< SSBU
(Created page with "{{Infobox Character SSBU |name=Samus |image=SSBU_SAMUS_PORTRAIT.png |weight=108 |gravity=0.075 |walkspeed=1.115 |idashspeed=1.87 |idashframes=10 |runspeed=1.654 |airspeed=1.10...") |
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|fallspeed=1.33/2.168 | |fallspeed=1.33/2.168 | ||
}} | }} | ||
{{MoveData | |||
|image=SSBU_SAMUS_JAB2.png | |||
|caption=Good anti-air, good mixup, bad jab | |||
|name=Jab 2 | |||
|input=5AA | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=6 | |||
|active=4 | |||
|recovery=20 | |||
|total=29 | |||
|damage=8.0% | |||
|block=-15 | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_SAMUS_FTILT.png | |||
|caption=Leg | |||
|name=fTilt | |||
|input=[6]A | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=8 | |||
|active=3 | |||
|recovery=23 | |||
|total=33 | |||
|damage=8.0/9.0/10.0% | |||
|block=-17/-16/-15 | |||
|description=*Strongest hitbox at the foot | |||
*Can be angled slightly upwards or downwards | |||
**Angled versions deal 1.0% extra | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_SAMUS_UTILT.png | |||
|caption=Ground-spiking anti-air | |||
|name=uTilt | |||
|input=[8]A | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=15 | |||
|active=4 | |||
|recovery=21 | |||
|total=39 | |||
|damage=13.0/12.0% | |||
|block=-12 | |||
|description=*Deals more damage and spikes on grounded hit | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_SAMUS_DTILT.png | |||
|caption=Fastest tilt | |||
|name=dTilt | |||
|input=[2]A | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=6 | |||
|active=3 | |||
|recovery=36 | |||
|total=44 | |||
|damage=12.0% | |||
|block=-27 | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_SAMUS_DASHATTACK.png | |||
|caption=Shoulder check | |||
|name=Dash Attack | |||
|input=(while running) A | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=8 | |||
|active=6/5 | |||
|recovery=23 | |||
|total=41 | |||
|damage=1.0/6.0% | |||
|block=-26 | |||
|description=*Early hit is strongest | |||
}} | |||
}} | |||
=Smash Attacks= | |||
{{MoveData | |||
|image=SSBU_SAMUS_FSMASH.png | |||
|caption=Good combo after bomb | |||
|name=fSmash | |||
|input=6+A (chargeable) | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=3+7 | |||
|active=2 | |||
|recovery=37 | |||
|total=48 | |||
|damage=12.0/14.0 | |||
|block=-30/-28 | |||
|description=*Strongest hitbox at tip of arm | |||
*Can be angled slightly upwards or downwards | |||
**Up-angled version deals 1.0% extra | |||
**Down-angled version deals 1.0% less | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_SAMUS_USMASH.png | |||
|caption=Good anti-air, bad reversal | |||
|name=uSmash | |||
|input=8+A (chargeable) | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=6+5/15/19/23/27 | |||
|active=2/2/2/2/2 | |||
|recovery=28 | |||
|total=56 | |||
|damage=3.0/6.0% | |||
|block=-24 | |||
|description=*Final hit is strongest | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_SAMUS_DSMASH.png | |||
|caption=Roll/ledge coverage | |||
|name=dSmash | |||
|input=2+A (chargeable) | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=3+6/17 | |||
|active=2/2 | |||
|recovery=26 | |||
|total=44 | |||
|damage=10.0/12.0% | |||
|block=-28/-19 | |||
|description=*Back hit is strongest | |||
}} | |||
}} | |||
==Aerial Attacks== | |||
{{MoveData | |||
|image=SSBU_SAMUS_NAIR.png | |||
|caption=Strong and fast | |||
|name=nAir | |||
|input=j5A | |||
|data= | |||
{{AttackDataAir-SSBU | |||
|startup=8/14 | |||
|active=4/8 | |||
|recovery=23 | |||
|total=45 | |||
|damage=10.0/9.0/8.0% | |||
|landing=9 | |||
|description=*First hit is strongest | |||
*Autocancels frame 1-7 and frame 35-45 | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_SAMUS_FAIR.png | |||
