< Soulcalibur VI | Cassandra
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== Abbreviations & Explanations == | == Abbreviations & Explanations == | ||
'''TS''' = Titanic Struggle, obtained after various moves <br> | '''TS''' = '''Titanic Struggle''', obtained after various moves <br> | ||
'''DF''' = Divine Force, power up state that is used by certain moves <br> | '''DF''' = '''Divine Force''', power up state that is used by certain moves <br> | ||
'''iWR''' = Instant While Rising, requires you to crouch then immediately perform a while rising move | '''iWR''' = Instant While Rising, requires you to crouch then immediately perform a while rising move <br> | ||
'''Move/Move''' = Either move listed can start the following combo. | |||
== Normal Hit Combos == | == Normal Hit Combos == | ||
=== 3B Starter === | === 3B Starter === | ||
Line 12: | Line 14: | ||
| 4K / 214K , 6B+K.A || 62 / 71 || More damage at the cost of guard meter | | 4K / 214K , 6B+K.A || 62 / 71 || More damage at the cost of guard meter | ||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | ||
| 4K , 1[ | | 4K , 1[B] , TS || 76 + DF - 83 || 1[B] will whiff based on ukemi, damage will vary based on TS option | ||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | ||
| Critical Edge || 80 + DF || Meter dump for guaranteed damage | | Critical Edge || 80 + DF || Meter dump for guaranteed damage | ||
Line 19: | Line 21: | ||
|- | |- | ||
|} | |} | ||
<br> | |||
=== 22 | === 22/88/66/33/99B+K Starter === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Route !! Damage !! Notes | ! Route !! Damage !! Notes | ||
Line 26: | Line 29: | ||
| Back Turned B+K || 44 + DF || Guaranteed DF | | Back Turned B+K || 44 + DF || Guaranteed DF | ||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | ||
| iWR B , 4K / 214K , 6B+K.A || 79 | | iWR B , 4K / 214K , 6B+K.A || 79 - 89 || More guard bar you use more damage you get | ||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | ||
| iWR B , 4K , 1[ | | iWR B , 4K , 1[B] , TS || 92 + DF / 97 || 1[B] will whiff based on ukemi, damage will vary based on TS option | ||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | ||
| iWR B , Critical Edge || 93 + DF || Meter Dump for damage | | iWR B , Critical Edge || 93 + DF || Meter Dump for damage | ||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | ||
| iWR B , 214K , DF 2A+B , 236B || 95-108 || Damage will vary based on | | iWR B , 214K , DF 2A+B , 236B || 95-108 || Damage will vary based on ukemi | ||
|- | |- | ||
|} | |} | ||
<br> | |||
=== 22 | === 22/88B / [B]2nd hit Starter === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Route !! Damage !! Notes | ! Route !! Damage !! Notes | ||
Line 48: | Line 52: | ||
| 2A+G.K , TS || 70 + DF - 75 || Throw for TS, can be broken, damage will vary based on TS option | | 2A+G.K , TS || 70 + DF - 75 || Throw for TS, can be broken, damage will vary based on TS option | ||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | ||
| Step twards feet , 1[ | | Step twards feet , 1[B] , TS || 72 + DF - 79 || Less consistent route for more damage | ||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | ||
| DF 1A+B , iWR B , 214K , 66 , 6B+K.A || 80 || Guard gauge for damage, needs micro dash after 214K | | DF 1A+B , iWR B , 214K , 66 , 6B+K.A || 80 || Guard gauge for damage, needs micro dash after 214K | ||
Line 55: | Line 59: | ||
|- | |- | ||
|} | |} | ||
<br> | |||
=== (B.B).b6 / 4b+k.6 / A+B Starter === | === (B.B).b6 / 4b+k.6 / A+B Starter === | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 62: | Line 66: | ||
