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{{MVC2 Character Intro|char= Venom|full=Venom|short=JGN|content=
[[User:Kousor/Juggernaut|Juggernaut final link]]
== Introduction ==
The symbiote that would be later known as the Venom Symbiote was created by the dark elder god Knull on Gorr's Homeworld. After Knull was overthrown by his own creations, most of the symbiotes memories would be erased, modified or altered, as Venom itself believed to be part of the 998th generation of a lineage of symbiotes born on the planet Klyntar.


Being discovered by Spider-Man during the Secret Wars, it bonded to him and assimilated his powers into its own genome. Unfortunately, it was later discarded by Spider-Man when he learned it was alive and sentient, as he was disgusted by the idea of permanently bonding to it. Then Eddie Brock, a journalist, who had his career ruined unwittingly due to the actions of Spider-Man, came to Our Lady of Saints Church to commit suicide, the symbiote sensed his anger and bonded to him, forming the villain Venom. Over time the symbiote's bloodlust and hunger worsened until it became too much for Eddie to stomach, leading to them parting ways.
[[User:Kousor/Venom|Venom final link]]


Venom is a very simple and straightforward character. his easy execution and general purpose special moves make him a great choice for beginners and. his Venom fang is a great move that can catch opponents off guard and allow for crossup mixups. Your normal buttons force your opponent to respect your footsies range since they hit fast and strong. he can also travel through the air really fast with his web swing air dash, and combine that with venom fang and he can dominate through the air. he is great for taking out juggernauts, sentinels, thanoses(?) and pretty much any large character because his moves have a large hit box.
[[User:Kousor/Venom|Storm final link]]
 
On the other hand, Venom has few decent defensive options but ultimately struggles. Venom's gameplan is quite predictable if you don't spice it up with assists and he shines mostly when fighting people who don't know the match-up yet
 
 
== Gameplay ==
{{2 Column Flex|flex1=6|flex2=4
|content1=
{{Content Box|content=
'''Venom''' is a simple and powerful character to help with learning the fundamentals of MvC2. A character that is great for beginners and can remain viable in higher level play but might rely too much on knowledge checks.
{{ProConTable
|pros=
* '''Easy playstyle''': simple to grasp and understand gameplan without being flowchart
* '''Long snapback''': one of the biggest snap backs in the entire game
* '''Big Specials''': Special moves that take up big portions of the screen and last for an extremely long time compared to other characters.
* '''Fullscreen control''': Good range and monstrous damage potential from any range. Provides an outstanding reward for dealing with an opponent's offense.
* '''Air dash''': You can dash while in the air allowing for more offensive options
|cons=
* '''Predictable''': Some opponents will make your gameplan very punishing and very difficult to pull off if they pick the right characters and read your next moves.
* '''Big Body''': Being a somewhat larger target means you have to deal with more pressure and mixups than the average character.
* '''Slow Recovery''': most of Venom's good moves are punishable with good predictions or even just good reactions.
* '''Defensive Options''': While he has great options, sometimes they aren't enough to deal with a properly layered offense. Especially if it's fast.
}}
}}
|content2=
{{Content Box|content=
<center><youtube>qeMOzQ9_QAw</youtube></center>
}}
}}
== Character Summary ==
{{3 Column Flex
|content1=
{{Content Box|header=Special Moves|content=
;Venom Fang
*{{qcf}} + {{p}}
;Venom Rush
*{{qcf}} + {{k}}
;Web throw
*{{hcb}} + {{p}}
}}
|content2=
{{Content Box|header=Super Moves|content=
;Venom Web
* {{qcf}} + {{lp}}{{hp}}
;Death bite
* {{qcf}} + {{lk}}{{hk}}
}}
|content3=
{{Content Box|header=Assist Moves|content=
;Type α - Expansion Type
*Assist: {{lp}}Venom fang
*Counter: {{lp}}Venom fang
*Combination: Death bite
;Type β - Variety Type
*Assist: {{lk}} Venom rush
*Counter: {{lk}} Venom rush
*Combination: Death bite
;Type γ - Launcher Type
*Assist: 5{{mp}}
*Counter: 5{{mp}}
*Combination: Death bite
}}
}}
}}
 
== Colors ==
First row: LP, HP, A1. Second row: LK, HK, A2.
 
