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|- style="line-height:1em" | |||
{{#if: {{{version|}}} | ! style="min-width:70px;" rowspan=4 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }} | |||
! colspan=2 | {{Tooltip | text=Damage | hovertext=Base damage done by this attack.
(X).}} | |||
{{#if:{{{version|}}}|! {{{version | ! style="width:16.7%" | {{Tooltip | text=Guard | hovertext=The way this move must be blocked.}} | ||
| | ! style="width:16.6%" | {{Tooltip | text=Stun | hovertext=The amount of meter added to the stun gauge, each character has their own maximum amounts.
(X) Stun is only applied on hit.}} | ||
! style="width:16.6%" | {{Tooltip | text=Cancel | hovertext=Denotes if a basic attack can be canceled into a special/super attack.}} | |||
|- | |||
| colspan=2 | {{#if:{{{Damage|}}}|{{{Damage|}}}|-}} | |||
| {{#if:{{{Guard|}}}|{{{Guard|}}}|-}} | | {{#if:{{{Guard|}}}|{{{Guard|}}}|-}} | ||
| {{#if:{{{Stun|}}}|{{{Stun|}}}|-}} | | {{#if:{{{Stun|}}}|{{{Stun|}}}|-}} | ||
| {{#if:{{{Cancel|}}}|{{{Cancel|}}}|-}} | | {{#if:{{{Cancel|}}}|{{{Cancel|}}}|-}} | ||
|- style="line-height:1em" | |||
! style="width:16.6%" | {{Tooltip | text=Startup | hovertext=The number of frames that initiate at the beginning of an attack after the input.
and when the first hitbox is present.}} | |||
! style="width:16.6%" | {{Tooltip | text=Active | hovertext=The amount of frames that this move will have a hitbox.}} | |||
! {{Tooltip | text=Recovery | hovertext=The number of frames after the attack has finished.
and the character is disallowed to do another action as they are returning to neutral stance.}} | |||
! {{Tooltip | text=Adv. Hit | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully hit.}} | |||
! {{Tooltip | text=Adv. Guard | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully been guard.}} | |||
|- | |||
| {{#if:{{{Startup|}}}|{{{Startup|}}}|-}} | | {{#if:{{{Startup|}}}|{{{Startup|}}}|-}} | ||
| {{#if:{{{Active|}}}|{{{Active|}}}|-}} | | {{#if:{{{Active|}}}|{{{Active|}}}|-}} | ||
| {{#if:{{{Recovery|}}}|{{{Recovery|}}}|-}} | | {{#if:{{{Recovery|}}}|{{{Recovery|}}}|-}} | ||
| {{#if:{{{Hit | | {{#if:{{{Adv. Hit|}}}|{{{Adv. Hit|}}}|-}} | ||
| {{#if:{{{ | | {{#if:{{{Adv. Guard|}}}|{{{Adv. Guard|}}}|-}} | ||
|- | |- | ||
{{#if:{{{description|}}}| | {{#if: {{{description|}}} | {{!}} style="width:100%; text-align:left" colspan={{#if: {{{version|}}} | 7 | 6 }} {{!}} | ||
{{!}} {{#if:{{{version|}}}| | {{{description}}} }} | ||
{{{description | |||
{{!}}- }} | {{!}}- }} | ||
<noinclude> | <noinclude> |
Latest revision as of 16:53, 15 October 2024
|- style="line-height:1em"
! colspan=2 | Damage ! style="width:16.7%" | Guard ! style="width:16.6%" | Stun ! style="width:16.6%" | Cancel |- | colspan=2 | - | - | - | - |- style="line-height:1em" ! style="width:16.6%" | Startup ! style="width:16.6%" | Active ! Recovery ! Adv. Hit ! Adv. Guard |- | - | - | - | - | - |-
|- }}
Usage
Correlates the values from the variables in this template to Template:AttackDataHeader-ROTD.