(added ? marks for framedata (on Ibuki's Page), Also removed info .VS character that are not in the game (hugo urien chun li etc)) |
No edit summary |
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Line 1: | Line 1: | ||
{{TOClimit|3}} | {{TOClimit|3}} | ||
{{Infobox Character NG | |||
{{Infobox Character | |||
|name=Ibuki | |name=Ibuki | ||
|image=NG Ibuki Portrait Art.png | |||
|image= | |||
|health=1035? | |health=1035? | ||
|stun=64? | |stun=64? | ||
Line 22: | Line 20: | ||
}} | }} | ||
<center>{{FrameDataKey- | <center>{{FrameDataKey-NG}}</center> | ||
== Frame Data == | == Frame Data == | ||
Line 33: | Line 31: | ||
|image=(ibukicloselp).gif | |image=(ibukicloselp).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=2? | |startup=2? | ||
|active=1? | |active=1? | ||
Line 58: | Line 56: | ||
|image=(ibukilp).gif | |image=(ibukilp).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=2? | |startup=2? | ||
|active=2? | |active=2? | ||
Line 82: | Line 80: | ||
|image=(ibukimp).gif | |image=(ibukimp).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=6? | |startup=6? | ||
|active=2? | |active=2? | ||
Line 107: | Line 105: | ||
|image=(ibukiclosehp).gif | |image=(ibukiclosehp).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=9? | |startup=9? | ||
|active=1*4? | |active=1*4? | ||
Line 132: | Line 130: | ||
|image=(ibukihp).gif | |image=(ibukihp).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=13? | |startup=13? | ||
|active=4? | |active=4? | ||
Line 157: | Line 155: | ||
|image=(ibukihphp).gif | |image=(ibukihphp).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=2? | |startup=2? | ||
|active=3? | |active=3? | ||
Line 182: | Line 180: | ||
|image=(ibukilk).gif | |image=(ibukilk).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=4? | |startup=4? | ||
|active=4? | |active=4? | ||
Line 204: | Line 202: | ||
|image=(ibukimk).gif | |image=(ibukimk).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=5? | |startup=5? | ||
|active=4? | |active=4? | ||
Line 230: | Line 228: | ||
|image=(ibukiclosehk).gif | |image=(ibukiclosehk).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=5? | |startup=5? | ||
|active=1(1)6? | |active=1(1)6? | ||
Line 258: | Line 256: | ||
|image=(ibukihk).gif | |image=(ibukihk).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=9? | |startup=9? | ||
|active=3? | |active=3? | ||
Line 287: | Line 285: | ||
|image=(ibukibmp).gif | |image=(ibukibmp).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=6? | |startup=6? | ||
|active=1*6? | |active=1*6? | ||
Line 314: | Line 312: | ||
|image=(ibukiflk).gif | |image=(ibukiflk).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=5? | |startup=5? | ||
|active=4? | |active=4? | ||
Line 337: | Line 335: | ||
|image=(ibukibmk).gif | |image=(ibukibmk).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=13? | |startup=13? | ||
|active=2? | |active=2? | ||
Line 363: | Line 361: | ||
|image=(ibukifmk).gif | |image=(ibukifmk).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=27? | |startup=27? | ||
|active=3? | |active=3? | ||
Line 390: | Line 388: | ||
|image=(ibukifhk).gif | |image=(ibukifhk).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=12? | |startup=12? | ||
|active=1? | |active=1? | ||
Line 419: | Line 417: | ||
|image=(ibukidfmk).gif | |image=(ibukidfmk).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=6? | |startup=6? | ||
|active=11? | |active=11? | ||
Line 450: | Line 448: | ||
|image=(ibukiclp).gif | |image=(ibukiclp).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=3? | |startup=3? | ||
|active=3? | |active=3? | ||
Line 472: | Line 470: | ||
|image=(ibukicmp).gif | |image=(ibukicmp).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=9? | |startup=9? | ||
|active=7? | |active=7? | ||
Line 496: | Line 494: | ||
|image=(ibukichp).gif | |image=(ibukichp).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=8? | |startup=8? | ||
|active=3? | |active=3? | ||
Line 522: | Line 520: | ||
|image=(ibukiclk).gif | |image=(ibukiclk).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=5? | |startup=5? | ||
|active=3? | |active=3? | ||
Line 545: | Line 543: | ||
|image=(ibukicmk).gif | |image=(ibukicmk).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=6? | |startup=6? | ||
|active=5? | |active=5? | ||
Line 568: | Line 566: | ||
|image=(ibukichk).gif | |image=(ibukichk).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=10? | |startup=10? | ||
|active=2? | |active=2? | ||
Line 596: | Line 594: | ||
|image=(ibukinjlp).gif | |image=(ibukinjlp).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=3? | |startup=3? | ||
|active=until land? | |active=until land? | ||
Line 613: | Line 611: | ||
|image=(ibukijlp).gif | |image=(ibukijlp).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=3? | |startup=3? | ||
|active=19? | |active=19? | ||
Line 631: | Line 629: | ||
|image=(ibukinjmp).gif | |image=(ibukinjmp).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=5? | |startup=5? | ||
|active=7? | |active=7? | ||
