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Line 10: | Line 10: | ||
|synergy=150 CC | |synergy=150 CC | ||
|bursttime=780F (13 sec) | |bursttime=780F (13 sec) | ||
|bDash=33F | |bDash=33F, '''<span style="color:#EF007C">1-8F Strike/Throw Invuln</span>''', Cancelable on Frame 25 | ||
|sDash=41F | |sDash=41F, '''<span style="color:#EF007C">5-14F Projectile Invuln</span>''', Cancelable on Frame 25 | ||
|fDash=25F | |fDash=25F, Cancelable on Frame 17 | ||
|sMove?=Midair Dash (Burst) | |sMove?=Midair Dash (Burst) | ||
|hStance=Charges Synergy Gauge (0.5CC/tick) | |hStance=Charges Synergy Gauge (0.5CC/tick) | ||
|lStance=High | |lStance='''<span style="color:#FE5554">High Invuln. on Frame 1</span>''' | ||
}} | }} | ||
==General Moves== | ==General Moves== | ||
Line 23: | Line 23: | ||
[[File:Pokken_Lucario_Burst_Mode.png|left|border]] | [[File:Pokken_Lucario_Burst_Mode.png|left|border]] | ||
<div> | <div> | ||
====Burst Mode==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''PSP''' | | '''PSP / FPP''' | ||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 40: | Line 40: | ||
| 0 | | 0 | ||
| -12 | | -12 | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| BA (projectile) | | BA (projectile) | ||
| i18 | | i18 | ||
Line 46: | Line 46: | ||
| +8 | | +8 | ||
| 0 | | 0 | ||
| 1-48F Total | | '''<span style="color:#EF007C">1-48F Total Invuln</span>''', Pierce | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 64: | Line 64: | ||
[[File:Pokken_Lucario_Burst_Attack.jpg|400px|left|border]] | [[File:Pokken_Lucario_Burst_Attack.jpg|400px|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">Burst Attack: Aura Blast</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''PSP / FPP''' | |||
| '''PSP''' | |||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 81: | Line 80: | ||
| Normal (Strike) | | Normal (Strike) | ||
| 182 (20) | | 182 (20) | ||
| | | 12 | ||
| <span style="color:#00FE01">Mid Low</span> | |||
| Mid Low | |||
| 12 | | 12 | ||
| i15 | | i15 | ||
Line 89: | Line 87: | ||
| Knockdown | | Knockdown | ||
| +4 | | +4 | ||
| 6-27F | | '''<span style="color:#EF007C">6-27F Total Invuln</span>''', '''<span style="color:#EF007C">6-57F Total Invuln. on Hit</span>''', Pierce | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 95: | Line 93: | ||
|<p>Lucario rushes towards the opponent.</p> | |<p>Lucario rushes towards the opponent.</p> | ||
|}</div> | |}</div> | ||
<br> | |||
<br> | |||
<br> | |||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Lucario_jR.png|400px|left|border]] | [[File:Pokken_Lucario_jR.png|400px|left|border]] | ||
<div> | <div> | ||
====Burst j.R Midair Dash==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Recovery''' | | '''Recovery''' | ||
| '''Properties''' | | '''Properties''' | ||
|- | |- | ||
| FP | | Until landing FP +27 / DP +13 | ||
| Air Actionable on Frame 26 | | '''<span style="color:#ad18ad">Air Actionable on Frame 26</span>''' | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 117: | Line 119: | ||
<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Lucario_Grab_FP.jpg|267px| | <br> | ||
<br> | |||
[[File:Pokken_Lucario_Grab_FP.jpg|267px|top|border]] | |||
[[File:Pokken_Lucario_Grab_DP_1.jpg|200px|top|border]] | [[File:Pokken_Lucario_Grab_DP_1.jpg|200px|top|border]] | ||
[[File:Pokken_Lucario_Grab_DP_2.jpg|356px|top|border]] | [[File:Pokken_Lucario_Grab_DP_2.jpg|356px|top|border]] | ||
< | <div> | ||
< | |||
====<span style="color:#00A858">Y+B Grab Attack</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''PSP''' | | '''PSP / FPP''' | ||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 133: | Line 137: | ||
| '''Total Frames''' | | '''Total Frames''' | ||
| '''Hit Adv.''' | | '''Hit Adv.''' | ||
|- | |- | ||
| Grab | | Grab | ||
| FP 80 / DP 90 / DP Burst 150* | | FP 80 / DP 90 / DP Burst 150* | ||
| Shift | | Shift / 0 and Shift | ||
| Ground Only | | Ground Only | ||
| 1 | | 1 | ||
Line 143: | Line 146: | ||
| 49 | | 49 | ||
| FP Shift (+8) / DP Shift | | FP Shift (+8) / DP Shift | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 152: | Line 154: | ||
<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Lucario_CA_1.jpg|400px | [[File:Pokken_Lucario_CA_1.jpg|400px|border]] | ||
[[File:Pokken_Lucario_CA_2.jpg|400px|border]] | [[File:Pokken_Lucario_CA_2.jpg|400px|border]] | ||
[[File:Pokken_Lucario_CA_3.jpg|400px|border]] | [[File:Pokken_Lucario_CA_3.jpg|400px|border]] | ||
<div> | <div> | ||
====<span style="color:#019FED">X+A Counter Attack</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|<big>'''X+A Counter Attack'''</big> | |<big>'''X+A Counter Attack'''</big> | ||
Line 163: | Line 166: | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | | '''Scaling''' | ||
| '''PSP''' | | '''PSP / FPP''' | ||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 172: | Line 175: | ||
| '''Properties''' | | '''Properties''' | ||
|- | |- | ||
| '''X+A Counter Attack''' | | '''<span style="color:#019FED">X+A Counter Attack</span>''' | ||
| Counter (Strike) | | Counter (Strike) | ||
| 60 | | 60 | ||
| 50% | | 50% | ||
| 3 | | 3 / 0 and Shift | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| 5 | | 5 | ||
| i35 | | i35 | ||
Line 183: | Line 186: | ||
| +12 | | +12 | ||
| -8 | | -8 | ||
| 1-28F Counter Armor, Destroys Projectiles, | | '''<span style="color:#019FED">1-28F Counter Armor</span>''', Crumple on Crit, Destroys Projectiles while active, Forward/Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17 | ||
|- | |- | ||
| '''[X+A] Counter Attack''' | | '''<span style="color:#019FED">[X+A] Charged Counter Attack</span>''' | ||
| Counter (Strike) | | Counter (Strike) | ||
| 90 | | 90 | ||
| 50% | | 50% | ||
| 3 | | 3 / 0 and Shift | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| 6 | | 6 | ||
| i50 | | i50 | ||
Line 196: | Line 199: | ||
| Crumple | | Crumple | ||
| +4 | | +4 | ||
| 1-48F Counter Armor, Destroys Projectiles, | | '''<span style="color:#019FED">1-48F Counter Armor</span>''', Destroys Projectiles while active, Forward/Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17 | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 216: | Line 219: | ||
[[File:Pokken_Lucario_nY_2.jpg|182px|left|border]] | [[File:Pokken_Lucario_nY_2.jpg|182px|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">nY</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | | '''Scaling''' | ||
| '''FPP''' | |||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 234: | Line 238: | ||
| 20 | | 20 | ||
| 10% | | 10% | ||
| Special Mid | | 0 | ||
| <span style="color:#FFFE01">Special Mid</span> | |||
| 6 | | 6 | ||
| i15 | | i15 | ||
Line 253: | Line 258: | ||