| 8B+K , TS || 74 + DF - 83 || Guaranteed TS, great for low scaled Lethal Hit with TS | | 8B+K , TS || 74 + DF - 83 || Guaranteed TS, great for low scaled Lethal Hit with TS | ||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | ||
| iWR B , 4K , 1[B] , TS || 88 + DF - 93 || 1[ | | iWR B , 4K , 1[B] , TS || 88 + DF - 93 || 1[B] will whiff based on ukemi, damage will vary based on TS option | ||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | ||
| iWR B , Critical Edge || 89 + DF || Meter dump for damage | | iWR B , Critical Edge || 89 + DF || Meter dump for damage | ||
Line 73: | Line 77: | ||
|- | |- | ||
|} | |} | ||
<br> | |||
=== 33 | === 33/66/99A+G Starter === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Route !! Damage !! Notes | ! Route !! Damage !! Notes | ||
Line 83: | Line 88: | ||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | ||
| 6B+K.A || 63 || Damage for guard gauge | | 6B+K.A || 63 || Damage for guard gauge | ||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |||
| DF 1A+B , 8B+K , TS || 82 + DF - 83 || DF dump, guaranteed TS, damage based on TS option | |||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | ||
| DF 1A+B , iWR B , Critical Edge || 94 + DF || DF and Meter dump | | DF 1A+B , iWR B , Critical Edge || 94 + DF || DF and Meter dump | ||
Line 89: | Line 96: | ||
|- | |- | ||
|} | |} | ||
<br> | |||
=== b[2] Starter === | |||
{| class="wikitable" | |||
! Route !! Damage !! Notes | |||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |||
| 1/2A+G || 68 + DF || Dosent actually matter which throw you do | |||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |||
| DF 1A+B , 8B+K, TS || 73 + DF - 74 || DF dump, guaranteed TS, damage based on TS option | |||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |||
| DF 1A+B , iWR B , 4K , 66B.B || 72 || oki route | |||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |||
| DF 1A+B , iWR B , Critical Edge || 81 + DF || DF and meter dump route | |||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |||
| DF 1A+B , iWR B , 214K , 6B+K.A || 78 || DF and guard gauge dump for damage | |||
|- | |||
|} | |||
<br> | |||
=== Misc Starters === | === Misc Starters === | ||
Starters that didn't fit into any other section | Starters that didn't fit into any other section | ||
Line 95: | Line 118: | ||
! Full Route !! Damage !! Notes | ! Full Route !! Damage !! Notes | ||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | ||
| b[ | | b+k.[B] , Back Turn B+K || 49 + DF || Easy conversion of off a break attack | ||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |||
| 8A+B , AS.B || 67 || Basic confirm after using 8A+B, usually to hard call out a low | |||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |||
| 8A+B , AS.A+B || 79 || Soul Charge confirm after using 8A+B, usually to hard call out a low | |||
|- | |||
|} | |||
<br> | |||
==Counter Hit Combos== | |||
=== 3A.DF A+B Starter === | |||
3A wont true combo into DF A+B on non CH | |||
{| class="wikitable" | |||
! Route !! Damage !! Notes | |||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |||
| AS.B || 64 || Basic route | |||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |||
| 6B+K.A || 71 || Uses guard gage for more damage | |||
|- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | |- style = "border-style: solid; border-width:0.3em 0em 0em 0em" | ||
| | | AS.A+B || 77 || Soul Charge route | ||
|- | |- | ||
|} | |} | ||
<br> |
Latest revision as of 02:21, 11 June 2024
Abbreviations & Explanations
TS = Titanic Struggle, obtained after various moves
DF = Divine Force, power up state that is used by certain moves
iWR = Instant While Rising, requires you to crouch then immediately perform a while rising move
Move/Move = Either move listed can start the following combo.