Line 650: | Line 648: | ||
|image=(ibukijmp).gif | |image=(ibukijmp).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=6? | |startup=6? | ||
|active=13? | |active=13? | ||
Line 669: | Line 667: | ||
|image=(ibuki8jhp).gif | |image=(ibuki8jhp).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=11? | |startup=11? | ||
|active=5? | |active=5? | ||
Line 689: | Line 687: | ||
|image=(ibukijhp).gif | |image=(ibukijhp).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=11? | |startup=11? | ||
|active=5? | |active=5? | ||
Line 709: | Line 707: | ||
|image=(ibukinjlk).gif | |image=(ibukinjlk).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=4? | |startup=4? | ||
|active=until land? | |active=until land? | ||
Line 726: | Line 724: | ||
|image=(ibukijlk).gif | |image=(ibukijlk).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=3? | |startup=3? | ||
|active=until land? | |active=until land? | ||
Line 745: | Line 743: | ||
|image=(ibukinjmk).gif | |image=(ibukinjmk).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=5? | |startup=5? | ||
|active=7? | |active=7? | ||
Line 764: | Line 762: | ||
|image=(ibukijmk).gif | |image=(ibukijmk).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=7? | |startup=7? | ||
|active=13? | |active=13? | ||
Line 784: | Line 782: | ||
|image=(ibukinjhk).gif | |image=(ibukinjhk).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=10? | |startup=10? | ||
|active=3? | |active=3? | ||
Line 804: | Line 802: | ||
|image=(ibukijhk).gif | |image=(ibukijhk).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=11? | |startup=11? | ||
|active=3? | |active=3? | ||
Line 829: | Line 827: | ||
|image= | |image= | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|version={{lp}}>{{mp}} | |version={{lp}}>{{mp}} | ||
|startup=- | |startup=- | ||
Line 847: | Line 845: | ||
** Frame data is unchanged even if 2nd hit of MP whiffs? | ** Frame data is unchanged even if 2nd hit of MP whiffs? | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version={{lp}}>{{mp}}>{{hp}} | |version={{lp}}>{{mp}}>{{hp}} | ||
|startup=- | |startup=- | ||
Line 867: | Line 865: | ||
* Due to scaling, this TC does about the same damage as a st.MK starter? | * Due to scaling, this TC does about the same damage as a st.MK starter? | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version={{lp}}>{{mp}}>{{d}}{{hk}} | |version={{lp}}>{{mp}}>{{d}}{{hk}} | ||
|startup=- | |startup=- | ||
Line 883: | Line 881: | ||
* Can only cancel the second hit of MP into cr.HK (impossible on most crouching characters)? | * Can only cancel the second hit of MP into cr.HK (impossible on most crouching characters)? | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version={{lp}}>{{mp}}><br>{{d}}{{hk}}>{{hk}} | |version={{lp}}>{{mp}}><br>{{d}}{{hk}}>{{hk}} | ||
|startup=- | |startup=- | ||
Line 910: | Line 908: | ||
|image= | |image= | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|version={{lp}}>{{mp}} | |version={{lp}}>{{mp}} | ||
|startup=- | |startup=- | ||
Line 926: | Line 924: | ||
* The Far LP and st.MP starters both whiff on crouching Elena, Ibuki, Oro, Yun/Yang? | * The Far LP and st.MP starters both whiff on crouching Elena, Ibuki, Oro, Yun/Yang? | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version={{lp}}>{{mp}}>{{f}}{{lk}} | |version={{lp}}>{{mp}}>{{f}}{{lk}} | ||
|startup=- | |startup=- | ||
Line 941: | Line 939: | ||
* Generally not very strong, but occasionally it's Ibuki's only real punish option when outside close LP range? | * Generally not very strong, but occasionally it's Ibuki's only real punish option when outside close LP range? | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version={{mp}}>{{f}}{{lk}} | |version={{mp}}>{{f}}{{lk}} | ||
|startup=- | |startup=- | ||
Line 964: | Line 962: | ||
|image= | |image= | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|version={{b}}{{mp}}>{{hp}} | |version={{b}}{{mp}}>{{hp}} | ||
|startup=- | |startup=- | ||
Line 982: | Line 980: | ||
** On these crouching characters, a link to st.MK is possible for high damage | ** On these crouching characters, a link to st.MK is possible for high damage | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version={{b}}{{mp}}>{{d}}{{hk}} | |version={{b}}{{mp}}>{{d}}{{hk}} | ||
|startup=- | |startup=- | ||
Line 999: | Line 997: | ||
* Functionally similar to LP>MP>cr.HK, but skipping the LP? | * Functionally similar to LP>MP>cr.HK, but skipping the LP? | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version={{b}}{{mp}}><br>{{d}}{{hk}}>{{hk}} | |version={{b}}{{mp}}><br>{{d}}{{hk}}>{{hk}} | ||
|startup=- | |startup=- | ||
Line 1,027: | Line 1,025: | ||
|image= | |image= | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|version={{hp}}>{{d}}{{hk}} | |version={{hp}}>{{d}}{{hk}} | ||
|startup=- | |startup=- | ||
Line 1,044: | Line 1,042: | ||
* The first hit of cl.HP only hits inconsistently against crouching Dudley, giving more confirm time? | * The first hit of cl.HP only hits inconsistently against crouching Dudley, giving more confirm time? | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version={{hp}}>{{d}}{{hk}}>{{hk}} | |version={{hp}}>{{d}}{{hk}}>{{hk}} | ||