[[File:Pokken_Lucario_sY.jpg|204px|left|border]] | [[File:Pokken_Lucario_sY.jpg|204px|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">sY</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| ''' | | '''FPP''' | ||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 269: | Line 274: | ||
| Normal (Projectile) | | Normal (Projectile) | ||
| 40 | | 40 | ||
| 0 | | 0 and Shift | ||
| Special Mid | | <span style="color:#FFFE01">Special Mid</span> | ||
| 9 | | 9 | ||
| i19 | | i19 | ||
Line 289: | Line 294: | ||
[[File:Pokken_Lucario_fY.jpg|204px|left|border]] | [[File:Pokken_Lucario_fY.jpg|204px|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">fY</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| ''' | | '''FPP''' | ||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 305: | Line 310: | ||
| Normal (Projectile) | | Normal (Projectile) | ||
| 60 | | 60 | ||
| 0 | | 0 and Shift | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| 6, 7 (Second Shot) | | 6, 7 (Second Shot) | ||
| i19 | | i19 | ||
Line 326: | Line 331: | ||
[[File:Pokken_Lucario_bY.jpg|222px|top|left|border]] | [[File:Pokken_Lucario_bY.jpg|222px|top|left|border]] | ||
<div> | <div> | ||
====<span style="color:#019FED">bY</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| ''' | | '''FPP''' | ||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 342: | Line 347: | ||
| Counter (Projectile) | | Counter (Projectile) | ||
| 80 | | 80 | ||
| 0 | | 0 and Shift | ||
| Special Mid | | <span style="color:#FFFE01">Special Mid</span> | ||
| 10 | | 10 | ||
| i23 | | i23 | ||
Line 349: | Line 354: | ||
| Shift (Knockdown) | | Shift (Knockdown) | ||
| -24 | | -24 | ||
| 1-16F Counter Armor, Airborne on Frame 17, Low Invuln. on Frame 20 | | '''<span style="color:#019FED">1-16F Counter Armor</span>''', '''<span style="color:#ad18ad">Airborne on Frame 17</span>''', '''<span style="color:#00FEFE">Low Invuln. on Frame 20</span>''' | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 359: | Line 364: | ||
<br> | <br> | ||
[[File:Pokken_Lucario_jY_FP.jpg|182px|left|border]] | [[File:Pokken_Lucario_jY_FP.jpg|182px|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">j.Y</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | | '''Scaling''' | ||
| '''FPP''' | |||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 376: | Line 383: | ||
| Normal (Projectile) | | Normal (Projectile) | ||
| 40 | | 40 | ||
| 0% | |||
| 0 | | 0 | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| 7 | | 7 | ||
| i15 | | i15 | ||
| 5 | | 5 | ||
| Until Landing +27 | | Until Landing +27 | ||
| -18 / -8 (Burst) | | -18 / -8 (Burst) / Hard Launch (Air Hit) | ||
| -28 / -18 (Burst) | | -28 / -18 (Burst) | ||
|}</div> | |}</div> | ||
Line 397: | Line 405: | ||
[[File:Pokken_Lucario_Homing_Attack_2_2.jpg|212px|border]] | [[File:Pokken_Lucario_Homing_Attack_2_2.jpg|212px|border]] | ||
[[File:Pokken_Lucario_Homing_Attack_3.jpg|282px|border]] | [[File:Pokken_Lucario_Homing_Attack_3.jpg|282px|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">Homing Attack</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Version''' | | '''Version''' | ||
Line 405: | Line 414: | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | | '''Scaling''' | ||
| '''FPP''' | |||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 414: | Line 424: | ||
| '''Properties''' | | '''Properties''' | ||
|- | |- | ||
| '''X Homing Attack 1''' | | '''<span style="color:#FC3D3C">X Homing Attack 1</span>''' | ||
| Normal (Strike) | | Normal (Strike) | ||
| 30 | | 30 | ||
| 0% | |||
| 0 | | 0 | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| 3 | | 3 | ||
| i21 | | i21 | ||
Line 425: | Line 436: | ||
| +8 | | +8 | ||
| 0 | | 0 | ||
| Block | | Throw Blast, Block/Jump Cancelable on Frame 1 | ||
|- | |- | ||
| '''XX Homing Attack 2''' | | '''<span style="color:#FC3D3C">XX Homing Attack 2</span>''' | ||
| Normal (Strike) | | Normal (Strike) | ||
| 30 / 60 (Burst) | | 30 / 60 (Burst) | ||
| 0% | |||
| 0 | | 0 | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| 4 | | 4 | ||
| i38 | | i38 | ||
Line 440: | Line 452: | ||
| N/A | | N/A | ||
|- | |- | ||
|'''XXX Homing Attack 3''' | |'''<span style="color:#FC3D3C">XXX Homing Attack 3</span>''' | ||
| Normal (Strike) | | Normal (Strike) | ||
| 60 | | 60 | ||
| N/A | | N/A | ||
| Mid | | 0 and Shift | ||
| <span style="color:#FFFE01">Mid</span> | |||
| 5 | | 5 | ||
| i79 | | i79 | ||
Line 453: | Line 466: | ||
| N/A | | N/A | ||
|- | |- | ||
|'''XX[X] Homing Attack 3''' | |'''<span style="color:#FC3D3C">XX[X] Charged Homing Attack 3</span>''' | ||
| Normal (Strike) | | Normal (Strike) | ||
| 90 | | 90 | ||
| N/A | | N/A | ||
| Mid | | 0 and Shift | ||
| <span style="color:#FFFE01">Mid</span> | |||
| 5 | | 5 | ||
| i104 | | i104 | ||
Line 463: | Line 477: | ||
| 134 | | 134 | ||
| Shift (+12) | | Shift (+12) | ||
| +30 | | Guard Break (+30) | ||
| Guard | | Pierce, Guard Break | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>Lucario homes in on the opponent and strikes with a flurry of attacks.</p> | |<p>Lucario homes in on the opponent and strikes with a flurry of attacks.</p> | ||
<p>In Burst Mode, Homing Attack 2 is replaced with a flurry of punches.</p> | <p>In Burst Mode, Homing Attack 2 is replaced with a flurry of punches.</p> | ||
<p>If Homing Attack 2 was blocked, there is a 31 frame window to punish a | <p>If Homing Attack 2 was blocked, there is a 31 frame window to punish a Charged Homing Attack 3.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
Line 478: | Line 491: | ||
[[File:Pokken_Lucario_jX_FP.jpg|182px|left|border]] | [[File:Pokken_Lucario_jX_FP.jpg|182px|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">j.X</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | | '''Scaling''' | ||
| '''FPP''' | |||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 495: | Line 509: | ||
| 90 | | 90 | ||
| 0 | | 0 | ||
| Mid High | | 0 and Shift | ||
| <span style="color:#CF6600">Mid High</span> | |||
| 5 | | 5 | ||
| i26 | | i26 | ||
Line 520: | Line 535: | ||
[[File:Pokken_Lucario_5YYY.jpg|184px|border]] | [[File:Pokken_Lucario_5YYY.jpg|184px|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">5Y</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Version''' | | '''Version''' | ||
Line 537: | Line 552: | ||
| '''Properties''' | | '''Properties''' | ||
|- | |- | ||
| '''5Y''' | | '''<span style="color:#FC3D3C">5Y</span>''' | ||
| Normal (Strike) | | Normal (Strike) | ||
| 20 | | 20 | ||
| 20% | | 20% | ||
| 0 | | 0 | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| 3 | | 3 | ||
| i15 | | i15 | ||
Line 551: | Line 566: | ||
| Special Cancelable on Frame 18 | | Special Cancelable on Frame 18 | ||
|- | |- | ||