[[Image:Mvc2-venom.png]]
 
== Moves List ==
 
=== Normal Moves ===
 
{{MoveData
|image= MVC2_Venom_5LP.png
|caption= yes, your light punch is a poke
|name= Light Punch
|linkname= 5LP
|input= 5{{lp}}
|data=
{{AttackData-MVSC2
|Damage=
|Startup= 9
|Active= 3
|Recovery= 20
|Guard= HL
|Special Property= None
|Cancel= Chain, Special, SJ, Super
|Adv. Hit= -
|Adv. Guard= -
|Adv. Pushblock= -
|description= a quick short attack. great range for a jab.<br>Good priority and a nice lead in for low jump pressure to keep them from air throwing you.
}}
}}
 
 
{{MoveData
|image= MVC2_Venom_5MP.png
|name= Medium Punch
|linkname= 5MP
|input= 5{{mp}}
|data=
{{AttackData-MVSC2
|Damage=
|Startup= 10
|Active= 6
|Recovery= 29
|Guard= HL
|Special Property= None
|Cancel= Special, Super, SJ cancellable frames 17~33
|Adv. Hit= -
|Adv. Guard= -
|Adv. Pushblock= -
|description= Our primary launcher.<be>Has a slightly shorter range than 5{{lp}} but deals decent damage
}}
}}
 
 
{{MoveData
|image= MVC2_Venom_5HP.png
|caption= ''Chomp''
|name= Heavy Punch
|linkname= 5HP
|input= 5{{hp}}
|data=
{{AttackData-MVSC2
|Damage=
|Startup= 8
|Active= 8
|Recovery= 41
|Guard= HL
|Special Property= None
|Cancel= Special, SJ, Super
|Adv. Hit= -
|Adv. Guard= -
|Adv. Pushblock= -
|description= The symbiote forms a giant fanged mouth, which thrusts forward and does a lunging bite.<br>Venom's longest and most damaging normal, although quite laggy.<br>in the corner, 5{{hp}} > Venom fang deals good damage<br>can be used as a makeshift anti-air if they jump too early<br>Use it to punish mistakes from mid-range and to counter dash-ins
}}
}}
 
 
{{MoveData
|image= MVC2_Venom_5LK.png
|caption=
|name= Light Kick
|linkname= 5LK
|input= 5{{lk}}
|data=
{{AttackData-MVSC2
|Damage=
|Startup= 6
|Active= 1
|Recovery= 21
|Guard= HL
|Special Property= None
|Cancel= Chain, Special, SJ, Super
|Adv. Hit= -
|Adv. Guard= -
|Adv. Pushblock= -
|description= generic low kick<br>hitbox is super short so it's replaced by 5{{lp}} in most bnbs
}}
}}
 
 
{{MoveData
|image= MVC2_Venom_5MK.png
|caption=
|name= Medium Kick
|linkname= 5MK
|input= 5{{mk}}
|data=
{{AttackData-MVSC2
|Damage=
|Startup= 6
|Active= 24
|Recovery= 22
|Guard= HL
|Special Property= None
|Cancel= Special, SJ, Super
|Adv. Hit= -
|Adv. Guard= -
|Adv. Pushblock= -
|description= Venom attacks low with snakes<br>the easiest of the few ways to combo into Death bite<br>Hits twice with great priority
}}
}}
 
 
{{MoveData
|image= MVC2_Venom_5HK.png
|caption=
|name= Heavy Kick
|linkname= 5HK
|input= 5{{hk}}
|data=
{{AttackData-MVSC2
|Damage=
|Startup= 14
|Active= 3
|Recovery= 40
|Guard= HL
|Special Property= Launcher
|Cancel= Special, SJ, Super
|Adv. Hit= -
|Adv. Guard= -
|Adv. Pushblock= -
|description= a pretty powerful, wide, stationary version of Venom rush.<br>Decent hitbox and nice damage but can't combo out of it
}}
}}
 
 
{{MoveData
|image= MVC2_Venom_2LP.png
|caption=
|name= Crouching Light Punch
|linkname= 2LP
|input= 2{{lp}}
|data=
{{AttackData-MVSC2
|Damage=
|Startup= 9
|Active= 3
|Recovery= 11
|Guard= L
|Special Property= OTG
|Cancel= Chain, Special, Super
|Adv. Hit= -
|Adv. Guard= -
|Adv. Pushblock= -
|description= 5{{lp}} but low, this is also used for starting combos.<br>It's one of a few low LP's that hits low.
}}
}}
 