|startup=- | |startup=- | ||
Line 1,071: | Line 1,069: | ||
|image= | |image= | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|version={{d}}{{hk}}>{{hk}}<br>(close) | |version={{d}}{{hk}}>{{hk}}<br>(close) | ||
|startup=- | |startup=- | ||
Line 1,089: | Line 1,087: | ||
* Strong punish option (especially after close range parry), leading to juggle mixups? | * Strong punish option (especially after close range parry), leading to juggle mixups? | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version={{d}}{{hk}}>{{hk}}<br>(far) | |version={{d}}{{hk}}>{{hk}}<br>(far) | ||
|startup=- | |startup=- | ||
Line 1,115: | Line 1,113: | ||
|image= | |image= | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|version={{lk}}>{{mk}} | |version={{lk}}>{{mk}} | ||
|startup=- | |startup=- | ||
Line 1,132: | Line 1,130: | ||
* Better frame advantage than regular st.MK, but the pushback is too far to easily take advantage of this? | * Better frame advantage than regular st.MK, but the pushback is too far to easily take advantage of this? | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version={{lk}}>{{mk}}>{{hk}} | |version={{lk}}>{{mk}}>{{hk}} | ||
|startup=- | |startup=- | ||
Line 1,150: | Line 1,148: | ||
*On hit, the HK whiffs on crouching Ibuki, Ken, Ryu, Sean, Yun/Yang (-11 oH)? | *On hit, the HK whiffs on crouching Ibuki, Ken, Ryu, Sean, Yun/Yang (-11 oH)? | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version={{mk}}>{{hk}} | |version={{mk}}>{{hk}} | ||
|startup=- | |startup=- | ||
Line 1,176: | Line 1,174: | ||
|image= | |image= | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|version={{b}}{{mk}}>{{f}}{{mk}} | |version={{b}}{{mk}}>{{f}}{{mk}} | ||
|startup=- | |startup=- | ||
Line 1,200: | Line 1,198: | ||
|image= | |image= | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|version=j.{{lp}}>{{f}}{{hp}}<br>(diagonal jump) | |version=j.{{lp}}>{{f}}{{hp}}<br>(diagonal jump) | ||
|startup=- | |startup=- | ||
Line 1,216: | Line 1,214: | ||
* Backturns the opponent, allowing for SA2 Throw to connect (except vs. Elena)? | * Backturns the opponent, allowing for SA2 Throw to connect (except vs. Elena)? | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version=j.{{hp}}>{{f}}{{mk}} | |version=j.{{hp}}>{{f}}{{mk}} | ||
|startup=- | |startup=- | ||
Line 1,231: | Line 1,229: | ||
* Can be done from angled or neutral jump? | * Can be done from angled or neutral jump? | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version=j.{{lk}}>{{f}}{{mk}}<br>(diagonal jump) | |version=j.{{lk}}>{{f}}{{mk}}<br>(diagonal jump) | ||
|startup=- | |startup=- | ||
Line 1,259: | Line 1,257: | ||
|image=(ibukigtr).gif | |image=(ibukigtr).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=2? | |startup=2? | ||
|active=1? | |active=1? | ||
Line 1,280: | Line 1,278: | ||
|image=(ibukiatr).gif | |image=(ibukiatr).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=6? | |startup=6? | ||
|active=1? | |active=1? | ||
Line 1,304: | Line 1,302: | ||
|image=(ibukioh).gif | |image=(ibukioh).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=15? | |startup=15? | ||
|active=10? | |active=10? | ||
Line 1,338: | Line 1,336: | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|version=LP? | |version=LP? | ||
|startup=9? | |startup=9? | ||
Line 1,354: | Line 1,352: | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version=MP? | |version=MP? | ||
|startup=10? | |startup=10? | ||
Line 1,370: | Line 1,368: | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version=HP? | |version=HP? | ||
|startup=11? | |startup=11? | ||
Line 1,395: | Line 1,393: | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|version=LP? | |version=LP? | ||
|startup=4? | |startup=4? | ||
Line 1,413: | Line 1,411: | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version=MP? | |version=MP? | ||
|startup=5? | |startup=5? | ||
Line 1,431: | Line 1,429: | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version=HP? | |version=HP? | ||
|startup=6? | |startup=6? | ||
Line 1,458: | Line 1,456: | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|version=LK? | |version=LK? | ||
|startup=4? | |startup=4? | ||
Line 1,477: | Line 1,475: | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version=MK? | |version=MK? | ||
|startup=6? | |startup=6? | ||
Line 1,496: | Line 1,494: | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version=HK? | |version=HK? | ||
|startup=8? | |startup=8? | ||
Line 1,524: | Line 1,522: | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|version=LK (high) | |version=LK (high) | ||
|startup=11? | |startup=11? | ||
Line 1,543: | Line 1,541: | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version=LK (low end) | |version=LK (low end) | ||
|startup=11? | |startup=11? | ||
Line 1,560: | Line 1,558: | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version=MK | |version=MK | ||