| '''5YY''' | | '''<span style="color:#FC3D3C">5YY</span>''' | ||
| Normal (Strike) | | Normal (Strike) | ||
| 20 / 90 (Burst) | | 20 / 90 (Burst) | ||
| 10% | | 10% | ||
| 0 | | 0 | ||
| Mid Low / Mid (Burst) | | <span style="color:#00FE01">Mid Low</span> / <span style="color:#FFFE01">Mid (Burst)</span> | ||
| 3 | | 3 | ||
| i25 | | i25 | ||
Line 565: | Line 580: | ||
| Special Cancelable on Frame 28 | | Special Cancelable on Frame 28 | ||
|- | |- | ||
| '''5YYY''' | | '''<span style="color:#FC3D3C">5YYY</span>''' | ||
| Normal (Strike) | | Normal (Strike) | ||
| 40 | | 40 | ||
| 10% | | 10% | ||
| 3 | | 3 | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| 4 | | 4 | ||
| i53 | | i53 | ||
Line 585: | Line 600: | ||
<p> The second and third hits are not a true blockstring</p> | <p> The second and third hits are not a true blockstring</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Lucario_6Y.jpg|184px|border]] | [[File:Pokken_Lucario_6Y.jpg|184px|border]] | ||
[[File:Pokken_Lucario_6YY.jpg| | [[File:Pokken_Lucario_6YY.jpg|245px|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">6Y</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Version''' | | '''Version''' | ||
Line 611: | Line 624: | ||
| '''Properties''' | | '''Properties''' | ||
|- | |- | ||
| '''6Y''' | | '''<span style="color:#FC3D3C">6Y</span>''' | ||
| Normal (Strike) | | Normal (Strike) | ||
| 30 | | 30 | ||
| 20% | | 20% | ||
| 0 | | 0 | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| 3 | | 3 | ||
| i11 | | i11 | ||
Line 623: | Line 636: | ||
| 0 | | 0 | ||
| -12 | | -12 | ||
| High Invuln. on Frame 5 | | Throw Blast, '''<span style="color:#FE5554">High Invuln. on Frame 5</span>''' | ||
|- | |- | ||
| '''6YY''' | | '''<span style="color:#FC3D3C">6YY</span>''' | ||
| Normal (Strike) | | Normal (Strike) | ||
| 80 | | 80 | ||
| 40% | | 40% | ||
| 5 | | 5 | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| 4 | | 4 | ||
| i42 | | i42 | ||
Line 639: | Line 652: | ||
| N/A | | N/A | ||
|- | |- | ||
| '''6Y:Y''' | | '''<span style="color:#FC3D3C">6Y:Y</span>''' | ||
| Normal (Strike) | | Normal (Strike) | ||
| 110 | | 110 | ||
| 30% | | 30% | ||
| 5 | | 5 | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| 5 | | 5 | ||
| i43 | | i43 | ||
Line 656: | Line 669: | ||
{|border="1" | {|border="1" | ||
|<p>Lucario advances forward, throwing out a quick palm thrust followed by a blast of aura that knocks the opponent down.</p> | |<p>Lucario advances forward, throwing out a quick palm thrust followed by a blast of aura that knocks the opponent down.</p> | ||
<p>*Lucario can extend the duration of 6Y's stance by holding forward for a total of 78 frames</p> | <p>*Lucario can extend the duration of 6Y's stance by holding forward for a total of 78 frames</p> | ||
<p>Gains additional hits if 6YY is delayed.</p> | <p>Gains additional hits if 6YY is delayed.</p> | ||
Line 666: | Line 678: | ||
[[File:Pokken_Lucario_8Y.jpg|184px|left|border]] | [[File:Pokken_Lucario_8Y.jpg|184px|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">8Y</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
Line 686: | Line 698: | ||
| 10% | | 10% | ||
| 3 | | 3 | ||
| High | | <span style="color:#FE5554">High</span> | ||
| 6 | | 6 | ||
| i15 | | i15 | ||
Line 693: | Line 705: | ||
| +4 | | +4 | ||
| 0 | | 0 | ||
| 5-16F High | | '''<span style="color:#FE5554">5-16F High</span>/<span style="color:#CF6600">Mid High Invuln.</span>''' | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>Throws out a sphere of aura at an upwards angle.</p> | |<p>Throws out a sphere of aura at an upwards angle.</p> | ||
|}</div> | |||
<br> | |||
<br> | |||
<br> | |||
[[File:Pokken_Lucario_2Y.jpg|260px|left|border]] | |||
<div> | |||
====<span style="color:#FC3D3C">2Y</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | |||
|- | |||
| '''Attack Type''' | |||
| '''Damage''' | |||
| '''Scaling''' | |||
| '''PSP''' | |||
| '''Height''' | |||
| '''Priority''' | |||
| '''Impact''' | |||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv.''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |||
| Normal (Strike) | |||
| 30 | |||
| 40% | |||
| 0 | |||
| <span style="color:#00FEFE">Low</span> | |||
| 3 | |||
| i11 | |||
| 1 | |||
| 29 | |||
| +4 | |||
| -4 | |||
| Special Cancelable on Frame 14, '''<span style="color:#FE5554">High Invuln. on Frame 1</span>''', Throw Blast | |||
|}</div> | |||
<div> | |||
{|border="1" | |||
|<p>A quick, low-grounded aura pulse.</p> | |||
|}</div> | |}</div> | ||
<br> | <br> | ||
Line 703: | Line 753: | ||
<br> | <br> | ||
[[File:Pokken_Lucario_jY_DP.jpg|184px|left|border]] | [[File:Pokken_Lucario_jY_DP.jpg|184px|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">j.Y</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
Line 718: | Line 769: | ||
| '''Hit Adv.''' | | '''Hit Adv.''' | ||
| '''Block''' | | '''Block''' | ||
| '''Properties''' | |||
|- | |- | ||
| Normal (Strike) | | Normal (Strike) | ||
Line 723: | Line 775: | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| Mid High | | <span style="color:#CF6600">Mid High</span> | ||
| 3 | | 3 | ||
| i9 | | i9 | ||
Line 730: | Line 782: | ||
| +30 | | +30 | ||
| +6 | | +6 | ||
| Throw Blast | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>Lucario kicks out Its leg in the air.</p> | |<p>Lucario kicks out Its leg in the air.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
Line 748: | Line 800: | ||
[[File:Pokken_Lucario_5XX.jpg|184px|border]] | [[File:Pokken_Lucario_5XX.jpg|184px|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">5X</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Version''' | | '''Version''' | ||
Line 765: | Line 817: | ||
| '''Properties''' | | '''Properties''' | ||
|- | |- | ||
| '''5X''' | | '''<span style="color:#FC3D3C">5X</span>''' | ||
| Normal (Strike) | | Normal (Strike) | ||
| 40, 60 | | 40, 60 | ||
| 20%, 10% | | 20%, 10% | ||
| 2, 2 | | 2, 2 | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| 4 | | 4 | ||
| i19 | | i19 | ||
| 9 | | 9 | ||
| 51 | | 51 | ||
| Launch | | Hard Launch | ||
| -8 | | -8 | ||
| Destroys Projectiles | | Destroys Projectiles while active | ||
|- | |- | ||
| '''5X | | '''<span style="color:#FC3D3C">Burst 5X</span>''' | ||
| Normal (Strike) | | Normal (Strike) | ||
| 44, 60 | | 44, 60 | ||
| 10%, 10% | | 10%, 10% | ||
| 1, 1 | | 1, 1 | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| 4 | | 4 | ||
| i19 | | i19 | ||
Line 791: | Line 843: | ||
| Crumple | | Crumple | ||
| -8 | | -8 | ||
| Destroys Projectiles | | Destroys Projectiles while active | ||
|- | |- | ||
| '''5XX | | '''<span style="color:#FC3D3C">Burst 5XX</span>''' | ||
| Normal (Strike) | | Normal (Strike) | ||
| 40 | | 40 | ||
