Template:AttackDataHeader-AB: Difference between revisions

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{{#if:{{{version|}}}|! Version }}
{{#if:{{{version|}}}|! Version }}
! height="25px" |Startup
! height="25px" | Damage
! {{Tooltip | text=Startup| hovertext=Amount of frames required for the move to become active, including the first one.
Also known as First Active.}}
! {{Tooltip | text=Active| hovertext=The amount of frames that this move will have a hitbox.
(x) denotes frame gaps where there are no hitboxes present.}}
! Recovery
! Guard
! Guard
! Cancel
! {{Tooltip | text=Cancel | hovertext=Actions this move can be cancelled into.
A = A normal cancelable.
B = B normal cancelable.
C = C normal cancelable.
SP = Can be canceled into special moves, EX moves, supers or boost mode activation.
UM = Cancelable into universal mechanics (launcher and guard break).
J = Jump cancelable.
-X- = Cancelable on whiff.}}
! Adv Hit
! Adv. Hit
! Adv Block
! Adv. Block
<noinclude>
<noinclude>
==Usage==
==Usage==
Determines the columns to be used for Asura buster move lists.
Determines the columns to be used for Asura Buster move lists.
[[Category: Asura Buster: Eternal Warriors]]
[[Category: Asura Buster: Eternal Warriors]]
</noinclude>
</noinclude>

Latest revision as of 16:38, 15 September 2023

! height="25px" | Damage ! Startup ! Active ! Recovery ! Guard ! Cancel ! Adv. Hit ! Adv. Block

Usage

Determines the columns to be used for Asura Buster move lists.