|caption=Anti-air | |||
|name=fAir | |||
|input=j6A | |||
|data= | |||
{{AttackDataAir-SSBU | |||
|startup=6/12/18/24/30 | |||
|active=2/2/2/2/2 | |||
|recovery=28 | |||
|total=59 | |||
|damage=3.0/1.6/5.0% | |||
|landing=14 | |||
|description=*Final hit is strongest | |||
*Autocancels frame 47-59 | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_SAMUS_UAIR.png | |||
|caption=Juggle | |||
|name=uAir | |||
|input=j8A | |||
|data= | |||
{{AttackDataAir-SSBU | |||
|startup=5/7/16 | |||
|active=1/8/2 | |||
|recovery=22 | |||
|total=39 | |||
|damage=3.0/1.2/4.0% | |||
|landing=18 | |||
|description=*Final hit is strongest | |||
*Persistent multi-hit frame 7-14, reactivates every 3 frames on hit (max 3 hits) | |||
*Autocancels frame 1-2 and frame 34-39 | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_SAMUS_DAIR.png | |||
|caption=Spike | |||
|name=dAir | |||
|input=j2A | |||
|data= | |||
{{AttackDataAir-SSBU | |||
|startup=17 | |||
|active=2/3/2 | |||
|recovery=25 | |||
|total=48 | |||
|damage=10.0/14.0% | |||
|landing=12 | |||
|description=*Middle hit is strongest (spikes) | |||
*Autocancels frame 1-3 and frame 34-48 | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_SAMUS_BAIR.png | |||
|caption=Kill move | |||
|name=bAir | |||
|input=j4A | |||
|data= | |||
{{AttackDataAir-SSBU | |||
|startup=9 | |||
|active=6 | |||
|recovery=27 | |||
|total=41 | |||
|damage=12.0/14.0/9.0% | |||
|landing=14 | |||
|description=*Early hit at the foot is strongest | |||
*Autocancels frame 1-8 | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_SAMUS_ZAIR.png | |||
|caption=Big poke | |||
|name=zAir | |||
|input=jZ | |||
|data= | |||
{{AttackDataAir-SSBU | |||
|startup=8/16 | |||
|active=8/4 | |||
|recovery=40 | |||
|total=59 | |||
|damage=2.5/4.0% | |||
|landing=8 | |||
|description=*Second hit is strongest | |||
}} | |||
}} | |||
[[Category: Super Smash Bros. Ultimate]] |
Latest revision as of 20:57, 23 August 2022
Template:Character Subnav SSBU
Introduction
Samus is a character
Strengths | Weaknesses |
---|---|
|
|
Startup | Active | Recovery | Total | Damage | Block |
---|---|---|---|---|---|
6 | 4 | 20 | 29 | 8.0% | -15 |
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
8 | 3 | 23 | 33 | 8.0/9.0/10.0% | -17/-16/-15 | |
|
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
15 | 4 | 21 | 39 | 13.0/12.0% | -12 | |
|
Startup | Active | Recovery | Total | Damage | Block |
---|---|---|---|---|---|
6 | 3 | 36 | 44 | 12.0% | -27 |
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
8 | 6/5 | 23 | 41 | 1.0/6.0% | -26 | |
|
Smash Attacks
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
3+7 | 2 | 37 | 48 | 12.0/14.0 | -30/-28 | |
|
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
6+5/15/19/23/27 | 2/2/2/2/2 | 28 | 56 | 3.0/6.0% | -24 | |
|
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
3+6/17 | 2/2 | 26 | 44 | 10.0/12.0% | -28/-19 | |
|
Aerial Attacks
Startup | Active | Recovery | Total | Damage | Landing | |
---|---|---|---|---|---|---|
8/14 | 4/8 | 23 | 45 | 10.0/9.0/8.0% | 9 | |
|
Startup | Active | Recovery | Total | Damage | Landing | |
---|---|---|---|---|---|---|
6/12/18/24/30 | 2/2/2/2/2 | 28 | 59 | 3.0/1.6/5.0% | 14 | |
|
Startup | Active | Recovery | Total | Damage | Landing | |
---|---|---|---|---|---|---|
5/7/16 | 1/8/2 | 22 | 39 | 3.0/1.2/4.0% | 18 | |
|
Startup | Active | Recovery | Total | Damage | Landing | |
---|---|---|---|---|---|---|
17 | 2/3/2 | 25 | 48 | 10.0/14.0% | 12 | |
|
Startup | Active | Recovery | Total | Damage | Landing | |
---|---|---|---|---|---|---|
9 | 6 | 27 | 41 | 12.0/14.0/9.0% | 14 | |
|
Startup | Active | Recovery | Total | Damage | Landing | |
---|---|---|---|---|---|---|
8/16 | 8/4 | 40 | 59 | 2.5/4.0% | 8 | |
|