| 10% | | 10% | ||
| 2 | | 2 | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| 4 | | 4 | ||
| i45 | | i45 | ||
| N/A | | N/A | ||
| 75 | | 75 | ||
| Launch | | Hard Launch | ||
| -12 | | -12 | ||
| Destroys Projectiles | | Destroys Projectiles while active | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>A vertical wave of aura that has two hits.</p> | |<p>A vertical wave of aura that has two hits.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
Line 820: | Line 871: | ||
[[File:Pokken_Lucario_6X_2.jpg|224px|border]] | [[File:Pokken_Lucario_6X_2.jpg|224px|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">6X</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Version''' | | '''Version''' | ||
Line 837: | Line 888: | ||
| '''Properties''' | | '''Properties''' | ||
|- | |- | ||
| '''6X''' | | '''<span style="color:#FC3D3C">6X</span>''' | ||
| Normal (Strike) | | Normal (Strike) | ||
| 40 | | 40 | ||
| 20% | | 20% | ||
| 3 | | 3 | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| 4 | | 4 | ||
| i19 | | i19 | ||
Line 851: | Line 902: | ||
| Special Cancelable on Frame 21 | | Special Cancelable on Frame 21 | ||
|- | |- | ||
| '''6[X]''' | | '''<span style="color:#FC3D3C">Charged - 6[X]</span>''' | ||
| Normal (Strike) | | Normal (Strike) | ||
| 100 | | 100 | ||
| 30% (10% per hit) | | 30% (10% per hit) | ||
| 3 (last hit only) | | 3 (last hit only) | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| 5 | | 5 | ||
| i31 | | i31 | ||
| 9 | | 9 | ||
| 57 | | 57 | ||
| Launch | | Soft Launch / Hard Launch (Air Hit) | ||
| +8 | | +8 | ||
| Special Cancelable on Frame 42 | | Special Cancelable on Frame 42 | ||
|- | |- | ||
| '''6X | | '''<span style="color:#FC3D3C">Burst 6X</span>''' | ||
| Normal (Strike) | | Normal (Strike) | ||
| 60 | | 60 | ||
| 30% | | 30% | ||
| 3 | | 3 | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| 4 | | 4 | ||
| i19 | | i19 | ||
Line 877: | Line 928: | ||
| +4 | | +4 | ||
| -4 | | -4 | ||
| Destroys Projectiles, Special Cancelable on Frame 21 | | Destroys Projectiles while active, Special Cancelable on Frame 21 | ||
|- | |- | ||
| '''6[X] | | '''<span style="color:#FC3D3C">Charged - Burst 6[X]</span>''' | ||
| Normal (Strike) | | Normal (Strike) | ||
| 100 | | 100 | ||
| | | 10%, 10%, 20% | ||
| 3 (last hit only) | | 3 (last hit only) | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| 5 | | 5 | ||
| i31 | | i31 | ||
| 9 | | 9 | ||
| 57 | | 57 | ||
| Launch | | Soft Launch / Hard Launch (Air Hit) | ||
| +8 | | +8 | ||
| Destroys Projectiles, Special Cancelable on Frame 42 | | Destroys Projectiles while active, Special Cancelable on Frame 42 | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 897: | Line 948: | ||
|<p>Lucario lunges forward with a shoulder tackle. In Burst, he charges with a pair of Aura Swords.</p> | |<p>Lucario lunges forward with a shoulder tackle. In Burst, he charges with a pair of Aura Swords.</p> | ||
<p>Charging 6X gives it additional hits, making it safer on block.</p> | <p>Charging 6X gives it additional hits, making it safer on block.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
Line 907: | Line 957: | ||
[[File:Pokken_Lucario_8X.jpg|184px|left|border]] | [[File:Pokken_Lucario_8X.jpg|184px|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">8X</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
Line 927: | Line 977: | ||
| 30% | | 30% | ||
| 4 | | 4 | ||
| Mid High | | <span style="color:#CF6600">Mid High</span> | ||
| 4 | | 4 | ||
| i23 | | i23 | ||
| 1 | | 1 | ||
| 46 | | 46 | ||
| +12 | | +12 | ||
| -4 | | -4 | ||
| Throw | | Throw Blast, '''<span style="color:#00FEFE">Low Invuln. on Frame 5</span>''', '''<span style="color:#ad18ad">Airborne on Frame 9</span>''', '''<span style="color:#00FE01">13-22F Mid Low Invuln</span>''', Hard Launch on Crit | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 944: | Line 994: | ||
<br> | <br> | ||
[[File:Pokken_Lucario_2X.jpg|184px|left|border]] | [[File:Pokken_Lucario_2X.jpg|184px|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">2X</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
Line 965: | Line 1,016: | ||
| 30% | | 30% | ||
| 3 | | 3 | ||
| Low | | <span style="color:#00FEFE">Low</span> | ||
| 4 | | 4 | ||
| i15 | | i15 | ||
| 5 | | 5 | ||
| 45 | | 45 | ||
| Launch | | Hard Launch | ||
| -8 | | -8 | ||
| High Invuln. on Frame 1 | | '''<span style="color:#FE5554">High Invuln. on Frame 1</span>''' | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 983: | Line 1,034: | ||
[[File:Pokken_Lucario_jX_DP.jpg|184px|left|border]] | [[File:Pokken_Lucario_jX_DP.jpg|184px|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">j.X</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
Line 994: | Line 1,045: | ||
| '''Impact''' | | '''Impact''' | ||
| '''Throw Crush Frame''' | | '''Throw Crush Frame''' | ||
| ''' | | '''Recovery''' | ||
| '''Hit Adv''' | | '''Hit Adv''' | ||
| '''Block''' | | '''Block''' | ||
|- | |- | ||
| Normal (Strike) | | Normal (Strike) | ||
Line 1,003: | Line 1,053: | ||
| 20% | | 20% | ||
| 0 | | 0 | ||
| Mid High | | <span style="color:#CF6600">Mid High</span> | ||
| 4 | | 4 | ||
| i26 | | i26 | ||
Line 1,010: | Line 1,060: | ||
| +20 | | +20 | ||
| 0 | | 0 | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 1,028: | Line 1,077: | ||
[[File:Pokken_Lucario_5A_3.jpg|184px|border]] | [[File:Pokken_Lucario_5A_3.jpg|184px|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">5A Aura Sphere</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Version''' | | '''Version''' | ||
Line 1,035: | Line 1,084: | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | | '''Scaling''' | ||
| '''PSP''' | | '''PSP / FPP''' | ||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 1,044: | Line 1,093: | ||
| '''Block''' | | '''Block''' | ||
|- | |- | ||
| '''Level | | '''<span style="color:#FC3D3C">Level 1</span>''' | ||
| Normal (Projectile) | | Normal (Projectile) | ||
| 40 | | 40 | ||
| 20% | | 20% | ||
| 3 | | 3 / 0 | ||
| Special Mid | | <span style="color:#FFFE01"> Special Mid</span> | ||
| 8 | | 8 | ||
| i19 | | i19 | ||
Line 1,057: | Line 1,106: | ||
| -24 | | -24 | ||
|- | |- | ||
| '''Level | | '''<span style="color:#FC3D3C">Level 2</span>''' | ||
| Normal (Projectile) | | Normal (Projectile) | ||
| 57 | | 57 | ||
| 20% per hit | | 20% per hit | ||
| 1 per hit | | 1 per hit / 0 | ||
| Special Mid | | <span style="color:#FFFE01">Special Mid</span> | ||
| 8 | | 8 | ||
| i27 | | i27 | ||
Line 1,070: | Line 1,119: | ||
| -8 | | -8 | ||
|- | |- | ||
| '''Level | | '''<span style="color:#FC3D3C">Level 3</span>''' | ||
| Normal (Projectile) | | Normal (Projectile) | ||
| 72 | | 72 | ||
| 20% per hit | | 20% per hit | ||
