Lichmassacre (talk | contribs) m (Attack Data Boxes draft added.) |
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{{TOClimit}} | |||
==Introduction== | ==Introduction== | ||
{{ ProConTable | |||
| pros= | |||
* placeholder | |||
| cons= | |||
* placeholder | |||
}} | |||
<center>'''Move List Showcase''' <br> | |||
<youtube>_LFDghbCs7Q</youtube></center> | |||
==Movelist== | ==Movelist== | ||
=== Normals === | === Normals === | ||
Line 508: | Line 520: | ||
=== Throws === | === Throws === | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Psychic Throw | ||
|input={{Motion|4}}/{{Motion|6}}+{{Icon-SNK|c}}/{{Icon-SNK|d}} | |input={{Motion|4}}/{{Motion|6}}+{{Icon-SNK|c}}/{{Icon-SNK|d}} | ||
|data= | |data= | ||
Line 531: | Line 545: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
Line 537: | Line 550: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Psychic Shoot | ||
|input= | |input=Jump (any direction but {{Motion|8}})+{{Icon-SNK|c}}/{{Icon-SNK|d}} | ||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard= Throw | |||
|Startup=- | |||
|Active=- | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
=== Command Normals === | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Phoenix Bomb | |||
|input=Jump {{Motion|2}}{{Icon-SNK|d}} | |||
|data= | |data= | ||
{{AttackData-KOF95 | {{AttackData-KOF95 | ||
Line 563: | Line 600: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Psycho Ball | ||
|input= | |input={{Motion|214}}[[File:P.png]] | ||
|data= | |data= | ||
{{AttackData-KOF95 | {{AttackData-KOF95 | ||
|Damage=- | |Damage=- | ||
|G. Damage=0 | |G. Damage=0 | ||
Line 582: | Line 618: | ||
|description= | |description= | ||
}} | }} | ||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Psycho Reflector | |||
|input={{Motion|41236}}[[File:K.png]] | |||
|data= | |||
{{AttackData-KOF95 | {{AttackData-KOF95 | ||
|version= | |version={{Icon-SNK|b}} | ||
|Damage=- | |Damage=- | ||
|G. Damage=0 | |G. Damage=0 | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel= | ||
|Guard= | |||
|Startup= | |||
|Active=- | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|descrtption= | |||
}} | |||
{{AttackData-KOF95 | |||
|version={{Icon-SNK|d}} | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= | |Guard= | ||
|Startup= | |Startup= | ||
Line 605: | Line 667: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Phoenix Arrow | ||
|input= | |input=Jump {{Motion|214}}[[File:P.png]] | ||
|data= | |data= | ||
{{AttackData-KOF95 | {{AttackData-KOF95 | ||
|version= | |version={{Icon-SNK|a}} | ||
|Damage=- | |Damage=- | ||
|G. Damage=0 | |G. Damage=0 | ||
Line 625: | Line 687: | ||
}} | }} | ||
{{AttackData-KOF95 | {{AttackData-KOF95 | ||
|version= | |version={{Icon-SNK|c}} | ||
|Damage=- | |Damage=- | ||
|G. Damage=0 | |G. Damage=0 | ||
Line 647: | Line 709: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Psycho Sword | ||
|input= | |input=(Jump) {{Motion|623}}[[File:P.png]] | ||
|data= | |data= | ||
{{AttackData-KOF95 | {{AttackData-KOF95 | ||
|version= | |version={{Icon-SNK|a}} | ||
|Damage=- | |Damage=- | ||
|G. Damage=0 | |G. Damage=0 | ||
Line 667: | Line 729: | ||
}} | }} | ||
{{AttackData-KOF95 | {{AttackData-KOF95 | ||
|version= | |version={{Icon-SNK|c}} | ||
|Damage=- | |Damage=- | ||
|G. Damage=0 | |G. Damage=0 | ||
Line 685: | Line 747: | ||
=== Super Moves === | === Super Moves === | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Shining Crystal Bit > Crystal Shoot | ||
|input= | |input={{Motion|4}}{{Motion|63214}}{{Motion|7}}{{Icon-SNK|b}}{{Icon-SNK|c}} | ||
|data= | |data= | ||
{{AttackData-KOF95 | {{AttackData-KOF95 | ||
|version=Super | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active=- | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
{{AttackData-KOF95 | |||
|version=Crystal Shoot | |||
|subtitle={{Motion|214}}[[File:P.png]] (Hold) | |||
|Damage=- | |Damage=- | ||
|G. Damage=0 | |G. Damage=0 | ||
Line 709: | Line 787: | ||
}} | }} | ||
}} | }} | ||
==Combos== | ==Combos== | ||
== | ==Strategy== | ||
{{Navbox-KOF95}} | {{Navbox-KOF95}} | ||
[[Category:The King of Fighters '95]] | [[Category:The King of Fighters '95]] |
Latest revision as of 22:54, 4 April 2024
Introduction
Strengths | Weaknesses |
---|---|
|
|
Movelist
Normals
Close Range Normals
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Mid | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Mid | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Mid | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Mid | 0 | - | - | - | - | - | - | - | - | - |
Far Normals
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Mid | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Mid | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Mid | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Mid | 0 | - | - | - | - | - | - | - | - | - |
Crouching Normals
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Mid | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Low | - | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Mid | 0 | - | None | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Low | 0 | - | - | - | - | - | - | KD | - | - |
Neutral Jumping Normals
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Overhead | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Overhead | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Overhead | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Overhead | 0 | - | - | - | - | - | - | - | - | - |
Diagonal Jump Normals
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Overhead | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Overhead | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Overhead | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Overhead | 0 | - | - | - | - | - | - | - | - | - |
Throws
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Throw | - | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Throw | - | - | - | - | - | - | - | - | - | - |
Command Normals
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Mid | 0 | - | - | - | - | - | - | - | - | - |
Special Moves
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | 0 | - | - | - | - | - | - | - | - | - |