|startup=13? | |startup=13? | ||
Line 1,578: | Line 1,576: | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version=+ MK (3rd High) | |version=+ MK (3rd High) | ||
|startup=- | |startup=- | ||
Line 1,596: | Line 1,594: | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version=+ MK (3rd Low) | |version=+ MK (3rd Low) | ||
|startup=- | |startup=- | ||
Line 1,615: | Line 1,613: | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version=HK (high) | |version=HK (high) | ||
|startup=14? | |startup=14? | ||
Line 1,634: | Line 1,632: | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version=HK (low end) | |version=HK (low end) | ||
|startup=- | |startup=- | ||
Line 1,664: | Line 1,662: | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|version=LK | |version=LK | ||
|startup=22? | |startup=22? | ||
Line 1,683: | Line 1,681: | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version=MK | |version=MK | ||
|startup=25? | |startup=25? | ||
Line 1,702: | Line 1,700: | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version=HK | |version=HK | ||
|startup=28? | |startup=28? | ||
Line 1,730: | Line 1,728: | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|version=LP? | |version=LP? | ||
|startup=14? | |startup=14? | ||
Line 1,751: | Line 1,749: | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version=MP? | |version=MP? | ||
|startup=15? | |startup=15? | ||
Line 1,772: | Line 1,770: | ||
}} | }} | ||
{{AttackData- | {{AttackData-NG | ||
|version=HP | |version=HP | ||
|startup=17? | |startup=17? | ||
Line 1,801: | Line 1,799: | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=20/22/25? | |startup=20/22/25? | ||
|description= | |description= | ||
Line 1,821: | Line 1,819: | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=42/44/48? | |startup=42/44/48? | ||
|recovery=2 land? | |recovery=2 land? | ||
Line 1,845: | Line 1,843: | ||
|image=(ibukisa1).gif | |image=(ibukisa1).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=3? | |startup=3? | ||
|active=87? | |active=87? | ||
Line 1,869: | Line 1,867: | ||
|image=(ibukisa2).gif | |image=(ibukisa2).gif | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-NG | ||
|startup=1? | |startup=1? | ||
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[[Category: Street Fighter 3: New Generation]] | [[Category: Street Fighter 3: New Generation]] |
Latest revision as of 14:06, 11 May 2022
Introduction
Ibuki is a kunoichi who would rather live her life as a high school student. She first appears in Street Fighter III: New Generation.
Touting some incredible walkspeed and frame data, Ibuki is a mixup powerhouse that can be frustrating to contend with. Her ability to get frame advantage is startling, and she is often unpunishable by much of the cast. Once she gets started on offense, it can be lights out for the opponent if they can't catch onto her patterns. Another notable aspect is her far reaching and very fast jump, which can be altered by using her Kunai to avoid anti-air attempts and begin her offense.
Super Arts
SA1: Kasumi Suzaku
Kasumi Suzaku automatically turns Ibuki to face the opponent. Strength of button determines angle/distance of knives thrown. Rapidly pressing punch increases number of knives thrown and raises Ibuki higher into the air. Throws 12 knives by default, and up to a maximum of 20. Each knife does 35 attack for a maximum of 335 (scaled damage). The "recovery" listed for each strength refers to the amount of recovery frames Ibuki has once she reaches the ground, it does not include the time it takes for her to reach the ground from the air. It is difficult for some characters to punish, but fast long-ranged supers can punish Ibuki as she lands if it is not properly spaced (or if it is mashed too much).
It offers a large benefit in it's 3 stock capacity, giving Ibuki more access to EX moves for confirms. Damage isn't particularly good and there's few options to actually confirm into the super, but it adds more threat to Ibuki's already strong air game and mixup potential.
SA2: Yoroi Doushi
Yoroi Doushi is an unblockable command grab super. Will not grab airborne opponents. Throw range: 46. While not as useful as the other supers, SA2's damage is still impressive. It can be comboed into with j.HP on some characters, as it will briefly backturn the opponent.
Yoroi Doushi also has an energy blast (fireball) version. This occurs when the grab version fails. It does 13 hits, each hit has 32 attack for a maximum of 280 (scaled damage). The fireball version can reset airborne juggled opponents.
SA3: Hashinsho
Ibuki's best super. 2 stocks, great damage, incredibly fast, incredibly easy to confirm into, covers a large amount of distance during super freeze for easy punishes, and leads to one of the easiest infinite juggles in Street Fighter (cl.HK into itself) because of the juggle state that the super sets up at the end. Basically 3S Chun's SA2 but somehow way better and more absurd. One of the best supers, if not the best super, in the game.