| 1 per hit | | 1 per hit / 4 per hit | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| 9 | | 9 | ||
| i50 | | i50 | ||
| N/A | | N/A | ||
| 100 | | 100 | ||
| +8 / Launch (Field) | | +8 / Soft Launch (Field) | ||
| -4 | | -4 | ||
|}</div> | |}</div> | ||
Line 1,098: | Line 1,147: | ||
[[File:Pokken_Lucario_5A_6.jpg|315x200px|border]] | [[File:Pokken_Lucario_5A_6.jpg|315x200px|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">Burst 5A Aura Sphere</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Version''' | | '''Version''' | ||
Line 1,105: | Line 1,154: | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | | '''Scaling''' | ||
| '''PSP''' | | '''PSP / FPP''' | ||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 1,115: | Line 1,164: | ||
| '''Properties''' | | '''Properties''' | ||
|- | |- | ||
| '''Level | | '''<span style="color:#FC3D3C">Level 1</span>''' | ||
| Normal (Projectile) | | Normal (Projectile) | ||
| 60 | | 60 | ||
| 20% per hit | | 20% per hit | ||
| 2 per hit | | 2 per hit / 0 | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| 8 | | 8 | ||
| i19 | | i19 | ||
Line 1,127: | Line 1,176: | ||
| 0 | | 0 | ||
| -12 | | -12 | ||
| | | Midair Dash Cancelable on Frame 29 | ||
|- | |- | ||
| '''Level | | '''<span style="color:#FC3D3C">Level 2</span>''' | ||
| Normal (Projectile) | | Normal (Projectile) | ||
| 120 | | 120 | ||
| 20% per hit | | 20% per hit | ||
| 1 per hit | | 1 per hit / 4 per hit | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| 9 | | 9 | ||
| i50 | | i50 | ||
| 9 | | 9 | ||
| 108 | | 108 | ||
| -2* | | FP Soft Launch / DP -2* | ||
| -12 | | -12 | ||
| | | Midair Dash Cancelable on Frame 60 | ||
|- | |- | ||
| '''Level | | '''<span style="color:#FC3D3C">Level 3</span>''' | ||
| Normal (Projectile) | | Normal (Projectile) | ||
| 120 | | 120 | ||
| 0 | | 0 | ||
| 2 per hit | | 2 per hit | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| S+ | | S+ | ||
| i78 | | i78 | ||
| 9 | | 9 | ||
| 137 | | 137 | ||
| FP Launch / DP Shift | | FP Soft Launch / DP Shift | ||
| -22 | | -22 | ||
| | | Midair Dash Cancelable on Frame 99 | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 1,169: | Line 1,218: | ||
<br> | <br> | ||
[[File:Pokken_Lucario_6A.jpg|300px|border]] | [[File:Pokken_Lucario_6A.jpg|300px|border]] | ||
[[File:Pokken_Lucario_6AA.jpg| | [[File:Pokken_Lucario_6AA.jpg|225px|border]] | ||
[[File:Pokken_Lucario_6AYX.jpg|300px|border]] | [[File:Pokken_Lucario_6AYX.jpg|300px|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">6A Bone Rush</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Version''' | | '''Version''' | ||
Line 1,179: | Line 1,229: | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | | '''Scaling''' | ||
| '''PSP''' | | '''PSP / FPP''' | ||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 1,189: | Line 1,239: | ||
| '''Properties''' | | '''Properties''' | ||
|- | |- | ||
| '''6A Bone Rush''' | | '''<span style="color:#FC3D3C">6A Bone Rush</span>''' | ||
| Normal (Strike) | | Normal (Strike) | ||
| 80 | | 80 | ||
| 0 | | 0 | ||
| 3 | | 3 / 0 and Shift | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| 5 | | 5 | ||
| i15 | | i15 | ||
Line 1,203: | Line 1,253: | ||
| Destroys Projectiles while active | | Destroys Projectiles while active | ||
|- | |- | ||
| '''6AA Bone Rush~Upward Swing''' | | '''<span style="color:#FC3D3C">6AA Bone Rush~Upward Swing</span>''' | ||
| Normal (Strike) | | Normal (Strike) | ||
| 60 | | 60 | ||
| 20% | | 20% | ||
| 4 | | 4 / 0 and Shift | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| 5 | | 5 | ||
| i30 | | i30 | ||
Line 1,215: | Line 1,265: | ||
| +8 | | +8 | ||
| -12 | | -12 | ||
| Airborne on | | '''<span style="color:#ad18ad">Airborne on Frame 30</span>''', Destroys Projectiles while active | ||
|- | |- | ||
| '''6AY/X Bone Rush~Downward Swing''' | | '''<span style="color:#FC3D3C">6AY/X Bone Rush~Downward Swing</span>''' | ||
| Normal (Strike) | | Normal (Strike) | ||
| 100 | | 100 | ||
| 40% | | 40% | ||
| 5 | | 5 / 0 and Shift | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| 6 | | 6 | ||
| i40 | | i40 | ||
Line 1,229: | Line 1,279: | ||
| Knockdown | | Knockdown | ||
| -4 | | -4 | ||
| 17-40F Mid Low Invuln, Airborne Frame 23, Destroys Projectiles while active | | '''<span style="color:#00FE01">17-40F Mid Low Invuln</span>''', '''<span style="color:#ad18ad">Airborne on Frame 23</span>''', Destroys Projectiles while active | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 1,241: | Line 1,291: | ||
<br> | <br> | ||
[[File:Pokken_Lucario_4A.jpg|284px|border]] | [[File:Pokken_Lucario_4A.jpg|284px|border]] | ||
[[File:Pokken_Lucario_4AA.png| | [[File:Pokken_Lucario_4AA.png|318px|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">4A Force Palm</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Version''' | | '''Version''' | ||
Line 1,250: | Line 1,301: | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | | '''Scaling''' | ||
| '''PSP''' | | '''PSP / FPP''' | ||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 1,260: | Line 1,311: | ||
| '''Properties''' | | '''Properties''' | ||
|- | |- | ||
| '''4A Force Palm''' | | '''<span style="color:#FC3D3C">4A Force Palm</span>''' | ||
| Normal (Strike) | | Normal (Strike) | ||
| 140 | | 140 | ||
| 40% | | 40% | ||
| 5 | | 5 / 0 and Shift | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| 6 | | 6 | ||
| i23 | | i23 | ||
Line 1,272: | Line 1,323: | ||
| Knockdown | | Knockdown | ||
| -8 | | -8 | ||
| Destroys Projectiles | | Destroys Projectiles while active | ||
|- | |- | ||
| '''4[A] Force Palm''' | | '''<span style="color:#FC3D3C">4[A] Charged Force Palm</span>''' | ||
| Normal (Strike) | | Normal (Strike) | ||
| 200 | | 200 | ||
| N/A | | N/A | ||
| Shift | | 12 / 0 and Shift | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| 6 | | 6 | ||
| i43 | | i43 | ||
| 9 | | 9 | ||
| 82 | | 82 | ||
| | | Shift | ||
| +4 | | +4 | ||
| Destroys Projectiles | | Destroys Projectiles while active | ||
|- | |- | ||
| '''Burst 4AA Force Palm: Followup''' | | '''<span style="color:#FC3D3C">Burst 4AA Force Palm: Followup</span>''' | ||
| Normal (Strike) | | Normal (Strike) | ||
| 80 | | 80 | ||
| N/A | | N/A | ||
| Shift | | 12 / 0 and Shift | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| 5 | | 5 | ||
| i55, i75 (After 4[A]) | | i55, i75 (After 4[A]) | ||
| N/A | | N/A | ||
| 95, 115 (After 4[A]) | | 95, 115 (After 4[A]) | ||
| | | Shift | ||
| -12 | | -12 | ||
| N/A | | N/A | ||
Line 1,313: | Line 1,364: | ||
[[File:Pokken_Lucario_8AA.jpg|300px|border]] | [[File:Pokken_Lucario_8AA.jpg|300px|border]] | ||
<div> | <div> | ||