Normal Hit Combos
3B Starter
Route | Damage | Notes |
---|---|---|
4K , 236B | 57 | Basic Combo |
4K / 214K , 6B+K.A | 62 / 71 | More damage at the cost of guard meter |
4K , 1[B] , TS | 76 + DF - 83 | 1[B] will whiff based on ukemi, damage will vary based on TS option |
Critical Edge | 80 + DF | Meter dump for guaranteed damage |
214K , DF 2A+B , 236B | 81 | DF dump for more dmg, reduces guard gauge |
22/88/66/33/99B+K Starter
Route | Damage | Notes |
---|---|---|
Back Turned B+K | 44 + DF | Guaranteed DF |
iWR B , 4K / 214K , 6B+K.A | 79 - 89 | More guard bar you use more damage you get |
iWR B , 4K , 1[B] , TS | 92 + DF / 97 | 1[B] will whiff based on ukemi, damage will vary based on TS option |
iWR B , Critical Edge | 93 + DF | Meter Dump for damage |
iWR B , 214K , DF 2A+B , 236B | 95-108 | Damage will vary based on ukemi |
22/88B / [B]2nd hit Starter
Route | Damage | Notes |
---|---|---|
66B.B | 50 | Easy Damage and oki |
6B+K.A | 57 | Guard gauge for damage |
1A+G | 74 | Throw for more damage, can be broken |
2A+G.K , TS | 70 + DF - 75 | Throw for TS, can be broken, damage will vary based on TS option |
Step twards feet , 1[B] , TS | 72 + DF - 79 | Less consistent route for more damage |
DF 1A+B , iWR B , 214K , 66 , 6B+K.A | 80 | Guard gauge for damage, needs micro dash after 214K |
DF 1A+B , iWR B , Critical Edge | 84 + DF - 100 + DF | DF and meter dump, damage will vary based on ukemi |
(B.B).b6 / 4b+k.6 / A+B Starter
Route | Damage | Notes |
---|---|---|
8B+K , TS | 74 + DF - 83 | Guaranteed TS, great for low scaled Lethal Hit with TS |
iWR B , 4K , 1[B] , TS | 88 + DF - 93 | 1[B] will whiff based on ukemi, damage will vary based on TS option |
iWR B , Critical Edge | 89 + DF | Meter dump for damage |
iWR B , 6B.A+A | 81 | DF dump to regain some guard gage |
iWR B , 214K , 66 , 6B+K.A | 83 | Good damage for guard gague, requires micro dash for 6B+K to connect after 214K, can just do 666B+K |
iWR B , 214K , DF 2A+B , 236B | 90 | Divine Force extension for damage, damage will vary based on ukemi |
33/66/99A+G Starter
Route | Damage | Notes |
---|---|---|
66B.B | 55 | Easy combo and oki |
8K.K | 59 | more damage for oki loss |
6B+K.A | 63 | Damage for guard gauge |
DF 1A+B , 8B+K , TS | 82 + DF - 83 | DF dump, guaranteed TS, damage based on TS option |
DF 1A+B , iWR B , Critical Edge | 94 + DF | DF and Meter dump |
DF 1+A+B , iWR B , 214K , 6B+K.A | 91 | DF dump and some guard gauge for damage |
b[2] Starter
Route | Damage | Notes |
---|---|---|
1/2A+G | 68 + DF | Dosent actually matter which throw you do |
DF 1A+B , 8B+K, TS | 73 + DF - 74 | DF dump, guaranteed TS, damage based on TS option |
DF 1A+B , iWR B , 4K , 66B.B | 72 | oki route |
DF 1A+B , iWR B , Critical Edge | 81 + DF | DF and meter dump route |
DF 1A+B , iWR B , 214K , 6B+K.A | 78 | DF and guard gauge dump for damage |
Misc Starters
Starters that didn't fit into any other section
Full Route | Damage | Notes |
---|---|---|
b+k.[B] , Back Turn B+K | 49 + DF | Easy conversion of off a break attack |
8A+B , AS.B | 67 | Basic confirm after using 8A+B, usually to hard call out a low |
8A+B , AS.A+B | 79 | Soul Charge confirm after using 8A+B, usually to hard call out a low |
Counter Hit Combos
3A.DF A+B Starter
3A wont true combo into DF A+B on non CH
Route | Damage | Notes |
---|---|---|
AS.B | 64 | Basic route |
6B+K.A | 71 | Uses guard gage for more damage |
AS.A+B | 77 | Soul Charge route |