Strengths | Weaknesses |
---|---|
|
|
Ibuki | |
---|---|
Vitals | |
Life Points | 1035? |
Stun Points | 64? |
Super Art Stock/Size | |
SA1 | 3/88? |
SA2 | 1/104? |
SA3 | 1/80? |
Ground Movement | |
Forward Dash duration/distance | 19 (148px)? |
Back Dash duration/distance | 35 (164px)? |
Jumping | |
Back Jump duration | 43(4+36+3)? |
Neutral Jump duration | 41(4+34+3)? |
Forward Jump duration | 40(4+33+3)? |
Back Super Jump duration | 58(5+50+3)? |
Neutral Super Jump duration | 52(5+44+3)? |
Forward Super Jump duration | 46(5+38+3)? |
Wake up | |
Wake up duration | 68? |
Quick rise duration | 53? |
New Generation Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. Consecutive sets of active frames on a multi-hit move are separated by an asterisk (ex: 3*5). If there is a gap between sets of active frames, the gap is denoted by a number in parentheses (ex: 2(4)2) |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Damage |
Attack damage on hit in life points. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. D refers to knockdown on hit. "Cr. Hit" is an additional frame advantage value denoting if the advantage on hit changes when the defender is being hit while crouching. |
Kara Range |
Almost all normal attacks can be canceled into a special or a multi-button command within three frames of startup. During that time, some attacks will shift position forward or backward and affect the reach of the special or command accordingly. This is denoted in pixels of range. There are a handful of moves in the game that can be kara-canceled after this initial window and will be denoted as a late kara-cancel. |
Link |
A combo that is performed by inputting the second move after the first move has completely recovered (as opposed to cancelling the first move's animation). In 3S, the final frame of a move's hitstun allows a character to block a normal or special move, as well as some projectile supers. Therefore, an attack's frame advantage must be 2 frames greater than the followup move's startup in order to link. |
Parry |
This field will show a value of A if the attack can be parried standing or crouching, H if it must be parried standing or L if it must be parried crouching. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or has a hitbox. 3S uses classic startup notation, which does not include the first active frame. A move with 3 startup becomes active on frame 4. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Throw range |
Range in pixels from the center of the character to the center of the opponent which allows a grab to connect. |
Frame Data
All sprites are taken from the site https://www.justnopoint.com/zweifuss/
Standing Normals
5LP (cl)
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
2? | 1? | 5? | 5? | 5? | ||
Damage | Stun | Attack | Parry | Block | ||
5? | 5? | H? | A? | 5? | ||
|
5LP (far)
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
2? | 2? | 2? | 6? | 6? | ||
Damage | Stun | Attack | Parry | Block | ||
4? | 5? | H? | A? | 6? | ||
|
5MP
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
6? | 2? | 6? | 7? | 8? | ||
Damage | Stun | Attack | Parry | Block | ||
12? | 11? | H? | H? | 6? | ||
|
5HP
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
9? | 1*4? | 15? | -1? | 1? | ||
Damage | Stun | Attack | Parry | Block | ||
10*10? | 9*6? | H*H? | H*H? | -3? | ||
|
5HP (far)
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
13? | 4? | 14? | 1? | 3? | ||
Damage | Stun | Attack | Parry | Block | ||
12? | 5? | H? | H? | -1? | ||
|
5HP,HP (far)
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
2? | 3? | 31? | 1? | 3? | ||
Damage | Stun | Attack | Parry | Block | ||
12? | 15? | H? | H? | -1? | ||
|
5LK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
4? | 4? | 6? | 1? | 1? | ||
Damage | Stun | Attack | Parry | Block | ||
3? | 3? | H? | A? | 1? | ||
|
5MK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
5? | 4? | 14? | 2? | 3? | ||
Damage | Stun | Attack | Parry | Block | ||
17? | 11? | H? | H? | 1? | ||
|
5HK (cl)
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
5? | 1(1)6? | 22? | D? | D? | ||
Damage | Stun | Attack | Parry | Block | ||
8*10? | 3*8? | H*H? | H*H? | -11 (-14)? | ||
|
5HK (far)
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
9? | 3? | 21? | -1? | 1? | ||
Damage | Stun | Attack | Parry | Block | ||
19? | 13? | H? | H? | -2? | ||
|
Command Normals
4MP
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
6? | 1*6? | 10? | -1? | 0? | ||
Damage | Stun | Attack | Parry | Block | ||
5*8? | 5*8? | H*H? | H*H? | -2? | ||