====<span style="color:#019FED">8A Extreme Speed</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Version''' | | '''Version''' | ||
Line 1,324: | Line 1,375: | ||
| '''Priority''' | | '''Priority''' | ||
| '''Impact''' | | '''Impact''' | ||
| '''Total Frames''' | | '''Total Frames''' | ||
| '''Hit Adv''' | | '''Hit Adv''' | ||
Line 1,330: | Line 1,380: | ||
| '''Properties''' | | '''Properties''' | ||
|- | |- | ||
| '''8A Extreme Speed''' | | '''<span style="color:#019FED">8A Extreme Speed</span>''' | ||
| Counter (Strike) | | Counter (Strike) | ||
| 100 | | 100 | ||
| 0 | | 0 | ||
| 2, 3 | | 2, 3 | ||
| Mid High | | <span style="color:#CF6600">Mid High</span> | ||
| 5 | | 5 | ||
| i11 | | i11 | ||
| 82 | | 82 | ||
| Launch | | Hard Launch | ||
| -51 | | -51 | ||
| 1-11F Counter Armor, Airborne on | | '''<span style="color:#019FED">1-11F Counter Armor</span>''', '''<span style="color:#ad18ad">Airborne on Frame 13</span>''' | ||
|- | |- | ||
| '''Burst 8AA Extreme Speed: Followup''' | | '''<span style="color:#019FED">Burst 8AA Extreme Speed: Followup</span>''' | ||
| Counter (Strike) | | Counter (Strike) | ||
| 60 | | 60 | ||
| 0 | | 0 | ||
| | | 12 | ||
| Mid High | | <span style="color:#CF6600">Mid High</span> | ||
| 6 | | 6 | ||
| i56 | | i56 | ||
| 100 | | 100 | ||
| | | Shift | ||
| -24 | | -24 | ||
| 1-11F Counter Armor, Airborne on | | '''<span style="color:#019FED">1-11F Counter Armor</span>''', '''<span style="color:#ad18ad">Airborne on Frame 13</span>''' | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 1,370: | Line 1,418: | ||
[[File:Pokken_Lucario_jA_3.jpg|284px|border]] | [[File:Pokken_Lucario_jA_3.jpg|284px|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">j.A Aura Sphere: Midair</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Version''' | | '''Version''' | ||
Line 1,377: | Line 1,425: | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | | '''Scaling''' | ||
| '''PSP''' | | '''PSP / FPP''' | ||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 1,387: | Line 1,435: | ||
| '''Properties''' | | '''Properties''' | ||
|- | |- | ||
| '''j.A''' | | '''<span style="color:#FC3D3C">j.A Aura Sphere: Midair</span>''' | ||
| Normal (Projectile) | | Normal (Projectile) | ||
| 60 | | 60 | ||
| 20% | | 20% | ||
| 3 | | 3 / 0 | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| 8 | | 8 | ||
| i21 | | i21 | ||
| 9 | | 9 | ||
| FP | | Until landing FP +27 / DP +13 | ||
| FP -28 / DP -8 | | FP -28 / DP -8 | ||
| FP -38 / DP -20 | | FP -38 / DP -20 | ||
| Airdash Cancelable on Frame 31 | | Airdash Cancelable (Burst) on Frame 31 | ||
|- | |- | ||
| '''j.[A]''' | | '''<span style="color:#FC3D3C">j.[A] Charged Aura Sphere: Midair</span>''' | ||
| Normal (Projectile) | | Normal (Projectile) | ||
| 15 each | | 15 each | ||
| 20% each | | 20% each | ||
| 1 each hit | | 1 each hit | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| 7 | | 7 | ||
| FP i75 / DP i43 | | FP i75 / DP i43 | ||
| N/A | | N/A | ||
| FP | | Until landing FP +27 / DP +13 | ||
| FP -24 / DP -3 | | FP -24 / DP -3 | ||
| FP -43 / DP -20 | | FP -43 / DP -20 | ||
| Airdash Cancelable on FP | | Airdash Cancelable (Burst) on Frame FP 53 / DP 81 | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 1,428: | Line 1,476: | ||
==Combos== | ==Combos== | ||
[https://youtu.be/fAjuryhi54o Lucario Duel Phase Combo Guide] | |||
<br> | |||
<br> | |||
[https://docs.google.com/spreadsheets/d/1hoD14mL8H0zXL82Dc9Vv9bg1w2VFJcTVDv6fjJIXbJI/edit#gid=0 Lucario Combo Sheet] | |||
==Notable Players== | ==Notable Players== | ||
<br> | <br> | ||
* | *Auradiance (EU): [https://twitter.com/Auradiance?s=20 Twitter] | ||
<br> | <br> | ||
*Bolimar (NA): [https://twitter.com/causey_dale Twitter] | *Bolimar (NA): [https://twitter.com/causey_dale Twitter] | ||
Line 1,445: | Line 1,498: | ||
<br> | <br> | ||
*Jin (NA): [https://www.twitch.tv/JinByaShaRinSAGE Twitch], [https://twitter.com/JinByaShaRin Twitter] | *Jin (NA): [https://www.twitch.tv/JinByaShaRinSAGE Twitch], [https://twitter.com/JinByaShaRin Twitter] | ||
<br> | <br> | ||
*TANNBARINN (JP): [https://twitter.com/TANNBARINN618 Twitter], [https://www.youtube.com/channel/UCniqc9Kndtjv0iMnkIkrlzA/search?query=TANNBARINN Vods] | *TANNBARINN (JP): [https://twitter.com/TANNBARINN618 Twitter], [https://www.youtube.com/channel/UCniqc9Kndtjv0iMnkIkrlzA/search?query=TANNBARINN Vods] | ||
Line 1,456: | Line 1,507: | ||
==External Resources== | ==External Resources== | ||
[https://www.youtube.com/watch?v=ykpFOeqZ5JQ Lucario Beginner Guide] | |||
<br> | |||
<br> | |||
[https://web.archive.org/web/20191124234934/http://www.pokkenarena.com/forums/forum/36-lucario/ Pokken Arena: Lucario] | |||
<br> | |||
<br> | <br> | ||
[ | [https://www.youtube.com/watch?v=IthxR4zOh4w DualDEATHLucario's Ultimate Lucario Guide Part 1] | ||
<br> | <br> | ||
<br> | <br> | ||
[https:// | [https://www.youtube.com/watch?v=YYsj5e5L1GY DualDEATHLucario's Ultimate Lucario Guide Part 2 ] | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[Category:Pokken Tournament DX]] | [[Category:Pokken Tournament DX]] |
Latest revision as of 17:58, 16 February 2023
Introduction
Lucario is your classic jack-of-all-trades character. His toolset is easy to use and reliable and it allows him to play the game in several different ways. Aura Sphere allows you to play the zoning game against most characters, Bone Rush is arguably the best whiff punisher in the game, Force Palm is a devastating CQC move dealing a ton of chip damage if blocked, and he has access to a powerful reversal in Extreme Speed. He excels at midrange, where he can poke his opponent and force them to play neutral while they can't reach him. His above average damage output allows him to be in the opponent's face as well and get rewarded for it. His frame data is also one of the best in the game, giving you the chance of using most of your tools while still being safe. And most importantly, he has a 150 CC Synergy Gauge, which lets him get his powerful Synergy Burst usually once every round if you don't make a lot of mistakes.
However, being such a versatile character isn't free. As a jack-of-all-trades, everything he can do, there's always a character that can do it better than him. His zoning is outclassed by characters like Chandelure or Gardevoir, his damage is outclassed by Machamp, Garchomp or Aegislash and his movement is bad when compared to characters like Decidueye or Weavile. His Field Phase is pretty lackluster, having problems to win if the opponent doesn't make any mistakes and his homing attack low priority makes it usually hard for him to use it. And even though his tools are reliable, they're also simple and linear. Good players will force you to be creative if you want to deal some damage with him.