 
{{MoveData
|image= MVC2_Venom_2MP.png
|caption= Cactus uppercut
|name= Crouching Medium Punch
|linkname= 2MP
|input= 2{{mp}}
|data=
{{AttackData-MVSC2
|Damage=
|Startup= 13
|Active= 6
|Recovery= 32
|Guard= HL
|Special Property= None
|Cancel= Chain, Special, Super, SJ Cancellable 22~38
|Adv. Hit= -
|Adv. Guard= -
|Adv. Pushblock= -
|description= Venom uses his tongue to hit his opponent.<br>It has decent range and comboes into most special moves or a Death Bite.
}}
}}
 
 
{{MoveData
|image= MVC2_Venom_2HP.png
|caption=
|name= Crouching Heavy Punch
|linkname= 2HP
|input= 2{{hp}}
|data=
{{AttackData-MVSC2
|Damage=
|Startup= 11
|Active= 6
|Recovery= 39
|Guard= HL
|Special Property= None
|Cancel= Special, SJ, Super
|Adv. Hit= -
|Adv. Guard= -
|Adv. Pushblock= -
|description= 5{{hp}} but low
}}
}}
 
 
{{MoveData
|image= MVC2_Venom_2LK.png
|caption= footsies
|name= Crouching Light Kick
|linkname= 2LK
|input= 2{{lk}}
|data=
{{AttackData-MVSC2
|Damage=
|Startup= 6
|Active= 5
|Recovery= 14
|Guard= L
|Special Property= None
|Cancel= Chain, Special, SJ, Super
|Adv. Hit= -
|Adv. Guard= -
|Adv. Pushblock= -
|description= very fast, but that's about it
}}
}}
 
 
{{MoveData
|image= MVC2_Venom_2MK.png
|caption2=
|name= Crouching Medium Punch
|linkname= 2MK
|input= 2{{mk}}
|data=
{{AttackData-MVSC2
|Damage=
|Startup= 10
|Active= 3
|Recovery= 35
|Guard= L
|Special Property= None
|Cancel= Special, Super SJ cancellable 22・42
|Adv. Hit= -
|Adv. Guard= -
|Adv. Pushblock= -
|description= Venom attacks with spikes, short range but alright damage
}}
}}
 
 
{{MoveData
|image= MVC2_Venom_2HK.png
|name= Crouching Heavy Kick
|linkname= 2HK
|input= 2{{hk}}
|data=
{{AttackData-MVSC2
|Damage=
|Startup= 14
|Active= 5
|Recovery= 44
|Guard= L
|Special Property=
|Cancel=
|Adv. Hit= -
|Adv. Guard= -
|Adv. Pushblock= -
|description= is a sweep, saved by it's monstrous hitbox
}}
}}
 
 
{{MoveData
|image= MVC2_Venom_J.LP.png
|caption= God of Creativty
|name= Air Light Punch
|linkname= j.LP
|input= j.{{lp}}
|data=
{{AttackData-MVSC2
|Damage=
|Startup= 6
|Active= 14
|Recovery= 8
|Guard= H
|Special Property= None
|Cancel= Chain, Special, Super
|Adv. Hit= -
|Adv. Guard= -
|Adv. Pushblock= -
|description= a downward punch, good angle
}}
}}
 
 
{{MoveData
|image= MVC2_Venom_J.MP.png
|caption=
|name= Air Medium Punch
|linkname= j.MP
|input= j.{{mp}}
|data=
{{AttackData-MVSC2
|Damage=
|Startup= 9
|Active= 5
|Recovery= 24
|Guard= H
|Special Property= None
|Cancel= Special, Super
|Adv. Hit= -
|Adv. Guard= -
|Adv. Pushblock= -
|description= Venom licks upwards, mostly used for air combos
}}
}}
 
 
{{MoveData
|image= MVC2_Venom_J.HP.png
|name= Jumping Heavy Punch
|linkname= j.HP
|input= j.{{hp}}
|data=
{{AttackData-MVSC2
|Damage=
|Startup= 12
|Active= 5
|Recovery= 32
|Guard= H
|Special Property= Flying screen
|Cancel= Special, Super
|Adv. Hit= -
|Adv. Guard= -
|Adv. Pushblock= -
|description= Jumping twisted tentacle arm.<br>Good priority.
}}
}}
 