|
6LK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
5? | 4? | 8? | -1? | -1? | ||
Damage | Stun | Attack | Parry | Block | ||
3? | 3? | H? | A? | -1? | ||
|
4MK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
13? | 2? | 13? | -1? | 0? | ||
Damage | Stun | Attack | Parry | Block | ||
12? | 5? | H? | H? | -2? | ||
|
6MK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
27? | 3? | 1? | 10? | 11? | ||
Damage | Stun | Attack | Parry | Block | ||
14? | 13? | M? | H? | 9? | ||
|
6HK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
12? | 1? | 18? | 1? | 3? | ||
Damage | Stun | Attack | Parry | Block | ||
23? | 17? | H? | H? | -1? | ||
|
3MK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
6? | 11? | 9? | -6 ~ 4? | -5 ~ 5? | ||
Damage | Stun | Attack | Parry | Block | ||
12? | 3? | L? | L? | -16 ~ -6? | ||
|
Crouching Normals
2LP
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
3? | 3? | 3? | 5? | 5? | ||
Damage | Stun | Attack | Parry | Block | ||
3? | 3? | H? | A? | 5? | ||
|
2MP
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
9? | 7? | 9? | 3? | 4? | ||
Damage | Stun | Attack | Parry | Block | ||
12? | 7? | H? | A? | 2? | ||
|
2HP
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
8? | 3? | 18? | -1? | 1? | ||
Damage | Stun | Attack | Parry | Block | ||
19? | 13? | H? | A? | -3? | ||
|
2LK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
5? | 3? | 5? | 3? | 3? | ||
Damage | Stun | Attack | Parry | Block | ||
3? | 3? | L? | L? | 3? | ||
|
2MK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
6? | 5? | 11? | -1? | 0? | ||
Damage | Stun | Attack | Parry | Block | ||
12? | 3? | L? | L? | -2? | ||
|
2HK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
10? | 2? | 24? | D? | D? | ||
Damage | Stun | Attack | Parry | Block | ||
17? | 3? | L? | L? | -8? | ||
|
Jumping Normals
8LP
Startup | Active | Recovery | Hit | Cr. Hit |
---|---|---|---|---|
3? | until land? | - | - | - |
Damage | Stun | Attack | Parry | Block |
8? | 7? | M? | H? | - |
j.LP
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
3? | 19? | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
10? | 5? | M? | H? | - | ||
|
8MP
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
5? | 7? | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
12? | 9? | M? | H? | - | ||
|
j.MP
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
6? | 13? | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
14? | 11? | M? | H? | - | ||
|
8HP
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
11? | 5? | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
21? | 13? | M? | H? | - | ||
|
j.HP
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
11? | 5? | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
21? | 13? | M? | H? | - | ||
|
8LK
Startup | Active | Recovery | Hit | Cr. Hit |
---|---|---|---|---|
4? | until land? | - | - | - |
Damage | Stun | Attack | Parry | Block |
8? | 5? | M? | H? | - |
j.LK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
3? | until land? | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
7? | 5? | M? | H? | - | ||
|
8MK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
5? | 7? | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
12? | 9? | M? | H? | - | ||
|
j.MK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
7? | 13? | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
12? | 9? | M? | H? | - | ||
|
8HK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
10? | 3? | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
19? | 13? | M? | H? | - | ||
|
j.HK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
11? | 3? | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
19? | 13? | M? | H? | - | ||
|
Target Combos
Close 5LP TC
![]() ![]() |
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|---|
- | - | - | -1? | 0? | |||
Damage | Stun | Attack | Parry | Block | |||
5*5*8? | 5*4*7? | H*H*H? | A*H*H? | -2? | |||
| |||||||
![]() ![]() ![]() |
Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | 5? | 7 (-3)? | |||
Damage | Stun | Attack | Parry | Block | |||
5*5*11? | 5*4*6? | H*H*H? | A*H*H? | 3 (-5)? | |||
| |||||||
![]() ![]() ![]() ![]() |
Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | D? | D? | |||
Damage | Stun | Attack | Parry | Block | |||
5*5*8*6? | 5*4*7*2? | H*H*H*L? | A*H*H*L? | -8? | |||
| |||||||
![]() ![]() ![]() ![]() ![]() |
Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | D? | D | |||
Damage | Stun | Attack | Parry | Block | |||
5*5*8*6*11 | 5*4*7*2*9 | H*H*H*L*H | A*H*H*L*H | -16 (-2) | |||