Lucario #PTDX_LUC | |
---|---|
Vitals | |
HP | 600 HP |
Shield Health | 600 SH (Normal) |
Synergy Gauge | 150 CC |
Burst Mode Duration | 780F (13 sec) |
Movement | |
Back Dash | 33F, 1-8F Strike/Throw Invuln, Cancelable on Frame 25 |
Side Dash | 41F, 5-14F Projectile Invuln, Cancelable on Frame 25 |
Forward Dash | 25F, Cancelable on Frame 17 |
Unique Movement Options | Midair Dash (Burst) |
Stances | |
High Stance | Charges Synergy Gauge (0.5CC/tick) |
Low Stance | High Invuln. on Frame 1 |
General Moves
Burst Mode
Attack Type | Damage | PSP / FPP | Height | Priority | Impact | Total Frames | Hit Adv. | Block | Properties |
Burst Wave | 0 | -12 | Mid | BA (projectile) | i18 | 48 | +8 | 0 | 1-48F Total Invuln, Pierce |
Can perform j.R Midair Dash. Duel Phase Grab deals additional damage. Homing Attack 2 and 5YY gain new versions. 5X has reduced PSP per hit and crumples the opponent. 5X, 4A Force Palm, and 8A Extreme Speed gain followup attacks. 6X gains a new version. 5A Aura Sphere becomes enhanced (each level). 5A Aura and j.A Aura Sphere: Midair can cancel into Midair Dash. |
Burst Attack: Aura Blast
Attack Type | Damage | PSP / FPP | Height | Priority | Impact | Total Frames | Hit Adv. | Block | Properties |
Normal (Strike) | 182 (20) | 12 | Mid Low | 12 | i15 | 72 | Knockdown | +4 | 6-27F Total Invuln, 6-57F Total Invuln. on Hit, Pierce |
Lucario rushes towards the opponent. |
Burst j.R Midair Dash
Recovery | Properties |
Until landing FP +27 / DP +13 | Air Actionable on Frame 26 |
Only usable in Burst Mode. Lucario jets forward. |
Y+B Grab Attack
Attack Type | Damage | PSP / FPP | Height | Priority | Impact | Total Frames | Hit Adv. |
Grab | FP 80 / DP 90 / DP Burst 150* | Shift / 0 and Shift | Ground Only | 1 | i11 | 49 | FP Shift (+8) / DP Shift |
* In Burst Mode, Duel Phase Grab damage is increased. |
X+A Counter Attack
X+A Counter Attack | |||||||||||
Version | Attack Type | Damage | Scaling | PSP / FPP | Height | Priority | Impact | Total Frames | Hit Adv. | Block | Properties |
X+A Counter Attack | Counter (Strike) | 60 | 50% | 3 / 0 and Shift | Mid Low | 5 | i35 | 61 | +12 | -8 | 1-28F Counter Armor, Crumple on Crit, Destroys Projectiles while active, Forward/Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17 |
[X+A] Charged Counter Attack | Counter (Strike) | 90 | 50% | 3 / 0 and Shift | Mid Low | 6 | i50 | 81 | Crumple | +4 | 1-48F Counter Armor, Destroys Projectiles while active, Forward/Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17 |
Lucario is put into a counter armor state from frame 1-28 (48 if charged). Counter pierces when fully charged. Can be dash canceled by inputting a direction and R. Crumples if Its a critical hit. Fully charging also gives it a larger hitbox. |
Field Phase Attacks
nY
Attack Type | Damage | Scaling | FPP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv. | Block | Properties |
Normal (Projectile) | 20 | 10% | 0 | Special Mid | 6 | i15 | 5 | 55 | -16 | -22 | Special/fY Cancelable on Frame 26 |
Throws out a small sphere of aura that has little tracking to it. |
sY
Attack Type | Damage | FPP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv. | Block |
Normal (Projectile) | 40 | 0 and Shift | Special Mid | 9 | i19 | 9 | 67 | Shift (-10) | -24 |
Lucario hops to the side and throws out a horizontal arc-shaped projectile. |
fY
Attack Type | Damage | FPP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv. | Block |
Normal (Projectile) | 60 | 0 and Shift | Mid Low | 6, 7 (Second Shot) | i19 | 9 | 70 | Shift (Knockdown) | -10 |
Jumps forward, throwing out two diagonal waves of Aura. Holding forward + a sideways direction allows Lucario to slightly angle himself as he moves. |
bY
Attack Type | Damage | FPP | Height | Priority | Impact | Total Frames | Hit Adv. | Block | Properties |
Counter (Projectile) | 80 | 0 and Shift | Special Mid | 10 | i23 | 75 | Shift (Knockdown) | -24 | 1-16F Counter Armor, Airborne on Frame 17, Low Invuln. on Frame 20 |
Lucario forms a circle of aura that expands over time. |
j.Y
Attack Type | Damage | Scaling | FPP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv. | Block |
Normal (Projectile) | 40 | 0% | 0 | Mid | 7 | i15 | 5 | Until Landing +27 | -18 / -8 (Burst) / Hard Launch (Air Hit) | -28 / -18 (Burst) |
Kicks out a vertical wave of aura. Launches the opponent if they got hit in the air. |
Homing Attack
Version | Attack Type | Damage | Scaling | FPP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv. | Block | Properties |
X Homing Attack 1 | Normal (Strike) | 30 | 0% | 0 | Mid Low | 3 | i21 | 1 | 47 | +8 | 0 | Throw Blast, Block/Jump Cancelable on Frame 1 |
XX Homing Attack 2 | Normal (Strike) | 30 / 60 (Burst) | 0% | 0 | Mid | 4 | i38 | N/A | 80 | +4 | -4 | N/A |
XXX Homing Attack 3 | Normal (Strike) | 60 | N/A | 0 and Shift | Mid | 5 | i79 | N/A | 109 | Shift (+12) | -8 | N/A |
XX[X] Charged Homing Attack 3 | Normal (Strike) | 90 | N/A | 0 and Shift | Mid | 5 | i104 | N/A | 134 | Shift (+12) | Guard Break (+30) | Pierce, Guard Break |
Lucario homes in on the opponent and strikes with a flurry of attacks. In Burst Mode, Homing Attack 2 is replaced with a flurry of punches. If Homing Attack 2 was blocked, there is a 31 frame window to punish a Charged Homing Attack 3. |
j.X
Attack Type | Damage | Scaling | FPP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv. | Block |
Normal (Strike) | 90 | 0 | 0 and Shift | Mid High | 5 | i26 | 9 | Until Landing +27 | Shift (Knockdown) | -9 |
After doing a quick flip, Lucario divekicks to the ground. |
Duel Phase Weak Attacks
5Y
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv. | Block | Properties |
5Y | Normal (Strike) | 20 | 20% | 0 | Mid Low | 3 | i15 | 5 | 35 | 0 | -4 | Special Cancelable on Frame 18 |
5YY | Normal (Strike) | 20 / 90 (Burst) | 10% | 0 | Mid Low / Mid (Burst) | 3 | i25 | N/A | 51 | +4 | -8 | Special Cancelable on Frame 28 |
5YYY | Normal (Strike) | 40 | 10% | 3 | Mid Low | 4 | i53 | N/A | 78 | +8 | -4 | Special Cancelable on Frame 55 |
Lucario jabs with Its paw. *In Burst Mode, 5YY is replaced with a flurry of punches. The second and third hits are not a true blockstring |
6Y
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv. | Block | Properties |
6Y | Normal (Strike) | 30 | 20% | 0 | Mid Low | 3 | i11 | 1 | 45* | 0 | -12 | Throw Blast, High Invuln. on Frame 5 |
6YY | Normal (Strike) | 80 | 40% | 5 | Mid Low | 4 | i42 | N/A | 80 | Knockdown | -16 | N/A |
6Y:Y | Normal (Strike) | 110 | 30% | 5 | Mid Low | 5 | i43 | N/A | 81 | Knockdown | -12 | N/A |
Lucario advances forward, throwing out a quick palm thrust followed by a blast of aura that knocks the opponent down. *Lucario can extend the duration of 6Y's stance by holding forward for a total of 78 frames Gains additional hits if 6YY is delayed. Neither follow up is a true blockstring from 6Y. |
8Y
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv. | Block | Properties |
Normal (Projectile) | 40 | 10% | 3 | High | 6 | i15 | 5 | 42 | +4 | 0 | 5-16F High/Mid High Invuln. |
Throws out a sphere of aura at an upwards angle. |
2Y
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv. | Block | Properties |