 
{{MoveData
|image= MVC2_Venom_J.LK.png
|caption=2LK but jumping
|name= Air Light Kick
|linkname= j.LK
|input= j.{{lk}}
|data=
{{AttackData-MVSC2
|Damage=
|Startup= 6
|Active= 12
|Recovery= 8
|Guard= H
|Special Property= None
|Cancel= Chain, Special, Super
|Adv. Hit= -
|Adv. Guard= -
|Adv. Pushblock= -
|description= Jumping neck tap. Good priority. One of his best jump-ins.
}}
}}
 
 
{{MoveData
|image= MVC2_Venom_J.MK.png
|caption= literally just 2HK
|name= Air Medium Kick
|linkname= j.MK
|input= j.{{mk}}
|data=
{{AttackData-MVSC2
|Damage=
|Startup= 11
|Active= 5
|Recovery= 16
|Guard= H
|Special Property= None
|Cancel= Special, Super
|Adv. Hit= -
|Adv. Guard= -
|Adv. Pushblock= -
|description= Jumping bodyspike trap. Great priority, great as a followup from a jump in.
}}
}}
 
 
{{MoveData
|image= MVC2_Venom_J.HK.png
|caption=
|name= Air Heavy Kick
|linkname= j.HK
|input= j.{{hk}}
|data=
{{AttackData-MVSC2
|Damage=
|Startup= 12
|Active= 6
|Recovery= 18
|Guard= H
|Special Property= Flying Screen
|Cancel= Special, Super
|Adv. Hit= -
|Adv. Guard= -
|Adv. Pushblock= -
|description= Jumping attack similar to VEnom rushr rotating for longer.<br>2 hits max. Good as keep away. Good as combo ender or beginner. Great priority.<br>opprssive hitbox depending on the match-up
 
}}
}}
 
=== Special Moves ===
 
{{MvC3MoveListHeader}}
{{MoveListRow | Venom Fang
| {{qcf}} + {{p}}
|
| {{airok}} Venom performs an arching leap forward and bites, hitting multiple times.<br>This move has a quick start up time making it easy to combo with, plus the angle it travels at is handy for juggling.<br>{{hp}} travels further and hits more times which usually means it does more damage than the {{lp}} version.<br>it's a good anti-air attack, anti-dash-in attack, air combo finisher and is also good for aerial confrontations. Just make sure that you don't land behind the opponent.
}}
{{MoveListRow | Venom rush
| {{qcf}} + {{k}}
|
| The symbiote travels along the ground and when it reaches a certain point, it forms a bunch of fanged mouths that thrust upward and bite the opponent.<br>Because of the start up time, your Venom Rush doesn't have much use in combos, but it can be an unexpected surprise to throw out there when you're far away and your enemy is chucking beams at you, but don't throw this out at random.  If it's blocked or it misses, you will get punished severely.<br>{{hk}} hits from fullscreen's distance, {{lk}} hits from about sweep range.
}}
{{MoveListRow | Web throw
| {{hcb}} + {{p}}
|
|  Shoots a web at your opponent, and if it hits Venom will slam them into the ground multiple times.<br>Venom won't follow up after the web connects if you're too far away though.<br>{{lp}} travels straight across the screen. {{hp}} travels diagonally up-forward, which is angled to hit jumping characters.<br>Slow startup, but great damage if it connects. You can rotate the pad/stick and press buttons for more damage.<br>mostly used for an unexpected counter.
}}
{{MoveListFooter}}
 
=== Super Moves ===
 
{{MvC3MoveListHeader}}
{{MoveListRow | Venom web
| {{qcf}} + {{lp}}{{hp}}
|
| makes Venom jump into the air and shoot out a web, if your opponent isn't blocking when they're in the web, you'll do a series of attacks dealing decent damage.<br>The big drawback with this super is the start up time means you won't be able to use it in many combos, but that's not too big of a problem since :
 
* this is a great super to DHC into or out of.
 