|
Far 5LP TC
![]() ![]() |
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|---|
- | - | - | 7? | 8? | |||
Damage | Stun | Attack | Parry | Block | |||
4*11? | 5*10? | H*H? | A*H? | 6? | |||
| |||||||
![]() ![]() ![]() ![]() |
Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | 3? | 4? | |||
Damage | Stun | Attack | Parry | Block | |||
4*11*6? | 5*10*2? | H*H*H? | A*H*A? | 2? | |||
| |||||||
![]() ![]() ![]() |
Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | 3? | 4? | |||
Damage | Stun | Attack | Parry | Block | |||
12*8? | 11*2? | H*H? | H*A? | 2? | |||
|
4MP TC
![]() ![]() ![]() |
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|---|
- | - | - | 5? | 7 (-3)? | |||
Damage | Stun | Attack | Parry | Block | |||
5*11? | 5*6? | H*H? | H*H? | 3 (-5)? | |||
| |||||||
![]() ![]() ![]() ![]() |
Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | D? | D? | |||
Damage | Stun | Attack | Parry | Block | |||
5*8*6? | 5*8*2? | H*H*L? | H*H*L? | -8? | |||
| |||||||
![]() ![]() ![]() ![]() ![]() |
Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | D? | D? | |||
Damage | Stun | Attack | Parry | Block | |||
5*8*6*11? | 5*8*2*10? | H*H*L*H? | H*H*L*H? | -16 (-2)? | |||
|
Close 5HP TC
![]() ![]() ![]() |
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|---|
- | - | - | D? | D? | |||
Damage | Stun | Attack | Parry | Block | |||
10*10*5? | 9*6*2? | H*H*L? | H*H*L? | -8? | |||
| |||||||
![]() ![]() ![]() ![]() |
Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | D? | D? | |||
Damage | Stun | Attack | Parry | Block | |||
10*10*5*8? | 9*6*2*10? | H*H*L*H? | H*H*L*H? | -16 (-2)? | |||
|
2HK TC
![]() ![]() ![]() (close) |
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|---|
- | - | - | D? | D? | |||
Damage | Stun | Attack | Parry | Block | |||
17*7*9? | 3*2*7? | L*H*H? | L*H*H? | -11 (-14)? | |||
| |||||||
![]() ![]() ![]() (far) |
Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | D? | D? | |||
Damage | Stun | Attack | Parry | Block | |||
17*17? | 3*12? | L*H? | L*H? | -16 (-2)? | |||
|
5LK TC
![]() ![]() |
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|---|
- | - | - | 5? | 6? | |||
Damage | Stun | Attack | Parry | Block | |||
3*8? | 3*6? | H*H? | A*H? | 4? | |||
| |||||||
![]() ![]() ![]() |
Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | 0? | 2 (-11)? | |||
Damage | Stun | Attack | Parry | Block | |||
3*8*13? | 3*6*6? | H*H*H? | A*H*H? | -2 (-13)? | |||
| |||||||
![]() ![]() |
Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | 0? | 2 (-11)? | |||
Damage | Stun | Attack | Parry | Block | |||
17*13? | 11*6? | H*H? | H*H? | -2 (-13)? | |||
|
4MK TC
![]() ![]() ![]() ![]() |
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|---|
- | - | - | 10? | 11? | |||
Damage | Stun | Attack | Parry | Block | |||
12*12? | 5*9? | H*M? | H*H? | 9? | |||
|
Air TCs
j.![]() ![]() ![]() (diagonal jump) |
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|---|
- | - | - | - | - | |||
Damage | Stun | Attack | Parry | Block | |||
10*17? | 5*12? | M*M? | H*H? | - | |||
| |||||||
j.![]() ![]() ![]() |
Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | - | - | |||
Damage | Stun | Attack | Parry | Block | |||
21*8? | 13*8? | M*M? | H*H? | - | |||
| |||||||
j.![]() ![]() ![]() (diagonal jump) |
Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | - | - | |||
Damage | Stun | Attack | Parry | Block | |||
7*8? | 5*8? | M*M? | H*H? | - | |||
|
Throws
LPLK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
2? | 1? | 21? | D? | D? | ||
Damage | Stun | Attack | Parry | Block | ||
21? | 12? | T? | - | - | ||
|
LPLK (air)
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
6? | 1? | - | D? | - | ||
Damage | Stun | Attack | Parry | Block | ||
26? | 16? | T? | - | - | ||
|
Universal Overhead
MPMK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
15? | 10? | 5? | 0 ~ 8? | 1 ~ 9? | ||
Damage | Stun | Attack | Parry | Block | ||
7? | 3? | M? | H? | -5 ~ 7? | ||
|
Special Moves
236P (air)
LP? | Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|---|
9? | - | 9 land? | varies? | varies? | |||
Damage | Stun | Attack | Parry | Block | |||
8? | 3? | H? | H? | varies? | |||
| |||||||
MP? | Startup | Active | Recovery | Hit | Cr. Hit | ||
10? | - | 11 land? | varies? | varies? | |||
Damage | Stun | Attack | Parry | Block | |||
8? | 3? | H? | H? | varies? | |||
| |||||||
HP? | Startup | Active | Recovery | Hit | Cr. Hit | ||
11? | - | 14 land? | varies? | varies? | |||
Damage | Stun | Attack | Parry | Block | |||
8? | 3? | H? | H? | varies? | |||
|
63214P