Normal (Strike) | 30 | 40% | 0 | Low | 3 | i11 | 1 | 29 | +4 | -4 | Special Cancelable on Frame 14, High Invuln. on Frame 1, Throw Blast |
A quick, low-grounded aura pulse. |
j.Y
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Recovery | Hit Adv. | Block | Properties |
Normal (Strike) | 30 | 0 | 0 | Mid High | 3 | i9 | 1 | Until Landing +13 | +30 | +6 | Throw Blast |
Lucario kicks out Its leg in the air. |
Duel Phase Strong Attacks
5X
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
5X | Normal (Strike) | 40, 60 | 20%, 10% | 2, 2 | Mid | 4 | i19 | 9 | 51 | Hard Launch | -8 | Destroys Projectiles while active |
Burst 5X | Normal (Strike) | 44, 60 | 10%, 10% | 1, 1 | Mid | 4 | i19 | 9 | 51 | Crumple | -8 | Destroys Projectiles while active |
Burst 5XX | Normal (Strike) | 40 | 10% | 2 | Mid | 4 | i45 | N/A | 75 | Hard Launch | -12 | Destroys Projectiles while active |
A vertical wave of aura that has two hits. |
6X
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
6X | Normal (Strike) | 40 | 20% | 3 | Mid Low | 4 | i19 | 9 | 45 | +4 | -4 | Special Cancelable on Frame 21 |
Charged - 6[X] | Normal (Strike) | 100 | 30% (10% per hit) | 3 (last hit only) | Mid Low | 5 | i31 | 9 | 57 | Soft Launch / Hard Launch (Air Hit) | +8 | Special Cancelable on Frame 42 |
Burst 6X | Normal (Strike) | 60 | 30% | 3 | Mid | 4 | i19 | 9 | 45 | +4 | -4 | Destroys Projectiles while active, Special Cancelable on Frame 21 |
Charged - Burst 6[X] | Normal (Strike) | 100 | 10%, 10%, 20% | 3 (last hit only) | Mid | 5 | i31 | 9 | 57 | Soft Launch / Hard Launch (Air Hit) | +8 | Destroys Projectiles while active, Special Cancelable on Frame 42 |
Lucario lunges forward with a shoulder tackle. In Burst, he charges with a pair of Aura Swords. Charging 6X gives it additional hits, making it safer on block. |
8X
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (Strike) | 60 | 30% | 4 | Mid High | 4 | i23 | 1 | 46 | +12 | -4 | Throw Blast, Low Invuln. on Frame 5, Airborne on Frame 9, 13-22F Mid Low Invuln, Hard Launch on Crit |
A cartwheel kick that advances Lucario forward. |
2X
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (Strike) | 60 | 30% | 3 | Low | 4 | i15 | 5 | 45 | Hard Launch | -8 | High Invuln. on Frame 1 |
Lucario sweeps the opponent with Its leg, launching the opponent. |
j.X
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Recovery | Hit Adv | Block |
Normal (Strike) | 60 | 20% | 0 | Mid High | 4 | i26 | 9 | Until Landing +18 | +20 | 0 |
After doing a quick flip, Lucario divekicks to the ground. |
Pokemon Moves
5A Aura Sphere
Version | Attack Type | Damage | Scaling | PSP / FPP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block |
Level 1 | Normal (Projectile) | 40 | 20% | 3 / 0 | Special Mid | 8 | i19 | 9 | 69 | -12 | -24 |
Level 2 | Normal (Projectile) | 57 | 20% per hit | 1 per hit / 0 | Special Mid | 8 | i27 | N/A | 77 | 0 | -8 |
Level 3 | Normal (Projectile) | 72 | 20% per hit | 1 per hit / 4 per hit | Mid Low | 9 | i50 | N/A | 100 | +8 / Soft Launch (Field) | -4 |
Lucario fires a sphere of aura that increases in power when charged. Impact frame is from when the button is released not from when it makes contact |
Burst 5A Aura Sphere
Version | Attack Type | Damage | Scaling | PSP / FPP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Level 1 | Normal (Projectile) | 60 | 20% per hit | 2 per hit / 0 | Mid Low | 8 | i19 | 9 | 77 | 0 | -12 | Midair Dash Cancelable on Frame 29 |
Level 2 | Normal (Projectile) | 120 | 20% per hit | 1 per hit / 4 per hit | Mid Low | 9 | i50 | 9 | 108 | FP Soft Launch / DP -2* | -12 | Midair Dash Cancelable on Frame 60 |
Level 3 | Normal (Projectile) | 120 | 0 | 2 per hit | Mid Low | S+ | i78 | 9 | 137 | FP Soft Launch / DP Shift | -22 | Midair Dash Cancelable on Frame 99 |
Can cancel into j.R by pressing B. *Level Two's frame advantage on hit depends on distance. The closer you are, the more negative it is. |
6A Bone Rush
Version | Attack Type | Damage | Scaling | PSP / FPP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
6A Bone Rush | Normal (Strike) | 80 | 0 | 3 / 0 and Shift | Mid Low | 5 | i15 | 5 | 56 | -8 | -16 | Destroys Projectiles while active |
6AA Bone Rush~Upward Swing | Normal (Strike) | 60 | 20% | 4 / 0 and Shift | Mid | 5 | i30 | N/A | 68 | +8 | -12 | Airborne on Frame 30, Destroys Projectiles while active |
6AY/X Bone Rush~Downward Swing | Normal (Strike) | 100 | 40% | 5 / 0 and Shift | Mid | 6 | i40 | N/A | 72 | Knockdown | -4 | 17-40F Mid Low Invuln, Airborne on Frame 23, Destroys Projectiles while active |
Lucario lunges forward with a bone-shaped aura weapon. Can perform an upward swing followup that knocks the opponent back or a downward swing followup that knocks the opponent to the ground. 6AA launches airborne opponents. |
4A Force Palm
Version | Attack Type | Damage | Scaling | PSP / FPP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
4A Force Palm | Normal (Strike) | 140 | 40% | 5 / 0 and Shift | Mid Low | 6 | i23 | 9 | 62 | Knockdown | -8 | Destroys Projectiles while active |
4[A] Charged Force Palm | Normal (Strike) | 200 | N/A | 12 / 0 and Shift | Mid Low | 6 | i43 | 9 | 82 | Shift | +4 | Destroys Projectiles while active |
Burst 4AA Force Palm: Followup | Normal (Strike) | 80 | N/A | 12 / 0 and Shift | Mid | 5 | i55, i75 (After 4[A]) | N/A | 95, 115 (After 4[A]) | Shift | -12 | N/A |
Lucario charges, then release a multihit blast of aura. In Burst Mode, gains a followup shoulder tackle that instantly Phase Shifts. |
8A Extreme Speed
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Block | Properties |
8A Extreme Speed | Counter (Strike) | 100 | 0 | 2, 3 | Mid High | 5 | i11 | 82 | Hard Launch | -51 | 1-11F Counter Armor, Airborne on Frame 13 |
Burst 8AA Extreme Speed: Followup | Counter (Strike) | 60 | 0 | 12 | Mid High | 6 | i56 | 100 | Shift | -24 | 1-11F Counter Armor, Airborne on Frame 13 |
Lucario blasts upwards with a powerful kick 8AA is not a true blockstring from Extreme Speed |
j.A Aura Sphere: Midair
Version | Attack Type | Damage | Scaling | PSP / FPP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
j.A Aura Sphere: Midair | Normal (Projectile) | 60 | 20% | 3 / 0 | Mid | 8 | i21 | 9 | Until landing FP +27 / DP +13 | FP -28 / DP -8 | FP -38 / DP -20 | Airdash Cancelable (Burst) on Frame 31 |
j.[A] Charged Aura Sphere: Midair | Normal (Projectile) | 15 each | 20% each | 1 each hit | Mid | 7 | FP i75 / DP i43 | N/A | Until landing FP +27 / DP +13 | FP -24 / DP -3 | FP -43 / DP -20 | Airdash Cancelable (Burst) on Frame FP 53 / DP 81 |
An aerial version of Aura Sphere that is fired downwards. Can be charged to fire multiple smaller spheres of aura in a wide spread. In Field Phase, the small spheres of aura chase down the opponent. In Burst Mode, can cancel into j.R by pressing B. Frame Advantage assumes Lucario is directly next to the opponent. |
Combos
Notable Players
- Auradiance (EU): Twitter
- Bolimar (NA): Twitter
- Deitylight (NA): Twitter
- Flegar (NA): Twitter
- JigglerJoggler (NA): Twitter
- Toasty (NA): Twitter
- Zyflair (NA): Twitter
External Resources
Lucario Beginner Guide
Pokken Arena: Lucario
DualDEATHLucario's Ultimate Lucario Guide Part 1
DualDEATHLucario's Ultimate Lucario Guide Part 2