* your other super move is much faster.
}}
{{MoveListRow | Death bite
| {{qcf}} + {{lk}}{{hk}}
|
| An upgraded version of our Venom Rush that goes fullscreen and traps any opponent inside it.<br>This is very easy to use in combos because of its fast start up time, and it does a ton of damage.<br>Also, since Venom's Hard Punch throw wraps his opponent up into a web letting him combo afterwards, it's a piece of cake to set up your Death Bite '''safely and consistently''' in a match.<br>the biggest drawback here is that when you use this with your opponent in the corner, sometimes the majority of the hits will miss, so you'll want to stick to other moves and your corner bnbs when your enemy is cornered.
}}
{{MoveListFooter}}
 
=== Assist Moves ===
 
{{MvC2CharacterAssists
|{{lp}} Venom Fang  ||  Death Bite|{{lp}} Venom Fang | Very quick, and hits multiple times.<br>One of the best assists in the game.<br>Has a quick recovery, and fits in almost everywhere.
| {{lk}} Venom Rush ||  Death Bite| {{lk}} Venom Rush | Not as quick as Fang, plus leaves Venom open a lot more. Not really recommended.<br>it's more of a surprise attack and good for confusing your opponent.<br>While they're blocking it, dash up to your opponent and start mixing up your attacks or throw them.<br>It's also good for setting your primary character up for attacking.
| {{mp}} || Death Bite | {{mp}}  | standard [[file:launch.png]]. generally terrible.<br>mostly for offensive pressure, anti-air and for helping your partner out of corner pressure.  If it connects, your primary character can either do a super or super jump afterwards, then do an air combo.
}}
His assists are generally terrible.  Venom Fang is decent, and Venom Rush can be semi-disruptive.
 
= The Basics =
 
 
<youtube>qeMOzQ9_QAw</youtube>
 
 
=== Combo tree ===
     
    Venom Web              J.Fierce, J.Roundhouse
        |                            |
        |                            |
  (in corner)            -------------------------
    C.Short            |          |            |
        |                |          |            |
        |          S.Jab/S.Short C.Fierce      C.Short
  C.Forward,            |          |            |
  C.Roundhouse          |          |            |
        |                |      (in corner)        |
        |                |          jab            |
      jab              |      Venom Fang        |
  Venom Fang  ----------------------              |
              |          |          |            |
              |          |          |            |
        S.Strong    S.Forward  S.Roundhouse      |
              |          |    _______|            |
              |          |  |  |    |            |
          SJ.Jab      short V  |Venom Fang,      |
          SJ.Short --Venom Rush,|  jab            |
              |  |    jab    |Web Throw        |
              |  |  Venom Fang,|                  |
              |  |            |            _____|
              |    -------->Death Bite      |
      ----------------                      |
      |                |              -----------------
      |                |             |                |
      SJ.Strong  (small character)  C.Strong/            |
    SJ.Forward      SJ.Forward    C.Forward        C.Roundhouse
    [AC Finisher]    [AC Finisher]      |                |
                                    |                |
                                      -----------------
                                            |
                                            |
                                      --------------
                                    |              |
                                    |              |
                                    jab      ->Death Bite
                                Venom Fang,  |
                                  short    |
                                Venom Rush,--
 
=== Combos ===
 
S.Jab, jab Venom Fang
 
C.Fierce, roundhouse Venom Rush
 
J.Fierce, S.Short, S.Forward, jab Venom Fang
 
S.Short, S.Forward, short Venom Rush
 
J.Fierce, C.Short, C.Forward, jab Venom Fang
 
C.Short, C.Forward, short Venom Rush
 
J.Fierce, S.Jab, S.Roundhouse, fierce Venom Fang
 
S.Jab, S.Roundhouse, short Venom Rush
 
S.Jab, S.Roundhouse, jab Web Throw
 
J.Fierce, C.Short, C.Roundhouse, jab Venom Fang(OTG)
 
C.Short, C.Roundhouse, short Venom Rush(OTG)
 
J.Fierce, S.Jab, S.Strong, SJ.(Jab, Short, Strong, Forward, [AC Finisher])
 
S.Short, S.Forward, Death Bite
 
C.Short, C.Forward, Death Bite
 
S.Jab, S.Roundhouse, Death Bite
 
C.Short, C.Roundhouse, Death Bite(OTG)
 
S.Short, S.Forward, short Venom Rush, Death Bite
 
S.Jab, S.Roundhouse, short Venom Rush, Death Bite
 
C.Short, C.Roundhouse, short Venom Rush(OTG), Death Bite
 
S.Short, S.Forward, short Venom Rush(1-Hit), Venom Web
 
S.Jab, S.Roundhouse, short Venom Rush(1-Hit), Venom Web
 
C.Short, C.Roundhouse, short Venom Rush(1-Hit, OTG), Venom Web
 
 
'''Corner combos :'''
 
