
  |Block Adv=-
  |Block Adv=-
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 877: Line 880:
  |Startup=-
  |Startup=-
  |active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=KD
  |Hit Adv=KD
  |Block Adv=-
  |Block Adv=-
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 893: Line 896:
  |Startup=-
  |Startup=-
  |active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=KD
  |Hit Adv=KD
  |Block Adv=-
  |Block Adv=-
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}

Latest revision as of 23:07, 6 April 2024

Geese96win.gif

Introduction

Strengths Weaknesses
  • placeholder
  • placeholder
Move List Showcase

Movelist

Normals

Far Normals

st.A
Kof.lp.png
Kof96geesefarA.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 6 5 - - - 3 -1 - - -

st.B
Kof.lk.png
Kof96geesefarB.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 8 5 - - - -2 -4 - - -

st.C
Kof.sp.png
Kof96geesefarC.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 8 7 - - - -6 -8 - - -

st.D
Kof.sk.png
Kof96geesefarD.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 10 6 - - - -7 -9 - - -

Close Range Normals

cl.A
Kof.lp.png
Kof96geesecloseA.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 6 4 - - - 3 1 - - -

cl.B
Kof.lk.png
Kof96geesecloseB.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 5 4 - - - 1 -1 - - -

cl.C
Kof.sp.png
Kof96geesecloseC.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 6 3 - - - -2 -4 - - -

cl.D
Kof.sk.png
Kof96geesecloseD(1).png
Kof96geesecloseD(2).png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 6,3 3,7 - - - -4 -2 - - -

Crouching Normals

cr.A
D.pngKof.lp.png
Kof96geesecrouchA.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 8 4 - - - 1 -1 - - -

cr.B
D.pngKof.lk.png
Kof96geesecrouchB.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Low - 7 5 - - - 1 -1 - - -

cr.C
D.pngKof.sp.png
Kof96geesecrouchC(1).png
Kof96geesecrouchC(2).png
Kof96geesecrouchC(3).png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 6 7 - - - -4 -6 - - -

cr.D
D.pngKof.sk.png
Kof96geesecrouchD.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Low - 11 6 - - - KD -3 - - -

Neutral Jumping Normals

nj.A
U.pngKof.lp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

nj.B
U.pngKof.lk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

nj.C
U.pngKof.sp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

nj.D
U.pngKof.sk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

Diagonal Jump Normals

dj.A
Ub.png/Uf.png+Kof.lp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

dj.B
Ub.png/Uf.png+Kof.lk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

dj.C
Ub.png/Uf.png+Kof.sp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

dj.D
Ub.png/Uf.png+Kof.sk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

Blowback Attack

CD
Kof.sp.png+Kof.sk.png
Kof96geesestandCD.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 14 4 - - - KD -4 - - -

jp.CD
Ub.png/U.png/Uf.png+Kof.sp.png+Kof.sk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

Throws

Katate Nage
B.png/F.png+Kof.sp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Throw - - - - - - - - - - -

Shinkuu Nage
B.png/F.png+Kof.sk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Throw - - - - - - - - - - -

Special Moves

Reppuu Ken
Qcf.png+P.png
Kof96geesereppuken(3).png
Kof96geesedoublereppuken(6).png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png Mid - 10 10 - - - -7 -9 - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png Mid - 19 11,9 - - - KD -24 - - -
  • adds another reppuken that KD's but is even more unsafe on block than the A version

Shippuu Ken
jumpQcb.png+P.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png Mid - - - - - - - - - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png Mid - - - - - - - - - - -

Hisshou Nichirin Zan
Dp.png+P.png
Kof96geesebuzzsawA(1).png
Kof96geesebuzzsawA(3).png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png Mid - 11 4,3 - - - KD -8 - - -
  • has up-body autoguard during the later start-up frames of the move
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png Mid - 20 3,3 - - - KD -12 - - -
  • has up-body autoguard during the later start-up frames of the move

Ja'ei Ken
Hcb.png+P.png
Kof96geesejaeikenA.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png Mid - 15 16 - - - KD -8 - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png Mid - 20 16 - - - KD -13 - - -

Joudan Atemi Nage
Hcf.png+Kof.lk.png
Kof96geesecounterB.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 3 18 - - - - - - - -
  • counters air noramals/specials/DM's/SDM's

Chudan Atemi Uchi
Hcf.png+Kof.sk.png
Kof96geesecounterD.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 3 18 - - - - - - - -
  • counters highs/mids

Super Moves

Rasing Storm
Db.pngHcb.pngDf.png+P.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png Mid - - - - - - KD - - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png Mid - - - - - - KD - - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
P.png (SDM) Mid - - - - - - KD - - - -

Combos

[J.C] Cl.D(1 hit), QCF+C

[J.C]Cl.C or Cr. C, QCF+A

[J.C]Cl.C or Cr.C, HCB+A

Cr.A, Cr.A,Cr.A(Close)

J.C, Cr.A, QCF+A

[Corner] Cr. A , Cr. A , QCF+A

During Max Mode (Corner Only) Hop C,C, Land[Repeat Until Stun]

Strategies

  • Geese can infinitely blockstun with repeated hop c,c attacks. No joke about this, they can press buttons for their dear life and nothing will come out unless you mistime it. Use it accordingly for your rushdown tactics.

Game Navigation

General
Controls
Notation
HUD
System
FAQ
Characters
Andy
Athena
Mr.Big
Benimaru
Chang
Chin
Choi
Clark
Daimon
Geese
Iori
Joe
Kasumi
Kensou
Kim
King
Krauser
Kyo
Leona
Mai
Mature
Ralf
Robert
Ryo
Terry
Vice
Yuri
Boss Characters
Chizuru
Goenitz