LP? | Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|---|
4? | 3? | 28? | D? | D? | |||
Damage | Stun | Attack | Parry | Block | |||
28? | 8? | H? | N? | -5? | |||
| |||||||
MP? | Startup | Active | Recovery | Hit | Cr. Hit | ||
5? | 5? | 30? | D? | D? | |||
Damage | Stun | Attack | Parry | Block | |||
30? | 10? | H? | N? | -6? | |||
| |||||||
HP? | Startup | Active | Recovery | Hit | Cr. Hit | ||
6? | 7? | 32? | D? | D? | |||
Damage | Stun | Attack | Parry | Block | |||
32? | 12? | H? | N? | -7? | |||
|
623K
LK? | Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|---|
4? | 12? | 26? | D? | D? | |||
Damage | Stun | Attack | Parry | Block | |||
19? | 9? | H? | A? | -17? | |||
| |||||||
MK? | Startup | Active | Recovery | Hit | Cr. Hit | ||
6? | 10? | 29? | D? | D? | |||
Damage | Stun | Attack | Parry | Block | |||
23? | 11? | H? | A? | -16? | |||
| |||||||
HK? | Startup | Active | Recovery | Hit | Cr. Hit | ||
8? | 11? | 29? | D? | D? | |||
Damage | Stun | Attack | Parry | Block | |||
30? | 16? | Hv | A? | -17? | |||
|
214K
LK (high) | Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|---|
11? | 1(14)1? | 19? | 0? | 2? | |||
Damage | Stun | Attack | Parry | Block | |||
10*(8)? | 3*(2)? | H*H? | H*H? | -4? | |||
| |||||||
LK (low end) | Startup | Active | Recovery | Hit | Cr. Hit | ||
11? | 1(19)2? | 30? | D? | D? | |||
Damage | Stun | Attack | Parry | Block | |||
10*(8)? | 3*(3)? | H*L? | H*L? | -12? | |||
| |||||||
MK | Startup | Active | Recovery | Hit | Cr. Hit | ||
13? | 1(15)1? | 21? | 0? | 2? | |||
Damage | Stun | Attack | Parry | Block | |||
10*8? | 3*2? | H*H? | H*H? | -2? | |||
| |||||||
+ MK (3rd High) | Startup | Active | Recovery | Hit | Cr. Hit | ||
- | 1? | 21? | 1? | 3? | |||
Damage | Stun | Attack | Parry | Block | |||
8? | 5? | H? | H? | -7? | |||
| |||||||
+ MK (3rd Low) | Startup | Active | Recovery | Hit | Cr. Hit | ||
- | 2? | 30? | D? | D? | |||
Damage | Stun | Attack | Parry | Block | |||
8? | 3? | L? | L? | -12? | |||
| |||||||
HK (high) | Startup | Active | Recovery | Hit | Cr. Hit | ||
14? | 1(13)1(15)1? | 24? | 0? | 2? | |||
Damage | Stun | Attack | Parry | Block | |||
10*8*(13)? | 3*4*(4)? | H*H*H? | H*H*H? | -8? | |||
| |||||||
HK (low end) | Startup | Active | Recovery | Hit | Cr. Hit | ||
- | 2? | 30? | D? | D? | |||
Damage | Stun | Attack | Parry | Block | |||
12? | 3? | L? | L? | -12? | |||
|
421K
LK | Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|---|
22? | 3? | 22? | -31 ~ -30? | - | |||
Damage | Stun | Attack | Parry | Block | |||
7*12? | 7*6? | M*M? | H*H? | -31? | |||
| |||||||
MK | Startup | Active | Recovery | Hit | Cr. Hit | ||
25? | 3? | 16? | -38 ~ -37? | - | |||
Damage | Stun | Attack | Parry | Block | |||
7*15? | 7*6? | M*M? | H*H? | -38? | |||
| |||||||
HK | Startup | Active | Recovery | Hit | Cr. Hit | ||
28? | 4? | 15? | -35 ~ -34? | - | |||
Damage | Stun | Attack | Parry | Block | |||
7*18? | 7*8? | M*M? | H*H? | -35? | |||
|
236P
LP? | Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|---|
14? | 11? | 15? | D? | D? | |||
Damage | Stun | Attack | Parry | Block | |||
26? | 14? | L? | L? | -10? | |||
| |||||||
MP? | Startup | Active | Recovery | Hit | Cr. Hit | ||
15? | 12? | 18? | D? | D? | |||
Damage | Stun | Attack | Parry | Block | |||
26? | 14? | L? | L? | -16? | |||
| |||||||
HP | Startup | Active | Recovery | Hit | Cr. Hit | ||
17? | 14? | 19? | D? | D? | |||
Damage | Stun | Attack | Parry | Block | |||
26? | 14? | L? | L? | -19? | |||
|
236+K
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
20/22/25? | - | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
- | - | - | - | - | ||
|
623+P
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
42/44/48? | - | 2 land? | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
- | - | - | - | - | ||
|
Super Arts
236236P (air SA1)
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
3? | 87? | 4/6/9 land (LP/MP/HP)? | -23 ~ 4? | - | ||
Damage | Stun | Attack | Parry | Block | ||
45? | - | H? | H? | -24 ~ 2? | ||
|
236236P (SA2)
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
1? | 1? | 65? | D? | D? | ||
Damage | Stun | Attack | Parry | Block | ||
77? | 12? | T? | N? | - | ||
|
236236P (miss SA2)
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
13? | 15? | 65? | D? | D? | ||
Damage | Stun | Attack | Parry | Block | ||
48? | - | H? | A? | -54? | ||
|
236236P (SA3)
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
2/3/4 (LP/MP/HP)? | 3? | 30? | D? | D? | ||
Damage | Stun | Attack | Parry | Block | ||
55? | 23? | L? | L? | -10 ~ -6? | ||
|