C.Fierce, jab Venom Fang
 
J.Short, J.Roundhouse, S.Jab, S.Strong, SJ.(Jab, Short, Strong, Forward, Roundhouse), C.Fierce(OTG), roundhouse Venom Rush
 
S.Jab, S.Strong, SJ.(Jab, Short, Strong, Forward, Roundhouse), S.Short(OTG), S.Roundhouse, JF.(Jab, Roundhouse, fierce Venom Fang)
 
(Back to Corner) Web Throw, S.Short(OTG), S.Strong, SJ.(Jab, Short, Strong, Forward, Roundhouse), C.Fierce(OTG), roundhouse Venom Rush
 
(Back to Corner) S.Jab, S.Roundhouse, jab Web Throw, S.Short(OTG), S.Strong, SJ.(Jab, Short, Strong, Forward, Roundhouse), C.Fierce(OTG), roundhouse Venom Rush
 
(Back to Corner) S.Jab, S.Roundhouse, jab Web Throw, S.Short(OTG), S.Strong, SJ.(Jab, Short, Strong, Forward, Roundhouse), S.Short(OTG), S.Roundhouse, JF.(Jab, Roundhouse, fierce Venom Fang)
 
Venom Web, C.Short(OTG), C.Forward, jab Venom Fang
 
Venom Web, C.Short(OTG), C.Roundhouse, jab Venom Fang
 
Venom Web, S.Short(OTG), S.Strong, SJ.(Jab, Short, Strong, Forward, Roundhouse), C.Fierce(OTG), roundhouse Venom Rush
 
Venom Web, S.Short(OTG), S.Strong, SJ.(Jab, Short, Strong, Forward, Roundhouse), S.Short(OTG), S.Roundhouse, JF.(Jab, Roundhouse, fierce Venom Fang)
 
J.Short, J.Roundhouse, S.Jab, S.Roundhouse, short Venom Rush(1-Hit), Venom Web, S.Short(OTG), S.Strong, SJ.(Jab, Short, Strong, Forward, Roundhouse), C.Fierce(OTG), roundhouse Venom Rush
 
S.Jab, S.Roundhouse, short Venom Rush(1-Hit), Venom Web, S.Short(OTG), S.Strong, SJ.(Jab, Short, Strong, Forward, Roundhouse), S.Short(OTG), S.Roundhouse, JF.(Jab, Roundhouse, fierce Venom Fang)
 
=== Strategies ===
Venom offers the most utility as an assist. With no real options for dealing with runaway a lot of matchups are going to feel like a struggle. Venom is slow, easy to cross-up and combo, uses meter far better than he builds it, everything he does is relatively unsafe and expensive to protect, and he has no super armor in the air. However, Venom has one thing that changes him from an annoyance into a problem, the Power-Up glitch.
 
 
Your first goal with Venom is to activate his Power-Up glitch as soon as possible. The fewer bars of meter the opponent has when you change to another character, the harder it will be for them to punish you, especially if you change to a character with high vitality. Once glitched, your assists offers game-changing amounts of damage and your Headcrush threatens to one-shot many popular assists.
 
 
Your second goal with Venom is to land his assist as many times as possible. Venom has a lot of health but he's not invincible, his large size means it's going to be harder for him to avoid damage so be ready to protect him when your opponent retaliates. A glitched Venom Punch can kill any assist in 3-5 hits instead of 5-7 hits which makes counter-calling your opponent's assists a powerful, meterless threat.
 
 
Your third goal with Venom is to land his Headcrush as many times as possible. Headcrush is pretty easy to combo into from most of Venom's normal buttons, but landing that initial hit can sometimes be difficult. The best buttons to approach an opponent with are probably going to be jumping [[file:lk.png]] and jumping [[file:hp.png]]. A throw when near the corner often turns into a guaranteed Headcrush and a potential touch of death with the right assist. The THC Headcrush is unmashable but has a faster startup than a normal Headcrush allowing for monstrous whiff punishes. A DHC from a better point character into Headcrush can turn a stray hit into a potentially favorable match.
 
== Advanced Strategy ==
 
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[[Category:Marvel Vs. Capcom 2]]

Latest revision as of 12:12, 19 September 2021